Fixed original models not restored when using zr_human on a player.
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@ -366,6 +366,12 @@ new bool:ClassPlayerAdminMode[MAXPLAYERS + 1];
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*/
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new ClassPlayerNextAdminClass[MAXPLAYERS + 1];
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/**
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* Cache for storing original model path before applying custom models. Used
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* when restoring to old model.
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*/
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new String:ClassOriginalPlayerModel[MAXPLAYERS + 1][PLATFORM_MAX_PATH];
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#include "zr/playerclasses/filtertools"
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#include "zr/playerclasses/attributes"
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#include "zr/playerclasses/apply"
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