39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
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#include "svc_cmdkeyvalues.h"
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#include "base/bitfile.h"
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#include "base/jsonfile.h"
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namespace NetHandlers
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{
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// TODO
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bool SVC_CmdKeyValues_BitRead_Internal(BitRead& bitbuf, SourceGameContext& context, NetMsg::SVC_CmdKeyValues* data)
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{
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assert(false);
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return true;
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}
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bool SVC_CmdKeyValues_BitWrite_Internal(BitWrite& bitbuf, const SourceGameContext& context, NetMsg::SVC_CmdKeyValues* data)
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{
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assert(false);
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return true;
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}
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bool SVC_CmdKeyValues_JsonRead_Internal(JsonRead& jsonbuf, SourceGameContext& context, NetMsg::SVC_CmdKeyValues* data)
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{
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assert(false);
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return true;
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}
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bool SVC_CmdKeyValues_JsonWrite_Internal(JsonWrite& jsonbuf, const SourceGameContext& context, NetMsg::SVC_CmdKeyValues* data)
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{
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assert(false);
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return true;
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}
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void SVC_CmdKeyValues_ToString_Internal(std::ostringstream& out, NetMsg::SVC_CmdKeyValues* data)
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{
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assert(false);
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out << "svc_CmdKeyValues";
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}
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}
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