Added a note on cvars that automatically download the files to the client.

This commit is contained in:
Greyscale 2009-12-31 00:23:43 -08:00
parent 78a74c78b8
commit 114552f451
2 changed files with 5 additions and 5 deletions

View File

@ -442,7 +442,7 @@ zr_veffects_lightstyle_value "b"
// Default: "0"
zr_veffects_sky "0"
// Skybox file, relative to "materials/skybox" folder, to change map skybox to. [Dependency: zr_veffects_sky]
// Skybox file, relative to "materials/skybox" folder, to change map skybox to. This file is automatically downloaded to clients. [Dependency: zr_veffects_sky]
// Default: "sky_borealis01up.vmt"
zr_veffects_sky_path "sky_borealis01up.vmt"
@ -525,7 +525,7 @@ zr_seffects_death "1"
// Default: "1"
zr_ambientsounds "1"
// Sound file, relative to "sound" folder, to play as ambience. [Dependency: zr_ambientsounds]
// Sound file, relative to "sound" folder, to play as ambience. This file is automatically downloaded to clients. [Dependency: zr_ambientsounds]
// Default: "ambient/zr/zr_ambience.mp3"
zr_ambientsounds_file "ambient/zr/zr_ambience.mp3"
@ -672,7 +672,7 @@ zr_zspawn_timelimit_time "120.0"
// Default: "1"
zr_zspawn_timelimit_zombie "1"
// ----------------------------------------------------------------------------
// ZTele (module)

View File

@ -377,7 +377,7 @@ CvarsCreate()
// Sky
g_hCvarsList[CVAR_VEFFECTS_SKY] = CreateConVar("zr_veffects_sky", "0", "Change map skybox.");
g_hCvarsList[CVAR_VEFFECTS_SKY_PATH] = CreateConVar("zr_veffects_sky_path", "sky_borealis01up.vmt", "Skybox file, relative to \"materials/skybox\" folder, to change map skybox to. [Dependency: zr_veffects_sky]");
g_hCvarsList[CVAR_VEFFECTS_SKY_PATH] = CreateConVar("zr_veffects_sky_path", "sky_borealis01up.vmt", "Skybox file, relative to \"materials/skybox\" folder, to change map skybox to. This file is automatically downloaded to clients. [Dependency: zr_veffects_sky]");
// Sun
g_hCvarsList[CVAR_VEFFECTS_SUN_DISABLE] = CreateConVar("zr_veffects_sun_disable", "0", "Disable sun rendering on map.");
@ -414,7 +414,7 @@ CvarsCreate()
// Ambient Sounds
g_hCvarsList[CVAR_AMBIENTSOUNDS] = CreateConVar("zr_ambientsounds", "1", "Play an ambient sound to all players during gameplay.");
g_hCvarsList[CVAR_AMBIENTSOUNDS_FILE] = CreateConVar("zr_ambientsounds_file", "ambient/zr/zr_ambience.mp3", "Sound file, relative to \"sound\" folder, to play as ambience. [Dependency: zr_ambientsounds]");
g_hCvarsList[CVAR_AMBIENTSOUNDS_FILE] = CreateConVar("zr_ambientsounds_file", "ambient/zr/zr_ambience.mp3", "Sound file, relative to \"sound\" folder, to play as ambience. This file is automatically downloaded to clients. [Dependency: zr_ambientsounds]");
g_hCvarsList[CVAR_AMBIENTSOUNDS_LENGTH] = CreateConVar("zr_ambientsounds_length", "60.0", "Length of the ambient sound. [Dependency: zr_ambientsounds]");
g_hCvarsList[CVAR_AMBIENTSOUNDS_VOLUME] = CreateConVar("zr_ambientsounds_volume", "0.8", "Volume of the ambient sound. [1.0 = Max volume | 0.0001 = Not audible | Dependency: zr_ambientsounds]");