83 lines
3.1 KiB
SourcePawn
83 lines
3.1 KiB
SourcePawn
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod (C)2004-2014 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This file is part of the SourceMod/SourcePawn SDK.
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#if defined _nextmap_included_
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#endinput
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#endif
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#define _nextmap_included_
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/**
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* Sets SourceMod's internal nextmap.
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* Equivalent to changing sm_nextmap but with an added validity check.
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*
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* @param map Next map to set.
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* @return True if the nextmap was set, false if map was invalid.
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*/
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native bool SetNextMap(const char[] map);
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/**
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* Returns SourceMod's internal nextmap.
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*
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* @param map Buffer to store the nextmap name.
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* @param maxlen Maximum length of the map buffer.
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* @return True if a Map was found and copied, false if no nextmap is set (map will be unchanged).
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*/
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native bool GetNextMap(char[] map, int maxlen);
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/**
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* Changes the current map and records the reason for the change with maphistory
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*
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* @param map Map to change to.
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* @param reason Reason for change.
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*/
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native void ForceChangeLevel(const char[] map, const char[] reason);
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/**
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* Gets the current number of maps in the map history
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*
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* @return Number of maps.
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*/
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native int GetMapHistorySize();
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/**
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* Retrieves a map from the map history list.
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*
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* @param item Item number. Must be 0 or greater and less than GetMapHistorySize().
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* @param map Buffer to store the map name.
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* @param mapLen Length of map buffer.
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* @param reason Buffer to store the change reason.
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* @param reasonLen Length of the reason buffer.
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* @param startTime Time the map started.
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* @error Invalid item number.
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*/
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native void GetMapHistory(int item, char[] map, int mapLen, char[] reason, int reasonLen, int &startTime);
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