508 lines
13 KiB
SourcePawn
508 lines
13 KiB
SourcePawn
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/**
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* HLstatsX Community Edition - SourceMod plugin to generate advanced weapon logging
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* http://www.hlxcommunity.com
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* Copyright (C) 2009 Nicholas Hastings (psychonic)
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* Copyright (C) 2007-2008 TTS Oetzel & Goerz GmbH
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#pragma semicolon 1
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#include <sourcemod>
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#include <sdktools>
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#define NAME "SuperLogs: Insurgency"
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#define VERSION "1.1.4"
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#define MAX_LOG_WEAPONS 19
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#define MAX_WEAPON_LEN 8
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#define PREFIX_LEN 7
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#define INS
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new g_weapon_stats[MAXPLAYERS+1][MAX_LOG_WEAPONS][15];
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new const String: g_weapon_list[MAX_LOG_WEAPONS][MAX_WEAPON_LEN] = {
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"makarov",
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"m9",
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"sks",
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"m1014",
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"toz",
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"svd",
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"rpk",
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"m249",
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"m16m203",
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"l42a1",
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"m4med",
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"m4",
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"m16a4",
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"m14",
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"fnfal",
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"aks74u",
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"ak47",
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"kabar",
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"bayonet"
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};
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new Handle:g_cvar_wstats = INVALID_HANDLE;
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new Handle:g_cvar_actions = INVALID_HANDLE;
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new Handle:g_cvar_headshots = INVALID_HANDLE;
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new Handle:g_cvar_chat = INVALID_HANDLE;
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new Handle:g_cvar_captures = INVALID_HANDLE;
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new Handle:g_cvar_locations = INVALID_HANDLE;
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new Handle:g_cvar_ktraj = INVALID_HANDLE;
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new bool:g_logwstats = true;
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new bool:g_logheadshots = true;
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new bool:g_logactions = true;
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new bool:g_logchat = true;
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new bool:g_logcaptures = true;
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new bool:g_loglocations = true;
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new bool:g_logktraj = false;
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new g_client_last_weapon[MAXPLAYERS+1] = {-1, ...};
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new String:g_client_last_weaponstring[MAXPLAYERS+1][64];
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#include <loghelper>
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#include <wstatshelper>
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public Plugin:myinfo = {
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name = NAME,
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author = "psychonic",
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description = "Advanced logging for Insurgency. Generates auxilary logging for use with log parsers such as HLstatsX and Psychostats",
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version = VERSION,
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url = "http://www.hlxcommunity.com"
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};
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#if SOURCEMOD_V_MAJOR >= 1 && SOURCEMOD_V_MINOR >= 3
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public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
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#else
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public bool:AskPluginLoad(Handle:myself, bool:late, String:error[], err_max)
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#endif
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{
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decl String:game_description[64];
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GetGameDescription(game_description, sizeof(game_description), true);
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if (StrContains(game_description, "Insurgency", false) == -1)
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{
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decl String:game_folder[64];
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GetGameFolderName(game_folder, sizeof(game_folder));
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if (StrContains(game_folder, "insurgency", false) == -1)
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{
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#if SOURCEMOD_V_MAJOR >= 1 && SOURCEMOD_V_MINOR >= 3
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return APLRes_Failure;
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#else
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return false;
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#endif
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}
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}
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#if SOURCEMOD_V_MAJOR >= 1 && SOURCEMOD_V_MINOR >= 3
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return APLRes_Success;
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#else
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return true;
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#endif
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}
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public OnPluginStart()
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{
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CreatePopulateWeaponTrie();
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g_cvar_wstats = CreateConVar("superlogs_wstats", "1", "Enable logging of weapon stats (default on)", 0, true, 0.0, true, 1.0);
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g_cvar_actions = CreateConVar("superlogs_actions", "1", "Enable logging of actions, such as \"Round_Win\" (default on)", 0, true, 0.0, true, 1.0);
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g_cvar_headshots = CreateConVar("superlogs_headshots", "1", "Enable logging of headshot player action (default on)", 0, true, 0.0, true, 1.0);
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g_cvar_chat = CreateConVar("superlogs_chat", "1", "Enable logging of chat (default on)", 0, true, 0.0, true, 1.0);
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g_cvar_captures = CreateConVar("superlogs_captures", "1", "Enable logging of capturing objectives (default on)", 0, true, 0.0, true, 1.0);
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g_cvar_locations = CreateConVar("superlogs_locations", "1", "Enable logging of location on player death (default on)", 0, true, 0.0, true, 1.0);
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g_cvar_ktraj = CreateConVar("superlogs_ktraj", "0", "Enable Psychostats \"KTRAJ\" logging (default off)", 0, true, 0.0, true, 1.0);
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HookConVarChange(g_cvar_wstats, OnCvarWstatsChange);
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HookConVarChange(g_cvar_actions, OnCvarActionsChange);
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HookConVarChange(g_cvar_headshots, OnCvarHeadshotsChange);
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HookConVarChange(g_cvar_chat, OnCvarChatChange);
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HookConVarChange(g_cvar_captures, OnCvarCapturesChange);
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HookConVarChange(g_cvar_locations, OnCvarLocationsChange);
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HookConVarChange(g_cvar_ktraj, OnCvarKtrajChange);
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CreateConVar("superlogs_ins_version", VERSION, NAME, FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY);
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hook_wstats();
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HookUserMessage(GetUserMessageId("ObjMsg"), objmsg);
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HookEvent("player_hurt", Event_PlayerHurt);
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HookEvent("round_end", Event_RoundEnd);
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HookEvent("player_death", Event_PlayerDeathPre, EventHookMode_Pre);
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HookEvent("player_death", Event_PlayerDeath);
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RegConsoleCmd("say2", Command_Chat);
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CreateTimer(1.0, LogMap);
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GetTeams(true);
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}
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public OnMapStart()
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{
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GetTeams(true);
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}
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hook_wstats()
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{
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HookEvent("player_spawn", Event_PlayerSpawn);
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HookEvent("player_disconnect", Event_PlayerDisconnect, EventHookMode_Pre);
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}
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unhook_wstats()
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{
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UnhookEvent("player_spawn", Event_PlayerSpawn);
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UnhookEvent("player_disconnect", Event_PlayerDisconnect, EventHookMode_Pre);
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}
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public OnClientPutInServer(client)
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{
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reset_player_stats(client);
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}
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public Event_PlayerHurt(Handle:event, const String:name[], bool:dontBroadcast)
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{
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// "userid" "short" // user ID on server
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// "attacker" "short" // CLIENT INDEX! on server of the attacker
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// "dmg_health" "short" // lost health points
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// "hitgroup" "short" // Hit groups
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// "weapon" "string" // Weapon name, like WEAPON_AK47
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new attacker = GetEventInt(event, "attacker");
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new victim = GetEventInt(event, "userid");
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if (attacker > 0 && attacker != victim)
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{
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// ... wtf insurgency... userid is userid and attacker is client index?
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//attacker = GetClientOfUserId(attacker);
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new hitgroup = GetEventInt(event, "hitgroup");
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if (hitgroup < 8)
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{
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hitgroup += LOG_HIT_OFFSET;
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}
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if (g_logwstats)
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{
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decl String:weapon[MAX_WEAPON_LEN+PREFIX_LEN];
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GetEventString(event, "weapon", weapon, sizeof(weapon));
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new weapon_index = get_weapon_index(weapon[PREFIX_LEN]);
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if (weapon_index > -1) {
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g_weapon_stats[attacker][weapon_index][LOG_HIT_HITS]++;
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g_weapon_stats[attacker][weapon_index][LOG_HIT_DAMAGE] += GetEventInt(event, "dmg_health");
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g_weapon_stats[attacker][weapon_index][hitgroup]++;
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if (hitgroup == (HITGROUP_HEAD+LOG_HIT_OFFSET))
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{
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g_weapon_stats[attacker][weapon_index][LOG_HIT_HEADSHOTS]++;
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}
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g_client_last_weapon[attacker] = weapon_index;
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g_client_last_weaponstring[attacker] = weapon;
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}
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}
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if (g_logheadshots && hitgroup == (HITGROUP_HEAD+LOG_HIT_OFFSET))
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{
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LogPlayerEvent(attacker, "triggered", "headshot");
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}
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}
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}
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public Action:Event_PlayerDeathPre(Handle:event, const String:name[], bool:dontBroadcast)
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{
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LogKillLoc(GetClientOfUserId(GetEventInt(event, "attacker")), GetClientOfUserId(GetEventInt(event, "userid")));
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return Plugin_Continue;
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}
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public Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
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{
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// "userid" "short" // user ID who died
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// "attacker" "short" // user ID who killed
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// "type" "byte" // type of death
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// "nodeath" "bool" // true if death messages were off when player died
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new victim = GetClientOfUserId(GetEventInt(event, "userid"));
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new attacker = GetClientOfUserId(GetEventInt(event, "attacker"));
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if (attacker == 0 || victim == 0 || attacker == victim)
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{
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return;
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}
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if (g_logwstats)
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{
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new weapon_index = g_client_last_weapon[attacker];
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if (weapon_index > -1)
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{
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g_weapon_stats[attacker][weapon_index][LOG_HIT_KILLS]++;
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g_weapon_stats[victim][weapon_index][LOG_HIT_DEATHS]++;
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if (GetClientTeam(attacker) == GetClientTeam(victim))
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{
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g_weapon_stats[attacker][weapon_index][LOG_HIT_TEAMKILLS]++;
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}
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dump_player_stats(victim);
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}
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}
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if (g_logktraj)
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{
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LogPSKillTraj(attacker, victim, g_client_last_weaponstring[attacker]);
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}
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}
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public Event_PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
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{
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// "userid" "short" // user ID on server
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new client = GetClientOfUserId(GetEventInt(event, "userid"));
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if (client > 0)
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{
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reset_player_stats(client);
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}
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}
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public Event_RoundEnd(Handle:event, const String:name[], bool:dontBroadcast)
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{
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if (g_logwstats)
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{
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WstatsDumpAll();
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}
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if (g_logactions)
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{
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LogTeamEvent(GetEventInt(event, "winner"), "triggered", "Round_Win");
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}
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}
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public Action:Event_PlayerDisconnect(Handle:event, const String:name[], bool:dontBroadcast)
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{
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new client = GetClientOfUserId(GetEventInt(event, "userid"));
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OnPlayerDisconnect(client);
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return Plugin_Continue;
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}
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public Action:objmsg(UserMsg:msg_id, Handle:bf, const players[], playersNum, bool:reliable, bool:init)
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{
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new point = BfReadByte(bf); // Objective Point: 1 = point A, 2 = point B, 3 = point C, etc.
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new capstatus = BfReadByte(bf); // Capture Status: 1 on starting capture, 2 on finished capture
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new team = BfReadByte(bf); // Team Index: 1 = Marines, 2 = Insurgents
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if (capstatus == 2)
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{
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switch (point)
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{
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case 1:
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LogTeamEvent(team, "triggered", "captured_a");
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case 2:
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LogTeamEvent(team, "triggered", "captured_b");
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case 3:
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LogTeamEvent(team, "triggered", "captured_c");
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case 4:
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LogTeamEvent(team, "triggered", "captured_d");
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case 5:
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LogTeamEvent(team, "triggered", "captured_e");
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}
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}
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return Plugin_Continue;
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}
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public Action:Command_Chat(client, args)
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{
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// method partially taken from "Insurgency Chat" by "Stevo.TVR"
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if (g_logchat)
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{
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new String:message[192];
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new startidx = 4;
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if (GetCmdArgString(message, sizeof(message)) < 1 || client == 0)
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{
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return Plugin_Continue;
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}
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new lastchar = strlen(message) - 1;
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if (message[lastchar] == '"')
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{
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message[lastchar] = '\0';
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startidx += 1;
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}
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if (message[0] == '1')
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{
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LogPlayerEvent(client, "say", message[startidx], false);
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}
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else
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{
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LogPlayerEvent(client, "say_team", message[startidx], false);
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}
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}
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return Plugin_Continue;
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}
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public Action:LogMap(Handle:timer)
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{
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// Called 1 second after OnPluginStart since srcds does not log the first map loaded. Idea from Stormtrooper's "mapfix.sp" for psychostats
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LogMapLoad();
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}
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public OnCvarWstatsChange(Handle:cvar, const String:oldVal[], const String:newVal[])
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{
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new bool:old_value = g_logwstats;
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g_logwstats = GetConVarBool(g_cvar_wstats);
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if (old_value != g_logwstats)
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{
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if (g_logwstats)
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{
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hook_wstats();
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if (!g_logheadshots)
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{
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HookEvent("player_hurt", Event_PlayerHurt);
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}
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if (!g_logactions)
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{
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HookEvent("round_end", Event_RoundEnd);
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}
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if (!g_logktraj)
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{
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HookEvent("player_death", Event_PlayerDeath);
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}
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}
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else
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{
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unhook_wstats();
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if (!g_logheadshots)
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{
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UnhookEvent("player_hurt", Event_PlayerHurt);
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}
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if (!g_logactions)
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{
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UnhookEvent("round_end", Event_RoundEnd);
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}
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if (!g_logktraj)
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{
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UnhookEvent("player_death", Event_PlayerDeath);
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}
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}
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}
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}
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public OnCvarActionsChange(Handle:cvar, const String:oldVal[], const String:newVal[])
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{
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new bool:old_value = g_logactions;
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g_logactions = GetConVarBool(g_cvar_actions);
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if (old_value != g_logactions)
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{
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if (g_logactions && !g_logwstats)
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{
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HookEvent("round_end", Event_RoundEnd);
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}
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else if (!g_logwstats)
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{
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UnhookEvent("round_end", Event_RoundEnd);
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}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
public OnCvarHeadshotsChange(Handle:cvar, const String:oldVal[], const String:newVal[])
|
||
|
{
|
||
|
new bool:old_value = g_logheadshots;
|
||
|
g_logheadshots = GetConVarBool(g_cvar_headshots);
|
||
|
|
||
|
if (old_value != g_logheadshots)
|
||
|
{
|
||
|
if (g_logheadshots && !g_logwstats)
|
||
|
{
|
||
|
HookEvent("player_hurt", Event_PlayerHurt);
|
||
|
}
|
||
|
else if (!g_logwstats)
|
||
|
{
|
||
|
UnhookEvent("player_hurt", Event_PlayerHurt);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
public OnCvarCapturesChange(Handle:cvar, const String:oldVal[], const String:newVal[])
|
||
|
{
|
||
|
new bool:old_value = g_logcaptures;
|
||
|
g_logcaptures = GetConVarBool(g_cvar_captures);
|
||
|
|
||
|
if (old_value != g_logcaptures)
|
||
|
{
|
||
|
if (g_logcaptures)
|
||
|
{
|
||
|
HookUserMessage(GetUserMessageId("ObjMsg"), objmsg);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
UnhookUserMessage(GetUserMessageId("ObjMsg"), objmsg);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
public OnCvarChatChange(Handle:cvar, const String:oldVal[], const String:newVal[])
|
||
|
{
|
||
|
g_logchat = GetConVarBool(g_cvar_chat);
|
||
|
}
|
||
|
|
||
|
public OnCvarLocationsChange(Handle:cvar, const String:oldVal[], const String:newVal[])
|
||
|
{
|
||
|
new bool:old_value = g_loglocations;
|
||
|
g_loglocations = GetConVarBool(g_cvar_locations);
|
||
|
|
||
|
if (old_value != g_loglocations)
|
||
|
{
|
||
|
if (g_loglocations)
|
||
|
{
|
||
|
HookEvent("player_death", Event_PlayerDeathPre, EventHookMode_Pre);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
UnhookEvent("player_death", Event_PlayerDeathPre, EventHookMode_Pre);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public OnCvarKtrajChange(Handle:cvar, const String:oldVal[], const String:newVal[])
|
||
|
{
|
||
|
new bool:old_value = g_logktraj;
|
||
|
g_logktraj = GetConVarBool(g_cvar_ktraj);
|
||
|
|
||
|
if (old_value != g_logktraj)
|
||
|
{
|
||
|
if (g_logktraj && !g_logwstats)
|
||
|
{
|
||
|
HookEvent("player_death", Event_PlayerDeath);
|
||
|
}
|
||
|
else if (!g_logwstats)
|
||
|
{
|
||
|
UnhookEvent("player_death", Event_PlayerDeath);
|
||
|
}
|
||
|
}
|
||
|
}
|