235 lines
6.2 KiB
SourcePawn
235 lines
6.2 KiB
SourcePawn
/*
|
|
* ============================================================================
|
|
*
|
|
* Zombie:Reloaded
|
|
*
|
|
* File: ambientsounds.inc
|
|
* Type: Core
|
|
* Description: Plays ambient sounds to clients.
|
|
*
|
|
* Copyright (C) 2009 Greyscale, Richard Helgeby
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* ============================================================================
|
|
*/
|
|
|
|
/**
|
|
* Global variable that tells if ambient sound cvar data was loaded successfully.
|
|
*/
|
|
new bool:g_bAmbientSounds;
|
|
|
|
/**
|
|
* Global variable to store ambient sounds timer handle.
|
|
*/
|
|
new Handle:tAmbientSounds = INVALID_HANDLE;
|
|
|
|
/**
|
|
* Array for flagging client to play sound.
|
|
*/
|
|
new bool:bAmbientSoundsIsPlaying[MAXPLAYERS + 1];
|
|
|
|
/**
|
|
* Load ambient sound data.
|
|
*/
|
|
AmbientSoundsLoad()
|
|
{
|
|
// Validate cvars.
|
|
g_bAmbientSounds = AmbientSoundsValidateConfig();
|
|
}
|
|
|
|
/**
|
|
* Client is joining the server.
|
|
*
|
|
* @param client The client index.
|
|
*/
|
|
AmbientSoundsClientInit(client)
|
|
{
|
|
// Reset flag to play sound on client.
|
|
bAmbientSoundsIsPlaying[client] = false;
|
|
}
|
|
|
|
/**
|
|
* Validate ambient sounds cvars.
|
|
*/
|
|
bool:AmbientSoundsValidateConfig()
|
|
{
|
|
// If ambience is disabled, then stop.
|
|
new bool:ambience = GetConVarBool(g_hCvarsList[CVAR_AMBIENTSOUNDS]);
|
|
if (!ambience)
|
|
{
|
|
g_bAmbientSounds = false;
|
|
return false;
|
|
}
|
|
|
|
// Get ambient sound file.
|
|
decl String:sound[SOUND_MAX_PATH];
|
|
GetConVarString(g_hCvarsList[CVAR_AMBIENTSOUNDS_FILE], sound, sizeof(sound));
|
|
Format(sound, sizeof(sound), "sound/%s", sound);
|
|
|
|
// If file doesn't exist, then log error and stop.
|
|
if (!FileExists(sound, true))
|
|
{
|
|
// Log invalid sound file error.
|
|
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_SEffects, "Config Validation", "Invalid sound file specified in \"zr_ambientsounds_file\": %s", sound);
|
|
return false;
|
|
}
|
|
|
|
// If volume is muted or invalid, then log error and stop.
|
|
new Float:ambientvolume = GetConVarFloat(g_hCvarsList[CVAR_AMBIENTSOUNDS_VOLUME]);
|
|
if (ambientvolume <= 0.0)
|
|
{
|
|
// Log invalid ambient sound volume error.
|
|
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_SEffects, "Config Validation", "Ambient sound volume specified in \"zr_ambientsounds_volume\" is either muted or invalid.");
|
|
|
|
return false;
|
|
}
|
|
|
|
// If length is invalid, then log error and stop.
|
|
new Float:ambientlength = GetConVarFloat(g_hCvarsList[CVAR_AMBIENTSOUNDS_LENGTH]);
|
|
if (ambientlength <= 0.0)
|
|
{
|
|
// Log invalid ambient sound length error.
|
|
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_SEffects, "Config Validation", "Ambient sound length specified in \"zr_ambientsounds_length\" is invalid.");
|
|
|
|
return false;
|
|
}
|
|
|
|
// Add sound file to downloads table.
|
|
AddFileToDownloadsTable(sound);
|
|
|
|
g_bAmbientSounds = true;
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Map is starting.
|
|
*/
|
|
AmbientSoundsOnMapStart()
|
|
{
|
|
// Reset timer handle.
|
|
tAmbientSounds = INVALID_HANDLE;
|
|
}
|
|
|
|
/**
|
|
* The round is starting.
|
|
*/
|
|
AmbientSoundsOnRoundStart()
|
|
{
|
|
// Restart ambient sound for all clients.
|
|
AmbientSoundsRestart();
|
|
}
|
|
|
|
/**
|
|
* The round is ending.
|
|
*/
|
|
AmbientSoundsOnRoundEnd()
|
|
{
|
|
// x = client index
|
|
for (new x = 1; x <= MaxClients; x++)
|
|
{
|
|
bAmbientSoundsIsPlaying[x] = false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Client is spawning into the game.
|
|
*
|
|
* @param client The client index.
|
|
*/
|
|
AmbientSoundsOnClientSpawnPost(client)
|
|
{
|
|
// If ambience is disabled, then stop.
|
|
if (!g_bAmbientSounds)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// If flag is enabled, then stop.
|
|
if (bAmbientSoundsIsPlaying[client])
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Get ambient sound file.
|
|
decl String:sound[SOUND_MAX_PATH];
|
|
GetConVarString(g_hCvarsList[CVAR_AMBIENTSOUNDS_FILE], sound, sizeof(sound));
|
|
|
|
// Get ambient sound volume.
|
|
new Float:ambientvolume = GetConVarFloat(g_hCvarsList[CVAR_AMBIENTSOUNDS_VOLUME]);
|
|
|
|
// Emit ambient sound.
|
|
SEffectsEmitAmbientSound(sound, ambientvolume, client);
|
|
|
|
// Flag client that sound is playing.
|
|
bAmbientSoundsIsPlaying[client] = true;
|
|
}
|
|
|
|
/**
|
|
* Restart ambient sound for all clients.
|
|
*/
|
|
AmbientSoundsRestart()
|
|
{
|
|
// If timer is running, kill it.
|
|
if (tAmbientSounds != INVALID_HANDLE)
|
|
{
|
|
KillTimer(tAmbientSounds);
|
|
}
|
|
|
|
// If ambience is disabled, then stop.
|
|
if (!g_bAmbientSounds)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Get ambient sound length.
|
|
new Float:ambientlength = GetConVarFloat(g_hCvarsList[CVAR_AMBIENTSOUNDS_LENGTH]);
|
|
|
|
// Start ambient sounds timer.
|
|
tAmbientSounds = CreateTimer(ambientlength, AmbientSoundsTimer, _, TIMER_FLAG_NO_MAPCHANGE);
|
|
}
|
|
|
|
/**
|
|
* Timer callback, Replays ambient sound on all clients.
|
|
*
|
|
* @param timer The timer handle.
|
|
*/
|
|
public Action:AmbientSoundsTimer(Handle:timer)
|
|
{
|
|
// If ambience is disabled, then stop.
|
|
if (!g_bAmbientSounds)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Get ambient sound file.
|
|
decl String:sound[SOUND_MAX_PATH];
|
|
GetConVarString(g_hCvarsList[CVAR_AMBIENTSOUNDS_FILE], sound, sizeof(sound));
|
|
|
|
// Get ambient sound volume.
|
|
new Float:ambientvolume = GetConVarFloat(g_hCvarsList[CVAR_AMBIENTSOUNDS_VOLUME]);
|
|
|
|
// Stop sound before playing again.
|
|
SEffectsStopAmbientSound(sound);
|
|
|
|
// Emit ambient sound.
|
|
SEffectsEmitAmbientSound(sound, ambientvolume);
|
|
|
|
// Get ambient sound length.
|
|
new Float:ambientlength = GetConVarFloat(g_hCvarsList[CVAR_AMBIENTSOUNDS_LENGTH]);
|
|
|
|
// Start new timer with sound length as delay.
|
|
tAmbientSounds = CreateTimer(ambientlength, AmbientSoundsTimer, _, TIMER_FLAG_NO_MAPCHANGE);
|
|
}
|