Recoded weapon restrictions, and made new way of storing data. (Arrays)
* Removed ZMarket as an external plugin (to be integrated next commit) * Updated weapon configs, removed weapongroups.txt and moved weapons.txt to root zr config folder. * Moved offset finding to respective module, made new forward *OnOffsetsFound. * Updated weapons&hitgroups config file format to match playerclass.txt * Updated translations. * Recoded weapon restrict menu, commented out all zadmin options that don't quite work. * Added weaponammo module (not finished but existent) * Started zmarket module.
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@ -38,7 +38,6 @@ enum CvarsList
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Handle:CVAR_CONFIG_PATH_DOWNLOADS,
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Handle:CVAR_CONFIG_PATH_CLASSES,
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Handle:CVAR_CONFIG_PATH_WEAPONS,
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Handle:CVAR_CONFIG_PATH_WEAPONGROUPS,
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Handle:CVAR_CONFIG_PATH_HITGROUPS,
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Handle:CVAR_CLASSES_SPAWN,
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Handle:CVAR_CLASSES_RANDOM,
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@ -51,6 +50,7 @@ enum CvarsList
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Handle:CVAR_CLASSES_OVERLAY_DEFAULT,
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Handle:CVAR_WEAPONS,
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Handle:CVAR_WEAPONS_RESTRICT,
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Handle:CVAR_WEAPONS_ZMARKET,
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Handle:CVAR_WEAPONS_ZMARKET_BUYZONE,
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Handle:CVAR_HITGROUPS,
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Handle:CVAR_DAMAGE_HITGROUPS,
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@ -207,9 +207,8 @@ CvarsCreate()
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g_hCvarsList[CVAR_CONFIG_PATH_MODELS] = CreateConVar("zr_config_path_models", "configs/zr/models.txt", "Path, relative to root sourcemod directory, to models config file.");
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g_hCvarsList[CVAR_CONFIG_PATH_DOWNLOADS] = CreateConVar("zr_config_path_downloads", "configs/zr/downloads.txt", "Path, relative to root sourcemod directory, to downloads file.");
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g_hCvarsList[CVAR_CONFIG_PATH_CLASSES] = CreateConVar("zr_config_path_playerclasses", "configs/zr/playerclasses.txt", "Path, relative to root sourcemod directory, to playerclasses config file.");
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g_hCvarsList[CVAR_CONFIG_PATH_WEAPONS] = CreateConVar("zr_config_path_weapons", "configs/zr/weapons/weapons.txt", "Path, relative to root sourcemod directory, to weapons config file.");
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g_hCvarsList[CVAR_CONFIG_PATH_WEAPONGROUPS] = CreateConVar("zr_config_path_weapongroups", "configs/zr/weapons/weapongroups.txt", "Path, relative to root sourcemod directory, to weapongroups config file.");
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g_hCvarsList[CVAR_CONFIG_PATH_CLASSES] = CreateConVar("zr_config_path_playerclasses", "configs/zr/playerclasses.txt", "Path, relative to root sourcemod directory, to playerclasses config file.");
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g_hCvarsList[CVAR_CONFIG_PATH_WEAPONS] = CreateConVar("zr_config_path_weapons", "configs/zr/weapons.txt", "Path, relative to root sourcemod directory, to weapons config file.");
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g_hCvarsList[CVAR_CONFIG_PATH_HITGROUPS] = CreateConVar("zr_config_path_hitgroups", "configs/zr/hitgroups.txt", "Path, relative to root sourcemod directory, to hitgroups config file.");
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// ===========================
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@ -258,9 +257,10 @@ CvarsCreate()
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g_hCvarsList[CVAR_WEAPONS_RESTRICT] = CreateConVar("zr_weapons_restrict", "1", "Enable weapon restriction module, disabling this will disable weapon restriction commands.");
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// Market Handler
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// ZMarket
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g_hCvarsList[CVAR_WEAPONS_ZMARKET_BUYZONE] = CreateConVar("zr_weapons_zmarket_buyzone", "1", "Requires player to be inside a buyzone to use ZMarket.");
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g_hCvarsList[CVAR_WEAPONS_ZMARKET] = CreateConVar("zr_weapons_zmarket", "1", "Allow player to buy from a list of weapons in the weapons config.");
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g_hCvarsList[CVAR_WEAPONS_ZMARKET_BUYZONE] = CreateConVar("zr_weapons_zmarket_buyzone", "1", "Requires player to be inside a buyzone to use ZMarket. [Dependency: zr_weapons_zmarket]");
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// ===========================
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// Hitgroups (core)
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