19 lines
320 B
C++
19 lines
320 B
C++
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#pragma once
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#include "nethandlers.h"
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#include "netcontants.h"
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#include "game/gameevents.h"
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#include <vector>
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namespace NetMsg
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{
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struct SVC_GameEventList
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{
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std::vector<GameEvents::EventDescriptor> eventDescriptors;
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uint32_t dataLengthInBits;
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};
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}
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DECLARE_NET_HANDLERS(SVC_GameEventList);
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