sm-zombiereloaded-3/cstrike/addons/sourcemod/translations/zombiereloaded.phrases.txt

647 lines
12 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

"Phrases"
{
// ===========================
// General
// ===========================
"Round objective"
{
"en" "The game is @greenHumans vs. Zombies@default, the goal for zombies is to infect all humans by knifing them."
"ru" "Битва @greenЛюдей против Зомби@default, цель для зомби - инфицировать всех людей."
}
"You are a zombie"
{
"en" "You have been infected! Now go pass it on to as many people as you can."
"ru" "Вы были инфицированы! Теперь вы охотитесь за людьми."
}
"Zombie replacement"
{
"en" "The last zombie has left the game, and has passed the infection on to you."
"ru" "Последний зомби покинул игру и передал свою инфекцию вам."
}
"Auto-assign"
{
"#format" "{1:s}"
"en" "You have randomly been assigned to the @green\"{1}\" @defaultclass."
"ru" "Вам был случайным образом установлен класс \"{1}\"."
}
"!zmenu reminder"
{
"en" "Type !zmenu in chat to view all ZR commands."
"ru" "Напишите !zmenu в чате для просмотра всех команд."
}
// ===========================
// Generic
// ===========================
// General
"Feature is disabled"
{
"en" "This feature is currently disabled by the server host."
}
"Must be player"
{
"en" "This feature is reserved for players only."
}
"Must be admin"
{
"en" "This feature is reserved for admins only."
}
"Must be alive"
{
"en" "This feature requires that you are alive."
}
"Must be dead"
{
"en" "This feature requires that you are dead."
}
"Must be on team"
{
"en" "This feature requires that you are on a team."
}
"Must be zombie"
{
"en" "This feature requires that you are a zombie.
}
"Must be human"
{
"en" "This feature requires that you are a human."
}
// Menu
"Menu empty"
{
"en" "(Empty)"
}
// ===========================
// Player Classes
// ===========================
// General
"!zclass admin mode enabled"
{
"en" "Admin mode is enabled!"
}
// Menu
"!zclass title"
{
"en" "Class Selection:"
}
"!zclass zombie"
{
"en" "Select Zombie Class"
}
"!zclass human"
{
"en" "Select Human Class"
}
"!zclass admin"
{
"en" "Select Admin Class"
}
"!zclass admin mode toggle"
{
"en" "Toggle Admin Mode"
}
// ===========================
// Menu (core)
// ===========================
// General
"Menu main title"
{
"en" "ZR Commands:"
"ru" "ZR Команды:"
}
"Menu main zadmin"
{
"en" "ZAdmin (!zadmin) - View Admin Menu"
}
"Menu main zclass"
{
"en" "ZClass (!zclass) - Select a zombie class"
"ru" "ZClass (!zclass) - Выбор класса зомби"
}
"Menu main zspawn"
{
"en" "ZSpawn (!zspawn) - Spawn into game"
"ru" "ZSpawn (!zspawn) - Заход в игру"
}
"Menu main ztele"
{
"en" "ZTele (!ztele) - Teleport to your spawnpoint"
"ru" "ZTele (!ztele) - Телепорт на место появления"
}
"Menu main zhp"
{
"en" "ZHP (!zhp) - Toggle real HP display when zombie"
"ru" "ZHP (!zhp) - Показ здоровья зомби"
}
"Menu main zmarket"
{
"en" "ZMarket (!zmarket) - Custom weapon list"
"ru" "ZMarket (!zmarket) - Собственный набор оружия"
}
// ===========================
// (core) Damage
// ===========================
"Damage suicide intercept"
{
"en" "Suicide attempt intercepted."
}
// ===========================
// (core) Weapons
// ===========================
// General
"Zombie cant use weapon"
{
"en" "Zombies can't use weapons!"
"ru" "Зомби не могут использовать оружие!"
}
// Market
"Market out of buyzone"
{
"en" "You are not in a buyzone."
"ru" "Вы вне зоны покупки."
}
// Restrict
"Restrict weapon"
{
"#format" "{1:s}"
"en" "Weapon @green\"{1}\" @defaulthas been restricted."
}
"Unrestrict weapon"
{
"#format" "{1:s}"
"en" "Weapon @green\"{1}\" @defaulthas been unrestricted."
}
"Restrict weapon failed"
{
"#format" "{1:s}"
"en" "Weapon @green\"{1}\" @defaultis already restricted."
}
"Unrestrict weapon failed"
{
"#format" "{1:s}"
"en" "Weapon @green\"{1}\" @default has no restrictions set."
}
"Restrict custom weapon group"
{
"#format" "{1:s},{2:s}"
"en" "Weapon group @green\"{1}\" ({2}) @defaulthas been restricted."
}
"Unrestrict custom weapon group"
{
"#format" "{1:s},{2:s}"
"en" "Weapon group @green\"{1}\" ({2}) @defaulthas been unrestricted."
}
"Restrict custom weapon group failed"
{
"#format" "{1:s},{2:s}"
"en" "Weapon group @green\"{1}\" ({2}) @defaultis already restricted."
}
"Unrestrict custom weapon group failed"
{
"#format" "{1:s},{2:s}"
"en" "Weapon group @green\"{1}\" ({2}) @defaulthas no restrictions set."
}
"Weapon invalid"
{
"#format" "{1:s}"
"en" "Weapon @green\"{1}\" @defaultis an invalid weapon name."
}
"Weapon is restricted"
{
"#format" "{1:s}"
"en" "Weapon @green{1} @defaultis restricted."
"ru" "Оружие @green{1} @default запрещено."
}
// Market
"Market title"
{
"en" "Available Weapons:"
}
"Market rebuy"
{
"en" "Rebuy"
"ru" "Купить снова"
}
// Menu
"Weapons menu main title"
{
"en" "Weapons Management"
}
"Weapons menu main toggle weapon restrict"
{
"en" "Toggle Weapon Restriction"
}
"Weapons menu main toggle weapon group restrict"
{
"en" "Toggle Weapon Group Restriction"
}
"Weapons menu main market" // Option disabled if ZMarket isn't installed
{
"en" "ZMarket Options"
}
"Weapons menu weapons weapon title"
{
"en" "Toggle Restrictions:\n * = restricted"
}
"Weapons menu weapons group title"
{
"en" "Access Weapon Group:\n * = Partially restricted\n ** = Fully restricted"
}
"Weapons menu weapon group title"
{
"#format" "{1:s}"
"en" "Modify Restrictions:\n Current Weapon Group: {1}\n * = restricted"
}
"Weapons menu market title"
{
"en" "Toggle Market Settings:"
}
"Weapons menu market toggle buyzone"
{
"#format" "{1:s}"
"en" "Buyzone Only (Current: {1})"
}
"Weapons menu weapon group restrict all"
{
"en" "Restrict All Group Weapons"
}
"Weapons menu weapon group unrestrict all"
{
"en" "Unrestrict All Group Weapons"
}
// ===========================
// Spawn Protect
// ===========================
// General
"Spawn protection begin"
{
"#format" "{1:d}"
"en" "Zombies are present, you have {1} seconds to find a safe place before you lose immunity."
"ru" "Зомби на свободе, у вас {1} секунд, чтобы найти безопасное место, пока не потеряли иммунитет."
}
"Spawn protection end"
{
"en" "You are now susceptible to zombie infection."
"ru" "Теперь вы восприимчивы к зомби инфекции."
}
// HUD
"Spawn Protect"
{
"#format" "{1:d}"
"en" "Zombie protection ends in: {1} seconds."
}
// ===========================
// ZSpawn
// ===========================
"ZSpawn double spawn"
{
"en" "ZSpawn can only be used if you joined late during a round in progress."
}
"ZSpawn timelimit"
{
"#format" "{1:d}"
"en" "The timelimit, to use ZSpawn, ({1} seconds) has already expired."
}
// ===========================
// ZTele
// ===========================
// General
"ZTele restricted human"
{
"en" "ZTele is restricted for humans at this time."
}
"ZTele max"
{
"#format" "{1:d}"
"en" "You have reached your max of {1} teleport(s) per round."
}
"ZTele in progress"
{
"en" "You are currently pending teleportation."
}
"ZTele autocancel text"
{
"#format" "{1:d}"
"en" "Teleport has been cancelled. (Restrictive boundary is {1} ft.)"
}
// Center Text
"ZTele countdown"
{
"#format" "{1:d}"
"en" "Teleporting back to spawn in: {1} seconds."
}
"ZTele autocancel centertext"
{
"en" "Teleport has been cancelled."
}
"ZTele countdown end"
{
"#format" "{1:d},{2:d}"
"en" "Teleported back to spawn. (Count: {1}/{2})"
}
// ===========================
// ZHP
// ===========================
// General
"ZHP enable"
{
"en" "HP display enabled, your real HP will be displayed after infection."
}
"ZHP disable"
{
"en" "HP display disabled."
"ru" "Отображение здоровья включено."
}
// HUD
"Display HP"
{
"#format" "{1:d}"
"en" "HP: {1}"
"ru" "Здоровье: {1}"
}
"Unfair camping"
{
"en" "An admin has marked this area as unfair, please move along, or die."
}
"Unfair camper slayed"
{
"#format" "{1:s},{2:d}"
"en" "Player {1} has been slayed for camping in a restricted area. (ID: {2})"
}
"DX90 not supported"
{
"#format" "{1:d},{2:d}"
"en" "Blocking Overlay - DX{1} Detected (DX{2} Required)"
"ru" "Оверлей Отключен - Обнаружен DX{1} (Необходим DX{2})"
}
// ===========================
// ZAdmin Menu
// ===========================
"!zadmin main title"
{
"en" "ZAdmin Menu:"
}
"!zadmin main knockbackm"
{
"en" "Modify Knockback Multiplier"
}
"!zadmin main knockback"
{
"en" "Modify Class Knockback"
}
"!zadmin main nvgs"
{
"en" "Modify Nightvision Options"
}
"!zadmin main infect"
{
"en" "Infect a Player"
}
"!zadmin main spawn"
{
"en" "Spawn All Players"
}
"!zadmin main tele"
{
"en" "ZTele Commands"
}
"!zadmin main weapons"
{
"en" "Weapon Management"
}
"!zadmin main logflags"
{
"en" "Logging Flags"
}
"!zadmin class title"
{
"en" "Select Class to Modify:"
}
"!zadmin knockbackm title"
{
"#format" "{1:f}"
"en" "Modify Knockback Multiplier\nCurrent Knockback: {1}"
}
"!zadmin knockbackm increase"
{
"#format" "{1:s}"
"en" "Increase Knockback Multiplier (+{1})"
}
"!zadmin knockbackm decrease"
{
"#format" "{1:s}"
"en" "Decrease Knockback Multiplier (-{1})"
}
"!zadmin knockback title"
{
"#format" "{1:s},{2:f}"
"en" "Modify Knockback\nClass: {1}\nCurrent Knockback: {2}"
}
"!zadmin knockback increase"
{
"#format" "{1:s}"
"en" "Increase Knockback (+{1})"
}
"!zadmin knockback decrease"
{
"#format" "{1:s}"
"en" "Decrease Knockback (-{1})"
}
"!zadmin nvgs title"
{
"#format" "{1:d}"
"en" "Override NVG Cvar\nCurrent Setting: {1}"
}
"!zadmin nvgs decrease"
{
"en" "Decrease Knockback"
}
"!zadmin nvgs no override"
{
"en" "No Override/Class Specific"
}
"!zadmin nvgs disable"
{
"en" "Disable NVGs"
}
"!zadmin nvgs enable"
{
"en" "Enable NVGs"
}
"!zadmin infect title"
{
"en" "Choose a Player to Infect:"
}
"!zadmin ztele title"
{
"en" "ZTele Admin Menu:"
}
"!zadmin ztele spawn tele"
{
"en" "Teleport a Player to Spawn"
}
"!zadmin ztele abort"
{
"en" "Abort Teleport on a Player"
}
"!zadmin ztele save"
{
"en" "Save Teleport Location"
}
"!zadmin ztele tele"
{
"en" "Teleport Player to Saved Location"
}
"!zadmin log flags title"
{
"en" "Toggle Logging Flags:"
}
// ===========================
// Server Messages
// ===========================
"ZR"
{
"en" "ZR"
"ru" "ZR"
}
"Plugin loading"
{
"en" "-----------| Zombie:Reloaded Loading |----------"
"ru" "-----------| Zombie:Reloaded Загружается |----------"
}
"Plugin loaded"
{
"en" "-----------| Zombie:Reloaded Loaded |----------"
"ru" "-----------| Zombie:Reloaded Загружен |----------"
}
}