LagCompensation: stable
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@ -4,12 +4,6 @@
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{
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"Signatures"
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{
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"CBaseEntity::PhysicsTouchTriggers"
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{
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"library" "server"
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"linux" "@_ZN11CBaseEntity20PhysicsTouchTriggersEPK6Vector"
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}
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"::UTIL_Remove"
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{
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"library" "server"
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@ -22,12 +16,6 @@
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"linux" "@_ZN12CCSGameRules12RestartRoundEv"
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}
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"CBaseEntity::InvalidatePhysicsRecursive"
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{
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"library" "server"
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"linux" "@_ZN11CBaseEntity26InvalidatePhysicsRecursiveEi"
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}
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"GetAbsOrigin"
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{
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"library" "server"
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@ -40,21 +28,6 @@
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"linux" "@_ZN11CBaseEntity12SetAbsOriginERK6Vector"
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}
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// CBaseEntity::GetAbsAngles is inlined
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// so we use CBaseEntity::EyeAngles
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// which does -> return GetAbsAngles();
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"GetAbsAngles"
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{
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"library" "server"
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"linux" "@_ZN11CBaseEntity9EyeAnglesEv"
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}
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"SetAbsAngles"
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{
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"library" "server"
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"linux" "@_ZN11CBaseEntity12SetAbsAnglesERK6QAngle"
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}
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"SetLocalAngles"
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{
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"library" "server"
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@ -64,21 +37,6 @@
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"Functions"
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{
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"CBaseEntity__PhysicsTouchTriggers"
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{
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"signature" "CBaseEntity::PhysicsTouchTriggers"
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"callconv" "thiscall"
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"return" "void"
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"this" "entity"
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"arguments"
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{
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"pPrevAbsOrigin"
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{
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"type" "vectorptr"
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}
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}
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}
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"UTIL_Remove"
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{
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"signature" "::UTIL_Remove"
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@ -100,21 +58,6 @@
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"return" "void"
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"this" "ignore"
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}
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"CBaseEntity__InvalidatePhysicsRecursive"
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{
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"signature" "CBaseEntity::InvalidatePhysicsRecursive"
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"callconv" "thiscall"
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"return" "void"
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"this" "entity"
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"arguments"
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{
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"nChangeFlags"
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{
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"type" "int"
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}
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}
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}
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}
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}
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}
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