New branch. Removed plugins that doesn't belong here.
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#include <sourcemod>
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/*
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thx to Infinite Ammo by twistedeuphoria - http://forums.alliedmods.net/showthread.php?t=55381
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*/
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public Plugin:myinfo = {
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name = "Ammo Script for Zombie:Reloaded",
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author = "[SG-10]Cpt.Moore",
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description = "",
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version = "1.0",
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url = "http://jupiter.swissquake.ch/zombie/page"
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};
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new activeOffset = -1;
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new clip1Offset = -1;
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new clip2Offset = -1;
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new secAmmoTypeOffset = -1;
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new priAmmoTypeOffset = -1;
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// native hooks
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public OnPluginStart()
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{
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HookEvent("weapon_fire", Event_WeaponFire);
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activeOffset = FindSendPropOffs("CAI_BaseNPC", "m_hActiveWeapon");
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clip1Offset = FindSendPropOffs("CBaseCombatWeapon", "m_iClip1");
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clip2Offset = FindSendPropOffs("CBaseCombatWeapon", "m_iClip2");
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priAmmoTypeOffset = FindSendPropOffs("CBaseCombatWeapon", "m_iPrimaryAmmoCount");
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secAmmoTypeOffset = FindSendPropOffs("CBaseCombatWeapon", "m_iSecondaryAmmoCount");
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}
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// event hooks
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public Event_WeaponFire(Handle:event, const String:name[], bool:dontBroadcast)
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{
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new userid = GetEventInt(event, "userid");
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new client = GetClientOfUserId(userid);
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if(!IsFakeClient(client))
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{
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Client_ResetAmmo(client);
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}
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}
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// helpers
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public Client_ResetAmmo(client)
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{
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new zomg = GetEntDataEnt(client, activeOffset);
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if (clip1Offset != -1)
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SetEntData(zomg, clip1Offset, 104, 4, true);
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if (clip2Offset != -1)
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SetEntData(zomg, clip2Offset, 104, 4, true);
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if (priAmmoTypeOffset != -1)
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SetEntData(zomg, priAmmoTypeOffset, 200, 4, true);
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if (secAmmoTypeOffset != -1)
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SetEntData(zomg, secAmmoTypeOffset, 200, 4, true);
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}
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#include <sourcemod>
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#include <sdktools>
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public Plugin:myinfo = {
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name = "Hit Sounds for Zombie:Reloaded",
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author = "[SG-10]Cpt.Moore",
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description = "",
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version = "1.0",
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url = "http://zombie.swissquake.ch/"
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};
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static const String:hit_head[] = {"hit_head.wav"};
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static const String:hit_body[] = {"hit_body.wav"};
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// native hooks
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public OnPluginStart()
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{
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HookEvent("player_hurt", Event_PlayerHurt);
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LoadSound(hit_head);
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LoadSound(hit_body);
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}
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public OnMapStart()
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{
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LoadSound(hit_head);
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LoadSound(hit_body);
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}
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public Event_PlayerHurt(Handle:event, const String:name[], bool:dontBroadcast)
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{
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new attackerId = GetEventInt(event, "attacker");
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new attacker = GetClientOfUserId(attackerId);
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//new damage = GetEventInt(event, "dmg_health");
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new hitgroup = GetEventInt(event,"hitgroup");
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if( attacker > 0 && !IsFakeClient(attacker) )
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{
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if ( hitgroup == 1 )
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{
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EmitSoundToClient(attacker, hit_head);
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}
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else
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{
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EmitSoundToClient(attacker, hit_body);
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}
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}
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}
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// utility functions
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public LoadSound(const String:sound_file[])
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{
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new String:sound_path[PLATFORM_MAX_PATH];
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Format(sound_path, sizeof(sound_path), "sound/%s", sound_file);
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PrecacheSound(sound_file, true);
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AddFileToDownloadsTable(sound_path);
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}
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@ -1,52 +0,0 @@
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#include <sourcemod>
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public Plugin:myinfo = {
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name = "Info Script for Zombie:Reloaded",
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author = "[SG-10]Cpt.Moore",
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description = "",
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version = "1.0",
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url = "http://zombie.swissquake.ch/"
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};
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public OnPluginStart()
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{
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RegConsoleCmd("sm_show_cvar", Command_Show_CVar);
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}
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new String:g_sCVar[128];
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new String:g_sCVarValue[128];
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new Handle:g_hCVar;
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public Action:Command_Show_CVar(client,args)
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{
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GetCmdArgString(g_sCVar,sizeof(g_sCVar));
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g_hCVar = FindConVar(g_sCVar);
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if (g_hCVar != INVALID_HANDLE)
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{ //not found
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GetConVarString(g_hCVar, g_sCVarValue, sizeof(g_sCVarValue));
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if (client == 0)
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{
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PrintToServer("\"%s\" = \"%s\"", g_sCVar, g_sCVarValue);
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}
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else
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{
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PrintToConsole(client, "\"%s\" = \"%s\"", g_sCVar, g_sCVarValue);
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}
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}
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else
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{ //found
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if (client == 0)
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{
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PrintToServer("Couldn't find %s", g_sCVar);
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}
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else
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{
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PrintToConsole(client,"Couldn't find %s", g_sCVar);
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}
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}
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return Plugin_Handled;
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}
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