Fixed players ignited twice on some anticamp volumes.
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		| @@ -369,6 +369,9 @@ VolAnticampApplyAction(client, dataIndex, volumeIndex) | ||||
|             // Validate amount. | ||||
|             if (amount > 0.0) | ||||
|             { | ||||
|                 // Extinguish player first. | ||||
|                 ExtinguishEntity(client); | ||||
|                  | ||||
|                 // Ignite player for "amount" seconds. | ||||
|                 IgniteEntity(client, amount); | ||||
|                  | ||||
|   | ||||
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