From 544583507042daa4b65998e6d95386c80ccfba92 Mon Sep 17 00:00:00 2001 From: h4sard Date: Thu, 23 Jan 2020 21:24:25 +0100 Subject: [PATCH] Disabling terrorist spawnpoint stuff. --- extension.cpp | 1442 ++++++++++++++++++++++++------------------------- 1 file changed, 721 insertions(+), 721 deletions(-) diff --git a/extension.cpp b/extension.cpp index 564aa07..ef5b2e7 100644 --- a/extension.cpp +++ b/extension.cpp @@ -1,721 +1,721 @@ -/** - * vim: set ts=4 : - * ============================================================================= - * SourceMod Sample Extension - * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. - * ============================================================================= - * - * This program is free software; you can redistribute it and/or modify it under - * the terms of the GNU General Public License, version 3.0, as published by the - * Free Software Foundation. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * this program. If not, see . - * - * As a special exception, AlliedModders LLC gives you permission to link the - * code of this program (as well as its derivative works) to "Half-Life 2," the - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software - * by the Valve Corporation. You must obey the GNU General Public License in - * all respects for all other code used. Additionally, AlliedModders LLC grants - * this exception to all derivative works. AlliedModders LLC defines further - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), - * or . - * - * Version: $Id$ - */ - -#include "extension.h" -#include "CDetour/detours.h" -#include "iplayerinfo.h" -#include -#include -#include -#include -#include - -#define SetBit(A,I) ((A)[(I) >> 5] |= (1 << ((I) & 31))) -#define ClearBit(A,I) ((A)[(I) >> 5] &= ~(1 << ((I) & 31))) -#define CheckBit(A,I) !!((A)[(I) >> 5] & (1 << ((I) & 31))) - -bool UTIL_ContainsDataTable(SendTable *pTable, const char *name) -{ - const char *pname = pTable->GetName(); - int props = pTable->GetNumProps(); - SendProp *prop; - SendTable *table; - - if (pname && strcmp(name, pname) == 0) - return true; - - for (int i=0; iGetProp(i); - - if ((table = prop->GetDataTable()) != NULL) - { - pname = table->GetName(); - if (pname && strcmp(name, pname) == 0) - { - return true; - } - - if (UTIL_ContainsDataTable(table, name)) - { - return true; - } - } - } - - return false; -} - -class CTraceFilterSimple : public CTraceFilter -{ -public: - virtual bool ShouldHitEntity( IHandleEntity *pHandleEntity, int contentsMask ) = 0; - virtual void SetPassEntity( const IHandleEntity *pPassEntity ) = 0; - virtual void SetCollisionGroup( int iCollisionGroup ) = 0; -}; - -class CTraceFilterSkipTwoEntities : public CTraceFilterSimple -{ -public: - virtual bool ShouldHitEntity( IHandleEntity *pHandleEntity, int contentsMask ) = 0; - virtual void SetPassEntity2( const IHandleEntity *pPassEntity2 ) = 0; -}; - -static struct SrcdsPatch -{ - const char *pSignature; - const unsigned char *pPatchSignature; - const char *pPatchPattern; - const unsigned char *pPatch; - - unsigned char *pOriginal; - uintptr_t pAddress; - uintptr_t pPatchAddress; - bool engine; -} gs_Patches[] = { - // 0: game_ui should not apply FL_ONTRAIN flag, else client prediction turns off - { - "_ZN7CGameUI5ThinkEv", - (unsigned char *)"\xC7\x44\x24\x04\x10\x00\x00\x00\x89\x34\x24\xE8\x00\x00\x00\x00", - "xxxxxxxxxxxx????", - (unsigned char *)"\xC7\x44\x24\x04\x10\x00\x00\x00\x89\x34\x24\x90\x90\x90\x90\x90", - 0, 0, 0, false - }, - // 1: player_speedmod should not turn off flashlight - { - "_ZN17CMovementSpeedMod13InputSpeedModER11inputdata_t", - (unsigned char *)"\xFF\x90\x8C\x05\x00\x00\x85\xC0\x0F\x85\x75\x02\x00\x00", - "xxxxxxxxxxxxxx", - (unsigned char *)"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90", - 0, 0, 0, false - }, - // 2: only select CT spawnpoints - { - "_ZN9CCSPlayer19EntSelectSpawnPointEv", - (unsigned char *)"\x89\x1C\x24\xE8\x00\x00\x00\x00\x83\xF8\x03\x74\x4B", - "xxxx????xxxxx", - (unsigned char *)"\x89\x1C\x24\x90\x90\x90\x90\x90\x90\x90\x90\xEB\x4B", - 0, 0, 0, false - }, - // 3: don't check if we have T spawns - { - "_ZN12CCSGameRules18NeededPlayersCheckERb", - (unsigned char *)"\x74\x0E\x8B\x83\x80\x02\x00\x00\x85\xC0\x0F\x85\x9E\x00\x00\x00\xC7\x04\x24\xAC\xF7\x87\x00\xE8\xC2\x82\x91\x00", - "xxxxxxxxxxxxxxxx????????????", - (unsigned char *)"\x0F\x85\xA8\x00\x00\x00\x8B\x83\x80\x02\x00\x00\x85\xC0\x0F\x85\x9A\x00\x00\x00\x90\x90\x90\x90\x90\x90\x90\x90", - 0, 0, 0, false - }, - // 5: disable alive check in point_viewcontrol->Disable - { - "_ZN14CTriggerCamera7DisableEv", - (unsigned char *)"\x8B\x10\x89\x04\x24\xFF\x92\x08\x01\x00\x00\x84\xC0\x0F\x84\x58\xFF\xFF\xFF", - "xxxxxxx??xxxxxx?xxx", - (unsigned char *)"\x8B\x10\x89\x04\x24\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90", - 0, 0, 0, false - }, - // 6: disable player->m_takedamage = DAMAGE_NO in point_viewcontrol->Enable - { - "_ZN14CTriggerCamera6EnableEv", - (unsigned char *)"\x31\xFF\x80\xBF\xFD\x00\x00\x00\x00\x0F\x85\x96\x03\x00\x00", - "xxxx?xxxxxx??xx", - (unsigned char *)"\x31\xFF\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90", - 0, 0, 0, false - }, - // 7: disable player->m_takedamage = m_nOldTakeDamage in point_viewcontrol->Disable - { - "_ZN14CTriggerCamera7DisableEv", - (unsigned char *)"\x89\xF9\x38\x8E\xFD\x00\x00\x00\x0F\x84\xAC\xFD\xFF\xFF", - "xxxx?xxxxxxxxx", - (unsigned char *)"\x89\xF9\x38\x8E\xFD\x00\x00\x00\x90\xE9\xAC\xFD\xFF\xFF", - 0, 0, 0, false - }, - // 8: userinfo stringtable don't write fakeclient field - { - "_ZN11CBaseClient12FillUserInfoER13player_info_s", - (unsigned char *)"\xFF\x50\x70\x88\x46\x6C", - "xxxxxx", - (unsigned char *)"\x90\x90\x90\x90\x90\x90", - 0, 0, 0, true - } -}; - -class CBaseEntity; -struct variant_hax -{ - const char *pszValue; -}; - -struct inputdata_t -{ - // The entity that initially caused this chain of output events. - CBaseEntity *pActivator; - // The entity that fired this particular output. - CBaseEntity *pCaller; - // The data parameter for this output. - variant_hax value; - // The unique ID of the output that was fired. - int nOutputID; -}; - -typedef bool (*ShouldHitFunc_t)( IHandleEntity *pHandleEntity, int contentsMask ); - -uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize); -uintptr_t FindFunctionCall(uintptr_t BaseAddr, uintptr_t Function, size_t MaxSize); - -/** - * @file extension.cpp - * @brief Implement extension code here. - */ - -CSSFixes g_Interface; -SMEXT_LINK(&g_Interface); - -IGameConfig *g_pGameConf = NULL; - -CDetour *g_pDetour_InputTestActivator = NULL; -CDetour *g_pDetour_PostConstructor = NULL; -CDetour *g_pDetour_FindUseEntity = NULL; -CDetour *g_pDetour_CTraceFilterSimple = NULL; -CDetour *g_pDetour_KeyValue = NULL; -CDetour *g_pDetour_FireBullets = NULL; -CDetour *g_pDetour_SwingOrStab = NULL; -int g_SH_SkipTwoEntitiesShouldHitEntity = 0; -int g_SH_SimpleShouldHitEntity = 0; - -uintptr_t g_CTraceFilterNoNPCsOrPlayer = 0; -CTraceFilterSkipTwoEntities *g_CTraceFilterSkipTwoEntities = NULL; -CTraceFilterSimple *g_CTraceFilterSimple = NULL; - -/* Fix crash in CBaseFilter::InputTestActivator */ -DETOUR_DECL_MEMBER1(DETOUR_InputTestActivator, void, inputdata_t *, inputdata) -{ - if(!inputdata || !inputdata->pActivator || !inputdata->pCaller) - return; - - DETOUR_MEMBER_CALL(DETOUR_InputTestActivator)(inputdata); -} - -DETOUR_DECL_MEMBER1(DETOUR_PostConstructor, void, const char *, szClassname) -{ - if(strncasecmp(szClassname, "info_player_", 12) == 0) - { - CBaseEntity *pEntity = (CBaseEntity *)this; - - datamap_t *pMap = gamehelpers->GetDataMap(pEntity); - typedescription_t *td = gamehelpers->FindInDataMap(pMap, "m_iEFlags"); - - // Spawnpoints don't need edicts... - *(uint32 *)((intptr_t)pEntity + td->fieldOffset[TD_OFFSET_NORMAL]) |= (1<<9); // EFL_SERVER_ONLY - - // Only CT spawnpoints - if(strcasecmp(szClassname, "info_player_terrorist") == 0) - szClassname = "info_player_counterterrorist"; - } - - DETOUR_MEMBER_CALL(DETOUR_PostConstructor)(szClassname); -} - -DETOUR_DECL_MEMBER2(DETOUR_KeyValue, bool, const char *, szKeyName, const char *, szValue) -{ - // Fix crash bug in engine - if(strcasecmp(szKeyName, "angle") == 0) - szKeyName = "angles"; - - else if(strcasecmp(szKeyName, "classname") == 0 && - strcasecmp(szValue, "info_player_terrorist") == 0) - { - // Only CT spawnpoints - szValue = "info_player_counterterrorist"; - } - else if(strcasecmp(szKeyName, "teamnum") == 0 || strcasecmp(szKeyName, "teamnum") == 0 ) - { - CBaseEntity *pEntity = (CBaseEntity *)this; - const char *pClassname = gamehelpers->GetEntityClassname(pEntity); - - // All buyzones should be CT buyzones - if(pClassname && strcasecmp(pClassname, "func_buyzone") == 0) - szValue = "3"; - } - - return DETOUR_MEMBER_CALL(DETOUR_KeyValue)(szKeyName, szValue); -} - -/* Ignore players in +USE trace */ -bool g_InFindUseEntity = false; -DETOUR_DECL_MEMBER0(DETOUR_FindUseEntity, CBaseEntity *) -{ - // Signal CTraceFilterSimple that we are in FindUseEntity - g_InFindUseEntity = true; - CBaseEntity *pEntity = DETOUR_MEMBER_CALL(DETOUR_FindUseEntity)(); - g_InFindUseEntity = false; - return pEntity; -} -DETOUR_DECL_MEMBER3(DETOUR_CTraceFilterSimple, void, const IHandleEntity *, passedict, int, collisionGroup, ShouldHitFunc_t, pExtraShouldHitFunc) -{ - DETOUR_MEMBER_CALL(DETOUR_CTraceFilterSimple)(passedict, collisionGroup, pExtraShouldHitFunc); - - // If we're in FindUseEntity right now then switch out the VTable - if(g_InFindUseEntity) - *(uintptr_t *)this = g_CTraceFilterNoNPCsOrPlayer; -} - -/* Make bullets ignore teammates */ -char *g_pPhysboxToClientMap = NULL; -bool g_InFireBullets = false; -int g_FireBulletPlayerTeam = 0; -SH_DECL_HOOK2(CTraceFilterSkipTwoEntities, ShouldHitEntity, SH_NOATTRIB, 0, bool, IHandleEntity *, int); -SH_DECL_HOOK2(CTraceFilterSimple, ShouldHitEntity, SH_NOATTRIB, 0, bool, IHandleEntity *, int); -bool ShouldHitEntity(IHandleEntity *pHandleEntity, int contentsMask) -{ - if(!g_InFireBullets) - RETURN_META_VALUE(MRES_IGNORED, true); - - if(META_RESULT_ORIG_RET(bool) == false) - RETURN_META_VALUE(MRES_IGNORED, false); - - IServerUnknown *pUnk = (IServerUnknown *)pHandleEntity; - CBaseHandle hndl = pUnk->GetRefEHandle(); - int index = hndl.GetEntryIndex(); - - int iTeam = 0; - - if(index > SM_MAXPLAYERS && g_pPhysboxToClientMap && index < 2048) - { - index = g_pPhysboxToClientMap[index]; - } - - if(index >= -3 && index <= -1) - { - iTeam = -index; - } - else if(index < 1 || index > SM_MAXPLAYERS) - { - RETURN_META_VALUE(MRES_IGNORED, true); - } - - if(!iTeam) - { - IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(index); - if(!pPlayer || !pPlayer->GetEdict()) - RETURN_META_VALUE(MRES_IGNORED, true); - - IPlayerInfo *pInfo = pPlayer->GetPlayerInfo(); - if(!pInfo) - RETURN_META_VALUE(MRES_IGNORED, true); - - iTeam = pInfo->GetTeamIndex(); - } - - if(iTeam == g_FireBulletPlayerTeam) - RETURN_META_VALUE(MRES_SUPERCEDE, false); - - RETURN_META_VALUE(MRES_IGNORED, true); -} - -DETOUR_DECL_STATIC9(DETOUR_FireBullets, void, int, iPlayerIndex, const Vector *, vOrigin, const QAngle *, vAngles, int, iWeaponID, int, iMode, int, iSeed, float, flSpread, float, _f1, float, _f2) -{ - if(iPlayerIndex <= 0 || iPlayerIndex > playerhelpers->GetMaxClients()) - return DETOUR_STATIC_CALL(DETOUR_FireBullets)(iPlayerIndex, vOrigin, vAngles, iWeaponID, iMode, iSeed, flSpread, _f1, _f2); - - IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(iPlayerIndex); - if(!pPlayer || !pPlayer->GetEdict()) - return DETOUR_STATIC_CALL(DETOUR_FireBullets)(iPlayerIndex, vOrigin, vAngles, iWeaponID, iMode, iSeed, flSpread, _f1, _f2); - - IPlayerInfo *pInfo = pPlayer->GetPlayerInfo(); - if(!pInfo) - return DETOUR_STATIC_CALL(DETOUR_FireBullets)(iPlayerIndex, vOrigin, vAngles, iWeaponID, iMode, iSeed, flSpread, _f1, _f2); - - g_FireBulletPlayerTeam = pInfo->GetTeamIndex(); - - g_InFireBullets = true; - DETOUR_STATIC_CALL(DETOUR_FireBullets)(iPlayerIndex, vOrigin, vAngles, iWeaponID, iMode, iSeed, flSpread, _f1, _f2); - g_InFireBullets = false; -} - -DETOUR_DECL_MEMBER1(DETOUR_SwingOrStab, bool, bool, bStab) -{ - static int offset = 0; - if(!offset) - { - IServerUnknown *pUnk = (IServerUnknown *)this; - IServerNetworkable *pNet = pUnk->GetNetworkable(); - - if (!UTIL_ContainsDataTable(pNet->GetServerClass()->m_pTable, "DT_BaseCombatWeapon")) - return DETOUR_MEMBER_CALL(DETOUR_SwingOrStab)(bStab); - - sm_sendprop_info_t spi; - if (!gamehelpers->FindSendPropInfo("CBaseCombatWeapon", "m_hOwnerEntity", &spi)) - return DETOUR_MEMBER_CALL(DETOUR_SwingOrStab)(bStab); - - offset = spi.actual_offset; - } - - CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)this + offset); - - edict_t *pEdict = gamehelpers->GetHandleEntity(hndl); - if(!pEdict) - return DETOUR_MEMBER_CALL(DETOUR_SwingOrStab)(bStab); - - IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(pEdict); - if(!pPlayer || !pPlayer->GetEdict()) - return DETOUR_MEMBER_CALL(DETOUR_SwingOrStab)(bStab); - - IPlayerInfo *pInfo = pPlayer->GetPlayerInfo(); - if(!pInfo) - return DETOUR_MEMBER_CALL(DETOUR_SwingOrStab)(bStab); - - g_FireBulletPlayerTeam = pInfo->GetTeamIndex(); - - g_InFireBullets = true; - bool bRet = DETOUR_MEMBER_CALL(DETOUR_SwingOrStab)(bStab); - g_InFireBullets = false; - - return bRet; -} - -cell_t PhysboxToClientMap(IPluginContext *pContext, const cell_t *params) -{ - if(params[2]) - pContext->LocalToPhysAddr(params[1], (cell_t **)&g_pPhysboxToClientMap); - else - g_pPhysboxToClientMap = NULL; - - return 0; -} - -bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late) -{ - srand((unsigned int)time(NULL)); - - char conf_error[255] = ""; - if(!gameconfs->LoadGameConfigFile("CSSFixes", &g_pGameConf, conf_error, sizeof(conf_error))) - { - if(conf_error[0]) - snprintf(error, maxlength, "Could not read CSSFixes.txt: %s", conf_error); - - return false; - } - - CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf); - - g_pDetour_InputTestActivator = DETOUR_CREATE_MEMBER(DETOUR_InputTestActivator, "CBaseFilter_InputTestActivator"); - if(g_pDetour_InputTestActivator == NULL) - { - snprintf(error, maxlength, "Could not create detour for CBaseFilter_InputTestActivator"); - SDK_OnUnload(); - return false; - } - - g_pDetour_PostConstructor = DETOUR_CREATE_MEMBER(DETOUR_PostConstructor, "CBaseEntity_PostConstructor"); - if(g_pDetour_PostConstructor == NULL) - { - snprintf(error, maxlength, "Could not create detour for CBaseEntity_PostConstructor"); - SDK_OnUnload(); - return false; - } - - g_pDetour_FindUseEntity = DETOUR_CREATE_MEMBER(DETOUR_FindUseEntity, "CBasePlayer_FindUseEntity"); - if(g_pDetour_FindUseEntity == NULL) - { - snprintf(error, maxlength, "Could not create detour for CBasePlayer_FindUseEntity"); - SDK_OnUnload(); - return false; - } - - g_pDetour_CTraceFilterSimple = DETOUR_CREATE_MEMBER(DETOUR_CTraceFilterSimple, "CTraceFilterSimple_CTraceFilterSimple"); - if(g_pDetour_CTraceFilterSimple == NULL) - { - snprintf(error, maxlength, "Could not create detour for CTraceFilterSimple_CTraceFilterSimple"); - SDK_OnUnload(); - return false; - } - - g_pDetour_KeyValue = DETOUR_CREATE_MEMBER(DETOUR_KeyValue, "CBaseEntity_KeyValue"); - if(g_pDetour_KeyValue == NULL) - { - snprintf(error, maxlength, "Could not create detour for CBaseEntity_KeyValue"); - SDK_OnUnload(); - return false; - } - - g_pDetour_FireBullets = DETOUR_CREATE_STATIC(DETOUR_FireBullets, "FX_FireBullets"); - if(g_pDetour_FireBullets == NULL) - { - snprintf(error, maxlength, "Could not create detour for FX_FireBullets"); - SDK_OnUnload(); - return false; - } - - g_pDetour_SwingOrStab = DETOUR_CREATE_MEMBER(DETOUR_SwingOrStab, "CKnife_SwingOrStab"); - if(g_pDetour_SwingOrStab == NULL) - { - snprintf(error, maxlength, "Could not create detour for CKnife_SwingOrStab"); - SDK_OnUnload(); - return false; - } - - g_pDetour_InputTestActivator->EnableDetour(); - g_pDetour_PostConstructor->EnableDetour(); - g_pDetour_FindUseEntity->EnableDetour(); - g_pDetour_CTraceFilterSimple->EnableDetour(); - g_pDetour_KeyValue->EnableDetour(); - g_pDetour_FireBullets->EnableDetour(); - g_pDetour_SwingOrStab->EnableDetour(); - - // Find VTable for CTraceFilterSkipTwoEntities - uintptr_t pCTraceFilterSkipTwoEntities; - if(!g_pGameConf->GetMemSig("CTraceFilterSkipTwoEntities", (void **)(&pCTraceFilterSkipTwoEntities)) || !pCTraceFilterSkipTwoEntities) - { - snprintf(error, maxlength, "Failed to find CTraceFilterSkipTwoEntities.\n"); - SDK_OnUnload(); - return false; - } - // First function in VTable - g_CTraceFilterSkipTwoEntities = (CTraceFilterSkipTwoEntities *)(pCTraceFilterSkipTwoEntities + 8); - - // Find VTable for CTraceFilterSimple - uintptr_t pCTraceFilterSimple; - if(!g_pGameConf->GetMemSig("CTraceFilterSimple", (void **)(&pCTraceFilterSimple)) || !pCTraceFilterSimple) - { - snprintf(error, maxlength, "Failed to find CTraceFilterSimple.\n"); - SDK_OnUnload(); - return false; - } - // First function in VTable - g_CTraceFilterSimple = (CTraceFilterSimple *)(pCTraceFilterSimple + 8); - - // Find VTable for CTraceFilterNoNPCsOrPlayer - uintptr_t pCTraceFilterNoNPCsOrPlayer; - if(!g_pGameConf->GetMemSig("CTraceFilterNoNPCsOrPlayer", (void **)(&pCTraceFilterNoNPCsOrPlayer)) || !pCTraceFilterNoNPCsOrPlayer) - { - snprintf(error, maxlength, "Failed to find CTraceFilterNoNPCsOrPlayer.\n"); - SDK_OnUnload(); - return false; - } - // First function in VTable - g_CTraceFilterNoNPCsOrPlayer = pCTraceFilterNoNPCsOrPlayer + 8; - - g_SH_SkipTwoEntitiesShouldHitEntity = SH_ADD_DVPHOOK(CTraceFilterSkipTwoEntities, ShouldHitEntity, g_CTraceFilterSkipTwoEntities, SH_STATIC(ShouldHitEntity), true); - g_SH_SimpleShouldHitEntity = SH_ADD_DVPHOOK(CTraceFilterSimple, ShouldHitEntity, g_CTraceFilterSimple, SH_STATIC(ShouldHitEntity), true); - - void *pServerSo = dlopen("cstrike/bin/server_srv.so", RTLD_NOW); - if(!pServerSo) - { - snprintf(error, maxlength, "Could not dlopen server_srv.so"); - SDK_OnUnload(); - return false; - } - - void *pEngineSo = dlopen("bin/engine_srv.so", RTLD_NOW); - if(!pEngineSo) - { - snprintf(error, maxlength, "Could not dlopen engine_srv.so"); - SDK_OnUnload(); - return false; - } - - // Apply all patches - for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++) - { - struct SrcdsPatch *pPatch = &gs_Patches[i]; - int PatchLen = strlen(pPatch->pPatchPattern); - - void *pBinary = pPatch->engine ? pEngineSo : pServerSo; - pPatch->pAddress = (uintptr_t)memutils->ResolveSymbol(pBinary, pPatch->pSignature); - if(!pPatch->pAddress) - { - snprintf(error, maxlength, "Could not find symbol: %s", pPatch->pSignature); - dlclose(pServerSo); - dlclose(pEngineSo); - SDK_OnUnload(); - return false; - } - - pPatch->pPatchAddress = FindPattern(pPatch->pAddress, pPatch->pPatchSignature, pPatch->pPatchPattern, 1024); - if(!pPatch->pPatchAddress) - { - snprintf(error, maxlength, "Could not find patch signature for symbol: %s", pPatch->pSignature); - dlclose(pServerSo); - dlclose(pEngineSo); - SDK_OnUnload(); - return false; - } - - pPatch->pOriginal = (unsigned char *)malloc(PatchLen * sizeof(unsigned char)); - - SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC); - for(int j = 0; j < PatchLen; j++) - { - pPatch->pOriginal[j] = *(unsigned char *)(pPatch->pPatchAddress + j); - *(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pPatch[j]; - } - SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC); - } - - dlclose(pServerSo); - dlclose(pEngineSo); - - return true; -} - -const sp_nativeinfo_t MyNatives[] = -{ - { "PhysboxToClientMap", PhysboxToClientMap }, - { NULL, NULL } -}; - -void CSSFixes::SDK_OnAllLoaded() -{ - sharesys->AddNatives(myself, MyNatives); - sharesys->RegisterLibrary(myself, "CSSFixes"); -} - -void CSSFixes::SDK_OnUnload() -{ - if(g_pDetour_InputTestActivator != NULL) - { - g_pDetour_InputTestActivator->Destroy(); - g_pDetour_InputTestActivator = NULL; - } - - if(g_pDetour_PostConstructor != NULL) - { - g_pDetour_PostConstructor->Destroy(); - g_pDetour_PostConstructor = NULL; - } - - if(g_pDetour_FindUseEntity != NULL) - { - g_pDetour_FindUseEntity->Destroy(); - g_pDetour_FindUseEntity = NULL; - } - - if(g_pDetour_CTraceFilterSimple != NULL) - { - g_pDetour_CTraceFilterSimple->Destroy(); - g_pDetour_CTraceFilterSimple = NULL; - } - - if(g_pDetour_KeyValue != NULL) - { - g_pDetour_KeyValue->Destroy(); - g_pDetour_KeyValue = NULL; - } - - if(g_pDetour_FireBullets != NULL) - { - g_pDetour_FireBullets->Destroy(); - g_pDetour_FireBullets = NULL; - } - - if(g_pDetour_SwingOrStab != NULL) - { - g_pDetour_SwingOrStab->Destroy(); - g_pDetour_SwingOrStab = NULL; - } - - if(g_SH_SkipTwoEntitiesShouldHitEntity) - SH_REMOVE_HOOK_ID(g_SH_SkipTwoEntitiesShouldHitEntity); - - if(g_SH_SimpleShouldHitEntity) - SH_REMOVE_HOOK_ID(g_SH_SimpleShouldHitEntity); - - gameconfs->CloseGameConfigFile(g_pGameConf); - - // Revert all applied patches - for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++) - { - struct SrcdsPatch *pPatch = &gs_Patches[i]; - int PatchLen = strlen(pPatch->pPatchPattern); - - if(!pPatch->pOriginal) - continue; - - SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC); - for(int j = 0; j < PatchLen; j++) - { - *(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pOriginal[j]; - } - SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC); - - free(pPatch->pOriginal); - pPatch->pOriginal = NULL; - } -} - -bool CSSFixes::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late) -{ - return true; -} - -uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize) -{ - unsigned char *pMemory; - uintptr_t PatternLen = strlen(pPattern); - - pMemory = reinterpret_cast(BaseAddr); - - for(uintptr_t i = 0; i < MaxSize; i++) - { - uintptr_t Matches = 0; - while(*(pMemory + i + Matches) == pData[Matches] || pPattern[Matches] != 'x') - { - Matches++; - if(Matches == PatternLen) - return (uintptr_t)(pMemory + i); - } - } - - return 0x00; -} - -uintptr_t FindFunctionCall(uintptr_t BaseAddr, uintptr_t Function, size_t MaxSize) -{ - unsigned char *pMemory; - pMemory = reinterpret_cast(BaseAddr); - - for(uintptr_t i = 0; i < MaxSize; i++) - { - if(pMemory[i] == 0xE8) // CALL - { - uintptr_t CallAddr = *(uintptr_t *)(pMemory + i + 1); - - CallAddr += (uintptr_t)(pMemory + i + 5); - - if(CallAddr == Function) - return (uintptr_t)(pMemory + i); - - i += 4; - } - } - - return 0x00; -} +/** + * vim: set ts=4 : + * ============================================================================= + * SourceMod Sample Extension + * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. + * ============================================================================= + * + * This program is free software; you can redistribute it and/or modify it under + * the terms of the GNU General Public License, version 3.0, as published by the + * Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see . + * + * As a special exception, AlliedModders LLC gives you permission to link the + * code of this program (as well as its derivative works) to "Half-Life 2," the + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software + * by the Valve Corporation. You must obey the GNU General Public License in + * all respects for all other code used. Additionally, AlliedModders LLC grants + * this exception to all derivative works. AlliedModders LLC defines further + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), + * or . + * + * Version: $Id$ + */ + +#include "extension.h" +#include "CDetour/detours.h" +#include "iplayerinfo.h" +#include +#include +#include +#include +#include + +#define SetBit(A,I) ((A)[(I) >> 5] |= (1 << ((I) & 31))) +#define ClearBit(A,I) ((A)[(I) >> 5] &= ~(1 << ((I) & 31))) +#define CheckBit(A,I) !!((A)[(I) >> 5] & (1 << ((I) & 31))) + +bool UTIL_ContainsDataTable(SendTable *pTable, const char *name) +{ + const char *pname = pTable->GetName(); + int props = pTable->GetNumProps(); + SendProp *prop; + SendTable *table; + + if (pname && strcmp(name, pname) == 0) + return true; + + for (int i=0; iGetProp(i); + + if ((table = prop->GetDataTable()) != NULL) + { + pname = table->GetName(); + if (pname && strcmp(name, pname) == 0) + { + return true; + } + + if (UTIL_ContainsDataTable(table, name)) + { + return true; + } + } + } + + return false; +} + +class CTraceFilterSimple : public CTraceFilter +{ +public: + virtual bool ShouldHitEntity( IHandleEntity *pHandleEntity, int contentsMask ) = 0; + virtual void SetPassEntity( const IHandleEntity *pPassEntity ) = 0; + virtual void SetCollisionGroup( int iCollisionGroup ) = 0; +}; + +class CTraceFilterSkipTwoEntities : public CTraceFilterSimple +{ +public: + virtual bool ShouldHitEntity( IHandleEntity *pHandleEntity, int contentsMask ) = 0; + virtual void SetPassEntity2( const IHandleEntity *pPassEntity2 ) = 0; +}; + +static struct SrcdsPatch +{ + const char *pSignature; + const unsigned char *pPatchSignature; + const char *pPatchPattern; + const unsigned char *pPatch; + + unsigned char *pOriginal; + uintptr_t pAddress; + uintptr_t pPatchAddress; + bool engine; +} gs_Patches[] = { + // 0: game_ui should not apply FL_ONTRAIN flag, else client prediction turns off + { + "_ZN7CGameUI5ThinkEv", + (unsigned char *)"\xC7\x44\x24\x04\x10\x00\x00\x00\x89\x34\x24\xE8\x00\x00\x00\x00", + "xxxxxxxxxxxx????", + (unsigned char *)"\xC7\x44\x24\x04\x10\x00\x00\x00\x89\x34\x24\x90\x90\x90\x90\x90", + 0, 0, 0, false + }, + // 1: player_speedmod should not turn off flashlight + { + "_ZN17CMovementSpeedMod13InputSpeedModER11inputdata_t", + (unsigned char *)"\xFF\x90\x8C\x05\x00\x00\x85\xC0\x0F\x85\x75\x02\x00\x00", + "xxxxxxxxxxxxxx", + (unsigned char *)"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90", + 0, 0, 0, false + }, + // 2: only select CT spawnpoints +// { +// "_ZN9CCSPlayer19EntSelectSpawnPointEv", +// (unsigned char *)"\x89\x1C\x24\xE8\x00\x00\x00\x00\x83\xF8\x03\x74\x4B", +// "xxxx????xxxxx", +// (unsigned char *)"\x89\x1C\x24\x90\x90\x90\x90\x90\x90\x90\x90\xEB\x4B", +// 0, 0, 0, false +// }, + // 3: don't check if we have T spawns +// { +// "_ZN12CCSGameRules18NeededPlayersCheckERb", +// (unsigned char *)"\x74\x0E\x8B\x83\x80\x02\x00\x00\x85\xC0\x0F\x85\x9E\x00\x00\x00\xC7\x04\x24\xAC\xF7\x87\x00\xE8\xC2\x82\x91\x00", +// "xxxxxxxxxxxxxxxx????????????", +// (unsigned char *)"\x0F\x85\xA8\x00\x00\x00\x8B\x83\x80\x02\x00\x00\x85\xC0\x0F\x85\x9A\x00\x00\x00\x90\x90\x90\x90\x90\x90\x90\x90", +// 0, 0, 0, false +// }, + // 5: disable alive check in point_viewcontrol->Disable + { + "_ZN14CTriggerCamera7DisableEv", + (unsigned char *)"\x8B\x10\x89\x04\x24\xFF\x92\x08\x01\x00\x00\x84\xC0\x0F\x84\x58\xFF\xFF\xFF", + "xxxxxxx??xxxxxx?xxx", + (unsigned char *)"\x8B\x10\x89\x04\x24\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90", + 0, 0, 0, false + }, + // 6: disable player->m_takedamage = DAMAGE_NO in point_viewcontrol->Enable + { + "_ZN14CTriggerCamera6EnableEv", + (unsigned char *)"\x31\xFF\x80\xBF\xFD\x00\x00\x00\x00\x0F\x85\x96\x03\x00\x00", + "xxxx?xxxxxx??xx", + (unsigned char *)"\x31\xFF\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90", + 0, 0, 0, false + }, + // 7: disable player->m_takedamage = m_nOldTakeDamage in point_viewcontrol->Disable + { + "_ZN14CTriggerCamera7DisableEv", + (unsigned char *)"\x89\xF9\x38\x8E\xFD\x00\x00\x00\x0F\x84\xAC\xFD\xFF\xFF", + "xxxx?xxxxxxxxx", + (unsigned char *)"\x89\xF9\x38\x8E\xFD\x00\x00\x00\x90\xE9\xAC\xFD\xFF\xFF", + 0, 0, 0, false + }, + // 8: userinfo stringtable don't write fakeclient field + { + "_ZN11CBaseClient12FillUserInfoER13player_info_s", + (unsigned char *)"\xFF\x50\x70\x88\x46\x6C", + "xxxxxx", + (unsigned char *)"\x90\x90\x90\x90\x90\x90", + 0, 0, 0, true + } +}; + +class CBaseEntity; +struct variant_hax +{ + const char *pszValue; +}; + +struct inputdata_t +{ + // The entity that initially caused this chain of output events. + CBaseEntity *pActivator; + // The entity that fired this particular output. + CBaseEntity *pCaller; + // The data parameter for this output. + variant_hax value; + // The unique ID of the output that was fired. + int nOutputID; +}; + +typedef bool (*ShouldHitFunc_t)( IHandleEntity *pHandleEntity, int contentsMask ); + +uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize); +uintptr_t FindFunctionCall(uintptr_t BaseAddr, uintptr_t Function, size_t MaxSize); + +/** + * @file extension.cpp + * @brief Implement extension code here. + */ + +CSSFixes g_Interface; +SMEXT_LINK(&g_Interface); + +IGameConfig *g_pGameConf = NULL; + +CDetour *g_pDetour_InputTestActivator = NULL; +CDetour *g_pDetour_PostConstructor = NULL; +CDetour *g_pDetour_FindUseEntity = NULL; +CDetour *g_pDetour_CTraceFilterSimple = NULL; +CDetour *g_pDetour_KeyValue = NULL; +CDetour *g_pDetour_FireBullets = NULL; +CDetour *g_pDetour_SwingOrStab = NULL; +int g_SH_SkipTwoEntitiesShouldHitEntity = 0; +int g_SH_SimpleShouldHitEntity = 0; + +uintptr_t g_CTraceFilterNoNPCsOrPlayer = 0; +CTraceFilterSkipTwoEntities *g_CTraceFilterSkipTwoEntities = NULL; +CTraceFilterSimple *g_CTraceFilterSimple = NULL; + +/* Fix crash in CBaseFilter::InputTestActivator */ +DETOUR_DECL_MEMBER1(DETOUR_InputTestActivator, void, inputdata_t *, inputdata) +{ + if(!inputdata || !inputdata->pActivator || !inputdata->pCaller) + return; + + DETOUR_MEMBER_CALL(DETOUR_InputTestActivator)(inputdata); +} + +DETOUR_DECL_MEMBER1(DETOUR_PostConstructor, void, const char *, szClassname) +{ + if(strncasecmp(szClassname, "info_player_", 12) == 0) + { + CBaseEntity *pEntity = (CBaseEntity *)this; + + datamap_t *pMap = gamehelpers->GetDataMap(pEntity); + typedescription_t *td = gamehelpers->FindInDataMap(pMap, "m_iEFlags"); + + // Spawnpoints don't need edicts... + *(uint32 *)((intptr_t)pEntity + td->fieldOffset[TD_OFFSET_NORMAL]) |= (1<<9); // EFL_SERVER_ONLY + + // Only CT spawnpoints +// if(strcasecmp(szClassname, "info_player_terrorist") == 0) +// szClassname = "info_player_counterterrorist"; + } + + DETOUR_MEMBER_CALL(DETOUR_PostConstructor)(szClassname); +} + +DETOUR_DECL_MEMBER2(DETOUR_KeyValue, bool, const char *, szKeyName, const char *, szValue) +{ + // Fix crash bug in engine + if(strcasecmp(szKeyName, "angle") == 0) + szKeyName = "angles"; + +// else if(strcasecmp(szKeyName, "classname") == 0 && +// strcasecmp(szValue, "info_player_terrorist") == 0) +// { + // Only CT spawnpoints +// szValue = "info_player_counterterrorist"; +// } +// else if(strcasecmp(szKeyName, "teamnum") == 0 || strcasecmp(szKeyName, "teamnum") == 0 ) +// { +// CBaseEntity *pEntity = (CBaseEntity *)this; +// const char *pClassname = gamehelpers->GetEntityClassname(pEntity); +// + // All buyzones should be CT buyzones +// if(pClassname && strcasecmp(pClassname, "func_buyzone") == 0) +// szValue = "3"; +// } + + return DETOUR_MEMBER_CALL(DETOUR_KeyValue)(szKeyName, szValue); +} + +/* Ignore players in +USE trace */ +bool g_InFindUseEntity = false; +DETOUR_DECL_MEMBER0(DETOUR_FindUseEntity, CBaseEntity *) +{ + // Signal CTraceFilterSimple that we are in FindUseEntity + g_InFindUseEntity = true; + CBaseEntity *pEntity = DETOUR_MEMBER_CALL(DETOUR_FindUseEntity)(); + g_InFindUseEntity = false; + return pEntity; +} +DETOUR_DECL_MEMBER3(DETOUR_CTraceFilterSimple, void, const IHandleEntity *, passedict, int, collisionGroup, ShouldHitFunc_t, pExtraShouldHitFunc) +{ + DETOUR_MEMBER_CALL(DETOUR_CTraceFilterSimple)(passedict, collisionGroup, pExtraShouldHitFunc); + + // If we're in FindUseEntity right now then switch out the VTable + if(g_InFindUseEntity) + *(uintptr_t *)this = g_CTraceFilterNoNPCsOrPlayer; +} + +/* Make bullets ignore teammates */ +char *g_pPhysboxToClientMap = NULL; +bool g_InFireBullets = false; +int g_FireBulletPlayerTeam = 0; +SH_DECL_HOOK2(CTraceFilterSkipTwoEntities, ShouldHitEntity, SH_NOATTRIB, 0, bool, IHandleEntity *, int); +SH_DECL_HOOK2(CTraceFilterSimple, ShouldHitEntity, SH_NOATTRIB, 0, bool, IHandleEntity *, int); +bool ShouldHitEntity(IHandleEntity *pHandleEntity, int contentsMask) +{ + if(!g_InFireBullets) + RETURN_META_VALUE(MRES_IGNORED, true); + + if(META_RESULT_ORIG_RET(bool) == false) + RETURN_META_VALUE(MRES_IGNORED, false); + + IServerUnknown *pUnk = (IServerUnknown *)pHandleEntity; + CBaseHandle hndl = pUnk->GetRefEHandle(); + int index = hndl.GetEntryIndex(); + + int iTeam = 0; + + if(index > SM_MAXPLAYERS && g_pPhysboxToClientMap && index < 2048) + { + index = g_pPhysboxToClientMap[index]; + } + + if(index >= -3 && index <= -1) + { + iTeam = -index; + } + else if(index < 1 || index > SM_MAXPLAYERS) + { + RETURN_META_VALUE(MRES_IGNORED, true); + } + + if(!iTeam) + { + IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(index); + if(!pPlayer || !pPlayer->GetEdict()) + RETURN_META_VALUE(MRES_IGNORED, true); + + IPlayerInfo *pInfo = pPlayer->GetPlayerInfo(); + if(!pInfo) + RETURN_META_VALUE(MRES_IGNORED, true); + + iTeam = pInfo->GetTeamIndex(); + } + + if(iTeam == g_FireBulletPlayerTeam) + RETURN_META_VALUE(MRES_SUPERCEDE, false); + + RETURN_META_VALUE(MRES_IGNORED, true); +} + +DETOUR_DECL_STATIC9(DETOUR_FireBullets, void, int, iPlayerIndex, const Vector *, vOrigin, const QAngle *, vAngles, int, iWeaponID, int, iMode, int, iSeed, float, flSpread, float, _f1, float, _f2) +{ + if(iPlayerIndex <= 0 || iPlayerIndex > playerhelpers->GetMaxClients()) + return DETOUR_STATIC_CALL(DETOUR_FireBullets)(iPlayerIndex, vOrigin, vAngles, iWeaponID, iMode, iSeed, flSpread, _f1, _f2); + + IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(iPlayerIndex); + if(!pPlayer || !pPlayer->GetEdict()) + return DETOUR_STATIC_CALL(DETOUR_FireBullets)(iPlayerIndex, vOrigin, vAngles, iWeaponID, iMode, iSeed, flSpread, _f1, _f2); + + IPlayerInfo *pInfo = pPlayer->GetPlayerInfo(); + if(!pInfo) + return DETOUR_STATIC_CALL(DETOUR_FireBullets)(iPlayerIndex, vOrigin, vAngles, iWeaponID, iMode, iSeed, flSpread, _f1, _f2); + + g_FireBulletPlayerTeam = pInfo->GetTeamIndex(); + + g_InFireBullets = true; + DETOUR_STATIC_CALL(DETOUR_FireBullets)(iPlayerIndex, vOrigin, vAngles, iWeaponID, iMode, iSeed, flSpread, _f1, _f2); + g_InFireBullets = false; +} + +DETOUR_DECL_MEMBER1(DETOUR_SwingOrStab, bool, bool, bStab) +{ + static int offset = 0; + if(!offset) + { + IServerUnknown *pUnk = (IServerUnknown *)this; + IServerNetworkable *pNet = pUnk->GetNetworkable(); + + if (!UTIL_ContainsDataTable(pNet->GetServerClass()->m_pTable, "DT_BaseCombatWeapon")) + return DETOUR_MEMBER_CALL(DETOUR_SwingOrStab)(bStab); + + sm_sendprop_info_t spi; + if (!gamehelpers->FindSendPropInfo("CBaseCombatWeapon", "m_hOwnerEntity", &spi)) + return DETOUR_MEMBER_CALL(DETOUR_SwingOrStab)(bStab); + + offset = spi.actual_offset; + } + + CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)this + offset); + + edict_t *pEdict = gamehelpers->GetHandleEntity(hndl); + if(!pEdict) + return DETOUR_MEMBER_CALL(DETOUR_SwingOrStab)(bStab); + + IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(pEdict); + if(!pPlayer || !pPlayer->GetEdict()) + return DETOUR_MEMBER_CALL(DETOUR_SwingOrStab)(bStab); + + IPlayerInfo *pInfo = pPlayer->GetPlayerInfo(); + if(!pInfo) + return DETOUR_MEMBER_CALL(DETOUR_SwingOrStab)(bStab); + + g_FireBulletPlayerTeam = pInfo->GetTeamIndex(); + + g_InFireBullets = true; + bool bRet = DETOUR_MEMBER_CALL(DETOUR_SwingOrStab)(bStab); + g_InFireBullets = false; + + return bRet; +} + +cell_t PhysboxToClientMap(IPluginContext *pContext, const cell_t *params) +{ + if(params[2]) + pContext->LocalToPhysAddr(params[1], (cell_t **)&g_pPhysboxToClientMap); + else + g_pPhysboxToClientMap = NULL; + + return 0; +} + +bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late) +{ + srand((unsigned int)time(NULL)); + + char conf_error[255] = ""; + if(!gameconfs->LoadGameConfigFile("CSSFixes", &g_pGameConf, conf_error, sizeof(conf_error))) + { + if(conf_error[0]) + snprintf(error, maxlength, "Could not read CSSFixes.txt: %s", conf_error); + + return false; + } + + CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf); + + g_pDetour_InputTestActivator = DETOUR_CREATE_MEMBER(DETOUR_InputTestActivator, "CBaseFilter_InputTestActivator"); + if(g_pDetour_InputTestActivator == NULL) + { + snprintf(error, maxlength, "Could not create detour for CBaseFilter_InputTestActivator"); + SDK_OnUnload(); + return false; + } + + g_pDetour_PostConstructor = DETOUR_CREATE_MEMBER(DETOUR_PostConstructor, "CBaseEntity_PostConstructor"); + if(g_pDetour_PostConstructor == NULL) + { + snprintf(error, maxlength, "Could not create detour for CBaseEntity_PostConstructor"); + SDK_OnUnload(); + return false; + } + + g_pDetour_FindUseEntity = DETOUR_CREATE_MEMBER(DETOUR_FindUseEntity, "CBasePlayer_FindUseEntity"); + if(g_pDetour_FindUseEntity == NULL) + { + snprintf(error, maxlength, "Could not create detour for CBasePlayer_FindUseEntity"); + SDK_OnUnload(); + return false; + } + + g_pDetour_CTraceFilterSimple = DETOUR_CREATE_MEMBER(DETOUR_CTraceFilterSimple, "CTraceFilterSimple_CTraceFilterSimple"); + if(g_pDetour_CTraceFilterSimple == NULL) + { + snprintf(error, maxlength, "Could not create detour for CTraceFilterSimple_CTraceFilterSimple"); + SDK_OnUnload(); + return false; + } + + g_pDetour_KeyValue = DETOUR_CREATE_MEMBER(DETOUR_KeyValue, "CBaseEntity_KeyValue"); + if(g_pDetour_KeyValue == NULL) + { + snprintf(error, maxlength, "Could not create detour for CBaseEntity_KeyValue"); + SDK_OnUnload(); + return false; + } + + g_pDetour_FireBullets = DETOUR_CREATE_STATIC(DETOUR_FireBullets, "FX_FireBullets"); + if(g_pDetour_FireBullets == NULL) + { + snprintf(error, maxlength, "Could not create detour for FX_FireBullets"); + SDK_OnUnload(); + return false; + } + + g_pDetour_SwingOrStab = DETOUR_CREATE_MEMBER(DETOUR_SwingOrStab, "CKnife_SwingOrStab"); + if(g_pDetour_SwingOrStab == NULL) + { + snprintf(error, maxlength, "Could not create detour for CKnife_SwingOrStab"); + SDK_OnUnload(); + return false; + } + + g_pDetour_InputTestActivator->EnableDetour(); + g_pDetour_PostConstructor->EnableDetour(); + g_pDetour_FindUseEntity->EnableDetour(); + g_pDetour_CTraceFilterSimple->EnableDetour(); + g_pDetour_KeyValue->EnableDetour(); + g_pDetour_FireBullets->EnableDetour(); + g_pDetour_SwingOrStab->EnableDetour(); + + // Find VTable for CTraceFilterSkipTwoEntities + uintptr_t pCTraceFilterSkipTwoEntities; + if(!g_pGameConf->GetMemSig("CTraceFilterSkipTwoEntities", (void **)(&pCTraceFilterSkipTwoEntities)) || !pCTraceFilterSkipTwoEntities) + { + snprintf(error, maxlength, "Failed to find CTraceFilterSkipTwoEntities.\n"); + SDK_OnUnload(); + return false; + } + // First function in VTable + g_CTraceFilterSkipTwoEntities = (CTraceFilterSkipTwoEntities *)(pCTraceFilterSkipTwoEntities + 8); + + // Find VTable for CTraceFilterSimple + uintptr_t pCTraceFilterSimple; + if(!g_pGameConf->GetMemSig("CTraceFilterSimple", (void **)(&pCTraceFilterSimple)) || !pCTraceFilterSimple) + { + snprintf(error, maxlength, "Failed to find CTraceFilterSimple.\n"); + SDK_OnUnload(); + return false; + } + // First function in VTable + g_CTraceFilterSimple = (CTraceFilterSimple *)(pCTraceFilterSimple + 8); + + // Find VTable for CTraceFilterNoNPCsOrPlayer + uintptr_t pCTraceFilterNoNPCsOrPlayer; + if(!g_pGameConf->GetMemSig("CTraceFilterNoNPCsOrPlayer", (void **)(&pCTraceFilterNoNPCsOrPlayer)) || !pCTraceFilterNoNPCsOrPlayer) + { + snprintf(error, maxlength, "Failed to find CTraceFilterNoNPCsOrPlayer.\n"); + SDK_OnUnload(); + return false; + } + // First function in VTable + g_CTraceFilterNoNPCsOrPlayer = pCTraceFilterNoNPCsOrPlayer + 8; + + g_SH_SkipTwoEntitiesShouldHitEntity = SH_ADD_DVPHOOK(CTraceFilterSkipTwoEntities, ShouldHitEntity, g_CTraceFilterSkipTwoEntities, SH_STATIC(ShouldHitEntity), true); + g_SH_SimpleShouldHitEntity = SH_ADD_DVPHOOK(CTraceFilterSimple, ShouldHitEntity, g_CTraceFilterSimple, SH_STATIC(ShouldHitEntity), true); + + void *pServerSo = dlopen("cstrike/bin/server_srv.so", RTLD_NOW); + if(!pServerSo) + { + snprintf(error, maxlength, "Could not dlopen server_srv.so"); + SDK_OnUnload(); + return false; + } + + void *pEngineSo = dlopen("bin/engine_srv.so", RTLD_NOW); + if(!pEngineSo) + { + snprintf(error, maxlength, "Could not dlopen engine_srv.so"); + SDK_OnUnload(); + return false; + } + + // Apply all patches + for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++) + { + struct SrcdsPatch *pPatch = &gs_Patches[i]; + int PatchLen = strlen(pPatch->pPatchPattern); + + void *pBinary = pPatch->engine ? pEngineSo : pServerSo; + pPatch->pAddress = (uintptr_t)memutils->ResolveSymbol(pBinary, pPatch->pSignature); + if(!pPatch->pAddress) + { + snprintf(error, maxlength, "Could not find symbol: %s", pPatch->pSignature); + dlclose(pServerSo); + dlclose(pEngineSo); + SDK_OnUnload(); + return false; + } + + pPatch->pPatchAddress = FindPattern(pPatch->pAddress, pPatch->pPatchSignature, pPatch->pPatchPattern, 1024); + if(!pPatch->pPatchAddress) + { + snprintf(error, maxlength, "Could not find patch signature for symbol: %s", pPatch->pSignature); + dlclose(pServerSo); + dlclose(pEngineSo); + SDK_OnUnload(); + return false; + } + + pPatch->pOriginal = (unsigned char *)malloc(PatchLen * sizeof(unsigned char)); + + SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC); + for(int j = 0; j < PatchLen; j++) + { + pPatch->pOriginal[j] = *(unsigned char *)(pPatch->pPatchAddress + j); + *(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pPatch[j]; + } + SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC); + } + + dlclose(pServerSo); + dlclose(pEngineSo); + + return true; +} + +const sp_nativeinfo_t MyNatives[] = +{ + { "PhysboxToClientMap", PhysboxToClientMap }, + { NULL, NULL } +}; + +void CSSFixes::SDK_OnAllLoaded() +{ + sharesys->AddNatives(myself, MyNatives); + sharesys->RegisterLibrary(myself, "CSSFixes"); +} + +void CSSFixes::SDK_OnUnload() +{ + if(g_pDetour_InputTestActivator != NULL) + { + g_pDetour_InputTestActivator->Destroy(); + g_pDetour_InputTestActivator = NULL; + } + + if(g_pDetour_PostConstructor != NULL) + { + g_pDetour_PostConstructor->Destroy(); + g_pDetour_PostConstructor = NULL; + } + + if(g_pDetour_FindUseEntity != NULL) + { + g_pDetour_FindUseEntity->Destroy(); + g_pDetour_FindUseEntity = NULL; + } + + if(g_pDetour_CTraceFilterSimple != NULL) + { + g_pDetour_CTraceFilterSimple->Destroy(); + g_pDetour_CTraceFilterSimple = NULL; + } + + if(g_pDetour_KeyValue != NULL) + { + g_pDetour_KeyValue->Destroy(); + g_pDetour_KeyValue = NULL; + } + + if(g_pDetour_FireBullets != NULL) + { + g_pDetour_FireBullets->Destroy(); + g_pDetour_FireBullets = NULL; + } + + if(g_pDetour_SwingOrStab != NULL) + { + g_pDetour_SwingOrStab->Destroy(); + g_pDetour_SwingOrStab = NULL; + } + + if(g_SH_SkipTwoEntitiesShouldHitEntity) + SH_REMOVE_HOOK_ID(g_SH_SkipTwoEntitiesShouldHitEntity); + + if(g_SH_SimpleShouldHitEntity) + SH_REMOVE_HOOK_ID(g_SH_SimpleShouldHitEntity); + + gameconfs->CloseGameConfigFile(g_pGameConf); + + // Revert all applied patches + for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++) + { + struct SrcdsPatch *pPatch = &gs_Patches[i]; + int PatchLen = strlen(pPatch->pPatchPattern); + + if(!pPatch->pOriginal) + continue; + + SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC); + for(int j = 0; j < PatchLen; j++) + { + *(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pOriginal[j]; + } + SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC); + + free(pPatch->pOriginal); + pPatch->pOriginal = NULL; + } +} + +bool CSSFixes::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late) +{ + return true; +} + +uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize) +{ + unsigned char *pMemory; + uintptr_t PatternLen = strlen(pPattern); + + pMemory = reinterpret_cast(BaseAddr); + + for(uintptr_t i = 0; i < MaxSize; i++) + { + uintptr_t Matches = 0; + while(*(pMemory + i + Matches) == pData[Matches] || pPattern[Matches] != 'x') + { + Matches++; + if(Matches == PatternLen) + return (uintptr_t)(pMemory + i); + } + } + + return 0x00; +} + +uintptr_t FindFunctionCall(uintptr_t BaseAddr, uintptr_t Function, size_t MaxSize) +{ + unsigned char *pMemory; + pMemory = reinterpret_cast(BaseAddr); + + for(uintptr_t i = 0; i < MaxSize; i++) + { + if(pMemory[i] == 0xE8) // CALL + { + uintptr_t CallAddr = *(uintptr_t *)(pMemory + i + 1); + + CallAddr += (uintptr_t)(pMemory + i + 5); + + if(CallAddr == Function) + return (uintptr_t)(pMemory + i); + + i += 4; + } + } + + return 0x00; +}