demboyz/demboyz/netmessages/svc_sendtable.cpp

17 lines
524 B
C++

#include "svc_sendtable.h"
#include "base/bitfile.h"
#include "netmath.h"
namespace NetHandlers
{
bool SVC_SendTable_BitRead_Internal(BitRead& bitbuf, SourceGameContext& context, NetMsg::SVC_SendTable* data)
{
data->needsDecoder = bitbuf.ReadOneBit() != 0;
data->dataLengthInBits = bitbuf.ReadShort();
data->data.reset(new uint8_t[math::BitsToBytes(data->dataLengthInBits)]);
bitbuf.ReadBits(data->data.get(), data->dataLengthInBits);
return !bitbuf.IsOverflowed();
}
}