Team scores are now updated.
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		| @@ -162,6 +162,26 @@ RoundEndOnRoundEnd(reason) | ||||
|     // Get outcome of the round. | ||||
|     new RoundEndOutcome:outcome = RoundEndReasonToOutcome(reason); | ||||
|      | ||||
|     // Update team scores. | ||||
|     new teamscore; | ||||
|     switch(outcome) | ||||
|     { | ||||
|         // Zombies won the round. | ||||
|         case ZombiesWin: | ||||
|         { | ||||
|             // Increment T score. | ||||
|             teamscore = GetTeamScore(CS_TEAM_T); | ||||
|             SetTeamScore(CS_TEAM_T, ++teamscore); | ||||
|         } | ||||
|         // Humans won the round. | ||||
|         case HumansWin: | ||||
|         { | ||||
|             // Increment CT score. | ||||
|             teamscore = GetTeamScore(CS_TEAM_CT); | ||||
|             SetTeamScore(CS_TEAM_CT, ++teamscore); | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     // Display the overlay to all clients. | ||||
|     RoundEndOverlayStart(outcome); | ||||
|      | ||||
|   | ||||
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