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# vim: set ts=8 sts=2 sw=2 tw=99 et ft=python:
import os
# This is where the files will be output to
# package is the default
# Add any folders you need to this list
folder_list = [
# Create the distribution folder hierarchy.
folder_map = {}
for folder in folder_list:
norm_folder = os.path.normpath(folder)
folder_map[folder] = builder.AddFolder(norm_folder)
# Do all straight-up file copies from the source tree.
def CopyFiles(src, dest, files):
if not dest:
dest = src
dest_entry = folder_map[dest]
for source_file in files:
source_path = os.path.join(builder.sourcePath, src, source_file)
builder.AddCopy(source_path, dest_entry)
# Include files
CopyFiles('include', 'addons/sourcemod/scripting/include',
[ '', ]
# Gamedata (custom so updater doesn't replace it)
CopyFiles('gamedata', 'addons/sourcemod/gamedata',
[ '' ]
# Copy binaries.
for cxx_task in Extension.extensions:
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/extensions'])