demboyz/demboyz/netmessages/svc_gameeventlist.h

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#pragma once
#include "nethandlers.h"
#include "netcontants.h"
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#include "game/gameevents.h"
#include <vector>
namespace NetMsg
{
struct SVC_GameEventList
{
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std::vector<GameEvents::EventDescriptor> eventDescriptors;
uint32_t dataLengthInBits;
};
}
DECLARE_NET_HANDLERS(SVC_GameEventList);