LagCompensation: ignore entities which could be parented to players (parents: player and weapon_)

Add support for logic_measure_movement
This commit is contained in:
2019-11-01 15:58:14 +01:00
parent 0b3ce53390
commit a0fe931c79
2 changed files with 93 additions and 35 deletions

View File

@ -16,6 +16,12 @@
"linux" "@_ZN12CCSGameRules12RestartRoundEv"
}
"CLogicMeasureMovement::SetTarget"
{
"library" "server"
"linux" "@_ZN21CLogicMeasureMovement9SetTargetEPKc"
}
"GetAbsOrigin"
{
"library" "server"
@ -58,6 +64,21 @@
"return" "void"
"this" "ignore"
}
"CLogicMeasureMovement__SetTarget"
{
"signature" "CLogicMeasureMovement::SetTarget"
"callconv" "thiscall"
"return" "void"
"this" "entity"
"arguments"
{
"pName"
{
"type" "charptr"
}
}
}
}
}
}