/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Sample Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or .
*
* Version: $Id$
*/
#include "extension.h"
#include "CDetour/detours.h"
#include
static struct SrcdsPatch
{
const char *pSignature;
const unsigned char *pPatchSignature;
const char *pPatchPattern;
const unsigned char *pPatch;
unsigned char *pOriginal;
uintptr_t pAddress;
uintptr_t pPatchAddress;
} gs_Patches[] = {
{
"_ZN7CGameUI5ThinkEv",
(unsigned char *)"\xC7\x44\x24\x04\x10\x00\x00\x00\x89\x34\x24\xE8\x00\x00\x00\x00",
"xxxxxxxxxxxx????",
(unsigned char *)"\xC7\x44\x24\x04\x10\x00\x00\x00\x89\x34\x24\x90\x90\x90\x90\x90",
0, 0, 0
},
{
"_ZN17CMovementSpeedMod13InputSpeedModER11inputdata_t",
(unsigned char *)"\xFF\x90\x8C\x05\x00\x00\x85\xC0\x0F\x85\x75\x02\x00\x00",
"xxxxxxxxxxxxxx",
(unsigned char *)"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90",
0, 0, 0
}
};
class CBaseEntity;
struct variant_hax
{
const char *pszValue;
};
struct inputdata_t
{
// The entity that initially caused this chain of output events.
CBaseEntity *pActivator;
// The entity that fired this particular output.
CBaseEntity *pCaller;
// The data parameter for this output.
variant_hax value;
// The unique ID of the output that was fired.
int nOutputID;
};
uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize);
/**
* @file extension.cpp
* @brief Implement extension code here.
*/
CSSFixes g_Interface;
SMEXT_LINK(&g_Interface);
IGameConfig *g_pGameConf = NULL;
IForward *g_pOnRunThinkFunctions = NULL;
IForward *g_pOnRunThinkFunctionsPost = NULL;
CDetour *detourInputTestActivator = NULL;
CDetour *detourPostConstructor = NULL;
CDetour *detourFindUseEntity = NULL;
CDetour *detourCTraceFilterSimple = NULL;
CDetour *detourMultiWaitOver = NULL;
CDetour *detourRunThinkFunctions = NULL;
DETOUR_DECL_MEMBER1(InputTestActivator, void, inputdata_t *, inputdata)
{
if(!inputdata || !inputdata->pActivator || !inputdata->pCaller)
return;
DETOUR_MEMBER_CALL(InputTestActivator)(inputdata);
}
DETOUR_DECL_MEMBER1(PostConstructor, void, const char *, szClassname)
{
if(strncmp(szClassname, "info_player_", 12) == 0)
{
CBaseEntity *pEntity = (CBaseEntity *)this;
datamap_t *pMap = gamehelpers->GetDataMap(pEntity);
typedescription_t *td = gamehelpers->FindInDataMap(pMap, "m_iEFlags");
*(uint32 *)((intptr_t)pEntity + td->fieldOffset[TD_OFFSET_NORMAL]) |= (1<<9); // EFL_SERVER_ONLY
}
DETOUR_MEMBER_CALL(PostConstructor)(szClassname);
}
volatile bool gv_InFindUseEntity = false;
DETOUR_DECL_MEMBER0(FindUseEntity, CBaseEntity *)
{
// Signal CTraceFilterSimple that we are in FindUseEntity
gv_InFindUseEntity = true;
CBaseEntity *pEntity = DETOUR_MEMBER_CALL(FindUseEntity)();
gv_InFindUseEntity = false;
return pEntity;
}
uintptr_t g_CTraceFilterNoNPCsOrPlayer = 0;
typedef bool (*ShouldHitFunc_t)( IHandleEntity *pHandleEntity, int contentsMask );
DETOUR_DECL_MEMBER3(CTraceFilterSimple, void, const IHandleEntity *, passedict, int, collisionGroup, ShouldHitFunc_t, pExtraShouldHitFunc)
{
DETOUR_MEMBER_CALL(CTraceFilterSimple)(passedict, collisionGroup, pExtraShouldHitFunc);
// If we're in FindUseEntity right now then switch out the VTable
if(gv_InFindUseEntity)
*(uintptr_t *)this = g_CTraceFilterNoNPCsOrPlayer;
}
DETOUR_DECL_MEMBER0(MultiWaitOver, void)
{
CBaseEntity *pEntity = (CBaseEntity *)this;
edict_t *pEdict = gamehelpers->EdictOfIndex(gamehelpers->EntityToBCompatRef(pEntity));
if(pEdict)
engine->TriggerMoved(pEdict, true);
DETOUR_MEMBER_CALL(MultiWaitOver)();
}
DETOUR_DECL_STATIC1(RunThinkFunctions, void, bool, simulating)
{
g_pOnRunThinkFunctions->PushCell(simulating);
g_pOnRunThinkFunctions->Execute();
DETOUR_STATIC_CALL(RunThinkFunctions)(simulating);
g_pOnRunThinkFunctionsPost->PushCell(simulating);
g_pOnRunThinkFunctionsPost->Execute();
}
bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
char conf_error[255] = "";
if(!gameconfs->LoadGameConfigFile("CSSFixes", &g_pGameConf, conf_error, sizeof(conf_error)))
{
if(conf_error[0])
snprintf(error, maxlength, "Could not read CSSFixes.txt: %s", conf_error);
return false;
}
CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
detourInputTestActivator = DETOUR_CREATE_MEMBER(InputTestActivator, "CBaseFilter_InputTestActivator");
if(detourInputTestActivator == NULL)
{
snprintf(error, maxlength, "Could not create detour for CBaseFilter_InputTestActivator");
SDK_OnUnload();
return false;
}
detourPostConstructor = DETOUR_CREATE_MEMBER(PostConstructor, "CBaseEntity_PostConstructor");
if(detourPostConstructor == NULL)
{
snprintf(error, maxlength, "Could not create detour for CBaseEntity_PostConstructor");
SDK_OnUnload();
return false;
}
detourFindUseEntity = DETOUR_CREATE_MEMBER(FindUseEntity, "CBasePlayer_FindUseEntity");
if(detourFindUseEntity == NULL)
{
snprintf(error, maxlength, "Could not create detour for CBasePlayer_FindUseEntity");
SDK_OnUnload();
return false;
}
detourCTraceFilterSimple = DETOUR_CREATE_MEMBER(CTraceFilterSimple, "CTraceFilterSimple_CTraceFilterSimple");
if(detourCTraceFilterSimple == NULL)
{
snprintf(error, maxlength, "Could not create detour for CTraceFilterSimple_CTraceFilterSimple");
SDK_OnUnload();
return false;
}
detourMultiWaitOver = DETOUR_CREATE_MEMBER(MultiWaitOver, "CTriggerMultiple_MultiWaitOver");
if(detourMultiWaitOver == NULL)
{
snprintf(error, maxlength, "Could not create detour for CTriggerMultiple_MultiWaitOver");
SDK_OnUnload();
return false;
}
detourRunThinkFunctions = DETOUR_CREATE_STATIC(RunThinkFunctions, "Physics_RunThinkFunctions");
if(detourRunThinkFunctions == NULL)
{
snprintf(error, maxlength, "Could not create detour for Physics_RunThinkFunctions");
SDK_OnUnload();
return false;
}
detourInputTestActivator->EnableDetour();
detourPostConstructor->EnableDetour();
detourFindUseEntity->EnableDetour();
detourCTraceFilterSimple->EnableDetour();
detourMultiWaitOver->EnableDetour();
detourRunThinkFunctions->EnableDetour();
// Find VTable for CTraceFilterNoNPCsOrPlayer
uintptr_t pCTraceFilterNoNPCsOrPlayer;
if(!g_pGameConf->GetMemSig("CTraceFilterNoNPCsOrPlayer", (void **)(&pCTraceFilterNoNPCsOrPlayer)) || !pCTraceFilterNoNPCsOrPlayer)
{
snprintf(error, maxlength, "Failed to find CTraceFilterNoNPCsOrPlayer.\n");
SDK_OnUnload();
return false;
}
// First function in VTable
g_CTraceFilterNoNPCsOrPlayer = pCTraceFilterNoNPCsOrPlayer + 8;
void *pServerSo = dlopen("cstrike/bin/server_srv.so", RTLD_NOW);
if(!pServerSo)
{
snprintf(error, maxlength, "Could not dlopen server_srv.so");
SDK_OnUnload();
return false;
}
// Apply all patches
for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++)
{
struct SrcdsPatch *pPatch = &gs_Patches[i];
int PatchLen = strlen(pPatch->pPatchPattern);
pPatch->pAddress = (uintptr_t)memutils->ResolveSymbol(pServerSo, pPatch->pSignature);
if(!pPatch->pAddress)
{
snprintf(error, maxlength, "Could not find symbol: %s", pPatch->pSignature);
dlclose(pServerSo);
SDK_OnUnload();
return false;
}
pPatch->pPatchAddress = FindPattern(pPatch->pAddress, pPatch->pPatchSignature, pPatch->pPatchPattern, 1024);
if(!pPatch->pPatchAddress)
{
snprintf(error, maxlength, "Could not find patch signature for symbol: %s", pPatch->pSignature);
dlclose(pServerSo);
SDK_OnUnload();
return false;
}
pPatch->pOriginal = (unsigned char *)malloc(PatchLen * sizeof(unsigned char));
SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC);
for(int j = 0; j < PatchLen; j++)
{
pPatch->pOriginal[j] = *(unsigned char *)(pPatch->pPatchAddress + j);
*(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pPatch[j];
}
SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC);
}
dlclose(pServerSo);
g_pOnRunThinkFunctions = forwards->CreateForward("OnRunThinkFunctions", ET_Ignore, 1, NULL, Param_Cell);
g_pOnRunThinkFunctionsPost = forwards->CreateForward("OnRunThinkFunctionsPost", ET_Ignore, 1, NULL, Param_Cell);
return true;
}
void CSSFixes::SDK_OnUnload()
{
if(detourInputTestActivator != NULL)
{
detourInputTestActivator->Destroy();
detourInputTestActivator = NULL;
}
if(detourPostConstructor != NULL)
{
detourPostConstructor->Destroy();
detourPostConstructor = NULL;
}
if(detourFindUseEntity != NULL)
{
detourFindUseEntity->Destroy();
detourFindUseEntity = NULL;
}
if(detourCTraceFilterSimple != NULL)
{
detourCTraceFilterSimple->Destroy();
detourCTraceFilterSimple = NULL;
}
if(detourMultiWaitOver != NULL)
{
detourMultiWaitOver->Destroy();
detourMultiWaitOver = NULL;
}
if(detourRunThinkFunctions != NULL)
{
detourRunThinkFunctions->Destroy();
detourRunThinkFunctions = NULL;
}
if(g_pOnRunThinkFunctions != NULL)
{
forwards->ReleaseForward(g_pOnRunThinkFunctions);
g_pOnRunThinkFunctions = NULL;
}
if(g_pOnRunThinkFunctionsPost != NULL)
{
forwards->ReleaseForward(g_pOnRunThinkFunctionsPost);
g_pOnRunThinkFunctionsPost = NULL;
}
gameconfs->CloseGameConfigFile(g_pGameConf);
// Revert all applied patches
for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++)
{
struct SrcdsPatch *pPatch = &gs_Patches[i];
int PatchLen = strlen(pPatch->pPatchPattern);
if(!pPatch->pOriginal)
continue;
SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC);
for(int j = 0; j < PatchLen; j++)
{
*(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pOriginal[j];
}
SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC);
free(pPatch->pOriginal);
pPatch->pOriginal = NULL;
}
}
bool CSSFixes::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
{
GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
return true;
}
uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize)
{
unsigned char *pMemory;
uintptr_t PatternLen = strlen(pPattern);
pMemory = reinterpret_cast(BaseAddr);
for(uintptr_t i = 0; i < MaxSize; i++)
{
uintptr_t Matches = 0;
while(*(pMemory + i + Matches) == pData[Matches] || pPattern[Matches] != 'x')
{
Matches++;
if(Matches == PatternLen)
return (uintptr_t)(pMemory + i);
}
}
return 0x00;
}