154 lines
5.2 KiB
SourcePawn
154 lines
5.2 KiB
SourcePawn
/*
|
|
* ============================================================================
|
|
*
|
|
* Zombie:Reloaded
|
|
*
|
|
* File: tools.inc
|
|
* Type: Core
|
|
* Description: Find offsets and signatures.
|
|
*
|
|
* Copyright (C) 2009 Greyscale, Richard Helgeby
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* ============================================================================
|
|
*/
|
|
|
|
/**
|
|
* Initialize global offset variables.
|
|
*/
|
|
new g_iToolsVelocity;
|
|
new g_iToolsLMV;
|
|
new g_iToolsHasNightVision;
|
|
new g_iToolsNightVisionOn;
|
|
new g_iToolsFOV;
|
|
|
|
/**
|
|
* @endsection
|
|
*/
|
|
|
|
/**
|
|
* Initialize global SDKTools handles.
|
|
*/
|
|
new Handle:g_hToolsGameConfig = INVALID_HANDLE;
|
|
new Handle:g_hToolsTerminateRound = INVALID_HANDLE;
|
|
new Handle:g_hToolsCSWeaponDrop = INVALID_HANDLE;
|
|
/**
|
|
* @endsection
|
|
*/
|
|
|
|
// Tools Functions (core)
|
|
#include "zr/tools_functions"
|
|
|
|
/**
|
|
* Tools module init function.
|
|
*/
|
|
ToolsInit()
|
|
{
|
|
// Find offsets.
|
|
ToolsFindOffsets();
|
|
|
|
// Setup SDKTools
|
|
ToolsSetupGameData();
|
|
}
|
|
|
|
/**
|
|
* Finds all offset values for the plugin.
|
|
*/
|
|
ToolsFindOffsets()
|
|
{
|
|
// If offset "m_vecVelocity[0]" can't be found, then stop the plugin.
|
|
g_iToolsVelocity = FindSendPropInfo("CBasePlayer", "m_vecVelocity[0]");
|
|
if (g_iToolsVelocity == -1)
|
|
{
|
|
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "Offsets", "Offset \"CBasePlayer::m_vecVelocity[0]\" was not found.");
|
|
}
|
|
|
|
// If offset "m_flLaggedMovementValue" can't be found, then stop the plugin.
|
|
g_iToolsLMV = FindSendPropInfo("CCSPlayer", "m_flLaggedMovementValue");
|
|
if (g_iToolsLMV == -1)
|
|
{
|
|
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "Offsets", "Offset \"CCSPlayer::m_flLaggedMovementValue\" was not found.");
|
|
}
|
|
|
|
// If offset "m_bHasNightVision" can't be found, then stop the plugin.
|
|
g_iToolsHasNightVision = FindSendPropInfo("CCSPlayer", "m_bHasNightVision");
|
|
if (g_iToolsHasNightVision == -1)
|
|
{
|
|
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "Offsets", "Offset \"CCSPlayer::m_bHasNightVision\" was not found.");
|
|
}
|
|
|
|
// If offset "m_bNightVisionOn" can't be found, then stop the plugin.
|
|
g_iToolsNightVisionOn = FindSendPropInfo("CCSPlayer", "m_bNightVisionOn");
|
|
if (g_iToolsNightVisionOn == -1)
|
|
{
|
|
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "Offsets", "Offset \"CCSPlayer::m_bNightVisionOn\" was not found.");
|
|
}
|
|
|
|
// If offset "m_iFOV" can't be found, then stop the plugin.
|
|
g_iToolsFOV = FindSendPropInfo("CBasePlayer", "m_iFOV");
|
|
if (g_iToolsFOV == -1)
|
|
{
|
|
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "Offsets", "Offset \"CBasePlayer::m_iFOV\" was not found.");
|
|
}
|
|
|
|
// Forward event to modules.
|
|
WeaponsOnOffsetsFound();
|
|
AccountOnOffsetsFound();
|
|
VEffectsOnOffsetsFound();
|
|
NapalmOnOffsetsFound();
|
|
}
|
|
|
|
/**
|
|
* Sets up gamedata for the plugin.
|
|
*/
|
|
ToolsSetupGameData()
|
|
{
|
|
// Load game config file.
|
|
g_hToolsGameConfig = LoadGameConfigFile("plugin.zombiereloaded");
|
|
|
|
// If gamedata file can't be loaded, then stop the plugin.
|
|
if (g_hToolsGameConfig == INVALID_HANDLE)
|
|
{
|
|
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "GameData", "Can't load game config file (plugin.zombiereloaded.txt) from the gamedata directory.");
|
|
}
|
|
|
|
// Prep the SDKCall for "TerminateRound."
|
|
StartPrepSDKCall(SDKCall_GameRules);
|
|
PrepSDKCall_SetFromConf(g_hToolsGameConfig, SDKConf_Signature, "TerminateRound");
|
|
PrepSDKCall_AddParameter(SDKType_Float, SDKPass_Plain);
|
|
PrepSDKCall_AddParameter(SDKType_PlainOldData, SDKPass_Plain);
|
|
g_hToolsTerminateRound = EndPrepSDKCall();
|
|
|
|
// If offset "TerminateRound" can't be found, then stop the plugin.
|
|
if(g_hToolsTerminateRound == INVALID_HANDLE)
|
|
{
|
|
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "GameData", "Signature \"CGameRules::TerminateRound\" was not found.");
|
|
}
|
|
|
|
// Prep the SDKCall for "CSWeaponDrop."
|
|
StartPrepSDKCall(SDKCall_Player);
|
|
PrepSDKCall_SetFromConf(g_hToolsGameConfig, SDKConf_Signature, "CSWeaponDrop");
|
|
PrepSDKCall_AddParameter(SDKType_CBaseEntity, SDKPass_Pointer);
|
|
PrepSDKCall_AddParameter(SDKType_Bool, SDKPass_Plain);
|
|
PrepSDKCall_AddParameter(SDKType_Bool, SDKPass_Plain);
|
|
g_hToolsCSWeaponDrop = EndPrepSDKCall();
|
|
|
|
// If offset "CSWeaponDrop" can't be found, then stop the plugin.
|
|
if(g_hToolsCSWeaponDrop == INVALID_HANDLE)
|
|
{
|
|
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "GameData", "Signature \"CBasePlayer::CSWeaponDrop\" was not found.");
|
|
}
|
|
}
|