Added zr_infect/zr_human, all conflicts from official version are fixed. Added feature to ZSpawn to allow to spawn to different team after timelimit is expired.
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@@ -35,6 +35,7 @@ CommandsInit()
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LogOnCommandsCreate();
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ClassOnCommandsCreate();
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WeaponsOnCommandsCreate();
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InfectOnCommandsCreate();
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VolOnCommandsCreate();
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// Forward event to modules. (hook commands)
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@@ -97,7 +98,7 @@ CommandsInit()
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for (new x = 0; x < tcount; x++)
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{
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InfectClient(targets[x]);
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InfectHumanToZombie(targets[x]);
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if (LogCheckFlag(LOG_GAME_EVENTS, LOG_MODULE_COMMANDS))
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{
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GetClientName(targets[x], target_name, sizeof(target_name));
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