sm-zombiereloaded-3/src/testsuite/zr/infectapitest.sp

177 lines
5.3 KiB
SourcePawn

/*
* ============================================================================
*
* Zombie:Reloaded
*
* File: respawnapi.sp
* Type: Test plugin
* Description: Tests the infection API.
*
* Copyright (C) 2009-2010 Greyscale, Richard Helgeby
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ============================================================================
*/
#pragma semicolon 1
#include <sourcemod>
#include <zombiereloaded>
public Plugin:myinfo =
{
name = "Zombie:Reloaded Infection API Test",
author = "Greyscale | Richard Helgeby",
description = "Tests the infection API for ZR",
version = "1.0.0",
url = "http://code.google.com/p/zombiereloaded/"
};
new Handle:cvarBlockInfect;
new Handle:cvarBlockHuman;
public OnPluginStart()
{
LoadTranslations("common.phrases");
RegConsoleCmd("zrtest_iszombie", IsZombieCommand, "Returns whether a player is a zombie or not. Usage: zrtest_iszombie <target>");
RegConsoleCmd("zrtest_ishuman", IsHumanCommand, "Returns whether a player is a human or not. Usage: zrtest_ishuman <target>");
RegConsoleCmd("zrtest_infect", InfectClientCommand, "Infects a player. Usage: zrtest_infect <target>");
RegConsoleCmd("zrtest_human", HumanClientCommand, "Turns a player back into a human. Usage: zrtest_human <target>");
cvarBlockInfect = CreateConVar("zrtest_block_infect", "0", "Block infection.");
cvarBlockHuman = CreateConVar("zrtest_block_human", "0", "Block turning players back into humans.");
}
public Action:IsZombieCommand(client, argc)
{
new target = -1;
new String:valueString[64];
if (argc >= 1)
{
GetCmdArg(1, valueString, sizeof(valueString));
target = FindTarget(client, valueString);
}
else
{
ReplyToCommand(client, "Returns whether a player is a zombie or not. Usage: zrtest_iszombie <target>");
return Plugin_Handled;
}
ReplyToCommand(client, "Client %d is a zombie: %d", client, ZR_IsClientZombie(target));
return Plugin_Handled;
}
public Action:IsHumanCommand(client, argc)
{
new target = -1;
new String:valueString[64];
if (argc >= 1)
{
GetCmdArg(1, valueString, sizeof(valueString));
target = FindTarget(client, valueString);
}
else
{
ReplyToCommand(client, "Returns whether a player is a human or not. Usage: zrtest_ishuman <target>");
return Plugin_Handled;
}
ReplyToCommand(client, "Client %d is a human: %d", client, ZR_IsClientHuman(target));
return Plugin_Handled;
}
public Action:InfectClientCommand(client, argc)
{
new target = -1;
new String:valueString[64];
if (argc >= 1)
{
GetCmdArg(1, valueString, sizeof(valueString));
target = FindTarget(client, valueString);
}
if (target < 0)
{
ReplyToCommand(client, "Infects a player. Usage: zrtest_infect <target>");
return Plugin_Handled;
}
ZR_InfectClient(target);
return Plugin_Handled;
}
public Action:HumanClientCommand(client, argc)
{
new target = -1;
new String:valueString[64];
if (argc >= 1)
{
GetCmdArg(1, valueString, sizeof(valueString));
target = FindTarget(client, valueString);
}
if (target < 0)
{
ReplyToCommand(client, "Turns a player back into a human. Usage: zrtest_human <target>");
return Plugin_Handled;
}
ZR_HumanClient(target);
return Plugin_Handled;
}
public Action:ZR_OnClientInfect(&client, &attacker, &bool:motherInfect, &bool:respawnOverride, &bool:respawn)
{
if (GetConVarBool(cvarBlockInfect))
{
PrintToChatAll("Infection blocked on client %d.", client);
return Plugin_Handled;
}
PrintToChatAll("Client %d is about to be infected. Attacker: %d, Mother zombie: %d, Respawn override: %d, Respawn: %d.", client, attacker, motherInfect, respawnOverride, respawn);
return Plugin_Continue;
}
public ZR_OnClientInfected(client, attacker, bool:motherInfect, bool:respawnOverride, bool:respawn)
{
PrintToChatAll("Client %d was infected. Attacker: %d, Mother zombie: %d, Respawn override: %d, Respawn: %d.", client, attacker, motherInfect, respawnOverride, respawn);
}
public Action:ZR_OnClientHuman(&client, &bool:respawn, &bool:protect)
{
if (GetConVarBool(cvarBlockHuman))
{
PrintToChatAll("Turning human blocked on client %d.", client);
return Plugin_Handled;
}
PrintToChatAll("Client %d is about to become a human. Respawn: %d, Spawn protect: %d", client, respawn, protect);
return Plugin_Continue;
}
public ZR_OnClientHumanPost(client, bool:respawn, bool:protect)
{
PrintToChatAll("Client %d turned a human. Respawn: %d, Spawn protect: %d", client, respawn, protect);
}