Add BlockSolidMoved
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@ -488,11 +488,9 @@ IterationRetval_t EnumElement(IHandleEntity *pHandleEntity)
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{
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RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE);
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}
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else
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{
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RETURN_META_VALUE(MRES_SUPERCEDE, ITERATION_CONTINUE);
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}
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}
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cell_t FilterTriggerMoved(IPluginContext *pContext, const cell_t *params)
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{
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@ -500,6 +498,35 @@ cell_t FilterTriggerMoved(IPluginContext *pContext, const cell_t *params)
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return 0;
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}
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volatile int gv_BlockSolidMoved = -1;
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// void IVEngineServer::SolidMoved( edict_t *pSolidEnt, ICollideable *pSolidCollide, const Vector* pPrevAbsOrigin, bool testSurroundingBoundsOnly ) = 0;
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SH_DECL_HOOK4_void(IVEngineServer, SolidMoved, SH_NOATTRIB, 0, edict_t *, ICollideable *, const Vector *, bool);
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void SolidMoved(edict_t *pSolidEnt, ICollideable *pSolidCollide, const Vector *pPrevAbsOrigin, bool testSurroundingBoundsOnly)
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{
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if(gv_BlockSolidMoved == -1)
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{
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RETURN_META(MRES_IGNORED);
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}
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else if(gv_BlockSolidMoved == 0)
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{
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RETURN_META(MRES_SUPERCEDE);
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}
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int Entity = gamehelpers->IndexOfEdict(pSolidEnt);
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if(Entity != gv_BlockSolidMoved)
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{
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RETURN_META(MRES_SUPERCEDE);
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}
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RETURN_META(MRES_IGNORED);
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}
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cell_t BlockSolidMoved(IPluginContext *pContext, const cell_t *params)
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{
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gv_BlockSolidMoved = params[1];
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return 0;
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}
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bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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{
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@ -625,9 +652,6 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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g_SH_SkipTwoEntitiesShouldHitEntity = SH_ADD_DVPHOOK(CTraceFilterSkipTwoEntities, ShouldHitEntity, g_CTraceFilterSkipTwoEntities, SH_STATIC(ShouldHitEntity), true);
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g_SH_SimpleShouldHitEntity = SH_ADD_DVPHOOK(CTraceFilterSimple, ShouldHitEntity, g_CTraceFilterSimple, SH_STATIC(ShouldHitEntity), true);
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SH_ADD_HOOK(IVEngineServer, TriggerMoved, engine, SH_STATIC(TriggerMoved), false);
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// Find VTable for CTriggerMoved
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uintptr_t pCTriggerMoved;
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if(!g_pGameConf->GetMemSig("CTriggerMoved", (void **)(&pCTriggerMoved)) || !pCTriggerMoved)
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@ -641,6 +665,9 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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g_SH_TriggerMoved = SH_ADD_DVPHOOK(CTriggerMoved, EnumElement, g_CTriggerMoved, SH_STATIC(EnumElement), false);
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SH_ADD_HOOK(IVEngineServer, TriggerMoved, engine, SH_STATIC(TriggerMoved), false);
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SH_ADD_HOOK(IVEngineServer, SolidMoved, engine, SH_STATIC(SolidMoved), false);
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if(!g_pGameConf->GetMemSig("Physics_SimulateEntity", (void **)(&g_pPhysics_SimulateEntity)) || !g_pPhysics_SimulateEntity)
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{
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snprintf(error, maxlength, "Failed to find Physics_SimulateEntity.\n");
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@ -755,12 +782,14 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
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const sp_nativeinfo_t MyNatives[] =
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{
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{ "FilterTriggerMoved", FilterTriggerMoved },
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{ "BlockSolidMoved", BlockSolidMoved },
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{ NULL, NULL }
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};
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void CSSFixes::SDK_OnAllLoaded()
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{
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sharesys->AddNatives(myself, MyNatives);
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sharesys->RegisterLibrary(myself, "CSSFixes");
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}
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void CSSFixes::SDK_OnUnload()
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@ -846,6 +875,9 @@ void CSSFixes::SDK_OnUnload()
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if(g_SH_TriggerMoved)
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SH_REMOVE_HOOK_ID(g_SH_TriggerMoved);
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SH_REMOVE_HOOK(IVEngineServer, TriggerMoved, engine, SH_STATIC(TriggerMoved), false);
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SH_REMOVE_HOOK(IVEngineServer, SolidMoved, engine, SH_STATIC(SolidMoved), false);
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gameconfs->CloseGameConfigFile(g_pGameConf);
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// Revert all applied patches
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@ -14,6 +14,12 @@ forward void OnRunThinkFunctionsPost(bool simulating);
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// REMEMBER TO CALL THIS AGAIN WITH -1 AFTER USING IT !!!
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native void FilterTriggerMoved(int entity);
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// -1 = Ignore, normal operation.
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// 0 = Block ALL SV_TriggerMoved.
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// >0 = Entity index for which to allow SV_TriggerMoved to be called.
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// REMEMBER TO CALL THIS AGAIN WITH -1 AFTER USING IT !!!
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native void BlockSolidMoved(int entity);
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public Extension __ext_CSSFixes =
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{
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name = "CSSFixes",
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@ -40,7 +40,7 @@
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/* Basic information exposed publicly */
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#define SMEXT_CONF_NAME "CSSFixes"
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#define SMEXT_CONF_DESCRIPTION "Patches bugs in the CSS server binary and more..."
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#define SMEXT_CONF_VERSION "1.8"
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#define SMEXT_CONF_VERSION "1.9"
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#define SMEXT_CONF_AUTHOR "BotoX"
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#define SMEXT_CONF_URL ""
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#define SMEXT_CONF_LOGTAG "CSSFIXES"
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