Merged known issues into common problems in docs.

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richard 2009-12-07 20:08:31 +01:00
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@ -178,7 +178,6 @@ Written by Richard Helgeby</p>
<li><a href="#5.2">Startup</a></li> <li><a href="#5.2">Startup</a></li>
<li><a href="#5.3">Error and Warning Messages</a></li> <li><a href="#5.3">Error and Warning Messages</a></li>
<li><a href="#5.4">Common Problems</a></li> <li><a href="#5.4">Common Problems</a></li>
<li><a href="#5.5">Known Issues</a></li>
</ol> </ol>
</li> </li>
@ -5063,25 +5062,33 @@ what plugin that is causing random crashes.</p>
<h4>Server is crashing on certain maps after a few seconds</h4> <h4>Server is crashing on certain maps after a few seconds</h4>
<p>We've seen servers that crash only on certain maps. The map is loaded but after a few seconds <p>We've seen servers that crash only on certain maps. The map is loaded but after a few seconds
the server crash (probably when a mother zombie is infected).</p> the server crash (probably when a mother zombie is infected).</p>
<p>The problem was a typo in the map config file for that map (a missing quote (&quot;) in this <p>The problem was a typo in the map config file for that map (a missing quote (&quot;) in this
case). Rename the map config so it's not executed and try again. If the crash disappeared look case). Rename the map config so it's not executed and try again. If the crash disappeared look
for typos.</p> for typos.</p>
<h4>Problem with big config files</h4> <h4>Problem with big config files</h4>
<p>The main plugin configuration file is sometimes executed late, after map configs. This is <p>The main plugin configuration file is sometimes executed late, after map configs. This is
caused by a bug in SourceMod where <a href="https://bugs.alliedmods.net/show_bug.cgi?id=3828"> caused by a bug in SourceMod where <a href="https://bugs.alliedmods.net/show_bug.cgi?id=3828">
commands are executed late</a>.</p> commands are executed late</a>.</p>
<h3><a name="5.5" />5.5 Known Issues</h3> <h4>Zombie:Reloaded conflicts with plugins that change player model/skin and speed.</h4>
<ul> <p>Other mods and plugins that change player models (like Mani Admin Pugin) is conflicting
<li>Zombie:Reloaded conflicts with plugins that change player model/skin and speed.</li> with Zombie:Reloaded because of the class system.</p>
<li>Do not run es_tools, it's not compatible with SourceMod.</li>
</ul> <p>A possible solution is to use "no_change" in the <code>model_path</code> class attribute
on all human classes. Then human players' model control will be released to other plugins.</p>
<h4>Do not run ESTools, it's not compatible with SourceMod.</h4>
<p>ESTools is causing wierd problems when running along with SourceMod.</p>
<h2><a name="6" />6. Server Administration Guide</h2> <h2><a name="6" />6. Server Administration Guide</h2>