402 lines
10 KiB
Plaintext
402 lines
10 KiB
Plaintext
"Phrases"
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{
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// ===========================
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// Chat Messages
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// ===========================
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"Round objective"
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{
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"en" "The game is @greenHumans vs. Zombies@default, the goal for zombies is to infect all humans by knifing them."
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"ru" "Битва @greenЛюдей против Зомби@default, цель для зомби - инфицировать всех людей."
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}
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"You are a zombie"
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{
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"en" "You have been infected! Now go pass it on to as many people as you can."
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"ru" "Вы были инфицированы! Теперь вы охотитесь за людьми."
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}
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"Zombie replacement"
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{
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"en" "The last zombie has left the game, and has passed the infection on to you."
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"ru" "Последний зомби покинул игру и передал свою инфекцию вам."
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}
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"Auto-assign"
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{
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"#format" "{1:s}"
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"en" "You have randomly been assigned to the @green\"{1}\" @defaultclass."
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"ru" "Вам был случайным образом установлен класс \"{1}\"."
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}
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"Random class is enabled"
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{
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"en" "Class selection is locked. A random class will be assigned to you every round."
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"ru" "Выбор класса отключен. Каждый раунд вам будет установлен случайнй класс."
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}
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"Feature is disabled"
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{
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"en" "This feature has been disabled by the server host."
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"ru" "Данная функция отключена."
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}
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"Must be alive"
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{
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"en" "Can only be used when alive."
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"ru" "Может быть использовано только, когда жив."
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}
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"Must be dead"
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{
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"en" "Can only be used when dead."
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"ru" "Может быть использовано только, когда мертв."
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}
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"Must be zombie"
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{
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"en" "Can only be used while zombie."
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"ru" "Может быть использовано только, когда зомби."
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}
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"!zmenu reminder"
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{
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"en" "Type !zmenu in chat to view all ZR commands."
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"ru" "Напишите !zmenu в чате для просмотра всех команд."
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}
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"Class select"
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{
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"#format" "{1:s}"
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"en" "Switched zombie class to \"{1}\""
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"ru" "Класс зомби переключен на \"{1}\""
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}
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"Spawn protection begin"
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{
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"#format" "{1:d}"
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"en" "Zombies are present, you have {1} seconds to find a safe place before you lose immunity."
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"ru" "Зомби на свободе, у вас {1} секунд, чтобы найти безопасное место, пока не потеряли иммунитет."
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}
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"Spawn protection end"
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{
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"en" "You are now susceptible the zombie infection."
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"ru" "Теперь вы восприимчивы к зомби инфекции."
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}
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"Market out of buyzone"
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{
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"en" "You are not in a buyzone."
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"ru" "Вы вне зоны покупки."
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}
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"!ztele amount"
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{
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"#format" "{1:d}"
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"en" "You have @green{1}@default teleports left this round."
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"ru" "У вас осталось @green{1}@default телепортов в этом раунде."
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}
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"!ztele time left"
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{
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"#format" "{1:d}"
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"en" "You will be teleported in {1} seconds."
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"ru" "Вы будете телепортированы через {1} секунды."
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}
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"!ztele limit reached"
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{
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"en" "Teleportation limit has been reached."
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"ru" "Вы использовали все свои телепорты."
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}
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"!ztele humans restricted"
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{
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"en" "Once a player has been infected, only zombies can use !ztele."
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"ru" "После инфицирования кого-либо, только зомби могут использовать !ztele"
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}
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"!ztele zombies restricted"
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{
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"en" "The teleporter is disabled for zombies."
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}
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"!ztele stuck"
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{
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"en" "Tip: Use !tp to teleport away if you are stuck."
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}
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"!ztele not spawned"
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{
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"en" "You cannot use the teleporter before you've spawned."
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}
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"!ztele offline"
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{
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"en" "The teleporter is not online yet."
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}
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"!ztele cooldown"
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{
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"en" "Your teleporter is still on a cooldown."
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}
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"!ztele in progress"
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{
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"en" "You already have a teleportation in progress."
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}
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"!ztele successful"
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{
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"en" "Teleport successful."
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}
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"!zhp enabled"
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{
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"en" "HP display enabled, your real HP will be displayed persistently after infection."
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"ru" "Отображение здоровья включено, ваше реальное здоровье будет показано после инфицирования."
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}
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"!zhp disabled"
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{
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"en" "HP display disabled."
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"ru" "Отображение здоровья включено."
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}
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"Weapon has been restricted"
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{
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"#format" "{1:s}"
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"en" "Weapon @green\"{1}\" @defaulthas been restricted."
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"ru" "Оружие @green\"{1}\" было запрещено."
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}
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"Weapon group has been restricted"
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{
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"#format" "{1:s}"
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"en" "Weapon group @green\"{1}\" @defaulthas been restricted."
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"ru" "Группа оружия @green\"{1}\" была запрещена."
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}
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"Weapon has been unrestricted"
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{
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"#format" "{1:s}"
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"en" "Weapon @green\"{1}\" @defaulthas been unrestricted."
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"ru" "Оружие @green\"{1}\" было разрешено."
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}
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"Weapon group has been unrestricted"
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{
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"#format" "{1:s}"
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"en" "Weapon group @green\"{1}\" @defaulthas been restricted."
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"ru" "Группа оружия @green\"{1}\" была разрешена."
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}
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"Weapon is restricted"
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{
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"#format" "{1:s}"
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"en" "Weapon @green{1} @defaultis restricted."
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"ru" "Оружие @green{1} @default запрещено."
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}
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"Weapon already restricted"
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{
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"#format" "{1:s}"
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"en" "Weapon @green\"{1}\" @defaultis already restricted."
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"ru" "Оружие @green\"{1}\" @default уже запрещено. "
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}
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"Weapon invalid"
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{
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"#format" "{1:s}"
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"en" "Weapon @green\"{1}\" @defaultis invalid or not currently restricted."
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"ru" "Оружие @green\"{1}\" @default указано неверно или в данный момент не запрещено."
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}
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"Zombie cant use weapon"
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{
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"en" "Zombies can't use weapons!"
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"ru" "Зомби не могут использовать оружие!"
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}
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"Suicide text"
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{
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"en" "Nice try n00b!"
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"ru" "Неплохая попытка n00b!"
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}
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"Unfair camping"
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{
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"en" "This area is marked as unfair. Move, go through or die..."
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}
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"Unfair camper slayed"
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{
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"#format" "{1:s},{2:d}"
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"en" "Killed %s due to camping in a unfair area (id: %d)."
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}
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"DX90 not supported"
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{
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"#format" "{1:d},{2:d}"
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"en" "Blocking Overlay - DX{1} Detected (DX{2} Required)"
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"ru" "Оверлей Отключен - Обнаружен DX{1} (Необходим DX{2})"
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}
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// ===========================
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// Menus
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// ===========================
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"!zmenu title"
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{
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"en" "ZR Commands:"
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"ru" "ZR Команды:"
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}
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"!zmenu menu"
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{
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"en" "ZMenu (!zmenu) - Display all ZR commands"
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"ru" "ZMenu (!zmenu) - Показывает все ZR команды"
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}
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"!zmenu class"
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{
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"en" "ZClass (!zclass) - Select a zombie class"
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"ru" "ZClass (!zclass) - Выбор класса зомби"
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}
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"!zmenu market"
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{
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"en" "ZMarket (!zmarket) - Custom weapon list"
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"ru" "ZMarket (!zmarket) - Собственный набор оружия"
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}
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"!zmenu spawn"
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{
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"en" "ZSpawn (!zspawn) - Spawn into game"
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"ru" "ZSpawn (!zspawn) - Заход в игру"
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}
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"!zmenu tele"
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{
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"en" "ZTele (!ztele) - Teleport to your spawnpoint"
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"ru" "ZTele (!ztele) - Телепорт на место появления"
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}
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"!zmenu stuck"
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{
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"en" "ZStuck (!zstuck) - Unsticks you from another player"
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"ru" "ZStuck (!zstuck) - Разлепляет вас с другим игроком"
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}
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"!zmenu hp"
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{
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"en" "ZHP (!zhp) - Toggle persistent display of HP as zombie"
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"ru" "ZHP (!zhp) - Показ здоровья зомби"
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}
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"!zclass title"
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{
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"en" "Zombie Class Selection:"
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"ru" "Выбор Класса Зомби:"
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}
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"Market title"
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{
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"en" "Available Guns:"
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"ru" "Доступные Пушки:"
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}
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"Market rebuy"
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{
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"en" "Rebuy"
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"ru" "Купить снова"
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}
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// ===========================
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// HudHints
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// ===========================
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"Display HP"
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{
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"#format" "{1:d}"
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"en" "HP: {1}"
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"ru" "Здоровье: {1}"
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}
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// ===========================
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// Server Messages
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// ===========================
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"ZR"
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{
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"en" "ZR"
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"ru" "ZR"
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}
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"Plugin loading"
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{
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"en" "-----------| Zombie:Reloaded Loading |----------"
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"ru" "-----------| Zombie:Reloaded Загружается |----------"
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}
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"Plugin loaded"
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{
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"en" "-----------| Zombie:Reloaded Loaded |----------"
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"ru" "-----------| Zombie:Reloaded Загружен |----------"
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}
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"Console restricted"
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{
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"en" "Command not usable from console."
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"ru" "Команда не используется для консоли."
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}
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"Restrict weapon mapstart"
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{
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"#format" "{1:s}"
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"en" "Restricted weapon: {1}"
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"ru" "Запрещенное оружие: {1}"
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}
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"Restrict weapon group mapstart"
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{
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"#format" "{1:s}"
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"en" "Restricted group: {1}"
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"ru" "Запрещенная группа: {1}"
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}
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"Ambient sound load failed"
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{
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"#format" "{1:s}"
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"en" "Invalid sound file: {1}"
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"ru" "Неправильный звуковой файл: {1}"
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}
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"Class limit"
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{
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"#format" "{1:d}"
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"en" "The max amount of classes have been exceeded, only loading first {1}."
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"ru" "Превышено максимальное количество классов, загружаются только первые {1}."
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}
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"Class auto-disable"
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{
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"en" "No classes defined in \"{1}\", disabling classes."
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"ru" "В \"{1}\" отсутствуют определения классов, классы отключены."
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}
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"Models loaded"
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{
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"en" "--- Models Loaded ---"
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"ru" "--- Модели Загружены ---"
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}
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"File load failed"
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{
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"#format" "{1:s}"
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"en" "Missing file for download: \"{1}\", check downloads.txt"
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"ru" "Пропущен файл для скачивания: \"{1}\", проверьте downloads.txt"
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}
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} |