commit
d241bda1f8
@ -0,0 +1,448 @@ |
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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python: |
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import os, sys |
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|
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# Simple extensions do not need to modify this file. |
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|
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class SDK(object): |
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def __init__(self, sdk, ext, aDef, name, platform, dir): |
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self.folder = 'hl2sdk-' + dir |
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self.envvar = sdk |
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self.ext = ext |
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self.code = aDef |
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self.define = name |
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self.platform = platform |
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self.name = dir |
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self.path = None # Actual path |
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|
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WinOnly = ['windows'] |
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WinLinux = ['windows', 'linux'] |
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WinLinuxMac = ['windows', 'linux', 'mac'] |
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|
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PossibleSDKs = { |
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'episode1': SDK('HL2SDK', '1.ep1', '1', 'EPISODEONE', WinLinux, 'episode1'), |
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'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'orangebox'), |
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'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'), |
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'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'), |
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'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'), |
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'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'), |
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'tf2': SDK('HL2SDKTF2', '2.tf2', '11', 'TF2', WinLinuxMac, 'tf2'), |
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'l4d': SDK('HL2SDKL4D', '2.l4d', '12', 'LEFT4DEAD', WinLinuxMac, 'l4d'), |
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'nucleardawn': SDK('HL2SDKND', '2.nd', '13', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'), |
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'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '15', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'), |
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'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'), |
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'swarm': SDK('HL2SDK-SWARM', '2.swarm', '16', 'ALIENSWARM', WinOnly, 'swarm'), |
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'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'), |
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'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'), |
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'csgo': SDK('HL2SDKCSGO', '2.csgo', '21', 'CSGO', WinLinuxMac, 'csgo'), |
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'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '17', 'PORTAL2', [], 'portal2'), |
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'blade': SDK('HL2SDKBLADE', '2.blade', '18', 'BLADE', WinLinux, 'blade'), |
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'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '19', 'INSURGENCY', WinLinuxMac, 'insurgency'), |
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'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '14', 'CONTAGION', WinOnly, 'contagion'), |
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'bms': SDK('HL2SDKBMS', '2.bms', '10', 'BMS', WinLinux, 'bms'), |
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'doi': SDK('HL2SDKDOI', '2.doi', '20', 'DOI', WinLinuxMac, 'doi'), |
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} |
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|
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def ResolveEnvPath(env, folder): |
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if env in os.environ: |
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path = os.environ[env] |
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if os.path.isdir(path): |
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return path |
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return None |
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|
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head = os.getcwd() |
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oldhead = None |
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while head != None and head != oldhead: |
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path = os.path.join(head, folder) |
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if os.path.isdir(path): |
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return path |
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oldhead = head |
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head, tail = os.path.split(head) |
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|
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return None |
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|
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def Normalize(path): |
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return os.path.abspath(os.path.normpath(path)) |
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|
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class ExtensionConfig(object): |
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def __init__(self): |
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self.sdks = {} |
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self.binaries = [] |
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self.extensions = [] |
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self.generated_headers = None |
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self.mms_root = None |
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self.sm_root = None |
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|
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@property |
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def tag(self): |
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if builder.options.debug == '1': |
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return 'Debug' |
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return 'Release' |
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|
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def detectSDKs(self): |
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sdk_list = builder.options.sdks.split(',') |
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use_all = sdk_list[0] == 'all' |
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use_present = sdk_list[0] == 'present' |
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|
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for sdk_name in PossibleSDKs: |
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sdk = PossibleSDKs[sdk_name] |
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if builder.target_platform in sdk.platform: |
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if builder.options.hl2sdk_root: |
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sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder) |
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else: |
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sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder) |
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if sdk_path is None or not os.path.isdir(sdk_path): |
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if use_all or sdk_name in sdk_list: |
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raise Exception('Could not find a valid path for {0}'.format(sdk.envvar)) |
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continue |
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if use_all or use_present or sdk_name in sdk_list: |
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sdk.path = Normalize(sdk_path) |
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self.sdks[sdk_name] = sdk |
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|
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if len(self.sdks) < 1: |
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raise Exception('At least one SDK must be available.') |
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|
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if builder.options.sm_path: |
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self.sm_root = builder.options.sm_path |
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else: |
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self.sm_root = ResolveEnvPath('SOURCEMOD18', 'sourcemod-1.8') |
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if not self.sm_root: |
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self.sm_root = ResolveEnvPath('SOURCEMOD', 'sourcemod') |
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if not self.sm_root: |
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self.sm_root = ResolveEnvPath('SOURCEMOD_DEV', 'sourcemod-central') |
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|
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if not self.sm_root or not os.path.isdir(self.sm_root): |
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raise Exception('Could not find a source copy of SourceMod') |
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self.sm_root = Normalize(self.sm_root) |
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|
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if builder.options.mms_path: |
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self.mms_root = builder.options.mms_path |
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else: |
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self.mms_root = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10') |
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if not self.mms_root: |
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self.mms_root = ResolveEnvPath('MMSOURCE', 'metamod-source') |
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if not self.mms_root: |
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self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central') |
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|
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if not self.mms_root or not os.path.isdir(self.mms_root): |
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raise Exception('Could not find a source copy of Metamod:Source') |
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self.mms_root = Normalize(self.mms_root) |
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|
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def configure(self): |
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cxx = builder.DetectCompilers() |
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|
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if cxx.like('gcc'): |
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self.configure_gcc(cxx) |
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elif cxx.vendor == 'msvc': |
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self.configure_msvc(cxx) |
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|
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# Optimizaiton |
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if builder.options.opt == '1': |
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cxx.defines += ['NDEBUG'] |
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|
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# Debugging |
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if builder.options.debug == '1': |
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cxx.defines += ['DEBUG', '_DEBUG'] |
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|
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# Platform-specifics |
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if builder.target_platform == 'linux': |
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self.configure_linux(cxx) |
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elif builder.target_platform == 'mac': |
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self.configure_mac(cxx) |
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elif builder.target_platform == 'windows': |
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self.configure_windows(cxx) |
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|
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# Finish up. |
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cxx.includes += [ |
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os.path.join(self.sm_root, 'public'), |
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] |
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|
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def configure_gcc(self, cxx): |
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cxx.defines += [ |
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'stricmp=strcasecmp', |
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'_stricmp=strcasecmp', |
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'_snprintf=snprintf', |
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'_vsnprintf=vsnprintf', |
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'HAVE_STDINT_H', |
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'GNUC', |
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] |
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cxx.cflags += [ |
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'-pipe', |
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'-fno-strict-aliasing', |
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'-Wall', |
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# '-Werror', |
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'-Wno-unused', |
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'-Wno-switch', |
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'-Wno-array-bounds', |
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'-msse', |
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'-m32', |
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'-fvisibility=hidden', |
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] |
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cxx.cxxflags += [ |
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'-std=c++11', |
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'-fno-exceptions', |
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'-fno-threadsafe-statics', |
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'-Wno-non-virtual-dtor', |
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'-Wno-overloaded-virtual', |
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'-fvisibility-inlines-hidden', |
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] |
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cxx.linkflags += ['-m32'] |
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|
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have_gcc = cxx.vendor == 'gcc' |
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have_clang = cxx.vendor == 'clang' |
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if cxx.version >= 'clang-3.6': |
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cxx.cxxflags += ['-Wno-inconsistent-missing-override'] |
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if have_clang or (cxx.version >= 'gcc-4.6'): |
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cxx.cflags += ['-Wno-narrowing'] |
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if have_clang or (cxx.version >= 'gcc-4.7'): |
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cxx.cxxflags += ['-Wno-delete-non-virtual-dtor'] |
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if cxx.version >= 'gcc-4.8': |
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cxx.cflags += ['-Wno-unused-result'] |
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|
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if have_clang: |
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cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch'] |
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if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4': |
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cxx.cxxflags += ['-Wno-deprecated-register'] |
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else: |
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cxx.cxxflags += ['-Wno-deprecated'] |
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cxx.cflags += ['-Wno-sometimes-uninitialized'] |
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|
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if have_gcc: |
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cxx.cflags += ['-mfpmath=sse'] |
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|
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if builder.options.opt == '1': |
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cxx.cflags += ['-O3'] |
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|
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def configure_msvc(self, cxx): |
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if builder.options.debug == '1': |
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cxx.cflags += ['/MTd'] |
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cxx.linkflags += ['/NODEFAULTLIB:libcmt'] |
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else: |
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cxx.cflags += ['/MT'] |
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cxx.defines += [ |
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'_CRT_SECURE_NO_DEPRECATE', |
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'_CRT_SECURE_NO_WARNINGS', |
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'_CRT_NONSTDC_NO_DEPRECATE', |
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'_ITERATOR_DEBUG_LEVEL=0', |
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] |
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cxx.cflags += [ |
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'/W3', |
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] |
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cxx.cxxflags += [ |
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'/EHsc', |
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'/GR-', |
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'/TP', |
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] |
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cxx.linkflags += [ |
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'/MACHINE:X86', |
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'kernel32.lib', |
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'user32.lib', |
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'gdi32.lib', |
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'winspool.lib', |
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'comdlg32.lib', |
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'advapi32.lib', |
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'shell32.lib', |
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'ole32.lib', |
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'oleaut32.lib', |
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'uuid.lib', |
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'odbc32.lib', |
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'odbccp32.lib', |
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] |
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|
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if builder.options.opt == '1': |
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cxx.cflags += ['/Ox', '/Zo'] |
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cxx.linkflags += ['/OPT:ICF', '/OPT:REF'] |
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|
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if builder.options.debug == '1': |
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cxx.cflags += ['/Od', '/RTC1'] |
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|
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# This needs to be after our optimization flags which could otherwise disable it. |
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# Don't omit the frame pointer. |
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cxx.cflags += ['/Oy-'] |
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|
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def configure_linux(self, cxx): |
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cxx.defines += ['_LINUX', 'POSIX'] |
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cxx.linkflags += ['-Wl,--exclude-libs,ALL', '-lm'] |
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if cxx.vendor == 'gcc': |
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cxx.linkflags += ['-static-libgcc'] |
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elif cxx.vendor == 'clang': |
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cxx.linkflags += ['-lgcc_eh'] |
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|
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def configure_mac(self, cxx): |
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cxx.defines += ['OSX', '_OSX', 'POSIX'] |
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cxx.cflags += ['-mmacosx-version-min=10.5'] |
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cxx.linkflags += [ |
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'-mmacosx-version-min=10.5', |
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'-arch', 'i386', |
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'-lstdc++', |
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'-stdlib=libstdc++', |
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] |
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cxx.cxxflags += ['-stdlib=libstdc++'] |
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|
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def configure_windows(self, cxx): |
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cxx.defines += ['WIN32', '_WINDOWS'] |
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|
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def ConfigureForExtension(self, context, compiler): |
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compiler.cxxincludes += [ |
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os.path.join(context.currentSourcePath), |
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os.path.join(context.currentSourcePath, 'sdk'), |
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os.path.join(self.sm_root, 'public'), |
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os.path.join(self.sm_root, 'public', 'extensions'), |
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os.path.join(self.sm_root, 'sourcepawn', 'include'), |
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os.path.join(self.sm_root, 'public', 'amtl', 'amtl'), |
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os.path.join(self.sm_root, 'public', 'amtl'), |
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] |
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return compiler |
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|
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def ConfigureForHL2(self, binary, sdk): |
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compiler = binary.compiler |
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|
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if sdk.name == 'episode1': |
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mms_path = os.path.join(self.mms_root, 'core-legacy') |
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else: |
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mms_path = os.path.join(self.mms_root, 'core') |
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|
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compiler.cxxincludes += [ |
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os.path.join(mms_path), |
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os.path.join(mms_path, 'sourcehook'), |
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] |
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|
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defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs] |
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compiler.defines += defines |
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|
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paths = [ |
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['public'], |
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['public', 'engine'], |
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['public', 'mathlib'], |
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['public', 'vstdlib'], |
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['public', 'tier0'], |
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['public', 'tier1'] |
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] |
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if sdk.name == 'episode1' or sdk.name == 'darkm': |
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paths.append(['public', 'dlls']) |
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paths.append(['game_shared']) |
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else: |
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paths.append(['public', 'game', 'server']) |
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paths.append(['public', 'toolframework']) |
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paths.append(['game', 'shared']) |
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paths.append(['common']) |
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|
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compiler.defines += ['SOURCE_ENGINE=' + sdk.code] |
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|
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if sdk.name in ['sdk2013', 'bms'] and compiler.like('gcc'): |
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# The 2013 SDK already has these in public/tier0/basetypes.h |
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compiler.defines.remove('stricmp=strcasecmp') |
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compiler.defines.remove('_stricmp=strcasecmp') |
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compiler.defines.remove('_snprintf=snprintf') |
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compiler.defines.remove('_vsnprintf=vsnprintf') |
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|
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if compiler.like('msvc'): |
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compiler.defines += ['COMPILER_MSVC', 'COMPILER_MSVC32'] |
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else: |
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compiler.defines += ['COMPILER_GCC'] |
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|
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# For everything after Swarm, this needs to be defined for entity networking |
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# to work properly with sendprop value changes. |
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if sdk.name in ['blade', 'insurgency', 'doi', 'csgo']: |
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compiler.defines += ['NETWORK_VARS_ENABLED'] |
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|
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if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2']: |
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if builder.target_platform in ['linux', 'mac']: |
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compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE'] |
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|
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if sdk.name == 'csgo' and builder.target_platform == 'linux': |
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compiler.linkflags += ['-lstdc++'] |
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|
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for path in paths: |
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compiler.cxxincludes += [os.path.join(sdk.path, *path)] |
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|
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if builder.target_platform == 'linux': |
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if sdk.name == 'episode1': |
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lib_folder = os.path.join(sdk.path, 'linux_sdk') |
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elif sdk.name in ['sdk2013', 'bms']: |
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lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32') |
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else: |
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lib_folder = os.path.join(sdk.path, 'lib', 'linux') |
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elif builder.target_platform == 'mac': |
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if sdk.name in ['sdk2013', 'bms']: |
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lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32') |
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else: |
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lib_folder = os.path.join(sdk.path, 'lib', 'mac') |
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|
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if builder.target_platform in ['linux', 'mac']: |
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if sdk.name in ['sdk2013', 'bms']: |
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compiler.postlink += [ |
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compiler.Dep(os.path.join(lib_folder, 'tier1.a')), |
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compiler.Dep(os.path.join(lib_folder, 'mathlib.a')) |
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] |
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else: |
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compiler.postlink += [ |
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compiler.Dep(os.path.join(lib_folder, 'tier1_i486.a')), |
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compiler.Dep(os.path.join(lib_folder, 'mathlib_i486.a')) |
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] |
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|
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if sdk.name in ['blade', 'insurgency', 'doi', 'csgo']: |
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compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))] |
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|
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dynamic_libs = [] |
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if builder.target_platform == 'linux': |
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if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']: |
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dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so'] |
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elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo']: |
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dynamic_libs = ['libtier0.so', 'libvstdlib.so'] |
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else: |
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dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so'] |
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elif builder.target_platform == 'mac': |
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compiler.linkflags.append('-liconv') |
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dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib'] |
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elif builder.target_platform == 'windows': |
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libs = ['tier0', 'tier1', 'vstdlib', 'mathlib'] |
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if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'csgo']: |
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libs.append('interfaces') |
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for lib in libs: |
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lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib' |
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compiler.linkflags.append(compiler.Dep(lib_path)) |
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|
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for library in dynamic_libs: |
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source_path = os.path.join(lib_folder, library) |
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output_path = os.path.join(binary.localFolder, library) |
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|
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def make_linker(source_path, output_path): |
||||
def link(context, binary): |
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cmd_node, (output,) = context.AddSymlink(source_path, output_path) |
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return output |
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return link |
||||
|
||||
linker = make_linker(source_path, output_path) |
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compiler.linkflags[0:0] = [compiler.Dep(library, linker)] |
||||
|
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return binary |
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|
||||
def HL2Library(self, context, name, sdk): |
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binary = context.compiler.Library(name) |
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self.ConfigureForExtension(context, binary.compiler) |
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return self.ConfigureForHL2(binary, sdk) |
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|
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def HL2Project(self, context, name): |
||||
project = context.compiler.LibraryProject(name) |
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self.ConfigureForExtension(context, project.compiler) |
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return project |
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|
||||
def HL2Config(self, project, name, sdk): |
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binary = project.Configure(name, '{0} - {1}'.format(self.tag, sdk.name)) |
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return self.ConfigureForHL2(binary, sdk) |
||||
|
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Extension = ExtensionConfig() |
||||
Extension.detectSDKs() |
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Extension.configure() |
||||
|
||||
# Add additional buildscripts here |
||||
BuildScripts = [ |
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'AMBuilder', |
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] |
||||
|
||||
if builder.backend == 'amb2': |
||||
BuildScripts += [ |
||||
'PackageScript', |
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] |
||||
|
||||
builder.RunBuildScripts(BuildScripts, { 'Extension': Extension}) |
@ -0,0 +1,24 @@ |
||||
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python: |
||||
import os, sys |
||||
|
||||
projectName = 'PhysHooks' |
||||
|
||||
project = Extension.HL2Project(builder, projectName + '.ext') |
||||
project.sources += [ |
||||
'extension.cpp', |
||||
'../../public/smsdk_ext.cpp', |
||||
'../../public/CDetour/detours.cpp', |
||||
'../../public/asm/asm.c', |
||||
'../../public/libudis86/decode.c', |
||||
'../../public/libudis86/itab.c', |
||||
'../../public/libudis86/syn-att.c', |
||||
'../../public/libudis86/syn-intel.c', |
||||
'../../public/libudis86/syn.c', |
||||
'../../public/libudis86/udis86.c', |
||||
] |
||||
|
||||
for sdk_name in Extension.sdks: |
||||
sdk = Extension.sdks[sdk_name] |
||||
binary = Extension.HL2Config(project, projectName + '.ext.' + sdk.ext, sdk) |
||||
|
||||
Extension.extensions = builder.Add(project) |
@ -0,0 +1,233 @@ |
||||
# (C)2004-2010 SourceMod Development Team
|
||||
# Makefile written by David "BAILOPAN" Anderson
|
||||
|
||||
###########################################
|
||||
### EDIT THESE PATHS FOR YOUR OWN SETUP ###
|
||||
###########################################
|
||||
|
||||
SMSDK = ../..
|
||||
HL2SDK_ORIG = ../../../hl2sdk
|
||||
HL2SDK_OB = ../../../hl2sdk-ob
|
||||
HL2SDK_CSS = ../../../hl2sdk-css
|
||||
HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve
|
||||
HL2SDK_L4D = ../../../hl2sdk-l4d
|
||||
HL2SDK_L4D2 = ../../../hl2sdk-l4d2
|
||||
HL2SDK_CSGO = ../../../hl2sdk-csgo
|
||||
MMSOURCE19 = ../../../mmsource-1.9
|
||||
|
||||
#####################################
|
||||
### EDIT BELOW FOR OTHER PROJECTS ###
|
||||
#####################################
|
||||
|
||||
PROJECT = sample
|
||||
|
||||
#Uncomment for Metamod: Source enabled extension
|
||||
#USEMETA = true
|
||||
|
||||
OBJECTS = smsdk_ext.cpp extension.cpp
|
||||
|
||||
##############################################
|
||||
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
|
||||
##############################################
|
||||
|
||||
C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
|
||||
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
|
||||
C_GCC4_FLAGS = -fvisibility=hidden
|
||||
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
|
||||
CPP = gcc
|
||||
CPP_OSX = clang
|
||||
|
||||
##########################
|
||||
### SDK CONFIGURATIONS ###
|
||||
##########################
|
||||
|
||||
override ENGSET = false
|
||||
|
||||
# Check for valid list of engines
|
||||
ifneq (,$(filter original orangebox orangeboxvalve css left4dead left4dead2 csgo,$(ENGINE))) |
||||
override ENGSET = true
|
||||
endif |
||||
|
||||
ifeq "$(ENGINE)" "original" |
||||
HL2SDK = $(HL2SDK_ORIG)
|
||||
CFLAGS += -DSOURCE_ENGINE=1
|
||||
endif |
||||
ifeq "$(ENGINE)" "orangebox" |
||||
HL2SDK = $(HL2SDK_OB)
|
||||
CFLAGS += -DSOURCE_ENGINE=3
|
||||
endif |
||||
ifeq "$(ENGINE)" "css" |
||||
HL2SDK = $(HL2SDK_CSS)
|
||||
CFLAGS += -DSOURCE_ENGINE=6
|
||||
endif |
||||
ifeq "$(ENGINE)" "orangeboxvalve" |
||||
HL2SDK = $(HL2SDK_OB_VALVE)
|
||||
CFLAGS += -DSOURCE_ENGINE=7
|
||||
endif |
||||
ifeq "$(ENGINE)" "left4dead" |
||||
HL2SDK = $(HL2SDK_L4D)
|
||||
CFLAGS += -DSOURCE_ENGINE=8
|
||||
endif |
||||
ifeq "$(ENGINE)" "left4dead2" |
||||
HL2SDK = $(HL2SDK_L4D2)
|
||||
CFLAGS += -DSOURCE_ENGINE=9
|
||||
endif |
||||
ifeq "$(ENGINE)" "csgo" |
||||
HL2SDK = $(HL2SDK_CSGO)
|
||||
CFLAGS += -DSOURCE_ENGINE=12
|
||||
endif |
||||
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
|
||||
ifeq "$(ENGINE)" "original" |
||||
INCLUDE += -I$(HL2SDK)/public/dlls
|
||||
METAMOD = $(MMSOURCE19)/core-legacy
|
||||
else |
||||
INCLUDE += -I$(HL2SDK)/public/game/server
|
||||
METAMOD = $(MMSOURCE19)/core
|
||||
endif |
||||
|
||||
OS := $(shell uname -s)
|
||||
|
||||
ifeq "$(OS)" "Darwin" |
||||
LIB_EXT = dylib
|
||||
HL2LIB = $(HL2SDK)/lib/mac
|
||||
else |
||||
LIB_EXT = so
|
||||
ifeq "$(ENGINE)" "original"
|
||||
HL2LIB = $(HL2SDK)/linux_sdk
|
||||
else
|
||||
HL2LIB = $(HL2SDK)/lib/linux
|
||||
endif
|
||||
endif |
||||
|
||||
# if ENGINE is original or OB
|
||||
ifneq (,$(filter original orangebox,$(ENGINE))) |
||||
LIB_SUFFIX = _i486.$(LIB_EXT)
|
||||
else |
||||
LIB_PREFIX = lib
|
||||
LIB_SUFFIX = .$(LIB_EXT)
|
||||
endif |
||||
|
||||
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/sourcepawn/include
|
||||
|
||||
ifeq "$(USEMETA)" "true" |
||||
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
|
||||
ifeq "$(ENGINE)" "csgo"
|
||||
LINK_HL2 += $(HL2LIB)/interfaces_i486.a
|
||||
endif
|
||||
|
||||
LINK += $(LINK_HL2)
|
||||
|
||||
INCLUDE += -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) \
|
||||
-I$(METAMOD)/sourcehook
|
||||
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
|
||||
-DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \
|
||||
-DSE_PORTAL2=11 -DSE_CSGO=12
|
||||
endif |
||||
|
||||
LINK += -m32 -lm -ldl
|
||||
|
||||
CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
|
||||
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall -Werror \
|
||||
-Wno-overloaded-virtual -Wno-switch -Wno-unused -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32
|
||||
CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti -std=c++11
|
||||
|
||||
################################################
|
||||
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
|
||||
################################################
|
||||
|
||||
BINARY = $(PROJECT).ext.$(LIB_EXT)
|
||||
|
||||
ifeq "$(DEBUG)" "true" |
||||
BIN_DIR = Debug
|
||||
CFLAGS += $(C_DEBUG_FLAGS)
|
||||
else |
||||
BIN_DIR = Release
|
||||
CFLAGS += $(C_OPT_FLAGS)
|
||||
endif |
||||
|
||||
ifeq "$(USEMETA)" "true" |
||||
BIN_DIR := $(BIN_DIR).$(ENGINE)
|
||||
endif |
||||
|
||||
ifeq "$(OS)" "Darwin" |
||||
CPP = $(CPP_OSX)
|
||||
LIB_EXT = dylib
|
||||
CFLAGS += -DOSX -D_OSX
|
||||
LINK += -dynamiclib -lstdc++ -mmacosx-version-min=10.5
|
||||
else |
||||
LIB_EXT = so
|
||||
CFLAGS += -D_LINUX
|
||||
LINK += -shared
|
||||
endif |
||||
|
||||
IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0")
|
||||
|
||||
ifeq "$(IS_CLANG)" "1" |
||||
CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/")
|
||||
CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/")
|
||||
else |
||||
CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1)
|
||||
CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3)
|
||||
endif |
||||
|
||||
# If not clang
|
||||
ifeq "$(IS_CLANG)" "0" |
||||
CFLAGS += -mfpmath=sse
|
||||
endif |
||||
|
||||
# Clang || GCC >= 4
|
||||
ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1" |
||||
CFLAGS += $(C_GCC4_FLAGS)
|
||||
CPPFLAGS += $(CPP_GCC4_FLAGS)
|
||||
endif |
||||
|
||||
# Clang >= 3 || GCC >= 4.7
|
||||
ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1" |
||||
CFLAGS += -Wno-delete-non-virtual-dtor
|
||||
endif |
||||
|
||||
# OS is Linux and not using clang
|
||||
ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1" |
||||
LINK += -static-libgcc
|
||||
endif |
||||
|
||||
OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
|
||||
|
||||
# This will break if we include other Makefiles, but is fine for now. It allows
|
||||
# us to make a copy of this file that uses altered paths (ie. Makefile.mine)
|
||||
# or other changes without mucking up the original.
|
||||
MAKEFILE_NAME := $(CURDIR)/$(word $(words $(MAKEFILE_LIST)),$(MAKEFILE_LIST))
|
||||
|
||||
$(BIN_DIR)/%.o: %.cpp |
||||
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
|
||||
|
||||
all: check |
||||
mkdir -p $(BIN_DIR)
|
||||
ln -sf ../smsdk_ext.cpp
|
||||
if [ "$(USEMETA)" = "true" ]; then \
|
||||
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX); \
|
||||
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX); \
|
||||
fi
|
||||
$(MAKE) -f $(MAKEFILE_NAME) extension
|
||||
|
||||
check: |
||||
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
|
||||
echo "You must supply one of the following values for ENGINE:"; \
|
||||
echo "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original"; \
|
||||
exit 1; \
|
||||
fi
|
||||
|
||||
extension: check $(OBJ_BIN) |
||||
$(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -o $(BIN_DIR)/$(BINARY)
|
||||
|
||||
debug: |
||||
$(MAKE) -f $(MAKEFILE_NAME) all DEBUG=true
|
||||
|
||||
default: all |
||||
|
||||
clean: check |
||||
rm -rf $(BIN_DIR)/*.o
|
||||
rm -rf $(BIN_DIR)/$(BINARY)
|
||||
|
@ -0,0 +1,42 @@ |
||||
# vim: set ts=8 sts=2 sw=2 tw=99 et ft=python: |
||||
import os |
||||
|
||||
# This is where the files will be output to |
||||
# package is the default |
||||
builder.SetBuildFolder('package') |
||||
|
||||
# Add any folders you need to this list |
||||
folder_list = [ |
||||
'addons/sourcemod/extensions', |
||||
'addons/sourcemod/include', |
||||
'addons/sourcemod/gamedata', |
||||
] |
||||
|
||||
# Create the distribution folder hierarchy. |
||||
folder_map = {} |
||||
for folder in folder_list: |
||||
norm_folder = os.path.normpath(folder) |
||||
folder_map[folder] = builder.AddFolder(norm_folder) |
||||
|
||||
# Do all straight-up file copies from the source tree. |
||||
def CopyFiles(src, dest, files): |
||||
if not dest: |
||||
dest = src |
||||
dest_entry = folder_map[dest] |
||||
for source_file in files: |
||||
source_path = os.path.join(builder.sourcePath, src, source_file) |
||||
builder.AddCopy(source_path, dest_entry) |
||||
|
||||
# Include files |
||||
CopyFiles('include', 'addons/sourcemod/include', |
||||
[ 'PhysHooks.inc', ] |
||||
) |
||||
|
||||
# GameData files |
||||
CopyFiles('gamedata', 'addons/sourcemod/gamedata', |
||||
[ 'PhysHooks.games.txt' ] |
||||
) |
||||
|
||||
# Copy binaries. |
||||
for cxx_task in Extension.extensions: |
||||
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/extensions']) |
@ -0,0 +1,23 @@ |
||||
# vim: set sts=2 ts=8 sw=2 tw=99 et: |
||||
import sys |
||||
from ambuild2 import run |
||||
|
||||
# Simple extensions do not need to modify this file. |
||||
|
||||
builder = run.PrepareBuild(sourcePath = sys.path[0]) |
||||
|
||||
builder.options.add_option('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None, |
||||
help='Root search folder for HL2SDKs') |
||||
builder.options.add_option('--mms-path', type=str, dest='mms_path', default=None, |
||||
help='Path to Metamod:Source') |
||||
builder.options.add_option('--sm-path', type=str, dest='sm_path', default=None, |
||||
help='Path to SourceMod') |
||||
builder.options.add_option('--enable-debug', action='store_const', const='1', dest='debug', |
||||
help='Enable debugging symbols') |
||||
builder.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt', |
||||
help='Enable optimization') |
||||
builder.options.add_option('-s', '--sdks', default='all', dest='sdks', |
||||
help='Build against specified SDKs; valid args are "all", "present", or ' |
||||
'comma-delimited list of engine names (default: %default)') |
||||
|
||||
builder.Configure() |
@ -0,0 +1,604 @@ |
||||
/**
|
||||
* vim: set ts=4 : |
||||
* ============================================================================= |
||||
* SourceMod PhysHooks Extension |
||||
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. |
||||
* ============================================================================= |
||||
* |
||||
* This program is free software; you can redistribute it and/or modify it under |
||||
* the terms of the GNU General Public License, version 3.0, as published by the |
||||
* Free Software Foundation. |
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT |
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
||||
* details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License along with |
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
* |
||||
* As a special exception, AlliedModders LLC gives you permission to link the |
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the |
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
||||
* by the Valve Corporation. You must obey the GNU General Public License in |
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants |
||||
* this exception to all derivative works. AlliedModders LLC defines further |
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
* |
||||
* Version: $Id$ |
||||
*/ |
||||
|
||||
#include "extension.h" |
||||
#include "CDetour/detours.h" |
||||
#include <sourcehook.h> |
||||
#include <sh_memory.h> |
||||
#include <server_class.h> |
||||
#include <ispatialpartition.h> |
||||
|
||||
#define SetBit(A,I) ((A)[(I) >> 5] |= (1 << ((I) & 31))) |
||||
#define ClearBit(A,I) ((A)[(I) >> 5] &= ~(1 << ((I) & 31))) |
||||
#define CheckBit(A,I) !!((A)[(I) >> 5] & (1 << ((I) & 31))) |
||||
|
||||
class CTriggerMoved : public IPartitionEnumerator |
||||
{ |
||||
public: |
||||
virtual IterationRetval_t EnumElement( IHandleEntity *pHandleEntity ) = 0; |
||||
}; |
||||
|
||||
class CTouchLinks : public IPartitionEnumerator |
||||
{ |
||||
public: |
||||
virtual IterationRetval_t EnumElement( IHandleEntity *pHandleEntity ) = 0; |
||||
}; |
||||
|
||||
struct SrcdsPatch |
||||
{ |
||||
const char *pSignature; |
||||
const unsigned char *pPatchSignature; |
||||
const char *pPatchPattern; |
||||
const unsigned char *pPatch; |
||||
|
||||
unsigned char *pOriginal; |
||||
uintptr_t pAddress; |
||||
uintptr_t pPatchAddress; |
||||
bool engine; |
||||
} gs_Patches[] = { |
||||
// Hook: Replace call inside Physics_RunThinkFunctions
|
||||
{ |
||||
"_Z25Physics_RunThinkFunctionsb", |
||||
(unsigned char *)"\x8B\x04\x9E\x85\xC0\x74\x13\xA1\x00\x00\x00\x00\x89\x78\x0C\x8B\x04\x9E\x89\x04\x24\xE8\x00\x00\x00\x00", |
||||
"xxxxxxxx????xxxxxxxxxx????", |
||||
NULL, |
||||
0, 0, 0, false |
||||
} |
||||
}; |
||||
|
||||
uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize); |
||||
|
||||
/**
|
||||
* @file extension.cpp |
||||
* @brief Implement extension code here. |
||||
*/ |
||||
|
||||
PhysHooks g_Interface; /**< Global singleton for extension's main interface */ |
||||
|
||||
SMEXT_LINK(&g_Interface); |
||||
|
||||
CGlobalVars *gpGlobals = NULL; |
||||
IGameConfig *g_pGameConf = NULL; |
||||
|
||||
CDetour *g_pDetour_RunThinkFunctions = NULL; |
||||
|
||||
IForward *g_pOnRunThinkFunctions = NULL; |
||||
IForward *g_pOnPrePlayerThinkFunctions = NULL; |
||||
IForward *g_pOnPostPlayerThinkFunctions = NULL; |
||||
IForward *g_pOnRunThinkFunctionsPost = NULL; |
||||
|
||||
int g_SH_TriggerMoved = 0; |
||||
int g_SH_TouchLinks = 0; |
||||
|
||||
CTriggerMoved *g_CTriggerMoved = NULL; |
||||
CTouchLinks *g_CTouchLinks = NULL; |
||||
|
||||
|
||||
DETOUR_DECL_STATIC1(DETOUR_RunThinkFunctions, void, bool, simulating) |
||||
{ |
||||
if(g_pOnRunThinkFunctions->GetFunctionCount()) |
||||
{ |
||||
g_pOnRunThinkFunctions->PushCell(simulating); |
||||
g_pOnRunThinkFunctions->Execute(); |
||||
} |
||||
|
||||
if(g_pOnPrePlayerThinkFunctions->GetFunctionCount()) |
||||
{ |
||||
g_pOnPrePlayerThinkFunctions->Execute(); |
||||
} |
||||
|
||||
DETOUR_STATIC_CALL(DETOUR_RunThinkFunctions)(simulating); |
||||
|
||||
if(g_pOnRunThinkFunctionsPost->GetFunctionCount()) |
||||
{ |
||||
g_pOnRunThinkFunctionsPost->PushCell(simulating); |
||||
g_pOnRunThinkFunctionsPost->Execute(); |
||||
} |
||||
} |
||||
|
||||
void (*g_pPhysics_SimulateEntity)(CBaseEntity *pEntity) = NULL; |
||||
void Physics_SimulateEntity_CustomLoop(CBaseEntity **ppList, int Count, float Startime) |
||||
{ |
||||
CBaseEntity *apPlayers[SM_MAXPLAYERS]; |
||||
int iPlayers = 0; |
||||
|
||||
// Remove players from list and put into apPlayers
|
||||
for(int i = 0; i < Count; i++) |
||||
{ |
||||
CBaseEntity *pEntity = ppList[i]; |
||||
if(!pEntity) |
||||
continue; |
||||
|
||||
edict_t *pEdict = gamehelpers->EdictOfIndex(gamehelpers->EntityToBCompatRef(pEntity)); |
||||
if(!pEdict) |
||||
continue; |
||||
|
||||
int Entity = gamehelpers->IndexOfEdict(pEdict); |
||||
if(Entity >= 1 && Entity <= SM_MAXPLAYERS) |
||||
{ |
||||
apPlayers[iPlayers++] = pEntity; |
||||
ppList[i] = NULL; |
||||
} |
||||
} |
||||
|
||||
// Shuffle players array
|
||||
for(int i = iPlayers - 1; i > 0; i--) |
||||
{ |
||||
int j = rand() % (i + 1); |
||||
CBaseEntity *pTmp = apPlayers[j]; |
||||
apPlayers[j] = apPlayers[i]; |
||||
apPlayers[i] = pTmp; |
||||
} |
||||
|
||||
// Simulate players first
|
||||
for(int i = 0; i < iPlayers; i++) |
||||
{ |
||||
gpGlobals->curtime = Startime; |
||||
g_pPhysics_SimulateEntity(apPlayers[i]); |
||||
} |
||||
|
||||
// Post Player simulation done
|
||||
if(g_pOnPostPlayerThinkFunctions->GetFunctionCount()) |
||||
{ |
||||
g_pOnPostPlayerThinkFunctions->Execute(); |
||||
} |
||||
|
||||
// Now simulate the rest
|
||||
for(int i = 0; i < Count; i++) |
||||
{ |
||||
CBaseEntity *pEntity = ppList[i]; |
||||
if(!pEntity) |
||||
continue; |
||||
|
||||
gpGlobals->curtime = Startime; |
||||
g_pPhysics_SimulateEntity(pEntity); |
||||
} |
||||
} |
||||
|
||||
int g_TriggerEntityMoved; |
||||
int *g_pBlockTriggerTouchPlayers = NULL; |
||||
int *g_pBlockTriggerMoved = NULL; |
||||
// void IVEngineServer::TriggerMoved( edict_t *pTriggerEnt, bool testSurroundingBoundsOnly ) = 0;
|
||||
SH_DECL_HOOK2_void(IVEngineServer, TriggerMoved, SH_NOATTRIB, 0, edict_t *, bool); |
||||
void TriggerMoved(edict_t *pTriggerEnt, bool testSurroundingBoundsOnly) |
||||
{ |
||||
g_TriggerEntityMoved = gamehelpers->IndexOfEdict(pTriggerEnt); |
||||
|
||||
// Block if bit is set
|
||||
if(g_pBlockTriggerMoved && CheckBit(g_pBlockTriggerMoved, g_TriggerEntityMoved)) |
||||
{ |
||||
RETURN_META(MRES_SUPERCEDE); |
||||
} |
||||
|
||||
// Decide per entity in TriggerMoved_EnumElement
|
||||
RETURN_META(MRES_IGNORED); |
||||
} |
||||
|
||||
// IterationRetval_t CTriggerMoved::EnumElement( IHandleEntity *pHandleEntity ) = 0;
|
||||
SH_DECL_HOOK1(CTriggerMoved, EnumElement, SH_NOATTRIB, 0, IterationRetval_t, IHandleEntity *); |
||||
IterationRetval_t TriggerMoved_EnumElement(IHandleEntity *pHandleEntity) |
||||
{ |
||||
if(!g_pBlockTriggerTouchPlayers) |
||||
{ |
||||
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE); |
||||
} |
||||
|
||||
IServerUnknown *pUnk = static_cast< IServerUnknown* >( pHandleEntity ); |
||||
CBaseHandle hndl = pUnk->GetRefEHandle(); |
||||
int index = hndl.GetEntryIndex(); |
||||
|
||||
// We only care about players
|
||||
if(index > SM_MAXPLAYERS) |
||||
{ |
||||
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE); |
||||
} |
||||
|
||||
// block touching any clients here if bit is set
|
||||
if(CheckBit(g_pBlockTriggerTouchPlayers, g_TriggerEntityMoved)) |
||||
{ |
||||
RETURN_META_VALUE(MRES_SUPERCEDE, ITERATION_CONTINUE); |
||||
} |
||||
|
||||
// allow touch
|
||||
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE); |
||||
} |
||||
|
||||
cell_t BlockTriggerMoved(IPluginContext *pContext, const cell_t *params) |
||||
{ |
||||
if(params[2]) |
||||
pContext->LocalToPhysAddr(params[1], &g_pBlockTriggerMoved); |
||||
else |
||||
g_pBlockTriggerMoved = NULL; |
||||
|
||||
return 0; |
||||
} |
||||
|
||||
cell_t BlockTriggerTouchPlayers(IPluginContext *pContext, const cell_t *params) |
||||
{ |
||||
if(params[2]) |
||||
pContext->LocalToPhysAddr(params[1], &g_pBlockTriggerTouchPlayers); |
||||
else |
||||
g_pBlockTriggerTouchPlayers = NULL; |
||||
|
||||
return 0; |
||||
} |
||||
|
||||
int g_SolidEntityMoved; |
||||
int *g_pBlockSolidMoved = NULL; |
||||
int *g_pBlockSolidTouchPlayers = NULL; |
||||
int *g_pFilterClientSolidTouch = NULL; |
||||
// void IVEngineServer::SolidMoved( edict_t *pSolidEnt, ICollideable *pSolidCollide, const Vector* pPrevAbsOrigin, bool testSurroundingBoundsOnly ) = 0;
|
||||
SH_DECL_HOOK4_void(IVEngineServer, SolidMoved, SH_NOATTRIB, 0, edict_t *, ICollideable *, const Vector *, bool); |
||||
void SolidMoved(edict_t *pSolidEnt, ICollideable *pSolidCollide, const Vector *pPrevAbsOrigin, bool testSurroundingBoundsOnly) |
||||
{ |
||||
g_SolidEntityMoved = gamehelpers->IndexOfEdict(pSolidEnt); |
||||
|
||||
// Block if bit is set
|
||||
if(g_pBlockSolidMoved && CheckBit(g_pBlockSolidMoved, g_SolidEntityMoved)) |
||||
{ |
||||
RETURN_META(MRES_SUPERCEDE); |
||||
} |
||||
|
||||
// Decide per entity in TouchLinks_EnumElement
|
||||
RETURN_META(MRES_IGNORED); |
||||
} |
||||
|
||||
// IterationRetval_t CTouchLinks::EnumElement( IHandleEntity *pHandleEntity ) = 0;
|
||||
SH_DECL_HOOK1(CTouchLinks, EnumElement, SH_NOATTRIB, 0, IterationRetval_t, IHandleEntity *); |
||||
IterationRetval_t TouchLinks_EnumElement(IHandleEntity *pHandleEntity) |
||||
{ |
||||
IServerUnknown *pUnk = static_cast< IServerUnknown* >( pHandleEntity ); |
||||
CBaseHandle hndl = pUnk->GetRefEHandle(); |
||||
int index = hndl.GetEntryIndex(); |
||||
|
||||
// Optimization: Players shouldn't touch other players
|
||||
if(g_SolidEntityMoved <= SM_MAXPLAYERS && index <= SM_MAXPLAYERS) |
||||
{ |
||||
RETURN_META_VALUE(MRES_SUPERCEDE, ITERATION_CONTINUE); |
||||
} |
||||
|
||||
// block solid from touching any clients here if bit is set
|
||||
if(g_pBlockSolidTouchPlayers && index <= SM_MAXPLAYERS && CheckBit(g_pBlockSolidTouchPlayers, g_SolidEntityMoved)) |
||||
{ |
||||
RETURN_META_VALUE(MRES_SUPERCEDE, ITERATION_CONTINUE); |
||||
} |
||||
|
||||
// Block player from touching any filtered entity here if bit is set
|
||||
if(g_pFilterClientSolidTouch && index < 2048 && CheckBit(g_pFilterClientSolidTouch, g_SolidEntityMoved * 2048 + index)) |
||||
{ |
||||
RETURN_META_VALUE(MRES_SUPERCEDE, ITERATION_CONTINUE); |
||||
} |
||||
|
||||
// Allow otherwise
|
||||
RETURN_META_VALUE(MRES_IGNORED, ITERATION_CONTINUE); |
||||
} |
||||
|
||||
cell_t BlockSolidMoved(IPluginContext *pContext, const cell_t *params) |
||||
{ |
||||
if(params[2]) |
||||
pContext->LocalToPhysAddr(params[1], &g_pBlockSolidMoved); |
||||
else |
||||
g_pBlockSolidMoved = NULL; |
||||
|
||||
return 0; |
||||
} |
||||
|
||||
cell_t BlockSolidTouchPlayers(IPluginContext *pContext, const cell_t *params) |
||||
{ |
||||
if(params[2]) |
||||
pContext->LocalToPhysAddr(params[1], &g_pBlockSolidTouchPlayers); |
||||
else |
||||
g_pBlockSolidTouchPlayers = NULL; |
||||
|
||||
return 0; |
||||
} |
||||
|
||||
cell_t FilterClientSolidTouch(IPluginContext *pContext, const cell_t *params) |
||||
{ |
||||
if(params[2]) |
||||
pContext->LocalToPhysAddr(params[1], &g_pFilterClientSolidTouch); |
||||
else |
||||
g_pFilterClientSolidTouch = NULL; |
||||
|
||||
return 0; |
||||
} |
||||
|
||||
bool PhysHooks::SDK_OnLoad(char *error, size_t maxlength, bool late) |
||||
{ |
||||
srand((unsigned int)time(NULL)); |
||||
|
||||
char conf_error[255] = ""; |
||||
if(!gameconfs->LoadGameConfigFile("PhysHooks.games", &g_pGameConf, conf_error, sizeof(conf_error))) |
||||
{ |
||||
if(conf_error[0]) |
||||
snprintf(error, maxlength, "Could not read PhysHooks.games.txt: %s", conf_error); |
||||
|
||||
return false; |
||||
} |
||||
|
||||
CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf); |
||||
|
||||
g_pDetour_RunThinkFunctions = DETOUR_CREATE_STATIC(DETOUR_RunThinkFunctions, "Physics_RunThinkFunctions"); |
||||
if(g_pDetour_RunThinkFunctions == NULL) |
||||
{ |
||||
snprintf(error, maxlength, "Could not create detour for Physics_RunThinkFunctions"); |
||||
SDK_OnUnload(); |
||||
return false; |
||||
} |
||||
|
||||
g_pDetour_RunThinkFunctions->EnableDetour(); |
||||
|
||||
// Find VTable for CTriggerMoved
|
||||
uintptr_t pCTriggerMoved; |
||||
if(!g_pGameConf->GetMemSig("CTriggerMoved", (void **)(&pCTriggerMoved)) || !pCTriggerMoved) |
||||
{ |
||||
snprintf(error, maxlength, "Failed to find CTriggerMoved.\n"); |
||||
SDK_OnUnload(); |
||||
return false; |
||||
} |
||||
// First function in VTable
|
||||
g_CTriggerMoved = (CTriggerMoved *)(pCTriggerMoved + 8); |
||||
|
||||
// Find VTable for CTouchLinks
|
||||
uintptr_t pCTouchLinks; |
||||
if(!g_pGameConf->GetMemSig("CTouchLinks", (void **)(&pCTouchLinks)) || !pCTouchLinks) |
||||
{ |
||||
snprintf(error, maxlength, "Failed to find CTouchLinks.\n"); |
||||
SDK_OnUnload(); |
||||
return false; |
||||
} |
||||
// First function in VTable
|
||||
g_CTouchLinks = (CTouchLinks *)(pCTouchLinks + 8); |
||||
|
||||
g_SH_TriggerMoved = SH_ADD_DVPHOOK(CTriggerMoved, EnumElement, g_CTriggerMoved, SH_STATIC(TriggerMoved_EnumElement), false); |
||||
g_SH_TouchLinks = SH_ADD_DVPHOOK(CTouchLinks, EnumElement, g_CTouchLinks, SH_STATIC(TouchLinks_EnumElement), false); |
||||
|
||||
SH_ADD_HOOK(IVEngineServer, TriggerMoved, engine, SH_STATIC(TriggerMoved), false); |
||||
SH_ADD_HOOK(IVEngineServer, SolidMoved, engine, SH_STATIC(SolidMoved), false); |
||||
|
||||
if(!g_pGameConf->GetMemSig("Physics_SimulateEntity", (void **)(&g_pPhysics_SimulateEntity)) || !g_pPhysics_SimulateEntity) |
||||
{ |
||||
snprintf(error, maxlength, "Failed to find Physics_SimulateEntity.\n"); |
||||
SDK_OnUnload(); |
||||
return false; |
||||
} |
||||
|
||||
void *pServerSo = dlopen("cstrike/bin/server_srv.so", RTLD_NOW); |
||||
if(!pServerSo) |
||||
{ |
||||
snprintf(error, maxlength, "Could not dlopen server_srv.so"); |
||||
SDK_OnUnload(); |
||||
return false; |
||||
} |
||||
|
||||
void *pEngineSo = dlopen("bin/engine_srv.so", RTLD_NOW); |
||||
if(!pEngineSo) |
||||
{ |
||||
snprintf(error, maxlength, "Could not dlopen engine_srv.so"); |
||||
dlclose(pServerSo); |
||||
SDK_OnUnload(); |
||||
return false; |
||||
} |
||||
|
||||
/* Hook: Replace call inside Physics_RunThinkFunctions */ |
||||
uintptr_t pAddress = (uintptr_t)memutils->ResolveSymbol(pServerSo, gs_Patches[0].pSignature); |
||||
if(!pAddress) |
||||
{ |
||||
snprintf(error, maxlength, "Could not find symbol: %s", gs_Patches[0].pSignature); |
||||
dlclose(pServerSo); |
||||
dlclose(pEngineSo); |
||||
SDK_OnUnload(); |
||||
return false; |
||||
} |
||||
|
||||
uintptr_t pPatchAddress = FindPattern(pAddress, gs_Patches[0].pPatchSignature, gs_Patches[0].pPatchPattern, 1024); |
||||
if(!pPatchAddress) |
||||
{ |
||||
snprintf(error, maxlength, "Could not find patch signature for symbol: %s", gs_Patches[0].pSignature); |
||||
dlclose(pServerSo); |
||||
dlclose(pEngineSo); |
||||
SDK_OnUnload(); |
||||
return false; |
||||
} |
||||
|
||||
// mov [esp+8], edi ; startime
|
||||
// mov [esp+4], eax ; count
|
||||
// mov [esp], esi ; **list
|
||||
// call NULL ; <- our func here
|
||||
// mov eax, ds:gpGlobals ; restore
|
||||
// jmp +11 ; jump over useless instructions
|
||||
static unsigned char aPatch[] = "\x89\x7C\x24\x08\x89\x44\x24\x04\x89\x34\x24\xE8\x00\x00\x00\x00\xA1\x00\x00\x00\x00\xEB\x0B\x90\x90\x90"; |
||||
gs_Patches[0].pPatch = aPatch; |
||||
|
||||
// put our function address into the relative call instruction
|
||||
// relative call: new PC = PC + imm1
|
||||
// call is at + 11 after pPatchAddress
|
||||
// PC will be past our call instruction so + 5
|
||||
*(uintptr_t *)&aPatch[12] = (uintptr_t)Physics_SimulateEntity_CustomLoop - (pPatchAddress + 11 + 5); |
||||
|
||||
// restore "mov eax, ds:gpGlobals" from original to our patch after the call
|
||||
*(uintptr_t *)&aPatch[17] = *(uintptr_t *)(pPatchAddress + 8); |
||||
|
||||
// Apply all patches
|
||||
for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++) |
||||
{ |
||||
struct SrcdsPatch *pPatch = &gs_Patches[i]; |
||||
int PatchLen = strlen(pPatch->pPatchPattern); |
||||
|
||||
void *pBinary = pPatch->engine ? pEngineSo : pServerSo; |
||||
pPatch->pAddress = (uintptr_t)memutils->ResolveSymbol(pBinary, pPatch->pSignature); |
||||
if(!pPatch->pAddress) |
||||
{ |
||||
snprintf(error, maxlength, "Could not find symbol: %s", pPatch->pSignature); |
||||
dlclose(pServerSo); |
||||
dlclose(pEngineSo); |
||||
SDK_OnUnload(); |
||||
return false; |
||||
} |
||||
|
||||
pPatch->pPatchAddress = FindPattern(pPatch->pAddress, pPatch->pPatchSignature, pPatch->pPatchPattern, 1024); |
||||
if(!pPatch->pPatchAddress) |
||||
{ |
||||
snprintf(error, maxlength, "Could not find patch signature for symbol: %s", pPatch->pSignature); |
||||
dlclose(pServerSo); |
||||
dlclose(pEngineSo); |
||||
SDK_OnUnload(); |
||||
return false; |
||||
} |
||||
|
||||
pPatch->pOriginal = (unsigned char *)malloc(PatchLen * sizeof(unsigned char)); |
||||
|
||||
SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC); |
||||
for(int j = 0; j < PatchLen; j++) |
||||
{ |
||||
pPatch->pOriginal[j] = *(unsigned char *)(pPatch->pPatchAddress + j); |
||||
*(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pPatch[j]; |
||||
} |
||||
SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC); |
||||
} |
||||
|
||||
dlclose(pServerSo); |
||||
dlclose(pEngineSo); |
||||
|
||||
g_pOnRunThinkFunctions = forwards->CreateForward("OnRunThinkFunctions", ET_Ignore, 1, NULL, Param_Cell); |
||||
g_pOnPrePlayerThinkFunctions = forwards->CreateForward("OnPrePlayerThinkFunctions", ET_Ignore, 0, NULL); |
||||
g_pOnPostPlayerThinkFunctions = forwards->CreateForward("OnPostPlayerThinkFunctions", ET_Ignore, 0, NULL); |
||||
g_pOnRunThinkFunctionsPost = forwards->CreateForward("OnRunThinkFunctionsPost", ET_Ignore, 1, NULL, Param_Cell); |
||||
|
||||
return true; |
||||
} |
||||
|
||||
const sp_nativeinfo_t MyNatives[] = |
||||
{ |
||||
{ "BlockTriggerMoved", BlockTriggerMoved }, |
||||
{ "BlockTriggerTouchPlayers", BlockTriggerTouchPlayers }, |
||||
{ "BlockSolidMoved", BlockSolidMoved }, |
||||
{ "BlockSolidTouchPlayers", BlockSolidTouchPlayers }, |
||||
{ "FilterClientSolidTouch", FilterClientSolidTouch }, |
||||
{ NULL, NULL } |
||||
}; |
||||
|
||||
void PhysHooks::SDK_OnAllLoaded() |
||||
{ |
||||
sharesys->AddNatives(myself, MyNatives); |
||||
sharesys->RegisterLibrary(myself, "PhysHooks"); |
||||
} |
||||
void PhysHooks::SDK_OnUnload() |
||||
{ |
||||
if(g_pDetour_RunThinkFunctions != NULL) |
||||
{ |
||||
g_pDetour_RunThinkFunctions->Destroy(); |
||||
g_pDetour_RunThinkFunctions = NULL; |
||||
} |
||||
|
||||
if(g_pOnRunThinkFunctions != NULL) |
||||
{ |
||||
forwards->ReleaseForward(g_pOnRunThinkFunctions); |
||||
g_pOnRunThinkFunctions = NULL; |
||||
} |
||||
|
||||
if(g_pOnRunThinkFunctionsPost != NULL) |
||||
{ |
||||
forwards->ReleaseForward(g_pOnRunThinkFunctionsPost); |
||||
g_pOnRunThinkFunctionsPost = NULL; |
||||
} |
||||
|
||||
if(g_pOnPrePlayerThinkFunctions != NULL) |
||||
{ |
||||
forwards->ReleaseForward(g_pOnPrePlayerThinkFunctions); |
||||
g_pOnPrePlayerThinkFunctions = NULL; |
||||
} |
||||
|
||||
if(g_pOnPostPlayerThinkFunctions != NULL) |
||||
{ |
||||
forwards->ReleaseForward(g_pOnPostPlayerThinkFunctions); |
||||
g_pOnPostPlayerThinkFunctions = NULL; |
||||
} |
||||
|
||||
if(g_SH_TriggerMoved) |
||||
SH_REMOVE_HOOK_ID(g_SH_TriggerMoved); |
||||
|
||||
if(g_SH_TouchLinks) |
||||
SH_REMOVE_HOOK_ID(g_SH_TouchLinks); |
||||
|
||||
SH_REMOVE_HOOK(IVEngineServer, TriggerMoved, engine, SH_STATIC(TriggerMoved), false); |
||||
SH_REMOVE_HOOK(IVEngineServer, SolidMoved, engine, SH_STATIC(SolidMoved), false); |
||||
|
||||
gameconfs->CloseGameConfigFile(g_pGameConf); |
||||
|
||||
// Revert all applied patches
|
||||
for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++) |
||||
{ |
||||
struct SrcdsPatch *pPatch = &gs_Patches[i]; |
||||
int PatchLen = strlen(pPatch->pPatchPattern); |
||||
|
||||
if(!pPatch->pOriginal) |
||||
continue; |
||||
|
||||
SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC); |
||||
for(int j = 0; j < PatchLen; j++) |
||||
{ |
||||
*(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pOriginal[j]; |
||||
} |
||||
SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC); |
||||
|
||||
free(pPatch->pOriginal); |
||||
pPatch->pOriginal = NULL; |
||||
} |
||||
} |
||||
|
||||
bool PhysHooks::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late) |
||||
{ |
||||
GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); |
||||
gpGlobals = ismm->GetCGlobals(); |
||||
return true; |
||||
} |
||||
|
||||
uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize) |
||||
{ |
||||
unsigned char *pMemory; |
||||
uintptr_t PatternLen = strlen(pPattern); |
||||
|
||||
pMemory = reinterpret_cast<unsigned char *>(BaseAddr); |
||||
|
||||
for(uintptr_t i = 0; i < MaxSize; i++) |
||||
{ |
||||
uintptr_t Matches = 0; |
||||
while(*(pMemory + i + Matches) == pData[Matches] || pPattern[Matches] != 'x') |
||||
{ |
||||
Matches++; |
||||
if(Matches == PatternLen) |
||||
return (uintptr_t)(pMemory + i); |
||||
} |
||||
} |
||||
|
||||
return 0x00; |
||||
} |
@ -0,0 +1,119 @@ |
||||
/**
|
||||
* vim: set ts=4 : |
||||
* ============================================================================= |
||||
* SourceMod PhysHooks Extension |
||||
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. |
||||
* ============================================================================= |
||||
* |
||||
* This program is free software; you can redistribute it and/or modify it under |
||||
* the terms of the GNU General Public License, version 3.0, as published by the |
||||
* Free Software Foundation. |
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT |
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
||||
* details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License along with |
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
* |
||||
* As a special exception, AlliedModders LLC gives you permission to link the |
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the |
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
||||
* by the Valve Corporation. You must obey the GNU General Public License in |
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants |
||||
* this exception to all derivative works. AlliedModders LLC defines further |
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
* |
||||
* Version: $Id$ |
||||
*/ |
||||
|
||||
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_ |
||||
#define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_ |
||||
|
||||
/**
|
||||
* @file extension.h |
||||
* @brief PhysHooks extension code header. |
||||
*/ |
||||
|
||||
#include "smsdk_ext.h" |
||||
|
||||
|
||||
/**
|
||||
* @brief PhysHooks implementation of the SDK Extension. |
||||
* Note: Uncomment one of the pre-defined virtual functions in order to use it. |
||||
*/ |
||||
class PhysHooks : public SDKExtension |
||||
{ |
||||
public: |
||||
/**
|
||||
* @brief This is called after the initial loading sequence has been processed. |
||||
* |
||||
* @param error Error message buffer. |
||||
* @param maxlen Size of error message buffer. |
||||
* @param late Whether or not the module was loaded after map load. |
||||
* @return True to succeed loading, false to fail. |
||||
*/ |
||||
virtual bool SDK_OnLoad(char *error, size_t maxlen, bool late); |
||||
|
||||
/**
|
||||
* @brief This is called right before the extension is unloaded. |
||||
*/ |
||||
virtual void SDK_OnUnload(); |
||||
|
||||
/**
|
||||
* @brief This is called once all known extensions have been loaded. |
||||
* Note: It is is a good idea to add natives here, if any are provided. |
||||
*/ |
||||
virtual void SDK_OnAllLoaded(); |
||||
|
||||
/**
|
||||
* @brief Called when the pause state is changed. |
||||
*/ |
||||
//virtual void SDK_OnPauseChange(bool paused);
|
||||
|
||||
/**
|
||||
* @brief this is called when Core wants to know if your extension is working. |
||||
* |
||||
* @param error Error message buffer. |
||||
* @param maxlen Size of error message buffer. |
||||
* @return True if working, false otherwise. |
||||
*/ |
||||
//virtual bool QueryRunning(char *error, size_t maxlen);
|
||||
public: |
||||
#if defined SMEXT_CONF_METAMOD |
||||
/**
|
||||
* @brief Called when Metamod is attached, before the extension version is called. |
||||
* |
||||
* @param error Error buffer. |
||||
* @param maxlen Maximum size of error buffer. |
||||
* @param late Whether or not Metamod considers this a late load. |
||||
* @return True to succeed, false to fail. |
||||
*/ |
||||
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late); |
||||
|
||||
/**
|
||||
* @brief Called when Metamod is detaching, after the extension version is called. |
||||
* NOTE: By default this is blocked unless sent from SourceMod. |
||||
* |
||||
* @param error Error buffer. |
||||
* @param maxlen Maximum size of error buffer. |
||||
* @return True to succeed, false to fail. |
||||
*/ |
||||
//virtual bool SDK_OnMetamodUnload(char *error, size_t maxlen);
|
||||
|
||||
/**
|
||||
* @brief Called when Metamod's pause state is changing. |
||||
* NOTE: By default this is blocked unless sent from SourceMod.< |