177 lines
5.3 KiB
SourcePawn
177 lines
5.3 KiB
SourcePawn
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/*
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* ============================================================================
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*
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* Zombie:Reloaded
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*
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* File: respawnapi.sp
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* Type: Test plugin
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* Description: Tests the infection API.
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*
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* Copyright (C) 2009-2010 Greyscale, Richard Helgeby
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ============================================================================
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*/
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#pragma semicolon 1
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#include <sourcemod>
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#include <zombiereloaded>
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public Plugin:myinfo =
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{
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name = "Zombie:Reloaded Infection API Test",
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author = "Greyscale | Richard Helgeby",
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description = "Tests the infection API for ZR",
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version = "1.0.0",
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url = "http://code.google.com/p/zombiereloaded/"
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};
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new Handle:cvarBlockInfect;
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new Handle:cvarBlockHuman;
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public OnPluginStart()
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{
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LoadTranslations("common.phrases");
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RegConsoleCmd("zrtest_iszombie", IsZombieCommand, "Returns whether a player is a zombie or not. Usage: zrtest_iszombie <target>");
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RegConsoleCmd("zrtest_ishuman", IsHumanCommand, "Returns whether a player is a human or not. Usage: zrtest_ishuman <target>");
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RegConsoleCmd("zrtest_infect", InfectClientCommand, "Infects a player. Usage: zrtest_infect <target>");
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RegConsoleCmd("zrtest_human", HumanClientCommand, "Turns a player back into a human. Usage: zrtest_human <target>");
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cvarBlockInfect = CreateConVar("zrtest_block_infect", "0", "Block infection.");
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cvarBlockHuman = CreateConVar("zrtest_block_human", "0", "Block turning players back into humans.");
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}
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public Action:IsZombieCommand(client, argc)
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{
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new target = -1;
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new String:valueString[64];
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if (argc >= 1)
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{
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GetCmdArg(1, valueString, sizeof(valueString));
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target = FindTarget(client, valueString);
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}
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else
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{
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ReplyToCommand(client, "Returns whether a player is a zombie or not. Usage: zrtest_iszombie <target>");
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return Plugin_Handled;
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}
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ReplyToCommand(client, "Client %d is a zombie: %d", client, ZR_IsClientZombie(target));
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return Plugin_Handled;
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}
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public Action:IsHumanCommand(client, argc)
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{
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new target = -1;
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new String:valueString[64];
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if (argc >= 1)
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{
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GetCmdArg(1, valueString, sizeof(valueString));
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target = FindTarget(client, valueString);
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}
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else
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{
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ReplyToCommand(client, "Returns whether a player is a human or not. Usage: zrtest_ishuman <target>");
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return Plugin_Handled;
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}
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ReplyToCommand(client, "Client %d is a human: %d", client, ZR_IsClientHuman(target));
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return Plugin_Handled;
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}
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public Action:InfectClientCommand(client, argc)
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{
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new target = -1;
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new String:valueString[64];
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if (argc >= 1)
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{
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GetCmdArg(1, valueString, sizeof(valueString));
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target = FindTarget(client, valueString);
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}
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if (target < 0)
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{
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ReplyToCommand(client, "Infects a player. Usage: zrtest_infect <target>");
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return Plugin_Handled;
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}
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ZR_InfectClient(target);
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return Plugin_Handled;
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}
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public Action:HumanClientCommand(client, argc)
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{
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new target = -1;
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new String:valueString[64];
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if (argc >= 1)
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{
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GetCmdArg(1, valueString, sizeof(valueString));
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target = FindTarget(client, valueString);
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}
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if (target < 0)
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{
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ReplyToCommand(client, "Turns a player back into a human. Usage: zrtest_human <target>");
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return Plugin_Handled;
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}
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ZR_HumanClient(target);
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return Plugin_Handled;
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}
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public Action:ZR_OnClientInfect(&client, &attacker, &bool:motherInfect, &bool:respawnOverride, &bool:respawn)
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{
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if (GetConVarBool(cvarBlockInfect))
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{
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PrintToChatAll("Infection blocked on client %d.", client);
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return Plugin_Handled;
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}
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PrintToChatAll("Client %d is about to be infected. Attacker: %d, Mother zombie: %d, Respawn override: %d, Respawn: %d.", client, attacker, motherInfect, respawnOverride, respawn);
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return Plugin_Continue;
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}
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public ZR_OnClientInfected(client, attacker, bool:motherInfect, bool:respawnOverride, bool:respawn)
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{
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PrintToChatAll("Client %d was infected. Attacker: %d, Mother zombie: %d, Respawn override: %d, Respawn: %d.", client, attacker, motherInfect, respawnOverride, respawn);
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}
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public Action:ZR_OnClientHuman(&client, &bool:respawn, &bool:protect)
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{
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if (GetConVarBool(cvarBlockHuman))
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{
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PrintToChatAll("Turning human blocked on client %d.", client);
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return Plugin_Handled;
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}
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PrintToChatAll("Client %d is about to become a human. Respawn: %d, Spawn protect: %d", client, respawn, protect);
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return Plugin_Continue;
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}
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public ZR_OnClientHumanPost(client, bool:respawn, bool:protect)
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{
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PrintToChatAll("Client %d turned a human. Respawn: %d, Spawn protect: %d", client, respawn, protect);
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}
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