269 lines
5.9 KiB
SourcePawn
269 lines
5.9 KiB
SourcePawn
/**
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* ====================
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* Zombie:Reloaded
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* File: zombiereloaded.sp
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* Author: Greyscale
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* ====================
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*/
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#pragma semicolon 1
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#include <sourcemod>
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#include <sdktools>
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#include <cstrike>
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#include <hacks>
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#undef REQUIRE_PLUGIN
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#include <market>
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#define VERSION "3.0-dev"
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#include "zr/zombiereloaded"
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#include "zr/global"
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#include "zr/cvars"
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#include "zr/translation"
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#include "zr/offsets"
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#include "zr/ambience"
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#include "zr/classes"
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#include "zr/models"
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#include "zr/overlays"
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#include "zr/playerclasses/playerclasses"
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#include "zr/antistick"
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#include "zr/anticamp"
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#include "zr/teleport"
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#include "zr/zombie"
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#include "zr/menu"
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#include "zr/sayhooks"
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// Weapons
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#include "zr/weapons/weapons"
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// Knockback
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#include "zr/knockback"
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#include "zr/zadmin"
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#include "zr/damagecontrol"
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#include "zr/commands"
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#include "zr/event"
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public Plugin:myinfo =
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{
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name = "Zombie:Reloaded",
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author = "Greyscale",
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description = "Infection/survival style gameplay",
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version = VERSION,
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url = ""
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};
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public bool:AskPluginLoad(Handle:myself, bool:late, String:error[], err_max)
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{
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CreateGlobals();
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return true;
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}
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public OnPluginStart()
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{
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LoadTranslations("common.phrases.txt");
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LoadTranslations("zombiereloaded.phrases.txt");
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// ======================================================================
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ZR_PrintToServer("Plugin loading");
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// ======================================================================
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HookEvents();
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HookChatCmds();
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CreateCvars();
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HookCvars();
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CreateCommands();
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HookCommands();
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FindOffsets();
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SetupGameData();
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// Weapons
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WeaponsInit();
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InitDmgControl();
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// ======================================================================
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market = LibraryExists("market");
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// ======================================================================
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CreateConVar("gs_zombiereloaded_version", VERSION, "[ZR] Current version of this plugin", FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_UNLOGGED|FCVAR_DONTRECORD|FCVAR_REPLICATED|FCVAR_NOTIFY);
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CreateConVar("zombie_version", VERSION, "Zombie:Reloaded Version", FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_UNLOGGED|FCVAR_DONTRECORD|FCVAR_REPLICATED|FCVAR_NOTIFY);
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CreateConVar("zombie_enabled", "1", "Not synced with zr_enable", FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_UNLOGGED|FCVAR_DONTRECORD|FCVAR_REPLICATED|FCVAR_NOTIFY);
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// ======================================================================
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ZR_PrintToServer("Plugin loaded");
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}
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public OnLibraryRemoved(const String:name[])
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{
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if (StrEqual(name, "market"))
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{
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market = false;
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}
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}
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public OnLibraryAdded(const String:name[])
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{
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if (StrEqual(name, "market"))
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{
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market = true;
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}
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}
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public OnMapStart()
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{
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maxclients = GetMaxClients();
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MapChangeCleanup();
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LoadModelData();
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LoadDownloadData();
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new i;
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new classindex = GetDefaultClassIndex();
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for (i = 1; i <= MAXPLAYERS; i++)
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{
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pClass[i] = classindex;
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}
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// Forward event to modules.
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WeaponsOnMapStart();
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Anticamp_Startup();
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}
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public OnMapEnd()
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{
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Anticamp_Disable();
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}
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public OnConfigsExecuted()
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{
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decl String:mapconfig[PLATFORM_MAX_PATH];
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GetCurrentMap(mapconfig, sizeof(mapconfig));
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Format(mapconfig, sizeof(mapconfig), "sourcemod/zombiereloaded/%s.cfg", mapconfig);
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decl String:path[PLATFORM_MAX_PATH];
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Format(path, sizeof(path), "cfg/%s", mapconfig);
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if (FileExists(path))
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{
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ServerCommand("exec %s", mapconfig);
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if (LogFlagCheck(LOG_CORE_EVENTS))
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{
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LogMessage("Executed map config file: %s", mapconfig);
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}
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}
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FindMapSky();
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ClassLoad();
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LoadClassData();
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LoadAmbienceData();
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}
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public OnClientPutInServer(client)
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{
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pClass[client] = GetDefaultClassIndex();
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gBlockMotherInfect[client] = false;
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gKilledByWorld[client] = false;
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bZVision[client] = !IsFakeClient(client);
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new bool:zhp = GetConVarBool(gCvars[CVAR_ZHP_DEFAULT]);
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dispHP[client] = zhp;
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// Forward event to modules.
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WeaponsClientInit(client);
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ClassClientInit(client);
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if (!IsFakeClient(client)) AmbienceStart(client);
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ClientHookAttack(client);
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FindClientDXLevel(client);
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for (new x = 0; x < MAXTIMERS; x++)
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{
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tHandles[client][x] = INVALID_HANDLE;
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}
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RefreshList();
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}
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public OnClientDisconnect(client)
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{
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ClientUnHookAttack(client);
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PlayerLeft(client);
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// Forward event to modules.
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WeaponsOnClientDisconnect(client);
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ClassOnClientDisconnect(client);
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ZTeleResetClient(client);
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AmbienceStop(client);
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for (new x = 0; x < MAXTIMERS; x++)
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{
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if (tHandles[client][x] != INVALID_HANDLE)
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{
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KillTimer(tHandles[client][x]);
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tHandles[client][x] = INVALID_HANDLE;
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}
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}
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RefreshList();
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}
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MapChangeCleanup()
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{
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tRound = INVALID_HANDLE;
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tInfect = INVALID_HANDLE;
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AmbienceStopAll();
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AntiStickReset();
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for (new client = 1; client <= maxclients; client++)
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{
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for (new x = 0; x < MAXTIMERS; x++)
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{
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if (tHandles[client][x] != INVALID_HANDLE)
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{
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tHandles[client][x] = INVALID_HANDLE;
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}
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}
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}
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}
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ZREnd()
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{
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TerminateRound(3.0, Game_Commencing);
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UnhookCvars();
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UnhookEvents();
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// TODO: Disable all modules! Teleport, ambience, overlays, antistick, etc.
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new maxplayers = GetMaxClients();
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for (new x = 1; x <= maxplayers; x++)
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{
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if (!IsClientConnected(x) || !IsClientInGame(x))
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{
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continue;
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}
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for (new y = 0; y < MAXTIMERS; y++)
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{
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if (tHandles[x][y] != INVALID_HANDLE)
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{
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KillTimer(tHandles[x][y]);
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tHandles[x][y] = INVALID_HANDLE;
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}
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}
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}
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} |