demboyz/demboyz/netmessages/net_tick.cpp

15 lines
393 B
C++

#include "net_tick.h"
#include "base/bitfile.h"
namespace NetHandlers
{
bool Net_Tick_BitRead_Internal(BitRead& bitbuf, SourceGameContext& context, NetMsg::Net_Tick* data)
{
data->tick = bitbuf.ReadUBitLong(32);
data->hostFrameTime = bitbuf.ReadUBitLong(16);
data->hostFrameTimeStdDev = bitbuf.ReadUBitLong(16);
return !bitbuf.IsOverflowed();
}
}