Fixed bitbuf compilation
This commit is contained in:
parent
cd6badfe1f
commit
9834880bc5
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@ -7,11 +7,8 @@
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//=============================================================================//
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#include "bitbuf.h"
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#include "coordsize.h"
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#include "mathlib/vector.h"
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#include "mathlib/mathlib.h"
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#include "tier1/strtools.h"
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#include "bitvec.h"
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#include <string.h>
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#include <math.h>
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// FIXME: Can't use this until we get multithreaded allocations in tier0 working for tools
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// This is used by VVIS and fails to link
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@ -476,7 +473,7 @@ bool bf_write::WriteBits(const void *pInData, int nBits)
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int numbytes = nBitsLeft >> 3;
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int numbits = numbytes << 3;
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Q_memcpy( (char*)m_pData+(m_iCurBit>>3), pOut, numbytes );
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memcpy( (char*)m_pData+(m_iCurBit>>3), pOut, numbytes );
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pOut += numbytes;
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nBitsLeft -= numbits;
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m_iCurBit += numbits;
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@ -1446,7 +1443,7 @@ void bf_read::ExciseBits( int startbit, int bitstoremove )
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m_nDataBytes = m_nDataBits >> 3;
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}
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int bf_read::CompareBitsAt( int offset, bf_read * RESTRICT other, int otherOffset, int numbits ) RESTRICT
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int bf_read::CompareBitsAt( int offset, bf_read * __restrict other, int otherOffset, int numbits ) __restrict
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{
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extern unsigned long g_ExtraMasks[33];
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@ -8,25 +8,9 @@
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// NOTE: bf_read is guaranteed to return zeros if it overflows.
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#ifndef BITBUF_H
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#define BITBUF_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "mathlib/mathlib.h"
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#include "mathlib/vector.h"
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#include "basetypes.h"
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#include "tier0/dbg.h"
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#if _DEBUG
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#define BITBUF_INLINE inline
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#else
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#define BITBUF_INLINE FORCEINLINE
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#endif
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#include "valve_support.h"
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//-----------------------------------------------------------------------------
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// Forward declarations.
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@ -255,7 +239,7 @@ public:
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public:
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// The current buffer.
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unsigned long* RESTRICT m_pData;
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unsigned long* __restrict m_pData;
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int m_nDataBytes;
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int m_nDataBits;
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@ -312,7 +296,7 @@ inline const unsigned char* bf_write::GetData() const
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return (unsigned char*) m_pData;
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}
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BITBUF_INLINE bool bf_write::CheckForOverflow(int nBits)
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inline bool bf_write::CheckForOverflow(int nBits)
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{
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if ( m_iCurBit + nBits > m_nDataBits )
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{
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@ -323,7 +307,7 @@ BITBUF_INLINE bool bf_write::CheckForOverflow(int nBits)
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return m_bOverflow;
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}
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BITBUF_INLINE void bf_write::SetOverflowFlag()
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inline void bf_write::SetOverflowFlag()
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{
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#ifdef DBGFLAG_ASSERT
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if ( m_bAssertOnOverflow )
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@ -334,7 +318,7 @@ BITBUF_INLINE void bf_write::SetOverflowFlag()
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m_bOverflow = true;
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}
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BITBUF_INLINE void bf_write::WriteOneBitNoCheck(int nValue)
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inline void bf_write::WriteOneBitNoCheck(int nValue)
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{
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#if __i386__
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if(nValue)
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@ -387,7 +371,7 @@ inline void bf_write::WriteOneBitAt( int iBit, int nValue )
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#endif
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}
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BITBUF_INLINE void bf_write::WriteUBitLong( unsigned int curData, int numbits, bool bCheckRange ) RESTRICT
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inline void bf_write::WriteUBitLong( unsigned int curData, int numbits, bool bCheckRange ) __restrict
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{
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#ifdef _DEBUG
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// Make sure it doesn't overflow.
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@ -414,8 +398,8 @@ BITBUF_INLINE void bf_write::WriteUBitLong( unsigned int curData, int numbits, b
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m_iCurBit += numbits;
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// Mask in a dword.
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Assert( (iDWord*4 + sizeof(long)) <= (unsigned int)m_nDataBytes );
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unsigned long * RESTRICT pOut = &m_pData[iDWord];
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assert( (iDWord*4 + sizeof(long)) <= (unsigned int)m_nDataBytes );
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unsigned long * __restrict pOut = &m_pData[iDWord];
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// Rotate data into dword alignment
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curData = (curData << iCurBitMasked) | (curData >> (32 - iCurBitMasked));
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@ -440,7 +424,7 @@ BITBUF_INLINE void bf_write::WriteUBitLong( unsigned int curData, int numbits, b
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}
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// writes an unsigned integer with variable bit length
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BITBUF_INLINE void bf_write::WriteUBitVar( unsigned int data )
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inline void bf_write::WriteUBitVar( unsigned int data )
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{
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/* Reference:
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if ( data < 0x10u )
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@ -463,7 +447,7 @@ BITBUF_INLINE void bf_write::WriteUBitVar( unsigned int data )
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}
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// write raw IEEE float bits in little endian form
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BITBUF_INLINE void bf_write::WriteBitFloat(float val)
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inline void bf_write::WriteBitFloat(float val)
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{
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long intVal;
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@ -542,7 +526,7 @@ public:
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// Get the base pointer.
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const unsigned char* GetBasePointer() { return m_pData; }
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BITBUF_INLINE int TotalBytesAvailable( void ) const
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inline int TotalBytesAvailable( void ) const
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{
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return m_nDataBytes;
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}
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@ -565,8 +549,8 @@ public:
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float ReadBitAngle( int numbits );
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unsigned int ReadUBitLong( int numbits ) RESTRICT;
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unsigned int ReadUBitLongNoInline( int numbits ) RESTRICT;
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unsigned int ReadUBitLong( int numbits ) __restrict;
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unsigned int ReadUBitLongNoInline( int numbits ) __restrict;
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unsigned int PeekUBitLong( int numbits );
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int ReadSBitLong( int numbits );
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@ -599,11 +583,11 @@ public:
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// Byte functions (these still read data in bit-by-bit).
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public:
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BITBUF_INLINE int ReadChar() { return (char)ReadUBitLong(8); }
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BITBUF_INLINE int ReadByte() { return ReadUBitLong(8); }
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BITBUF_INLINE int ReadShort() { return (short)ReadUBitLong(16); }
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BITBUF_INLINE int ReadWord() { return ReadUBitLong(16); }
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BITBUF_INLINE long ReadLong() { return ReadUBitLong(32); }
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inline int ReadChar() { return (char)ReadUBitLong(8); }
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inline int ReadByte() { return ReadUBitLong(8); }
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inline int ReadShort() { return (short)ReadUBitLong(16); }
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inline int ReadWord() { return ReadUBitLong(16); }
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inline long ReadLong() { return ReadUBitLong(32); }
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int64 ReadLongLong();
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float ReadFloat();
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bool ReadBytes(void *pOut, int nBytes);
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char* ReadAndAllocateString( bool *pOverflow = 0 );
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// Returns nonzero if any bits differ
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int CompareBits( bf_read * RESTRICT other, int bits ) RESTRICT;
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int CompareBitsAt( int offset, bf_read * RESTRICT other, int otherOffset, int bits ) RESTRICT;
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int CompareBits( bf_read * __restrict other, int bits ) __restrict;
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int CompareBitsAt( int offset, bf_read * __restrict other, int otherOffset, int bits ) __restrict;
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// Status.
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public:
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@ -651,7 +635,7 @@ public:
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public:
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// The current buffer.
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const unsigned char* RESTRICT m_pData;
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const unsigned char* __restrict m_pData;
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int m_nDataBytes;
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int m_nDataBits;
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@ -727,13 +711,19 @@ inline bool bf_read::CheckForOverflow(int nBits)
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inline int bf_read::ReadOneBitNoCheck()
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{
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#if VALVE_LITTLE_ENDIAN
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unsigned int value = ((unsigned long * RESTRICT)m_pData)[m_iCurBit >> 5] >> (m_iCurBit & 31);
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#else
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unsigned char value = m_pData[m_iCurBit >> 3] >> (m_iCurBit & 7);
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#endif
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int ret;
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if (is_little_endian())
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{
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unsigned int value = ((unsigned long * __restrict)m_pData)[m_iCurBit >> 5] >> (m_iCurBit & 31);
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ret = value & 1;
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}
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else
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{
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unsigned char value = m_pData[m_iCurBit >> 3] >> (m_iCurBit & 7);
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ret = value & 1;
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}
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++m_iCurBit;
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return value & 1;
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return ret;
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}
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inline int bf_read::ReadOneBit()
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@ -753,7 +743,7 @@ inline float bf_read::ReadBitFloat()
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return c.f;
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}
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BITBUF_INLINE unsigned int bf_read::ReadUBitVar()
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inline unsigned int bf_read::ReadUBitVar()
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{
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// six bits: low 2 bits for encoding + first 4 bits of value
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unsigned int sixbits = ReadUBitLong(6);
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return sixbits >> 2;
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}
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BITBUF_INLINE unsigned int bf_read::ReadUBitLong( int numbits ) RESTRICT
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inline unsigned int bf_read::ReadUBitLong( int numbits ) __restrict
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{
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Assert( numbits > 0 && numbits <= 32 );
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@ -791,19 +781,14 @@ BITBUF_INLINE unsigned int bf_read::ReadUBitLong( int numbits ) RESTRICT
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unsigned int bitmask = g_ExtraMasks[numbits];
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#endif
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unsigned int dw1 = LoadLittleDWord( (unsigned long* RESTRICT)m_pData, iWordOffset1 ) >> iStartBit;
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unsigned int dw2 = LoadLittleDWord( (unsigned long* RESTRICT)m_pData, iWordOffset2 ) << (32 - iStartBit);
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unsigned int dw1 = LoadLittleDWord( (unsigned long* __restrict)m_pData, iWordOffset1 ) >> iStartBit;
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unsigned int dw2 = LoadLittleDWord( (unsigned long* __restrict)m_pData, iWordOffset2 ) << (32 - iStartBit);
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return (dw1 | dw2) & bitmask;
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}
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BITBUF_INLINE int bf_read::CompareBits( bf_read * RESTRICT other, int numbits ) RESTRICT
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inline int bf_read::CompareBits( bf_read * __restrict other, int numbits ) __restrict
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{
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return (ReadUBitLong(numbits) != other->ReadUBitLong(numbits));
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}
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#endif
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158
external/sourcesdk/valve_support.h
vendored
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158
external/sourcesdk/valve_support.h
vendored
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#pragma once
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#include <cstdint>
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#include <cassert>
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#include "vector.h"
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using uint64 = std::uint64_t;
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using uint32 = std::uint32_t;
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using uint16 = std::uint16_t;
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using uint8 = std::uint8_t;
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using int64 = std::int64_t;
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using int32 = std::int32_t;
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using int16 = std::int16_t;
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using int8 = std::int8_t;
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using uint = unsigned int;
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using byte = char;
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#if defined(_M_IX86)
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#define __i386__ 1
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#endif
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#define IsPC() true
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#ifdef _WIN64
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#define PLATFORM_WINDOWS_PC64 1
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#endif
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#define NULL nullptr
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#define Assert(x) assert(x)
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#define AssertMsg(x, ...) assert(x)
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#define AssertMsg2(x, ...) assert(x)
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#define AssertFatalMsg(x, ...) assert(x)
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#define Q_memcpy memcpy
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bool is_little_endian()
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{
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union {
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uint32 i;
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uint8 c[4];
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} bint = { 0x01020304 };
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return bint.c[0] == 4;
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}
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// OVERALL Coordinate Size Limits used in COMMON.C MSG_*BitCoord() Routines (and someday the HUD)
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#define COORD_INTEGER_BITS 14
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#define COORD_FRACTIONAL_BITS 5
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#define COORD_DENOMINATOR (1<<(COORD_FRACTIONAL_BITS))
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#define COORD_RESOLUTION (1.0/(COORD_DENOMINATOR))
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// Special threshold for networking multiplayer origins
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#define COORD_INTEGER_BITS_MP 11
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#define COORD_FRACTIONAL_BITS_MP_LOWPRECISION 3
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#define COORD_DENOMINATOR_LOWPRECISION (1<<(COORD_FRACTIONAL_BITS_MP_LOWPRECISION))
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#define COORD_RESOLUTION_LOWPRECISION (1.0/(COORD_DENOMINATOR_LOWPRECISION))
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#define NORMAL_FRACTIONAL_BITS 11
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#define NORMAL_DENOMINATOR ( (1<<(NORMAL_FRACTIONAL_BITS)) - 1 )
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#define NORMAL_RESOLUTION (1.0/(NORMAL_DENOMINATOR))
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template <typename T>
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inline T DWordSwapC( T dw )
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{
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uint32 temp;
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temp = *((uint32 *)&dw) >> 24;
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temp |= ((*((uint32 *)&dw) & 0x00FF0000) >> 8);
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temp |= ((*((uint32 *)&dw) & 0x0000FF00) << 8);
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temp |= ((*((uint32 *)&dw) & 0x000000FF) << 24);
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return *((T*)&temp);
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}
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#if defined( _MSC_VER ) && !defined( PLATFORM_WINDOWS_PC64 )
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#define DWordSwap DWordSwapAsm
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#pragma warning(push)
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#pragma warning (disable:4035) // no return value
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template <typename T>
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inline T DWordSwapAsm( T dw )
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{
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__asm
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{
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mov eax, dw
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bswap eax
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}
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}
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#pragma warning(pop)
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#else
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#define DWordSwap DWordSwapC
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#endif
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inline unsigned long LoadLittleDWord(const unsigned long *base, unsigned int dwordIndex)
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{
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return (is_little_endian() ? base[dwordIndex] : (DWordSwap(base[dwordIndex])));
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}
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inline void StoreLittleDWord(unsigned long *base, unsigned int dwordIndex, unsigned long dword)
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{
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base[dwordIndex] = (is_little_endian() ? dword : (DWordSwap(dword)));
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}
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// If a swapped float passes through the fpu, the bytes may get changed.
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// Prevent this by swapping floats as DWORDs.
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#define SafeSwapFloat( pOut, pIn ) (*((uint*)pOut) = DWordSwap( *((uint*)pIn) ))
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inline void LittleFloat(float* pOut, float* pIn)
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{
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if (is_little_endian())
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{
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*pOut = *pIn;
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}
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else
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{
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SafeSwapFloat(pOut, pIn);
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}
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}
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#define BITS_PER_INT 32
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inline int GetBitForBitnum( int bitNum )
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{
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static int bitsForBitnum[] =
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{
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( 1 << 0 ),
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( 1 << 1 ),
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( 1 << 2 ),
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( 1 << 3 ),
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( 1 << 4 ),
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( 1 << 5 ),
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( 1 << 6 ),
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( 1 << 7 ),
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( 1 << 8 ),
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( 1 << 9 ),
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( 1 << 10 ),
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( 1 << 11 ),
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( 1 << 12 ),
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( 1 << 13 ),
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( 1 << 14 ),
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( 1 << 15 ),
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( 1 << 16 ),
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( 1 << 17 ),
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( 1 << 18 ),
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( 1 << 19 ),
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( 1 << 20 ),
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( 1 << 21 ),
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( 1 << 22 ),
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( 1 << 23 ),
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( 1 << 24 ),
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( 1 << 25 ),
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( 1 << 26 ),
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( 1 << 27 ),
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( 1 << 28 ),
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( 1 << 29 ),
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( 1 << 30 ),
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( 1 << 31 ),
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};
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return bitsForBitnum[ (bitNum) & (BITS_PER_INT-1) ];
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}
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53
external/sourcesdk/vector.h
vendored
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53
external/sourcesdk/vector.h
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#pragma once
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#include <cassert>
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class QAngle
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{
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public:
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float x, y, z;
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void Init( void )
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{
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x = y = z = 0.0f;
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}
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void Init( float _x, float _y, float _z )
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{
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x = _x;
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y = _y;
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z = _z;
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}
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};
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class Vector
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{
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public:
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float x, y, z;
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Vector()
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{
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}
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Vector(float X, float Y, float Z)
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{
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x = X; y = Y; z = Z;
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}
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void Init( void )
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{
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x = y = z = 0.0f;
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}
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void Init( float _x, float _y, float _z )
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{
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x = _x;
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y = _y;
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z = _z;
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}
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float& Vector::operator[](int i)
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{
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assert( (i >= 0) && (i < 3) );
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return ((float*)this)[i];
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}
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float Vector::operator[](int i) const
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{
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assert( (i >= 0) && (i < 3) );
|
||||
return ((float*)this)[i];
|
||||
}
|
||||
};
|
Loading…
Reference in New Issue
Block a user