demboyz/demboyz/game/sourcecontext.h

19 lines
237 B
C++

#pragma once
#include <cstdint>
namespace NetMsg
{
struct SVC_GameEventList;
}
struct SourceGameContext
{
SourceGameContext();
~SourceGameContext();
int16_t protocol;
NetMsg::SVC_GameEventList* gameEventList;
};