reworked zmarket

fixed kevlar bug
This commit is contained in:
2016-02-12 04:16:59 +01:00
parent d88e748f0e
commit 3afde85238
10 changed files with 423 additions and 349 deletions

View File

@ -74,7 +74,12 @@
{
"no" "Du må være menneske for å kunne bruke denne funksjonen."
}
"Must be in buyzone"
{
"no" "This feature requires that you are in a buyzone." // TODO: Translate
}
"Increase by"
{
"no" "Økning med {1}"
@ -572,14 +577,9 @@
"no" "Du kan bare holde {1} granat(er) av denne typen."
}
"Weapons zmarket auto-rebuy toggle on"
"Weapons zmarket not enough money"
{
"no" "Autokjøp er aktivert, dine valg vil automatisk bli kjøpt hver runde eller hver gjenoppliving."
}
"Weapons zmarket auto-rebuy toggle off"
{
"no" "Autokjøp er deaktivert."
"no" "You have insufficient funds." // TODO: Translate
}
"Weapons zmarket updated loadout"
@ -663,9 +663,9 @@
"no" "Lagre gjeldende våpenvalg"
}
"Weapons menu zmarket main view loadout"
"Weapons menu zmarket main edit loadout"
{
"no" "Vis våpenvalg"
"no" "Edit Saved Setup" // TODO: Translate
}
"Weapons menu zmarket main rebuy"
@ -673,11 +673,6 @@
"no" "Kjøp lagret våpenvalg"
}
"Weapons menu zmarket main auto-rebuy"
{
"no" "Autokjøp: {1}"
}
"Weapons menu zmarket main weapons list"
{
"no" "Vis våpenliste"
@ -686,6 +681,7 @@
"Weapons menu zmarket loadout title"
{
"no" "ZMarket\nGjeldende våpenvalg:\nFjern våpen ved å velge det."
//"no" "ZMarket\nMy Current Setup:\nSelect weapon slot to modify.\nNote: Rebuy refers to these weapons.\nYou will spawn with these weapons." // TODO: Translate
}
"Weapons menu zmarket loadout primary"
@ -698,29 +694,15 @@
"no" "sekundærvåpen: {1}"
}
"Weapons menu zmarket loadout melee"
"Weapons menu zmarket loadout default"
{
"no" "Nærkamp: {1}"
"#format" "{1:s}"
"no" "Default ({1})" // TODO: Translate
}
"Weapons menu zmarket loadout projectile"
"Weapons menu zmarket loadout weapons title"
{
"no" "Prosjektiler: {1}"
}
"Weapons menu zmarket loadout explosive"
{
"no" "Granater: {1}"
}
"Weapons menu zmarket loadout nvgs"
{
"no" "Nattsyn: {1}"
}
"Weapons menu zmarket loadout empty"
{
"no" "(Ingen)"
"no" "ZMarket\nSelect Weapon Loadout:" // TODO: Translate
}
"Weapons menu zmarket types title"