initial commit
This commit is contained in:
commit
c0f5bee161
407
AMBuildScript
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407
AMBuildScript
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@ -0,0 +1,407 @@
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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
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import os, sys
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# Simple extensions do not need to modify this file.
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class SDK(object):
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def __init__(self, sdk, ext, aDef, name, platform, dir):
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self.folder = 'hl2sdk-' + dir
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self.envvar = sdk
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self.ext = ext
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self.code = aDef
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self.define = name
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self.platform = platform
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self.name = dir
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self.path = None
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WinOnly = ['windows']
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WinLinux = ['windows', 'linux']
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WinLinuxMac = ['windows', 'linux', 'mac']
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PossibleSDKs = {
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'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'orangebox'),
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'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'),
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}
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def ResolveEnvPath(env, folder):
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if env in os.environ:
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path = os.environ[env]
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if os.path.isdir(path):
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return path
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return None
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head = os.getcwd()
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oldhead = None
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while head != None and head != oldhead:
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path = os.path.join(head, folder)
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if os.path.isdir(path):
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return path
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oldhead = head
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head, tail = os.path.split(head)
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return None
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def Normalize(path):
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return os.path.abspath(os.path.normpath(path))
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class ExtensionConfig(object):
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def __init__(self):
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self.sdks = {}
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self.binaries = []
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self.extensions = []
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self.generated_headers = None
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self.mms_root = None
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self.sm_root = None
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@property
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def tag(self):
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if builder.options.debug == '1':
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return 'Debug'
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return 'Release'
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def detectSDKs(self):
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sdk_list = builder.options.sdks.split(',')
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use_all = sdk_list[0] == 'all'
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use_present = sdk_list[0] == 'present'
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for sdk_name in PossibleSDKs:
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sdk = PossibleSDKs[sdk_name]
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if builder.target_platform in sdk.platform:
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if builder.options.hl2sdk_root:
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sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder)
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else:
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sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
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if sdk_path is None or not os.path.isdir(sdk_path):
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if use_all or sdk_name in sdk_list:
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raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
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continue
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if use_all or use_present or sdk_name in sdk_list:
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sdk.path = Normalize(sdk_path)
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self.sdks[sdk_name] = sdk
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if len(self.sdks) < 1:
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raise Exception('At least one SDK must be available.')
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if builder.options.sm_path:
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self.sm_root = builder.options.sm_path
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else:
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self.sm_root = ResolveEnvPath('SOURCEMOD18', 'sourcemod-1.8')
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if not self.sm_root:
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self.sm_root = ResolveEnvPath('SOURCEMOD', 'sourcemod')
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if not self.sm_root:
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self.sm_root = ResolveEnvPath('SOURCEMOD_DEV', 'sourcemod-central')
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if not self.sm_root or not os.path.isdir(self.sm_root):
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raise Exception('Could not find a source copy of SourceMod')
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self.sm_root = Normalize(self.sm_root)
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if builder.options.mms_path:
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self.mms_root = builder.options.mms_path
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else:
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self.mms_root = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10')
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if not self.mms_root:
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self.mms_root = ResolveEnvPath('MMSOURCE', 'metamod-source')
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if not self.mms_root:
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self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central')
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if not self.mms_root or not os.path.isdir(self.mms_root):
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raise Exception('Could not find a source copy of Metamod:Source')
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self.mms_root = Normalize(self.mms_root)
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def configure(self):
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cxx = builder.DetectCompilers()
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if cxx.like('gcc'):
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cxx.defines += [
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'stricmp=strcasecmp',
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'_stricmp=strcasecmp',
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'_snprintf=snprintf',
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'_vsnprintf=vsnprintf',
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'HAVE_STDINT_H',
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'GNUC',
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]
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cxx.cflags += [
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'-pipe',
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'-fno-strict-aliasing',
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'-Wall',
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'-Werror',
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'-Wno-unused',
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'-Wno-switch',
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'-Wno-array-bounds',
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'-msse',
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'-m32',
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]
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cxx.cxxflags += [
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'-std=c++11',
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]
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have_gcc = cxx.vendor == 'gcc'
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have_clang = cxx.vendor == 'clang'
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if have_clang or (have_gcc and cxx.version >= '4'):
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cxx.cflags += ['-fvisibility=hidden']
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cxx.cxxflags += ['-fvisibility-inlines-hidden']
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if have_clang or (have_gcc and cxx.version >= '4.6'):
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cxx.cflags += ['-Wno-narrowing']
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if (have_gcc and cxx.version >= '4.7') or (have_clang and cxx.version >= '3'):
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cxx.cxxflags += ['-Wno-delete-non-virtual-dtor']
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if have_gcc and cxx.version >= '4.8':
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cxx.cflags += ['-Wno-unused-result']
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if have_clang:
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cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch']
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if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4':
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cxx.cxxflags += ['-Wno-deprecated-register']
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else:
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cxx.cxxflags += ['-Wno-deprecated']
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cxx.cflags += ['-Wno-sometimes-uninitialized']
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cxx.linkflags += ['-m32']
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cxx.cxxflags += [
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'-fno-exceptions',
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'-fno-threadsafe-statics',
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'-Wno-non-virtual-dtor',
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'-Wno-overloaded-virtual',
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]
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if have_gcc:
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cxx.cflags += ['-mfpmath=sse']
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elif cxx.vendor == 'msvc':
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if builder.options.debug == '1':
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cxx.cflags += ['/MTd']
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cxx.linkflags += ['/NODEFAULTLIB:libcmt']
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else:
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cxx.cflags += ['/MT']
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cxx.defines += [
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'_CRT_SECURE_NO_DEPRECATE',
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'_CRT_SECURE_NO_WARNINGS',
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'_CRT_NONSTDC_NO_DEPRECATE',
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'_ITERATOR_DEBUG_LEVEL=0',
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]
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cxx.cflags += [
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'/W3',
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]
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cxx.cxxflags += [
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'/EHsc',
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'/GR-',
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'/TP',
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]
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cxx.linkflags += [
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'/MACHINE:X86',
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'kernel32.lib',
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'user32.lib',
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'gdi32.lib',
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'winspool.lib',
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'comdlg32.lib',
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'advapi32.lib',
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'shell32.lib',
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'ole32.lib',
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'oleaut32.lib',
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'uuid.lib',
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'odbc32.lib',
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'odbccp32.lib',
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]
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# Optimization
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if builder.options.opt == '1':
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cxx.defines += ['NDEBUG']
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if cxx.like('gcc'):
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cxx.cflags += ['-O3']
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elif cxx.like('msvc'):
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cxx.cflags += ['/Ox', '/Zo']
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cxx.linkflags += ['/OPT:ICF', '/OPT:REF']
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# Debugging
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if builder.options.debug == '1':
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cxx.defines += ['DEBUG', '_DEBUG']
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if cxx.like('msvc'):
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cxx.cflags += ['/Od', '/RTC1']
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# This needs to be after our optimization flags which could otherwise disable it.
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if cxx.vendor == 'msvc':
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# Don't omit the frame pointer.
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cxx.cflags += ['/Oy-']
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# Platform-specifics
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if builder.target_platform == 'linux':
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cxx.defines += ['_LINUX', 'POSIX']
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cxx.linkflags += ['-lm']
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if cxx.vendor == 'gcc':
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cxx.linkflags += ['-static-libgcc']
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elif cxx.vendor == 'clang':
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cxx.linkflags += ['-lgcc_eh']
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elif builder.target_platform == 'mac':
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cxx.defines += ['OSX', '_OSX', 'POSIX']
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cxx.cflags += ['-mmacosx-version-min=10.5']
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cxx.linkflags += [
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'-mmacosx-version-min=10.5',
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'-arch', 'i386',
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'-lstdc++',
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'-stdlib=libstdc++',
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]
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cxx.cxxflags += ['-stdlib=libstdc++']
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elif builder.target_platform == 'windows':
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cxx.defines += ['WIN32', '_WINDOWS']
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# Finish up.
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cxx.includes += [
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os.path.join(self.sm_root, 'public'),
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]
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def ConfigureForHL2(self, binary, sdk):
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compiler = binary.compiler
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if sdk.name == 'episode1':
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mms_path = os.path.join(self.mms_root, 'core-legacy')
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else:
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mms_path = os.path.join(self.mms_root, 'core')
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compiler.cxxincludes += [
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os.path.join(mms_path),
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os.path.join(mms_path, 'sourcehook'),
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]
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defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs]
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compiler.defines += defines
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paths = [
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['public'],
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['public', 'engine'],
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['public', 'mathlib'],
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['public', 'vstdlib'],
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['public', 'tier0'],
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['public', 'tier1']
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]
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if sdk.name == 'episode1' or sdk.name == 'darkm':
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paths.append(['public', 'dlls'])
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paths.append(['game_shared'])
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else:
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paths.append(['public', 'game', 'server'])
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paths.append(['public', 'toolframework'])
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paths.append(['game', 'shared'])
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paths.append(['common'])
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compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
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if sdk.name in ['sdk2013', 'bms'] and compiler.like('gcc'):
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# The 2013 SDK already has these in public/tier0/basetypes.h
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compiler.defines.remove('stricmp=strcasecmp')
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compiler.defines.remove('_stricmp=strcasecmp')
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compiler.defines.remove('_snprintf=snprintf')
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compiler.defines.remove('_vsnprintf=vsnprintf')
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if compiler.like('msvc'):
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compiler.defines += ['COMPILER_MSVC', 'COMPILER_MSVC32']
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else:
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compiler.defines += ['COMPILER_GCC']
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# For everything after Swarm, this needs to be defined for entity networking
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# to work properly with sendprop value changes.
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if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
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compiler.defines += ['NETWORK_VARS_ENABLED']
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if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota']:
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if builder.target_platform in ['linux', 'mac']:
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compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
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if sdk.name == 'csgo' and builder.target_platform == 'linux':
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compiler.linkflags += ['-lstdc++']
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for path in paths:
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compiler.cxxincludes += [os.path.join(sdk.path, *path)]
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if builder.target_platform == 'linux':
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if sdk.name == 'episode1':
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lib_folder = os.path.join(sdk.path, 'linux_sdk')
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elif sdk.name in ['sdk2013', 'bms']:
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lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
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else:
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lib_folder = os.path.join(sdk.path, 'lib', 'linux')
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elif builder.target_platform == 'mac':
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if sdk.name in ['sdk2013', 'bms']:
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lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
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else:
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lib_folder = os.path.join(sdk.path, 'lib', 'mac')
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if builder.target_platform in ['linux', 'mac']:
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if sdk.name in ['sdk2013', 'bms']:
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compiler.postlink += [
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compiler.Dep(os.path.join(lib_folder, 'tier1.a')),
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compiler.Dep(os.path.join(lib_folder, 'mathlib.a'))
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]
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else:
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compiler.postlink += [
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compiler.Dep(os.path.join(lib_folder, 'tier1_i486.a')),
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compiler.Dep(os.path.join(lib_folder, 'mathlib_i486.a'))
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]
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||||
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||||
if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
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compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
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dynamic_libs = []
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if builder.target_platform == 'linux':
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if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2']:
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dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
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elif sdk.name in ['l4d', 'blade', 'insurgency', 'csgo', 'dota']:
|
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dynamic_libs = ['libtier0.so', 'libvstdlib.so']
|
||||
else:
|
||||
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
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||||
elif builder.target_platform == 'mac':
|
||||
compiler.linkflags.append('-liconv')
|
||||
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
|
||||
elif builder.target_platform == 'windows':
|
||||
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
|
||||
if sdk.name in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
|
||||
libs.append('interfaces')
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for lib in libs:
|
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lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
|
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compiler.linkflags.append(compiler.Dep(lib_path))
|
||||
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||||
for library in dynamic_libs:
|
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source_path = os.path.join(lib_folder, library)
|
||||
output_path = os.path.join(binary.localFolder, library)
|
||||
|
||||
def make_linker(source_path, output_path):
|
||||
def link(context, binary):
|
||||
cmd_node, (output,) = context.AddSymlink(source_path, output_path)
|
||||
return output
|
||||
return link
|
||||
|
||||
linker = make_linker(source_path, output_path)
|
||||
compiler.linkflags[0:0] = [compiler.Dep(library, linker)]
|
||||
|
||||
return binary
|
||||
|
||||
def ConfigureForExtension(self, context, compiler):
|
||||
compiler.cxxincludes += [
|
||||
os.path.join(context.currentSourcePath),
|
||||
os.path.join(context.currentSourcePath, 'sdk'),
|
||||
os.path.join(self.sm_root, 'public'),
|
||||
os.path.join(self.sm_root, 'public', 'extensions'),
|
||||
os.path.join(self.sm_root, 'sourcepawn', 'include'),
|
||||
os.path.join(self.sm_root, 'public', 'amtl', 'include'),
|
||||
]
|
||||
return compiler
|
||||
|
||||
def HL2Project(self, context, name):
|
||||
project = context.compiler.LibraryProject(name)
|
||||
self.ConfigureForExtension(context, project.compiler)
|
||||
return project
|
||||
|
||||
def HL2Config(self, project, name, sdk):
|
||||
binary = project.Configure(name, '{0} - {1}'.format(self.tag, sdk.name))
|
||||
return self.ConfigureForHL2(binary, sdk)
|
||||
|
||||
Extension = ExtensionConfig()
|
||||
Extension.detectSDKs()
|
||||
Extension.configure()
|
||||
|
||||
# Add additional buildscripts here
|
||||
BuildScripts = [
|
||||
'AMBuilder',
|
||||
]
|
||||
|
||||
if builder.backend == 'amb2':
|
||||
BuildScripts += [
|
||||
'PackageScript',
|
||||
]
|
||||
|
||||
builder.RunBuildScripts(BuildScripts, { 'Extension': Extension})
|
28
AMBuilder
Normal file
28
AMBuilder
Normal file
@ -0,0 +1,28 @@
|
||||
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
|
||||
import os
|
||||
|
||||
if not "SM" in globals():
|
||||
SM = Extension
|
||||
|
||||
projectName = 'connect'
|
||||
|
||||
project = SM.HL2Project(builder, projectName + '.ext')
|
||||
project.sources += [
|
||||
'extension.cpp',
|
||||
'../../public/smsdk_ext.cpp',
|
||||
'../../public/CDetour/detours.cpp',
|
||||
'../../public/asm/asm.c'
|
||||
]
|
||||
|
||||
for sdk_name in SM.sdks:
|
||||
sdk = SM.sdks[sdk_name]
|
||||
|
||||
binary = SM.HL2Config(project, projectName + '.ext.' + sdk.ext, sdk)
|
||||
binary.compiler.cxxincludes += [
|
||||
os.path.join(SM.sm_root, 'public', 'extensions'),
|
||||
os.path.join(SM.sm_root, 'public', 'sourcepawn'),
|
||||
os.path.join(SM.sm_root, 'public', 'amtl'),
|
||||
os.path.join(SM.sm_root, 'public', 'amtl', 'amtl')
|
||||
]
|
||||
|
||||
SM.extensions += builder.Add(project)
|
233
Makefile
Normal file
233
Makefile
Normal file
@ -0,0 +1,233 @@
|
||||
# (C)2004-2010 SourceMod Development Team
|
||||
# Makefile written by David "BAILOPAN" Anderson
|
||||
|
||||
###########################################
|
||||
### EDIT THESE PATHS FOR YOUR OWN SETUP ###
|
||||
###########################################
|
||||
|
||||
SMSDK = ../..
|
||||
HL2SDK_ORIG = ../../../hl2sdk
|
||||
HL2SDK_OB = ../../../hl2sdk-ob
|
||||
HL2SDK_CSS = ../../../hl2sdk-css
|
||||
HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve
|
||||
HL2SDK_L4D = ../../../hl2sdk-l4d
|
||||
HL2SDK_L4D2 = ../../../hl2sdk-l4d2
|
||||
HL2SDK_CSGO = ../../../hl2sdk-csgo
|
||||
MMSOURCE19 = ../../../mmsource-1.9
|
||||
|
||||
#####################################
|
||||
### EDIT BELOW FOR OTHER PROJECTS ###
|
||||
#####################################
|
||||
|
||||
PROJECT = sample
|
||||
|
||||
#Uncomment for Metamod: Source enabled extension
|
||||
#USEMETA = true
|
||||
|
||||
OBJECTS = smsdk_ext.cpp extension.cpp
|
||||
|
||||
##############################################
|
||||
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
|
||||
##############################################
|
||||
|
||||
C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
|
||||
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
|
||||
C_GCC4_FLAGS = -fvisibility=hidden
|
||||
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
|
||||
CPP = gcc
|
||||
CPP_OSX = clang
|
||||
|
||||
##########################
|
||||
### SDK CONFIGURATIONS ###
|
||||
##########################
|
||||
|
||||
override ENGSET = false
|
||||
|
||||
# Check for valid list of engines
|
||||
ifneq (,$(filter original orangebox orangeboxvalve css left4dead left4dead2 csgo,$(ENGINE)))
|
||||
override ENGSET = true
|
||||
endif
|
||||
|
||||
ifeq "$(ENGINE)" "original"
|
||||
HL2SDK = $(HL2SDK_ORIG)
|
||||
CFLAGS += -DSOURCE_ENGINE=1
|
||||
endif
|
||||
ifeq "$(ENGINE)" "orangebox"
|
||||
HL2SDK = $(HL2SDK_OB)
|
||||
CFLAGS += -DSOURCE_ENGINE=3
|
||||
endif
|
||||
ifeq "$(ENGINE)" "css"
|
||||
HL2SDK = $(HL2SDK_CSS)
|
||||
CFLAGS += -DSOURCE_ENGINE=6
|
||||
endif
|
||||
ifeq "$(ENGINE)" "orangeboxvalve"
|
||||
HL2SDK = $(HL2SDK_OB_VALVE)
|
||||
CFLAGS += -DSOURCE_ENGINE=7
|
||||
endif
|
||||
ifeq "$(ENGINE)" "left4dead"
|
||||
HL2SDK = $(HL2SDK_L4D)
|
||||
CFLAGS += -DSOURCE_ENGINE=8
|
||||
endif
|
||||
ifeq "$(ENGINE)" "left4dead2"
|
||||
HL2SDK = $(HL2SDK_L4D2)
|
||||
CFLAGS += -DSOURCE_ENGINE=9
|
||||
endif
|
||||
ifeq "$(ENGINE)" "csgo"
|
||||
HL2SDK = $(HL2SDK_CSGO)
|
||||
CFLAGS += -DSOURCE_ENGINE=12
|
||||
endif
|
||||
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
|
||||
ifeq "$(ENGINE)" "original"
|
||||
INCLUDE += -I$(HL2SDK)/public/dlls
|
||||
METAMOD = $(MMSOURCE19)/core-legacy
|
||||
else
|
||||
INCLUDE += -I$(HL2SDK)/public/game/server
|
||||
METAMOD = $(MMSOURCE19)/core
|
||||
endif
|
||||
|
||||
OS := $(shell uname -s)
|
||||
|
||||
ifeq "$(OS)" "Darwin"
|
||||
LIB_EXT = dylib
|
||||
HL2LIB = $(HL2SDK)/lib/mac
|
||||
else
|
||||
LIB_EXT = so
|
||||
ifeq "$(ENGINE)" "original"
|
||||
HL2LIB = $(HL2SDK)/linux_sdk
|
||||
else
|
||||
HL2LIB = $(HL2SDK)/lib/linux
|
||||
endif
|
||||
endif
|
||||
|
||||
# if ENGINE is original or OB
|
||||
ifneq (,$(filter original orangebox,$(ENGINE)))
|
||||
LIB_SUFFIX = _i486.$(LIB_EXT)
|
||||
else
|
||||
LIB_PREFIX = lib
|
||||
LIB_SUFFIX = .$(LIB_EXT)
|
||||
endif
|
||||
|
||||
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
|
||||
|
||||
ifeq "$(USEMETA)" "true"
|
||||
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
|
||||
ifeq "$(ENGINE)" "csgo"
|
||||
LINK_HL2 += $(HL2LIB)/interfaces_i486.a
|
||||
endif
|
||||
|
||||
LINK += $(LINK_HL2)
|
||||
|
||||
INCLUDE += -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) \
|
||||
-I$(METAMOD)/sourcehook
|
||||
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
|
||||
-DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \
|
||||
-DSE_PORTAL2=11 -DSE_CSGO=12
|
||||
endif
|
||||
|
||||
LINK += -m32 -lm -ldl
|
||||
|
||||
CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
|
||||
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall -Werror \
|
||||
-Wno-overloaded-virtual -Wno-switch -Wno-unused -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32
|
||||
CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
|
||||
|
||||
################################################
|
||||
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
|
||||
################################################
|
||||
|
||||
BINARY = $(PROJECT).ext.$(LIB_EXT)
|
||||
|
||||
ifeq "$(DEBUG)" "true"
|
||||
BIN_DIR = Debug
|
||||
CFLAGS += $(C_DEBUG_FLAGS)
|
||||
else
|
||||
BIN_DIR = Release
|
||||
CFLAGS += $(C_OPT_FLAGS)
|
||||
endif
|
||||
|
||||
ifeq "$(USEMETA)" "true"
|
||||
BIN_DIR := $(BIN_DIR).$(ENGINE)
|
||||
endif
|
||||
|
||||
ifeq "$(OS)" "Darwin"
|
||||
CPP = $(CPP_OSX)
|
||||
LIB_EXT = dylib
|
||||
CFLAGS += -DOSX -D_OSX
|
||||
LINK += -dynamiclib -lstdc++ -mmacosx-version-min=10.5
|
||||
else
|
||||
LIB_EXT = so
|
||||
CFLAGS += -D_LINUX
|
||||
LINK += -shared
|
||||
endif
|
||||
|
||||
IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0")
|
||||
|
||||
ifeq "$(IS_CLANG)" "1"
|
||||
CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/")
|
||||
CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/")
|
||||
else
|
||||
CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1)
|
||||
CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3)
|
||||
endif
|
||||
|
||||
# If not clang
|
||||
ifeq "$(IS_CLANG)" "0"
|
||||
CFLAGS += -mfpmath=sse
|
||||
endif
|
||||
|
||||
# Clang || GCC >= 4
|
||||
ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1"
|
||||
CFLAGS += $(C_GCC4_FLAGS)
|
||||
CPPFLAGS += $(CPP_GCC4_FLAGS)
|
||||
endif
|
||||
|
||||
# Clang >= 3 || GCC >= 4.7
|
||||
ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1"
|
||||
CFLAGS += -Wno-delete-non-virtual-dtor
|
||||
endif
|
||||
|
||||
# OS is Linux and not using clang
|
||||
ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1"
|
||||
LINK += -static-libgcc
|
||||
endif
|
||||
|
||||
OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
|
||||
|
||||
# This will break if we include other Makefiles, but is fine for now. It allows
|
||||
# us to make a copy of this file that uses altered paths (ie. Makefile.mine)
|
||||
# or other changes without mucking up the original.
|
||||
MAKEFILE_NAME := $(CURDIR)/$(word $(words $(MAKEFILE_LIST)),$(MAKEFILE_LIST))
|
||||
|
||||
$(BIN_DIR)/%.o: %.cpp
|
||||
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
|
||||
|
||||
all: check
|
||||
mkdir -p $(BIN_DIR)
|
||||
ln -sf ../smsdk_ext.cpp
|
||||
if [ "$(USEMETA)" = "true" ]; then \
|
||||
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX); \
|
||||
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX); \
|
||||
fi
|
||||
$(MAKE) -f $(MAKEFILE_NAME) extension
|
||||
|
||||
check:
|
||||
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
|
||||
echo "You must supply one of the following values for ENGINE:"; \
|
||||
echo "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original"; \
|
||||
exit 1; \
|
||||
fi
|
||||
|
||||
extension: check $(OBJ_BIN)
|
||||
$(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -o $(BIN_DIR)/$(BINARY)
|
||||
|
||||
debug:
|
||||
$(MAKE) -f $(MAKEFILE_NAME) all DEBUG=true
|
||||
|
||||
default: all
|
||||
|
||||
clean: check
|
||||
rm -rf $(BIN_DIR)/*.o
|
||||
rm -rf $(BIN_DIR)/$(BINARY)
|
||||
|
42
PackageScript
Normal file
42
PackageScript
Normal file
@ -0,0 +1,42 @@
|
||||
# vim: set ts=8 sts=2 sw=2 tw=99 et ft=python:
|
||||
import os
|
||||
|
||||
# This is where the files will be output to
|
||||
# package is the default
|
||||
builder.SetBuildFolder('package')
|
||||
|
||||
# Add any folders you need to this list
|
||||
folder_list = [
|
||||
'addons/sourcemod/extensions',
|
||||
'addons/sourcemod/scripting/include',
|
||||
'addons/sourcemod/gamedata'
|
||||
]
|
||||
|
||||
# Create the distribution folder hierarchy.
|
||||
folder_map = {}
|
||||
for folder in folder_list:
|
||||
norm_folder = os.path.normpath(folder)
|
||||
folder_map[folder] = builder.AddFolder(norm_folder)
|
||||
|
||||
# Do all straight-up file copies from the source tree.
|
||||
def CopyFiles(src, dest, files):
|
||||
if not dest:
|
||||
dest = src
|
||||
dest_entry = folder_map[dest]
|
||||
for source_file in files:
|
||||
source_path = os.path.join(builder.sourcePath, src, source_file)
|
||||
builder.AddCopy(source_path, dest_entry)
|
||||
|
||||
# Include files
|
||||
CopyFiles('include', 'addons/sourcemod/scripting/include',
|
||||
[ 'connect.inc', ]
|
||||
)
|
||||
|
||||
# Gamedata (custom so updater doesn't replace it)
|
||||
CopyFiles('gamedata', 'addons/sourcemod/gamedata',
|
||||
[ 'connect2.games.txt' ]
|
||||
)
|
||||
|
||||
# Copy binaries.
|
||||
for cxx_task in Extension.extensions:
|
||||
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/extensions'])
|
23
configure.py
Executable file
23
configure.py
Executable file
@ -0,0 +1,23 @@
|
||||
# vim: set sts=2 ts=8 sw=2 tw=99 et:
|
||||
import sys
|
||||
from ambuild2 import run
|
||||
|
||||
# Simple extensions do not need to modify this file.
|
||||
|
||||
builder = run.PrepareBuild(sourcePath = sys.path[0])
|
||||
|
||||
builder.options.add_option('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
|
||||
help='Root search folder for HL2SDKs')
|
||||
builder.options.add_option('--mms-path', type=str, dest='mms_path', default=None,
|
||||
help='Path to Metamod:Source')
|
||||
builder.options.add_option('--sm-path', type=str, dest='sm_path', default=None,
|
||||
help='Path to SourceMod')
|
||||
builder.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
|
||||
help='Enable debugging symbols')
|
||||
builder.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
|
||||
help='Enable optimization')
|
||||
builder.options.add_option('-s', '--sdks', default='all', dest='sdks',
|
||||
help='Build against specified SDKs; valid args are "all", "present", or '
|
||||
'comma-delimited list of engine names (default: %default)')
|
||||
|
||||
builder.Configure()
|
610
extension.cpp
Normal file
610
extension.cpp
Normal file
@ -0,0 +1,610 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod Sample Extension
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#include "extension.h"
|
||||
#include "CDetour/detours.h"
|
||||
#include "steam/steamclientpublic.h"
|
||||
#include "steam/isteamuser.h"
|
||||
#include <sm_stringhashmap.h>
|
||||
|
||||
/**
|
||||
* @file extension.cpp
|
||||
* @brief Implement extension code here.
|
||||
*/
|
||||
|
||||
Connect g_Connect; /**< Global singleton for extension's main interface */
|
||||
|
||||
SMEXT_LINK(&g_Connect);
|
||||
|
||||
ConVar g_ConnectVersion("connect_version", SMEXT_CONF_VERSION, FCVAR_REPLICATED|FCVAR_NOTIFY, SMEXT_CONF_DESCRIPTION " Version");
|
||||
|
||||
IGameConfig *g_pGameConf = NULL;
|
||||
IForward *g_pConnectForward = NULL;
|
||||
|
||||
class IClient;
|
||||
class CBaseClient;
|
||||
|
||||
class CBaseServer;
|
||||
|
||||
typedef enum EAuthProtocol
|
||||
{
|
||||
k_EAuthProtocolWONCertificate = 1,
|
||||
k_EAuthProtocolHashedCDKey = 2,
|
||||
k_EAuthProtocolSteam = 3,
|
||||
} EAuthProtocol;
|
||||
|
||||
typedef enum EBeginAuthSessionResult
|
||||
{
|
||||
k_EBeginAuthSessionResultOK = 0, // Ticket is valid for this game and this steamID.
|
||||
k_EBeginAuthSessionResultInvalidTicket = 1, // Ticket is not valid.
|
||||
k_EBeginAuthSessionResultDuplicateRequest = 2, // A ticket has already been submitted for this steamID
|
||||
k_EBeginAuthSessionResultInvalidVersion = 3, // Ticket is from an incompatible interface version
|
||||
k_EBeginAuthSessionResultGameMismatch = 4, // Ticket is not for this game
|
||||
k_EBeginAuthSessionResultExpiredTicket = 5, // Ticket has expired
|
||||
} EBeginAuthSessionResult;
|
||||
|
||||
typedef struct netadr_s
|
||||
{
|
||||
private:
|
||||
typedef enum
|
||||
{
|
||||
NA_NULL = 0,
|
||||
NA_LOOPBACK,
|
||||
NA_BROADCAST,
|
||||
NA_IP,
|
||||
} netadrtype_t;
|
||||
|
||||
public:
|
||||
netadrtype_t type;
|
||||
unsigned char ip[4];
|
||||
unsigned short port;
|
||||
} netadr_t;
|
||||
|
||||
const char *CSteamID::Render() const
|
||||
{
|
||||
static char szSteamID[64];
|
||||
V_snprintf(szSteamID, sizeof(szSteamID), "STEAM_0:%u:%u", (m_unAccountID % 2) ? 1 : 0, (int32)m_unAccountID/2);
|
||||
return szSteamID;
|
||||
}
|
||||
|
||||
class CSteam3Server
|
||||
{
|
||||
public:
|
||||
void *m_pSteamGameServer;
|
||||
void *m_pSteamGameServerUtils;
|
||||
void *m_pSteamGameServerNetworking;
|
||||
void *m_pSteamGameServerStats;
|
||||
void *m_pSteamHTTP;
|
||||
} *g_pSteam3Server;
|
||||
|
||||
CBaseServer *g_pBaseServer = NULL;
|
||||
|
||||
typedef CSteam3Server *(*Steam3ServerFunc)();
|
||||
|
||||
#ifndef WIN32
|
||||
typedef void (*RejectConnectionFunc)(CBaseServer *, const netadr_t &address, int iClientChallenge, const char *pchReason);
|
||||
#else
|
||||
typedef void (__fastcall *RejectConnectionFunc)(CBaseServer *, void *, const netadr_t &address, int iClientChallenge, const char *pchReason);
|
||||
#endif
|
||||
|
||||
#ifndef WIN32
|
||||
typedef void (*SetSteamIDFunc)(CBaseClient *, const CSteamID &steamID);
|
||||
#else
|
||||
typedef void (__fastcall *SetSteamIDFunc)(CBaseClient *, void *, const CSteamID &steamID);
|
||||
#endif
|
||||
|
||||
Steam3ServerFunc g_pSteam3ServerFunc = NULL;
|
||||
RejectConnectionFunc g_pRejectConnectionFunc = NULL;
|
||||
SetSteamIDFunc g_pSetSteamIDFunc = NULL;
|
||||
|
||||
CSteam3Server *Steam3Server()
|
||||
{
|
||||
if(!g_pSteam3ServerFunc)
|
||||
return NULL;
|
||||
|
||||
return g_pSteam3ServerFunc();
|
||||
}
|
||||
|
||||
void RejectConnection(const netadr_t &address, int iClientChallenge, const char *pchReason)
|
||||
{
|
||||
if(!g_pRejectConnectionFunc || !g_pBaseServer)
|
||||
return;
|
||||
|
||||
#ifndef WIN32
|
||||
g_pRejectConnectionFunc(g_pBaseServer, address, iClientChallenge, pchReason);
|
||||
#else
|
||||
g_pRejectConnectionFunc(g_pBaseServer, NULL, address, iClientChallenge, pchReason);
|
||||
#endif
|
||||
}
|
||||
|
||||
void SetSteamID(CBaseClient *pClient, const CSteamID &steamID)
|
||||
{
|
||||
if(!pClient || !g_pSetSteamIDFunc)
|
||||
return;
|
||||
|
||||
#ifndef WIN32
|
||||
g_pSetSteamIDFunc(pClient, steamID);
|
||||
#else
|
||||
g_pSetSteamIDFunc(pClient, NULL, steamID);
|
||||
#endif
|
||||
}
|
||||
|
||||
class VFuncEmptyClass{};
|
||||
|
||||
int g_nBeginAuthSessionOffset = 0;
|
||||
int g_nEndAuthSessionOffset = 0;
|
||||
|
||||
EBeginAuthSessionResult BeginAuthSession(const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
|
||||
{
|
||||
if(!g_pSteam3Server || !g_pSteam3Server->m_pSteamGameServer || g_nBeginAuthSessionOffset == 0)
|
||||
return k_EBeginAuthSessionResultOK;
|
||||
|
||||
void **this_ptr = *(void ***)&g_pSteam3Server->m_pSteamGameServer;
|
||||
void **vtable = *(void ***)g_pSteam3Server->m_pSteamGameServer;
|
||||
void *func = vtable[g_nBeginAuthSessionOffset];
|
||||
|
||||
union {
|
||||
EBeginAuthSessionResult (VFuncEmptyClass::*mfpnew)(const void *, int, CSteamID);
|
||||
|
||||
#ifndef WIN32
|
||||
struct {
|
||||
void *addr;
|
||||
intptr_t adjustor;
|
||||
} s;
|
||||
} u;
|
||||
|
||||
u.s.addr = func;
|
||||
u.s.adjustor = 0;
|
||||
#else
|
||||
void *addr;
|
||||
} u;
|
||||
|
||||
u.addr = func;
|
||||
#endif
|
||||
|
||||
return (EBeginAuthSessionResult)(reinterpret_cast<VFuncEmptyClass*>(this_ptr)->*u.mfpnew)(pAuthTicket, cbAuthTicket, steamID);
|
||||
}
|
||||
|
||||
void EndAuthSession(CSteamID steamID)
|
||||
{
|
||||
if(!g_pSteam3Server || !g_pSteam3Server->m_pSteamGameServer || g_nEndAuthSessionOffset == 0)
|
||||
return;
|
||||
|
||||
void **this_ptr = *(void ***)&g_pSteam3Server->m_pSteamGameServer;
|
||||
void **vtable = *(void ***)g_pSteam3Server->m_pSteamGameServer;
|
||||
void *func = vtable[g_nEndAuthSessionOffset];
|
||||
|
||||
union {
|
||||
void (VFuncEmptyClass::*mfpnew)(CSteamID);
|
||||
|
||||
#ifndef WIN32
|
||||
struct {
|
||||
void *addr;
|
||||
intptr_t adjustor;
|
||||
} s;
|
||||
} u;
|
||||
|
||||
u.s.addr = func;
|
||||
u.s.adjustor = 0;
|
||||
#else
|
||||
void *addr;
|
||||
} u;
|
||||
|
||||
u.addr = func;
|
||||
#endif
|
||||
|
||||
return (void)(reinterpret_cast<VFuncEmptyClass*>(this_ptr)->*u.mfpnew)(steamID);
|
||||
}
|
||||
|
||||
CDetour *g_Detour_CBaseServer__ConnectClient = NULL;
|
||||
CDetour *g_Detour_CBaseServer__RejectConnection = NULL;
|
||||
CDetour *g_Detour_CBaseServer__CheckChallengeType = NULL;
|
||||
CDetour *g_Detour_CSteam3Server__OnValidateAuthTicketResponse = NULL;
|
||||
|
||||
class ConnectClientStorage
|
||||
{
|
||||
public:
|
||||
void* pThis;
|
||||
|
||||
netadr_t address;
|
||||
int nProtocol;
|
||||
int iChallenge;
|
||||
int iClientChallenge;
|
||||
int nAuthProtocol;
|
||||
char pchName[255];
|
||||
char pchPassword[255];
|
||||
char pCookie[255];
|
||||
int cbCookie;
|
||||
|
||||
uint64 ullSteamID;
|
||||
bool Validated;
|
||||
|
||||
ConnectClientStorage() { }
|
||||
ConnectClientStorage(netadr_t address, int nProtocol, int iChallenge, int iClientChallenge, int nAuthProtocol, const char *pchName, const char *pchPassword, const char *pCookie, int cbCookie)
|
||||
{
|
||||
this->address = address;
|
||||
this->nProtocol = nProtocol;
|
||||
this->iChallenge = iChallenge;
|
||||
this->iClientChallenge = iClientChallenge;
|
||||
this->nAuthProtocol = nAuthProtocol;
|
||||
strncpy(this->pchName, pchName, sizeof(this->pchName));
|
||||
strncpy(this->pchPassword, pchPassword, sizeof(this->pchPassword));
|
||||
strncpy(this->pCookie, pCookie, sizeof(this->pCookie));
|
||||
this->cbCookie = cbCookie;
|
||||
this->Validated = false;
|
||||
}
|
||||
};
|
||||
StringHashMap<ConnectClientStorage> g_ConnectClientStorage;
|
||||
|
||||
bool g_bEndAuthSessionOnRejectConnection = false;
|
||||
CSteamID g_lastClientSteamID;
|
||||
bool g_bSuppressCheckChallengeType = false;
|
||||
|
||||
DETOUR_DECL_MEMBER9(CBaseServer__ConnectClient, IClient *, netadr_t &, address, int, nProtocol, int, iChallenge, int, iClientChallenge, int, nAuthProtocol, const char *, pchName, const char *, pchPassword, const char *, pCookie, int, cbCookie)
|
||||
{
|
||||
if(nAuthProtocol != k_EAuthProtocolSteam)
|
||||
{
|
||||
// This is likely a SourceTV client, we don't want to interfere here.
|
||||
return DETOUR_MEMBER_CALL(CBaseServer__ConnectClient)(address, nProtocol, iChallenge, iClientChallenge, nAuthProtocol, pchName, pchPassword, pCookie, cbCookie);
|
||||
}
|
||||
|
||||
g_pBaseServer = (CBaseServer *)this;
|
||||
|
||||
if(pCookie == NULL || (size_t)cbCookie < sizeof(uint64))
|
||||
{
|
||||
RejectConnection(address, iClientChallenge, "#GameUI_ServerRejectInvalidSteamCertLen");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
char ipString[32];
|
||||
V_snprintf(ipString, sizeof(ipString), "%u.%u.%u.%u", address.ip[0], address.ip[1], address.ip[2], address.ip[3]);
|
||||
|
||||
char passwordBuffer[255];
|
||||
V_strncpy(passwordBuffer, pchPassword, sizeof(passwordBuffer));
|
||||
uint64 ullSteamID = *(uint64 *)pCookie;
|
||||
|
||||
void *pvTicket = (void *)((intptr_t)pCookie + sizeof(uint64));
|
||||
int cbTicket = cbCookie - sizeof(uint64);
|
||||
|
||||
g_bEndAuthSessionOnRejectConnection = true;
|
||||
g_lastClientSteamID = CSteamID(ullSteamID);
|
||||
|
||||
char aSteamID[32];
|
||||
V_strncpy(aSteamID, g_lastClientSteamID.Render(), sizeof(aSteamID));
|
||||
|
||||
// If client is in async state remove the old object and fake an async retVal
|
||||
// This can happen if the async ClientPreConnectEx takes too long to be called
|
||||
// and the client auto-retries.
|
||||
bool AsyncWaiting = false;
|
||||
ConnectClientStorage Storage;
|
||||
if(g_ConnectClientStorage.retrieve(aSteamID, &Storage))
|
||||
{
|
||||
g_ConnectClientStorage.remove(aSteamID);
|
||||
EndAuthSession(g_lastClientSteamID);
|
||||
|
||||
// Only wait for async on auto-retry, manual retries should go through the full chain
|
||||
// Don't want to leave the client waiting forever if something breaks in the async forward
|
||||
if(Storage.iClientChallenge == iClientChallenge)
|
||||
AsyncWaiting = true;
|
||||
}
|
||||
|
||||
EBeginAuthSessionResult result = BeginAuthSession(pvTicket, cbTicket, g_lastClientSteamID);
|
||||
if(result != k_EBeginAuthSessionResultOK)
|
||||
{
|
||||
RejectConnection(address, iClientChallenge, "#GameUI_ServerRejectSteam");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
char rejectReason[255];
|
||||
cell_t retVal = 1;
|
||||
|
||||
if(AsyncWaiting)
|
||||
retVal = -1; // Fake async return code when waiting for async call
|
||||
else
|
||||
{
|
||||
g_pConnectForward->PushString(pchName);
|
||||
g_pConnectForward->PushStringEx(passwordBuffer, sizeof(passwordBuffer), SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
|
||||
g_pConnectForward->PushString(ipString);
|
||||
g_pConnectForward->PushString(aSteamID);
|
||||
g_pConnectForward->PushStringEx(rejectReason, sizeof(rejectReason), SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
|
||||
g_pConnectForward->Execute(&retVal);
|
||||
pchPassword = passwordBuffer;
|
||||
}
|
||||
|
||||
// k_OnClientPreConnectEx_Reject
|
||||
if(retVal == 0)
|
||||
{
|
||||
RejectConnection(address, iClientChallenge, rejectReason);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// k_OnClientPreConnectEx_Async
|
||||
if(retVal == -1)
|
||||
{
|
||||
ConnectClientStorage Storage(address, nProtocol, iChallenge, iClientChallenge, nAuthProtocol, pchName, pchPassword, pCookie, cbCookie);
|
||||
Storage.pThis = this;
|
||||
Storage.ullSteamID = ullSteamID;
|
||||
|
||||
if(!g_ConnectClientStorage.replace(aSteamID, Storage))
|
||||
{
|
||||
RejectConnection(address, iClientChallenge, "Internal error.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// k_OnClientPreConnectEx_Accept
|
||||
g_bSuppressCheckChallengeType = true;
|
||||
return DETOUR_MEMBER_CALL(CBaseServer__ConnectClient)(address, nProtocol, iChallenge, iClientChallenge, nAuthProtocol, pchName, pchPassword, pCookie, cbCookie);
|
||||
}
|
||||
|
||||
DETOUR_DECL_MEMBER3(CBaseServer__RejectConnection, void, netadr_t &, address, int, iClientChallenge, const char *, pchReason)
|
||||
{
|
||||
if(g_bEndAuthSessionOnRejectConnection)
|
||||
{
|
||||
EndAuthSession(g_lastClientSteamID);
|
||||
g_bEndAuthSessionOnRejectConnection = false;
|
||||
}
|
||||
|
||||
return DETOUR_MEMBER_CALL(CBaseServer__RejectConnection)(address, iClientChallenge, pchReason);
|
||||
}
|
||||
|
||||
DETOUR_DECL_MEMBER7(CBaseServer__CheckChallengeType, bool, CBaseClient *, pClient, int, nUserID, netadr_t &, address, int, nAuthProtocol, const char *, pCookie, int, cbCookie, int, iClientChallenge)
|
||||
{
|
||||
if(g_bSuppressCheckChallengeType)
|
||||
{
|
||||
g_bEndAuthSessionOnRejectConnection = false;
|
||||
|
||||
SetSteamID(pClient, g_lastClientSteamID);
|
||||
|
||||
g_bSuppressCheckChallengeType = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
return DETOUR_MEMBER_CALL(CBaseServer__CheckChallengeType)(pClient, nUserID, address, nAuthProtocol, pCookie, cbCookie, iClientChallenge);
|
||||
}
|
||||
|
||||
DETOUR_DECL_MEMBER1(CSteam3Server__OnValidateAuthTicketResponse, int, CSteamID *, steamID)
|
||||
{
|
||||
char aSteamID[32];
|
||||
V_strncpy(aSteamID, steamID->Render(), sizeof(aSteamID));
|
||||
|
||||
ConnectClientStorage Storage;
|
||||
if(g_ConnectClientStorage.retrieve(aSteamID, &Storage))
|
||||
{
|
||||
Storage.Validated = true;
|
||||
g_ConnectClientStorage.replace(aSteamID, Storage);
|
||||
}
|
||||
|
||||
return DETOUR_MEMBER_CALL(CSteam3Server__OnValidateAuthTicketResponse)(steamID);
|
||||
}
|
||||
|
||||
bool Connect::SDK_OnLoad(char *error, size_t maxlen, bool late)
|
||||
{
|
||||
char conf_error[255] = "";
|
||||
if(!gameconfs->LoadGameConfigFile("connect2.games", &g_pGameConf, conf_error, sizeof(conf_error)))
|
||||
{
|
||||
if(conf_error[0])
|
||||
{
|
||||
snprintf(error, maxlen, "Could not read connect2.games.txt: %s\n", conf_error);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!g_pGameConf->GetMemSig("CBaseServer__RejectConnection", (void **)(&g_pRejectConnectionFunc)) || !g_pRejectConnectionFunc)
|
||||
{
|
||||
snprintf(error, maxlen, "Failed to find CBaseServer__RejectConnection function.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!g_pGameConf->GetMemSig("CBaseClient__SetSteamID", (void **)(&g_pSetSteamIDFunc)) || !g_pSetSteamIDFunc)
|
||||
{
|
||||
snprintf(error, maxlen, "Failed to find CBaseClient__SetSteamID function.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifndef WIN32
|
||||
if(!g_pGameConf->GetMemSig("Steam3Server", (void **)(&g_pSteam3ServerFunc)) || !g_pSteam3ServerFunc)
|
||||
{
|
||||
snprintf(error, maxlen, "Failed to find Steam3Server function.\n");
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
void *address;
|
||||
if(!g_pGameConf->GetMemSig("CBaseServer__CheckMasterServerRequestRestart", &address) || !address)
|
||||
{
|
||||
snprintf(error, maxlen, "Failed to find CBaseServer__CheckMasterServerRequestRestart function.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
//META_CONPRINTF("CheckMasterServerRequestRestart: %p\n", address);
|
||||
address = (void *)((intptr_t)address + 1); // Skip CALL opcode
|
||||
intptr_t offset = (intptr_t)(*(void **)address); // Get offset
|
||||
|
||||
g_pSteam3ServerFunc = (Steam3ServerFunc)((intptr_t)address + offset + sizeof(intptr_t));
|
||||
//META_CONPRINTF("Steam3Server: %p\n", g_pSteam3ServerFunc);
|
||||
#endif
|
||||
|
||||
g_pSteam3Server = Steam3Server();
|
||||
if(!g_pSteam3Server)
|
||||
{
|
||||
snprintf(error, maxlen, "Unable to get Steam3Server singleton.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
META_CONPRINTF("ISteamGameServer: %p\n", g_pSteam3Server->m_pSteamGameServer);
|
||||
META_CONPRINTF("ISteamUtils: %p\n", g_pSteam3Server->m_pSteamGameServerUtils);
|
||||
META_CONPRINTF("ISteamMasterServerUpdater: %p\n", g_pSteam3Server->m_pSteamMasterServerUpdater);
|
||||
META_CONPRINTF("ISteamNetworking: %p\n", g_pSteam3Server->m_pSteamGameServerNetworking);
|
||||
META_CONPRINTF("ISteamGameServerStats: %p\n", g_pSteam3Server->m_pSteamGameServerStats);
|
||||
*/
|
||||
|
||||
if(!g_pGameConf->GetOffset("ISteamGameServer__BeginAuthSession", &g_nBeginAuthSessionOffset) || g_nBeginAuthSessionOffset == 0)
|
||||
{
|
||||
snprintf(error, maxlen, "Failed to find ISteamGameServer__BeginAuthSession offset.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!g_pGameConf->GetOffset("ISteamGameServer__EndAuthSession", &g_nEndAuthSessionOffset) || g_nEndAuthSessionOffset == 0)
|
||||
{
|
||||
snprintf(error, maxlen, "Failed to find ISteamGameServer__EndAuthSession offset.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
|
||||
|
||||
g_Detour_CBaseServer__ConnectClient = DETOUR_CREATE_MEMBER(CBaseServer__ConnectClient, "CBaseServer__ConnectClient");
|
||||
if(!g_Detour_CBaseServer__ConnectClient)
|
||||
{
|
||||
snprintf(error, maxlen, "Failed to detour CBaseServer__ConnectClient.\n");
|
||||
return false;
|
||||
}
|
||||
g_Detour_CBaseServer__ConnectClient->EnableDetour();
|
||||
|
||||
g_Detour_CBaseServer__RejectConnection = DETOUR_CREATE_MEMBER(CBaseServer__RejectConnection, "CBaseServer__RejectConnection");
|
||||
if(!g_Detour_CBaseServer__RejectConnection)
|
||||
{
|
||||
snprintf(error, maxlen, "Failed to detour CBaseServer__RejectConnection.\n");
|
||||
return false;
|
||||
}
|
||||
g_Detour_CBaseServer__RejectConnection->EnableDetour();
|
||||
|
||||
g_Detour_CBaseServer__CheckChallengeType = DETOUR_CREATE_MEMBER(CBaseServer__CheckChallengeType, "CBaseServer__CheckChallengeType");
|
||||
if(!g_Detour_CBaseServer__CheckChallengeType)
|
||||
{
|
||||
snprintf(error, maxlen, "Failed to detour CBaseServer__CheckChallengeType.\n");
|
||||
return false;
|
||||
}
|
||||
g_Detour_CBaseServer__CheckChallengeType->EnableDetour();
|
||||
|
||||
g_Detour_CSteam3Server__OnValidateAuthTicketResponse = DETOUR_CREATE_MEMBER(CSteam3Server__OnValidateAuthTicketResponse, "CSteam3Server__OnValidateAuthTicketResponse");
|
||||
if(!g_Detour_CSteam3Server__OnValidateAuthTicketResponse)
|
||||
{
|
||||
snprintf(error, maxlen, "Failed to detour CSteam3Server__OnValidateAuthTicketResponse.\n");
|
||||
return false;
|
||||
}
|
||||
g_Detour_CSteam3Server__OnValidateAuthTicketResponse->EnableDetour();
|
||||
|
||||
g_pConnectForward = g_pForwards->CreateForward("OnClientPreConnectEx", ET_LowEvent, 5, NULL, Param_String, Param_String, Param_String, Param_String, Param_String);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Connect::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
|
||||
{
|
||||
GET_V_IFACE_CURRENT(GetEngineFactory, g_pCVar, ICvar, CVAR_INTERFACE_VERSION);
|
||||
ConVar_Register(0, this);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Connect::SDK_OnUnload()
|
||||
{
|
||||
if(g_pConnectForward)
|
||||
g_pForwards->ReleaseForward(g_pConnectForward);
|
||||
|
||||
if(g_Detour_CBaseServer__ConnectClient)
|
||||
{
|
||||
g_Detour_CBaseServer__ConnectClient->Destroy();
|
||||
g_Detour_CBaseServer__ConnectClient = NULL;
|
||||
}
|
||||
if(g_Detour_CBaseServer__RejectConnection)
|
||||
{
|
||||
g_Detour_CBaseServer__RejectConnection->Destroy();
|
||||
g_Detour_CBaseServer__RejectConnection = NULL;
|
||||
}
|
||||
if(g_Detour_CBaseServer__CheckChallengeType)
|
||||
{
|
||||
g_Detour_CBaseServer__CheckChallengeType->Destroy();
|
||||
g_Detour_CBaseServer__CheckChallengeType = NULL;
|
||||
}
|
||||
if(g_Detour_CSteam3Server__OnValidateAuthTicketResponse)
|
||||
{
|
||||
g_Detour_CSteam3Server__OnValidateAuthTicketResponse->Destroy();
|
||||
g_Detour_CSteam3Server__OnValidateAuthTicketResponse = NULL;
|
||||
}
|
||||
|
||||
gameconfs->CloseGameConfigFile(g_pGameConf);
|
||||
}
|
||||
|
||||
bool Connect::RegisterConCommandBase(ConCommandBase *pVar)
|
||||
{
|
||||
/* Always call META_REGCVAR instead of going through the engine. */
|
||||
return META_REGCVAR(pVar);
|
||||
}
|
||||
|
||||
cell_t ClientPreConnectEx(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
char *pSteamID;
|
||||
pContext->LocalToString(params[1], &pSteamID);
|
||||
|
||||
int retVal = params[2];
|
||||
|
||||
char *rejectReason;
|
||||
pContext->LocalToString(params[3], &rejectReason);
|
||||
|
||||
ConnectClientStorage Storage;
|
||||
if(!g_ConnectClientStorage.retrieve(pSteamID, &Storage))
|
||||
return 1;
|
||||
|
||||
g_ConnectClientStorage.remove(pSteamID);
|
||||
|
||||
g_lastClientSteamID = CSteamID(Storage.ullSteamID);
|
||||
|
||||
if(retVal == 0)
|
||||
{
|
||||
RejectConnection(Storage.address, Storage.iClientChallenge, rejectReason);
|
||||
return 0;
|
||||
}
|
||||
|
||||
g_bSuppressCheckChallengeType = true;
|
||||
DETOUR_MEMBER_MCALL_ORIGINAL(CBaseServer__ConnectClient, Storage.pThis)(Storage.address, Storage.nProtocol, Storage.iChallenge, Storage.iClientChallenge,
|
||||
Storage.nAuthProtocol, Storage.pchName, Storage.pchPassword, Storage.pCookie, Storage.cbCookie);
|
||||
|
||||
// Make sure this is always called in order to verify the client on the server
|
||||
if(Storage.Validated)
|
||||
DETOUR_MEMBER_MCALL_ORIGINAL(CSteam3Server__OnValidateAuthTicketResponse, g_pSteam3Server)(&g_lastClientSteamID);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const sp_nativeinfo_t MyNatives[] =
|
||||
{
|
||||
{ "ClientPreConnectEx", ClientPreConnectEx },
|
||||
{ NULL, NULL }
|
||||
};
|
||||
|
||||
void Connect::SDK_OnAllLoaded()
|
||||
{
|
||||
sharesys->AddNatives(myself, MyNatives);
|
||||
}
|
124
extension.h
Normal file
124
extension.h
Normal file
@ -0,0 +1,124 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod Sample Extension
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
|
||||
#define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
|
||||
|
||||
/**
|
||||
* @file extension.h
|
||||
* @brief Sample extension code header.
|
||||
*/
|
||||
|
||||
#include "smsdk_ext.h"
|
||||
|
||||
|
||||
/**
|
||||
* @brief Sample implementation of the SDK Extension.
|
||||
* Note: Uncomment one of the pre-defined virtual functions in order to use it.
|
||||
*/
|
||||
class Connect :
|
||||
public SDKExtension,
|
||||
public IConCommandBaseAccessor
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* @brief This is called after the initial loading sequence has been processed.
|
||||
*
|
||||
* @param error Error message buffer.
|
||||
* @param maxlength Size of error message buffer.
|
||||
* @param late Whether or not the module was loaded after map load.
|
||||
* @return True to succeed loading, false to fail.
|
||||
*/
|
||||
virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
|
||||
|
||||
/**
|
||||
* @brief This is called right before the extension is unloaded.
|
||||
*/
|
||||
virtual void SDK_OnUnload();
|
||||
|
||||
/**
|
||||
* @brief This is called once all known extensions have been loaded.
|
||||
* Note: It is is a good idea to add natives here, if any are provided.
|
||||
*/
|
||||
virtual void SDK_OnAllLoaded();
|
||||
|
||||
/**
|
||||
* @brief Called when the pause state is changed.
|
||||
*/
|
||||
//virtual void SDK_OnPauseChange(bool paused);
|
||||
|
||||
/**
|
||||
* @brief this is called when Core wants to know if your extension is working.
|
||||
*
|
||||
* @param error Error message buffer.
|
||||
* @param maxlength Size of error message buffer.
|
||||
* @return True if working, false otherwise.
|
||||
*/
|
||||
//virtual bool QueryRunning(char *error, size_t maxlength);
|
||||
public:
|
||||
#if defined SMEXT_CONF_METAMOD
|
||||
/**
|
||||
* @brief Called when Metamod is attached, before the extension version is called.
|
||||
*
|
||||
* @param error Error buffer.
|
||||
* @param maxlength Maximum size of error buffer.
|
||||
* @param late Whether or not Metamod considers this a late load.
|
||||
* @return True to succeed, false to fail.
|
||||
*/
|
||||
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
|
||||
|
||||
/**
|
||||
* @brief Called when Metamod is detaching, after the extension version is called.
|
||||
* NOTE: By default this is blocked unless sent from SourceMod.
|
||||
*
|
||||
* @param error Error buffer.
|
||||
* @param maxlength Maximum size of error buffer.
|
||||
* @return True to succeed, false to fail.
|
||||
*/
|
||||
//virtual bool SDK_OnMetamodUnload(char *error, size_t maxlength);
|
||||
|
||||
/**
|
||||
* @brief Called when Metamod's pause state is changing.
|
||||
* NOTE: By default this is blocked unless sent from SourceMod.
|
||||
*
|
||||
* @param paused Pause state being set.
|
||||
* @param error Error buffer.
|
||||
* @param maxlength Maximum size of error buffer.
|
||||
* @return True to succeed, false to fail.
|
||||
*/
|
||||
//virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength);
|
||||
#endif
|
||||
|
||||
public: // IConCommandBaseAccessor
|
||||
virtual bool RegisterConCommandBase(ConCommandBase *pVar);
|
||||
};
|
||||
|
||||
#endif // _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
|
82
gamedata/connect2.games.txt
Normal file
82
gamedata/connect2.games.txt
Normal file
@ -0,0 +1,82 @@
|
||||
"Games"
|
||||
{
|
||||
"#default"
|
||||
{
|
||||
"#supported"
|
||||
{
|
||||
"engine" "orangebox_valve"
|
||||
"engine" "css"
|
||||
}
|
||||
|
||||
"Offsets"
|
||||
{
|
||||
"ISteamGameServer__BeginAuthSession"
|
||||
{
|
||||
"linux" "29"
|
||||
"mac" "29"
|
||||
"windows" "29"
|
||||
}
|
||||
|
||||
"ISteamGameServer__EndAuthSession"
|
||||
{
|
||||
"linux" "30"
|
||||
"mac" "30"
|
||||
"windows" "30"
|
||||
}
|
||||
}
|
||||
|
||||
"Signatures"
|
||||
{
|
||||
"CBaseServer__ConnectClient"
|
||||
{
|
||||
"library" "engine"
|
||||
"linux" "@_ZN11CBaseServer13ConnectClientER8netadr_siiiiPKcS3_S3_i"
|
||||
"mac" "@_ZN11CBaseServer13ConnectClientER8netadr_siiiiPKcS3_S3_i"
|
||||
"windows" "\x55\x8B\xEC\x81\xEC\x04\x05\x00\x00\x56\x68\x2A\x2A\x2A\x2A\x8B\xF1"
|
||||
}
|
||||
|
||||
"CBaseServer__CheckChallengeType"
|
||||
{
|
||||
"library" "engine"
|
||||
"linux" "@_ZN11CBaseServer18CheckChallengeTypeEP11CBaseClientiR8netadr_siPKcii"
|
||||
"mac" "@_ZN11CBaseServer18CheckChallengeTypeEP11CBaseClientiR8netadr_siPKcii"
|
||||
"windows" "\x55\x8B\xEC\x83\xEC\x14\x56\x57\x8B\x7D\x14\x8B\xF1"
|
||||
}
|
||||
|
||||
"CBaseServer__RejectConnection"
|
||||
{
|
||||
"library" "engine"
|
||||
"linux" "@_ZN11CBaseServer16RejectConnectionERK8netadr_siPKc"
|
||||
"mac" "@_ZN11CBaseServer16RejectConnectionERK8netadr_siPKc"
|
||||
"windows" "\x55\x8B\xEC\x81\xEC\x04\x05\x00\x00\x56\x6A\xFF"
|
||||
}
|
||||
|
||||
"CBaseClient__SetSteamID"
|
||||
{
|
||||
"library" "engine"
|
||||
"linux" "@_ZN11CBaseClient10SetSteamIDERK8CSteamID"
|
||||
"mac" "@_ZN11CBaseClient10SetSteamIDERK8CSteamID"
|
||||
"windows" "\x55\x8B\xEC\x8B\x55\x08\x8B\x02\x89\x41\x59\x8B\x42\x04"
|
||||
}
|
||||
|
||||
"CBaseServer__CheckMasterServerRequestRestart"
|
||||
{
|
||||
"library" "engine"
|
||||
"windows" "\xE8\x2A\x2A\x2A\x2A\x83\x38\x00\x74\x2A\xE8\x2A\x2A\x2A\x2A\x8B\x08\x8B\x01\x8B\x40\x2C\xFF\xD0"
|
||||
}
|
||||
|
||||
"Steam3Server"
|
||||
{
|
||||
"library" "engine"
|
||||
"linux" "@_Z12Steam3Serverv"
|
||||
"mac" "@_Z12Steam3Serverv"
|
||||
}
|
||||
|
||||
"CSteam3Server__OnValidateAuthTicketResponse"
|
||||
{
|
||||
"library" "engine"
|
||||
"linux" "@_ZN13CSteam3Server28OnValidateAuthTicketResponseEP28ValidateAuthTicketResponse_t"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
41
include/connect.inc
Normal file
41
include/connect.inc
Normal file
@ -0,0 +1,41 @@
|
||||
#if defined _Connect_Included
|
||||
#endinput
|
||||
#endif
|
||||
#define _Connect_Included
|
||||
|
||||
enum EConnect
|
||||
{
|
||||
k_OnClientPreConnectEx_Reject = 0,
|
||||
k_OnClientPreConnectEx_Accept = 1,
|
||||
k_OnClientPreConnectEx_Async = -1
|
||||
};
|
||||
|
||||
forward EConnect OnClientPreConnectEx(const char[] sName, char sPassword[255], const char[] sIP, const char[] sSteam32ID, char sRejectReason[255]);
|
||||
|
||||
native bool ClientPreConnectEx(const char[] sSteam32ID, EConnect RetVal, char sRejectReason[255]);
|
||||
|
||||
/**
|
||||
* Do not edit below this line!
|
||||
*/
|
||||
public Extension __ext_connect =
|
||||
{
|
||||
name = "Connect",
|
||||
file = "connect.ext",
|
||||
#if defined AUTOLOAD_EXTENSIONS
|
||||
autoload = 1,
|
||||
#else
|
||||
autoload = 0,
|
||||
#endif
|
||||
#if defined REQUIRE_EXTENSIONS
|
||||
required = 1,
|
||||
#else
|
||||
required = 0,
|
||||
#endif
|
||||
};
|
||||
|
||||
#if !defined REQUIRE_EXTENSIONS
|
||||
public __ext_connect_SetNTVOptional()
|
||||
{
|
||||
MarkNativeAsOptional("ClientPreConnectEx");
|
||||
}
|
||||
#endif
|
81
smsdk_config.h
Normal file
81
smsdk_config.h
Normal file
@ -0,0 +1,81 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod Sample Extension
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
|
||||
#define _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
|
||||
|
||||
/**
|
||||
* @file smsdk_config.h
|
||||
* @brief Contains macros for configuring basic extension information.
|
||||
*/
|
||||
|
||||
/* Basic information exposed publicly */
|
||||
#define SMEXT_CONF_NAME "Connect"
|
||||
#define SMEXT_CONF_DESCRIPTION "Forward for early connection"
|
||||
#define SMEXT_CONF_VERSION "2.0"
|
||||
#define SMEXT_CONF_AUTHOR "Asher \"asherkin\" Baker + BotoX"
|
||||
#define SMEXT_CONF_URL "https://github.com/CSSZombieEscape/sm-ext-connect"
|
||||
#define SMEXT_CONF_LOGTAG "CONNECT"
|
||||
#define SMEXT_CONF_LICENSE "GPL"
|
||||
#define SMEXT_CONF_DATESTRING __DATE__
|
||||
|
||||
/**
|
||||
* @brief Exposes plugin's main interface.
|
||||
*/
|
||||
#define SMEXT_LINK(name) SDKExtension *g_pExtensionIface = name;
|
||||
|
||||
/**
|
||||
* @brief Sets whether or not this plugin required Metamod.
|
||||
* NOTE: Uncomment to enable, comment to disable.
|
||||
*/
|
||||
#define SMEXT_CONF_METAMOD
|
||||
|
||||
/** Enable interfaces you want to use here by uncommenting lines */
|
||||
#define SMEXT_ENABLE_FORWARDSYS
|
||||
//#define SMEXT_ENABLE_HANDLESYS
|
||||
//#define SMEXT_ENABLE_PLAYERHELPERS
|
||||
//#define SMEXT_ENABLE_DBMANAGER
|
||||
#define SMEXT_ENABLE_GAMECONF
|
||||
//#define SMEXT_ENABLE_MEMUTILS
|
||||
//#define SMEXT_ENABLE_GAMEHELPERS
|
||||
//#define SMEXT_ENABLE_TIMERSYS
|
||||
//#define SMEXT_ENABLE_THREADER
|
||||
//#define SMEXT_ENABLE_LIBSYS
|
||||
//#define SMEXT_ENABLE_MENUS
|
||||
//#define SMEXT_ENABLE_ADTFACTORY
|
||||
//#define SMEXT_ENABLE_PLUGINSYS
|
||||
//#define SMEXT_ENABLE_ADMINSYS
|
||||
//#define SMEXT_ENABLE_TEXTPARSERS
|
||||
//#define SMEXT_ENABLE_USERMSGS
|
||||
//#define SMEXT_ENABLE_TRANSLATOR
|
||||
//#define SMEXT_ENABLE_ROOTCONSOLEMENU
|
||||
|
||||
#endif // _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
|
Loading…
Reference in New Issue
Block a user