Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work.
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@@ -10,12 +10,6 @@
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"Offsets"
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{
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"EyePosition"
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{
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"windows" "117"
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"linux" "118"
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}
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"EyeAngles"
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{
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"windows" "206"
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