Minior fixes in class system.
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		| @@ -238,7 +238,7 @@ CvarsCreate() | ||||
|     g_hCvarsList[CVAR_CLASSES_DEFAULT_ADMIN]            =    CreateConVar("zr_classes_default_admin",           "random",       "Admin class assigned to admins on connect. [\"random\" = Random admin class | \"\" = Class config default]"); | ||||
|      | ||||
|     // Menu | ||||
|     g_hCvarsList[CVAR_CLASSES_MENU_AUTOCLOSE]           =    CreateConVar("zr_classes_menu_autoclose",      "0",            "Automatically close class selection menu."); | ||||
|     g_hCvarsList[CVAR_CLASSES_MENU_AUTOCLOSE]           =    CreateConVar("zr_classes_menu_autoclose",      "0",            "Automatically close class selection menu after selecting a class."); | ||||
|      | ||||
|     // Overlays | ||||
|     g_hCvarsList[CVAR_CLASSES_OVERLAY_TOGGLE]           =    CreateConVar("zr_classes_overlay_toggle",      "1",            "Allow players to toggle class overlay."); | ||||
|   | ||||
| @@ -172,9 +172,9 @@ ClassOnClientInfected(client, bool:motherzombie = false) | ||||
|     // Check if it's a mother zombie. | ||||
|     if (motherzombie) | ||||
|     { | ||||
|         // Set negative admin flag if client is admin, so it's removed in | ||||
|         // special class flags. | ||||
|         isadmin = ZRIsClientAdmin(client) ? -ZR_CLASS_FLAG_ADMIN_ONLY : 0; | ||||
|         // Set admin flag if client is admin, so it's removed in special class | ||||
|         // flags. | ||||
|         isadmin = ZRIsClientAdmin(client) ? ZR_CLASS_FLAG_ADMIN_ONLY : 0; | ||||
|          | ||||
|         // Get default mother zombie setting. | ||||
|         GetConVarString(g_hCvarsList[CVAR_CLASSES_DEFAULT_M_ZOMB], motherzombiesetting, sizeof(motherzombiesetting)); | ||||
| @@ -186,7 +186,7 @@ ClassOnClientInfected(client, bool:motherzombie = false) | ||||
|         else if (StrEqual(motherzombiesetting, "random", false)) | ||||
|         { | ||||
|             // Get random regular zombie class. Remove admin flag if admin. | ||||
|             motherindex = ClassGetRandomClass(ZR_CLASS_TEAM_ZOMBIES, _, _, ZR_CLASS_SPECIALFLAGS + isadmin); | ||||
|             motherindex = ClassGetRandomClass(ZR_CLASS_TEAM_ZOMBIES, _, _, ZR_CLASS_SPECIALFLAGS - isadmin); | ||||
|         } | ||||
|         else if (StrEqual(motherzombiesetting, "motherzombies", false)) | ||||
|         { | ||||
|   | ||||
| @@ -909,7 +909,7 @@ stock ClassGetDefaultSpawnClass(teamid, cachetype = ZR_CLASS_CACHE_MODIFIED) | ||||
|                 // The class index is invalid or the team IDs didn't match. | ||||
|                 // Because it's user input, we'll fall back to the first class | ||||
|                 // in the specified team, and log a warning. | ||||
|                 classindex = ClassGetFirstClass(teamid, _, _, cachetype); | ||||
|                 classindex = ClassGetFirstClass(teamid, _, _, ZR_CLASS_SPECIALFLAGS, cachetype); | ||||
|                  | ||||
|                 LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Playerclasses, "Default Spawn Class", "Warning: Failed to set \"%s\" as default spawn class for team %d. The class doesn't exist or the team IDs doesn't match. Falling back to the first class in the team.", classname, teamid); | ||||
|                  | ||||
|   | ||||
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