demboyz/demboyz/netmessages/svc_setview.cpp

14 lines
327 B
C++

#include "svc_setview.h"
#include "base/bitfile.h"
#include "netcontants.h"
namespace NetHandlers
{
bool SVC_SetView_BitRead_Internal(BitRead& bitbuf, SourceGameContext& context, NetMsg::SVC_SetView* data)
{
data->entIndex = bitbuf.ReadUBitLong(MAX_EDICT_BITS);
return !bitbuf.IsOverflowed();
}
}