FilterClientEntityMap

This commit is contained in:
BotoX 2019-10-05 15:16:35 +02:00
parent 296b2423bd
commit c13be80196
2 changed files with 62 additions and 36 deletions

View File

@ -462,20 +462,25 @@ void Physics_SimulateEntity_CustomLoop(CBaseEntity **ppList, int Count, float St
} }
} }
int gv_FilterTriggerMoved = -1; int g_FilterTriggerMoved = -1;
// void IVEngineServer::TriggerMoved( edict_t *pTriggerEnt, bool testSurroundingBoundsOnly ) = 0; // void IVEngineServer::TriggerMoved( edict_t *pTriggerEnt, bool testSurroundingBoundsOnly ) = 0;
SH_DECL_HOOK2_void(IVEngineServer, TriggerMoved, SH_NOATTRIB, 0, edict_t *, bool); SH_DECL_HOOK2_void(IVEngineServer, TriggerMoved, SH_NOATTRIB, 0, edict_t *, bool);
void TriggerMoved(edict_t *pTriggerEnt, bool testSurroundingBoundsOnly) void TriggerMoved(edict_t *pTriggerEnt, bool testSurroundingBoundsOnly)
{ {
if(gv_FilterTriggerMoved == -1) int index = gamehelpers->IndexOfEdict(pTriggerEnt);
// Allow all
if(g_FilterTriggerMoved == -1)
{ {
RETURN_META(MRES_IGNORED); RETURN_META(MRES_IGNORED);
} }
else if(gv_FilterTriggerMoved == 0) // Block All
else if(g_FilterTriggerMoved == 0)
{ {
RETURN_META(MRES_SUPERCEDE); RETURN_META(MRES_SUPERCEDE);
} }
// Decide per entity in TriggerMoved_EnumElement
RETURN_META(MRES_IGNORED); RETURN_META(MRES_IGNORED);
} }
@ -483,7 +488,7 @@ void TriggerMoved(edict_t *pTriggerEnt, bool testSurroundingBoundsOnly)
SH_DECL_HOOK1(CTriggerMoved, EnumElement, SH_NOATTRIB, 0, IterationRetval_t, IHandleEntity *); SH_DECL_HOOK1(CTriggerMoved, EnumElement, SH_NOATTRIB, 0, IterationRetval_t, IHandleEntity *);
IterationRetval_t TriggerMoved_EnumElement(IHandleEntity *pHandleEntity) IterationRetval_t TriggerMoved_EnumElement(IHandleEntity *pHandleEntity)
{ {
if(gv_FilterTriggerMoved <= 0) if(g_FilterTriggerMoved <= 0)
{ {
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE); RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE);
} }
@ -492,44 +497,55 @@ IterationRetval_t TriggerMoved_EnumElement(IHandleEntity *pHandleEntity)
CBaseHandle hndl = pUnk->GetRefEHandle(); CBaseHandle hndl = pUnk->GetRefEHandle();
int index = hndl.GetEntryIndex(); int index = hndl.GetEntryIndex();
if(index == gv_FilterTriggerMoved) // We only care about players
if(index > SM_MAXPLAYERS)
{ {
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE); RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE);
} }
// only allow touching his player if filter is active
if(index == g_FilterTriggerMoved)
{
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE);
}
// block from touch all other players
RETURN_META_VALUE(MRES_SUPERCEDE, ITERATION_CONTINUE); RETURN_META_VALUE(MRES_SUPERCEDE, ITERATION_CONTINUE);
} }
cell_t FilterTriggerMoved(IPluginContext *pContext, const cell_t *params) cell_t FilterTriggerMoved(IPluginContext *pContext, const cell_t *params)
{ {
gv_FilterTriggerMoved = params[1]; g_FilterTriggerMoved = params[1];
return 0; return 0;
} }
int gv_SolidEntityMoved; int g_SolidEntityMoved;
int gv_BlockSolidMoved = -1; int g_BlockSolidMoved = -1;
cell_t *gv_pFilterSolidMoved = NULL; char *g_pFilterClientEntityMap = NULL;
cell_t gv_FilterSolidMovedLen = 0;
// void IVEngineServer::SolidMoved( edict_t *pSolidEnt, ICollideable *pSolidCollide, const Vector* pPrevAbsOrigin, bool testSurroundingBoundsOnly ) = 0; // void IVEngineServer::SolidMoved( edict_t *pSolidEnt, ICollideable *pSolidCollide, const Vector* pPrevAbsOrigin, bool testSurroundingBoundsOnly ) = 0;
SH_DECL_HOOK4_void(IVEngineServer, SolidMoved, SH_NOATTRIB, 0, edict_t *, ICollideable *, const Vector *, bool); SH_DECL_HOOK4_void(IVEngineServer, SolidMoved, SH_NOATTRIB, 0, edict_t *, ICollideable *, const Vector *, bool);
void SolidMoved(edict_t *pSolidEnt, ICollideable *pSolidCollide, const Vector *pPrevAbsOrigin, bool testSurroundingBoundsOnly) void SolidMoved(edict_t *pSolidEnt, ICollideable *pSolidCollide, const Vector *pPrevAbsOrigin, bool testSurroundingBoundsOnly)
{ {
gv_SolidEntityMoved = gamehelpers->IndexOfEdict(pSolidEnt); g_SolidEntityMoved = gamehelpers->IndexOfEdict(pSolidEnt);
if(gv_BlockSolidMoved == -1) // Allow all
if(g_BlockSolidMoved == -1)
{ {
RETURN_META(MRES_IGNORED); RETURN_META(MRES_IGNORED);
} }
else if(gv_BlockSolidMoved == 0) // Block all
else if(g_BlockSolidMoved == 0)
{ {
RETURN_META(MRES_SUPERCEDE); RETURN_META(MRES_SUPERCEDE);
} }
if(gv_SolidEntityMoved != gv_BlockSolidMoved) // Block filtered entity
if(g_SolidEntityMoved == g_BlockSolidMoved)
{ {
RETURN_META(MRES_SUPERCEDE); RETURN_META(MRES_SUPERCEDE);
} }
// Allow all others
RETURN_META(MRES_IGNORED); RETURN_META(MRES_IGNORED);
} }
@ -542,38 +558,50 @@ IterationRetval_t TouchLinks_EnumElement(IHandleEntity *pHandleEntity)
int index = hndl.GetEntryIndex(); int index = hndl.GetEntryIndex();
// Optimization: Players shouldn't touch other players // Optimization: Players shouldn't touch other players
if(gv_SolidEntityMoved <= SM_MAXPLAYERS && index <= SM_MAXPLAYERS) if(g_SolidEntityMoved <= SM_MAXPLAYERS && index <= SM_MAXPLAYERS)
{ {
RETURN_META_VALUE(MRES_SUPERCEDE, ITERATION_CONTINUE); RETURN_META_VALUE(MRES_SUPERCEDE, ITERATION_CONTINUE);
} }
if(!gv_pFilterSolidMoved || index >= gv_FilterSolidMovedLen) // We only care about players
if(g_SolidEntityMoved > SM_MAXPLAYERS)
{ {
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE); RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE);
} }
if(gv_pFilterSolidMoved[index]) // Do we have our filter map and is the entity within it? (can it even be > 2048?)
if(!g_pFilterClientEntityMap || index >= 2048)
{
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE);
}
// SourcePawn char map[MAXPLAYERS + 1][2048]
// Contiguous memory, shift array by client idx * 2048
int arrayIdx = g_SolidEntityMoved * 2048 + index;
// Block player from touching this entity if it's filtered
if(g_pFilterClientEntityMap[arrayIdx])
{ {
RETURN_META_VALUE(MRES_SUPERCEDE, ITERATION_CONTINUE); RETURN_META_VALUE(MRES_SUPERCEDE, ITERATION_CONTINUE);
} }
// Allow otherwise
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE); RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE);
} }
cell_t FilterSolidMoved(IPluginContext *pContext, const cell_t *params)
{
gv_FilterSolidMovedLen = params[2];
if(gv_FilterSolidMovedLen)
pContext->LocalToPhysAddr(params[1], &gv_pFilterSolidMoved);
else
gv_pFilterSolidMoved = NULL;
return 0;
}
cell_t BlockSolidMoved(IPluginContext *pContext, const cell_t *params) cell_t BlockSolidMoved(IPluginContext *pContext, const cell_t *params)
{ {
gv_BlockSolidMoved = params[1]; g_BlockSolidMoved = params[1];
return 0;
}
cell_t FilterClientEntityMap(IPluginContext *pContext, const cell_t *params)
{
if(params[2])
pContext->LocalToPhysAddr(params[1], (cell_t **)&g_pFilterClientEntityMap);
else
g_pFilterClientEntityMap = NULL;
return 0; return 0;
} }
@ -843,8 +871,8 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
const sp_nativeinfo_t MyNatives[] = const sp_nativeinfo_t MyNatives[] =
{ {
{ "FilterTriggerMoved", FilterTriggerMoved }, { "FilterTriggerMoved", FilterTriggerMoved },
{ "FilterSolidMoved", FilterSolidMoved },
{ "BlockSolidMoved", BlockSolidMoved }, { "BlockSolidMoved", BlockSolidMoved },
{ "FilterClientEntityMap", FilterClientEntityMap },
{ NULL, NULL } { NULL, NULL }
}; };

View File

@ -15,15 +15,13 @@ forward void OnRunThinkFunctionsPost(bool simulating);
native void FilterTriggerMoved(int entity); native void FilterTriggerMoved(int entity);
// -1 = Ignore, normal operation. // -1 = Ignore, normal operation.
// 0 = Block ALL SV_TriggerMoved. // 0 = Block ALL SV_SolidMoved.
// >0 = Entity index for which to allow SV_TriggerMoved to be called. // >0 = Entity index for which to allow SV_SolidMoved to be called.
// REMEMBER TO CALL THIS AGAIN WITH -1 AFTER USING IT !!! // REMEMBER TO CALL THIS AGAIN WITH -1 AFTER USING IT !!!
native void BlockSolidMoved(int entity); native void BlockSolidMoved(int entity);
// entities is an array which maps from entindex to a truth value // Block clients SolidMoved from touching an entity by setting it to 1 in the clients map.
// if the value is true then SolidMoved will not see this entity native void FilterClientEntityMap(char map[MAXPLAYERS + 1][2048], bool set);
// REMEMBER TO CALL THIS WITH SIZE 0 0N PLUGIN END !!!
native void FilterSolidMoved(int[] entities, int size);
public Extension __ext_CSSFixes = public Extension __ext_CSSFixes =
{ {