Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work.
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@ -397,7 +397,7 @@ public ZRInfectHandle(Handle:menu_infect, MenuAction:action, client, slot)
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{
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decl String:name[64];
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GetClientName(target, name, sizeof(name));
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InfectPlayer(target);
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InfectClient(target);
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ShowActivity2(client, "[ZR] ", "Infected %s", name);
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ZRInfectMenu(client);
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}
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