19 lines
237 B
C
19 lines
237 B
C
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#pragma once
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#include <cstdint>
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namespace NetMsg
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{
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struct SVC_GameEventList;
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}
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struct SourceGameContext
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{
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SourceGameContext();
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~SourceGameContext();
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int16_t protocol;
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NetMsg::SVC_GameEventList* gameEventList;
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};
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