CSGO fixes & no longer spawn with restricted stuff
This commit is contained in:
parent
0f6b46a962
commit
13fff1f8bc
@ -170,11 +170,17 @@ RestrictOnClientSpawn(client)
|
||||
|
||||
if (ZRIsClientOnTeam(client, CS_TEAM_T))
|
||||
{
|
||||
GivePlayerItem(client, WEAPONS_SPAWN_T_WEAPON);
|
||||
if (g_Game == Game_CSGO)
|
||||
GivePlayerItem(client, WEAPONS_SPAWN_CSGO_T_WEAPON);
|
||||
else
|
||||
GivePlayerItem(client, WEAPONS_SPAWN_CSS_T_WEAPON);
|
||||
}
|
||||
else if (ZRIsClientOnTeam(client, CS_TEAM_CT))
|
||||
{
|
||||
GivePlayerItem(client, WEAPONS_SPAWN_CT_WEAPON);
|
||||
if (g_Game == Game_CSGO)
|
||||
GivePlayerItem(client, WEAPONS_SPAWN_CSGO_CT_WEAPON);
|
||||
else
|
||||
GivePlayerItem(client, WEAPONS_SPAWN_CSS_CT_WEAPON);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -36,10 +36,12 @@
|
||||
#define WEAPONS_SLOTS_MAX 5
|
||||
|
||||
/**
|
||||
* @section CS:S start weapons.
|
||||
* @section start weapons.
|
||||
*/
|
||||
#define WEAPONS_SPAWN_T_WEAPON "weapon_glock"
|
||||
#define WEAPONS_SPAWN_CT_WEAPON "weapon_usp"
|
||||
#define WEAPONS_SPAWN_CSS_T_WEAPON "weapon_glock"
|
||||
#define WEAPONS_SPAWN_CSS_CT_WEAPON "weapon_usp"
|
||||
#define WEAPONS_SPAWN_CSGO_T_WEAPON "weapon_glock"
|
||||
#define WEAPONS_SPAWN_CSGO_CT_WEAPON "weapon_usp_silencer"
|
||||
/**
|
||||
* @endsection
|
||||
*/
|
||||
|
@ -1298,14 +1298,21 @@ ZMarketRebuy(client, bool:autorebuy = false)
|
||||
}
|
||||
}
|
||||
|
||||
ZMarketEquip(client, rebuyweapons[x], autorebuy);
|
||||
if (!RestrictIsWeaponRestricted(WeaponsNameToIndex(rebuyweapons[x])))
|
||||
ZMarketEquip(client, rebuyweapons[x], autorebuy);
|
||||
}
|
||||
|
||||
if(autorebuy)
|
||||
{
|
||||
// Always equip kevlar and hegrenade
|
||||
ZMarketEquip(client, "Kevlar Vest", autorebuy);
|
||||
ZMarketEquip(client, "HEGrenade", autorebuy);
|
||||
if (!RestrictIsWeaponRestricted(WeaponsNameToIndex("Kevlar Vest")))
|
||||
ZMarketEquip(client, "Kevlar Vest", autorebuy);
|
||||
|
||||
if (!RestrictIsWeaponRestricted(WeaponsNameToIndex("HEGrenade")))
|
||||
ZMarketEquip(client, "HEGrenade", autorebuy);
|
||||
|
||||
if (!RestrictIsWeaponRestricted(WeaponsNameToIndex("Smokegrenade")))
|
||||
ZMarketEquip(client, "Smokegrenade", autorebuy);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user