Fixed newlines in hitgroups.txt

This commit is contained in:
Greyscale 2009-04-17 21:06:25 +02:00
parent 879446ac7c
commit 1659d24c4a
2 changed files with 138 additions and 138 deletions

View File

@ -1,70 +1,70 @@
// Hitgroups
//
// Format
//
// "hitgroup index" // Index of the hitgroup (listed below)
// {
// "name" "name of hitgroup" // Redundant as of now, used for readability.
// "knockback" "1.0" (default) // The knockback multiplier for the hitgroup
// }
//
// Notes:
//
// A missing config setting will be assumed to be its default value (documented above).
"hitgroups" // Counter-Strike: Source hitgroups
{
"0"
{
"name" "Generic"
"knockback" "1.0"
}
"1"
{
"name" "Head"
"knockback" "2.0"
}
"2"
{
"name" "Chest"
"knockback" "1.3"
}
"3"
{
"name" "Stomach"
"knockback" "1.2"
}
"4"
{
"name" "Left Arm"
"knockback" "1.0"
}
"5"
{
"name" "Right Arm"
"knockback" "1.0"
}
"6"
{
"name" "Left Leg"
"knockback" "0.9"
}
"7"
{
"name" "Right Leg"
"knockback" "0.9"
}
"10"
{
"name" "Gear"
"knockback" "1.0"
}
}
// Hitgroups
//
// Format
//
// "hitgroup index" // Index of the hitgroup (listed below)
// {
// "name" "name of hitgroup" // Redundant as of now, used for readability.
// "knockback" "1.0" (default) // The knockback multiplier for the hitgroup
// }
//
// Notes:
//
// A missing config setting will be assumed to be its default value (documented above).
"hitgroups" // Counter-Strike: Source hitgroups
{
"0"
{
"name" "Generic"
"knockback" "1.0"
}
"1"
{
"name" "Head"
"knockback" "2.0"
}
"2"
{
"name" "Chest"
"knockback" "1.3"
}
"3"
{
"name" "Stomach"
"knockback" "1.2"
}
"4"
{
"name" "Left Arm"
"knockback" "1.0"
}
"5"
{
"name" "Right Arm"
"knockback" "1.0"
}
"6"
{
"name" "Left Leg"
"knockback" "0.9"
}
"7"
{
"name" "Right Leg"
"knockback" "0.9"
}
"10"
{
"name" "Gear"
"knockback" "1.0"
}
}

View File

@ -1,69 +1,69 @@
// Weapon Groups
// (See list of weapons in weapons.txt)
// Format
//
//
// "weapon group name" (how it appears in chat messages)
// {
// "weaponname" {} <-- To satisfy the standard format of a keyvalues file,
// without these brackets the weapon will be skipped.
// Invalid weapons are logged and skipped.
// }
//
// Notes:
//
// Invalid weapons (not in weapons.txt) will be logged in the error logs and ignored in-game
"weapongroups"
{
"Pistols"
{
"Glock" {}
"USP" {}
"P228" {}
"Deagle" {}
"Elite" {}
"Fiveseven" {}
}
"Shotguns"
{
"M3" {}
"XM1014" {}
}
"SMGs"
{
"Mac10" {}
"TMP" {}
"MP5Navy" {}
"UMP45" {}
"P90" {}
}
"Rifles"
{
"Galil" {}
"Famas" {}
"AK47" {}
"M4A1" {}
"SG552" {}
"AUG" {}
}
"Snipers"
{
"Scout" {}
"SG550" {}
"G3SG1" {}
"AWP" {}
}
"Grenades"
{
"hegrenade" {}
"flashbang" {}
"smokegrenade" {}
}
// Weapon Groups
// (See list of weapons in weapons.txt)
// Format
//
//
// "weapon group name" (how it appears in chat messages)
// {
// "weaponname" {} <-- To satisfy the standard format of a keyvalues file,
// without these brackets the weapon will be skipped.
// Invalid weapons are logged and skipped.
// }
//
// Notes:
//
// Invalid weapons (not in weapons.txt) will be logged in the error logs and ignored in-game
"weapongroups"
{
"Pistols"
{
"Glock" {}
"USP" {}
"P228" {}
"Deagle" {}
"Elite" {}
"Fiveseven" {}
}
"Shotguns"
{
"M3" {}
"XM1014" {}
}
"SMGs"
{
"Mac10" {}
"TMP" {}
"MP5Navy" {}
"UMP45" {}
"P90" {}
}
"Rifles"
{
"Galil" {}
"Famas" {}
"AK47" {}
"M4A1" {}
"SG552" {}
"AUG" {}
}
"Snipers"
{
"Scout" {}
"SG550" {}
"G3SG1" {}
"AWP" {}
}
"Grenades"
{
"hegrenade" {}
"flashbang" {}
"smokegrenade" {}
}
}