sm-zombiereloaded-3/changelog.txt

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2008.09.21 - 2.5.1.1
* Added centered counter for spawn protection.
* Made chat commands visible to other players.
* Made unlimited ammo and hit sounds scripts part of the patch.
* Added public CVars zombie_enabled and zombie_version.
* IsClientConnected must always be before IsClientInGame, because IsClientInGame does not implicit call it.
2008.09.20 - 2.5.1
* Fixed spawn protection not protecting against zombies.
* Made protected players invisible and move faster.
* Changed class knockback to be a multiplier of the default knockback.
2008.09.17 - 2.5.1
* Added support for alpha values in classes.