sm-zombiereloaded-3/changelog.txt

45 lines
1.5 KiB
Plaintext

2008.10.11 - 2.5.1.9 - Richard
* Added CVAR for saving class selection after map changes. Default: off.
If default classes are used, this one should be off.
2008.10.11 - 2.5.1.8 - Richard
* Added CVAR for setting default class.
2008.10.11 - 2.5.1.7 - Richard
* Fixed bugs in IsClientPlayer
* Made a zombie admin menu (zr_admin).
2008.10.10 - 2.5.1.6 - Richard
* Fixed night vision state not remembered. If zomibes turn off zvision, nvgs
will be off next time too.
2008.10.08 - 2.5.1.5 - Richard
* Fixed invalid client index errors.
2008.10.08 - 2.5.1.4 - Richard
* Fixed zombie moans not looping when interval is 0 (disabled).
2008.10.08 - 2.5.1.3 - Richard
* Made the console commands zr_set_class_knockback and zr_get_class_knockback.
2008.10.07 - 2.5.1.2 - Richard
* Added support for overriding class nvgs with the CVAR.
-1: Disable override, 0/1: Off/On
2008.09.21 - 2.5.1.1 - mbalex
* Added centered counter for spawn protection.
* Made chat commands visible to other players.
* Made unlimited ammo and hit sounds scripts part of the patch.
* Added public CVars zombie_enabled and zombie_version.
* IsClientConnected must always be before IsClientInGame, because
IsClientInGame does not implicit call it.
2008.09.20 - 2.5.1
* Fixed spawn protection not protecting against zombies. (Richard)
* Made protected players invisible and move faster. (mbalex)
* Changed class knockback to be a multiplier of the default knockback. (Richard)
2008.09.17 - 2.5.1
* Added support for alpha values in classes. (mbalex)