Made new admin_only class attribute.

This commit is contained in:
richard 2009-06-19 02:31:05 +02:00
parent 10fd954ede
commit 424a852d3a
5 changed files with 167 additions and 76 deletions

View File

@ -54,6 +54,7 @@
"enabled" "1"
"team" "0"
"team_default" "1"
"admin_only" "0"
"name" "Classic"
"description" "Need brains!!! Arrrrggghh!"
@ -96,6 +97,7 @@
"enabled" "1"
"team" "0"
"team_default" "0"
"admin_only" "0"
"name" "Fast"
"description" "-HP | +Speed | +Jump | +Knockback"
@ -138,6 +140,7 @@
"enabled" "1"
"team" "0"
"team_default" "0"
"admin_only" "0"
"name" "Mutated"
"description" "+HP | -Speed | +Jump | +Knockback"
@ -180,6 +183,7 @@
"enabled" "1"
"team" "0"
"team_default" "0"
"admin_only" "0"
"name" "Heavy"
"description" "+HP | -Speed | -Jump | -Knockback"
@ -228,6 +232,7 @@
"enabled" "1"
"team" "1"
"team_default" "1"
"admin_only" "0"
"name" "Normal Human"
"description" "Default Counter-Strike settings"
@ -270,6 +275,7 @@
"enabled" "1"
"team" "1"
"team_default" "0"
"admin_only" "0"
"name" "Speedy"
"description" "Fast human"
@ -312,6 +318,7 @@
"enabled" "1"
"team" "1"
"team_default" "0"
"admin_only" "0"
"name" "Light"
"description" "Regular human with improved jump skills"

View File

@ -132,6 +132,39 @@ stock bool:ClassGetTeamDefault(index, cachetype = ZR_CLASS_CACHE_MODIFIED)
return false;
}
/**
* Checks if the specified class is for admins only or not.
*
* @param index Index of the class in a class cache or a client index,
* depending on the cache type specified.
* @param cachetype Optional. Specifies what class cache to read from. Options:
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
* ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest class
* data.
* ZR_CLASS_CACHE_PLAYER - Player cache. If this one is used,
* index will be used as a client index.
* @return True if it's for admins only, false otherwise.
*/
stock bool:ClassGetAdminOnly(index, cachetype = ZR_CLASS_CACHE_MODIFIED)
{
switch (cachetype)
{
case ZR_CLASS_CACHE_ORIGINAL:
{
return ClassData[index][class_admin_only];
}
case ZR_CLASS_CACHE_MODIFIED:
{
return ClassDataCache[index][class_admin_only];
}
case ZR_CLASS_CACHE_PLAYER:
{
return ClassPlayerCache[index][class_admin_only];
}
}
return false;
}
/**
* Gets the class name to be displayed in the class menu.
*
@ -963,6 +996,10 @@ stock ClassAttributeNameToFlag(const String:attributename[])
{
return ZR_CLASS_FLAG_TEAM_DEFAULT;
}
else if (StrEqual(attributename, "admin_only", false))
{
return ZR_CLASS_FLAG_ADMIN_ONLY;
}
else if (StrEqual(attributename, "name", false))
{
return ZR_CLASS_FLAG_NAME;
@ -1121,7 +1158,8 @@ stock ClassDataTypes:ClassGetAttributeType(attributeflag)
// Boolean.
case ZR_CLASS_FLAG_ENABLED,
ZR_CLASS_FLAG_NVGS,
ZR_CLASS_FLAG_NO_FALL_DAMAGE:
ZR_CLASS_FLAG_NO_FALL_DAMAGE,
ZR_CLASS_FLAG_ADMIN_ONLY:
{
return ClassDataType_Boolean;
}

View File

@ -177,6 +177,7 @@ ClassMenuSelect(client, teamid)
new Handle:menu = CreateMenu(ClassMenuSelectHandle);
new arraycount;
new classindex;
new bool:clientisadmin = ZRIsClientAdmin(client);
decl String:title[64];
decl String:classname[64];
@ -207,7 +208,8 @@ ClassMenuSelect(client, teamid)
new Handle:classarray = CreateArray();
// Copy all class indexes into the array, with the specified team filter.
if (ClassAddToArray(classarray, teamid))
// Also list admin-only classes if client is a admin.
if (ClassAddToArray(classarray, teamid, _, clientisadmin))
{
// Get number of classes.
arraycount = GetArraySize(classarray);

View File

@ -47,8 +47,8 @@ stock bool:ClassValidateTeamRequirements(cachetype = ZR_CLASS_CACHE_ORIGINAL)
}
// Test if a zombie and human class was found.
zombieindex = ClassGetFirstClass(ZR_CLASS_TEAM_ZOMBIES, _, cachetype);
humanindex = ClassGetFirstClass(ZR_CLASS_TEAM_HUMANS, _, cachetype);
zombieindex = ClassGetFirstClass(ZR_CLASS_TEAM_ZOMBIES, _, _, cachetype);
humanindex = ClassGetFirstClass(ZR_CLASS_TEAM_HUMANS, _, _, cachetype);
// Validate indexes.
if (ClassValidateIndex(zombieindex) && ClassValidateIndex(humanindex))
@ -79,8 +79,8 @@ stock bool:ClassValidateTeamDefaults(cachetype = ZR_CLASS_CACHE_ORIGINAL)
}
// Test if a default zombie and human class was found.
zombieindex = ClassGetDefaultClass(ZR_CLASS_TEAM_ZOMBIES, _, cachetype);
humanindex = ClassGetDefaultClass(ZR_CLASS_TEAM_HUMANS, _, cachetype);
zombieindex = ClassGetDefaultClass(ZR_CLASS_TEAM_ZOMBIES, _, _, cachetype);
humanindex = ClassGetDefaultClass(ZR_CLASS_TEAM_HUMANS, _, _, cachetype);
// Validate indexes.
if (ClassValidateIndex(zombieindex) && ClassValidateIndex(humanindex))
@ -448,20 +448,22 @@ stock Float:ClassGetAttributeMultiplier(client, ClassMultipliers:attribute)
* Gets all class indexes or from a specified team, and adds them to the
* specified array.
*
* @param array The destination array to add class indexes.
* @param teamfilter Optional. The team ID to filter. A negative value for
* no filter (default).
* @param ignoreEnabled Optional. Ignore the class's enabled attribute. Default
* is false.
* @param cachetype Optional. Specifies what class cache to read from.
* Options:
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
* ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest
* class data.
* @param array The destination array to add class indexes.
* @param teamfilter Optional. The team ID to filter. A negative value
* for no filter (default).
* @param ignoreEnabled Optional. Ignore whether the class is enabled or
* not. Default is false.
* @param ignoreAdminOnly Optional. Ignore whether the class is for admins
* only or not. Default is false.
* @param cachetype Optional. Specifies what class cache to read from.
* Options:
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
* ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest
* class data.
* @return True on success. False on error or if no classes were added or
* found.
*/
stock bool:ClassAddToArray(Handle:array, teamfilter = -1, bool:ignoreEnabled = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
stock bool:ClassAddToArray(Handle:array, teamfilter = -1, bool:ignoreEnabled = false, bool:ignoreAdminOnly = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
{
// Validate the array.
if (array == INVALID_HANDLE)
@ -489,6 +491,13 @@ stock bool:ClassAddToArray(Handle:array, teamfilter = -1, bool:ignoreEnabled = f
continue;
}
if (!ignoreAdminOnly && ClassGetAdminOnly(classindex, cachetype))
{
// The class is for admins only. This attribute isn't ignored so
// skip to the next class.
continue;
}
// Check team filtering.
if (has_filter)
{
@ -524,7 +533,10 @@ stock bool:ClassAddToArray(Handle:array, teamfilter = -1, bool:ignoreEnabled = f
*
* @param teamfilter Optional. The team ID to filter. Negative value for
* no filter (default).
* @param ignoreEnabled Ignore the enabled attribute.
* @param ignoreEnabled Optional. Ignore whether the class is enabled or
* not. Default is false.
* @param ignoreAdminOnly Optional. Ignore whether the class is for admins
* only or not. Default is false.
* @param cachetype Optional. Specifies what class cache to read from.
* Options:
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
@ -532,7 +544,7 @@ stock bool:ClassAddToArray(Handle:array, teamfilter = -1, bool:ignoreEnabled = f
* class data.
* @return Number of total classes or classes in the specified team.
*/
stock ClassCountTeam(teamfilter = -1, bool:ignoreEnabled = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
stock ClassCountTeam(teamfilter = -1, bool:ignoreEnabled = false, bool:ignoreAdminOnly = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
{
// Check if there are no classes.
if (ClassCount == 0)
@ -554,6 +566,13 @@ stock ClassCountTeam(teamfilter = -1, bool:ignoreEnabled = false, cachetype = ZR
continue;
}
if (!ignoreAdminOnly && ClassGetAdminOnly(classindex, cachetype))
{
// The class is for admins only. This attribute isn't ignored so
// skip to the next class.
continue;
}
// Check team filtering.
if (has_filter)
{
@ -578,18 +597,20 @@ stock ClassCountTeam(teamfilter = -1, bool:ignoreEnabled = false, cachetype = ZR
/**
* Gets a random class index from a specified team or from all classes.
*
* @param teamfilter Optional. The team ID to filter. A negative value for
* no filter (default).
* @param ignoreEnabled Optional. Ignore the class's enabled attribute. Default
* is false.
* @param cachetype Optional. Specifies what class cache to read from.
* Options:
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
* ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest
* class data.
* @param teamfilter Optional. The team ID to filter. A negative value
* for no filter (default).
* @param ignoreEnabled Optional. Ignore whether the class is enabled or
* not. Default is false.
* @param ignoreAdminOnly Optional. Ignore whether the class is for admins
* only or not. Default is false.
* @param cachetype Optional. Specifies what class cache to read from.
* Options:
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
* ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest
* class data.
* @return The class index if successful, or -1 on error.
*/
stock ClassGetRandomClass(teamfilter = -1, bool:ignoreEnabled = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
stock ClassGetRandomClass(teamfilter = -1, bool:ignoreEnabled = false, bool:ignoreAdminOnly = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
{
new Handle:classarray;
new arraycount;
@ -598,7 +619,7 @@ stock ClassGetRandomClass(teamfilter = -1, bool:ignoreEnabled = false, cachetype
classarray = CreateArray();
// Try to get a class list.
if (ClassAddToArray(classarray, teamfilter, ignoreEnabled, cachetype))
if (ClassAddToArray(classarray, teamfilter, ignoreEnabled, ignoreAdminOnly, cachetype))
{
// Get a random index from the new class array.
arraycount = GetArraySize(classarray);
@ -618,19 +639,21 @@ stock ClassGetRandomClass(teamfilter = -1, bool:ignoreEnabled = false, cachetype
* Gets the first class index, or the first class index with the specified team
* ID.
*
* @param teamfilter Optional. The team ID to filter. A negative value for
* no filter (default).
* @param ignoreEnabled Optional. Ignore the class's enabled attribute. Default
* is false.
* @param cachetype Optional. Specifies what class cache to read from.
* Options:
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
* ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest
* class data.
* @param teamfilter Optional. The team ID to filter. A negative value
* for no filter (default).
* @param ignoreEnabled Optional. Ignore whether the class is enabled or
* not. Default is false.
* @param ignoreAdminOnly Optional. Ignore whether the class is for admins
* only or not. Default is false.
* @param cachetype Optional. Specifies what class cache to read from.
* Options:
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
* ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest
* class data.
* @return The first class index, or the first class index with the specified
* team ID. -1 on error.
*/
stock ClassGetFirstClass(teamfilter = -1, bool:ignoreEnabled = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
stock ClassGetFirstClass(teamfilter = -1, bool:ignoreEnabled = false, bool:ignoreAdminOnly = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
{
// Check if there are no classes.
if (ClassCount == 0)
@ -645,6 +668,15 @@ stock ClassGetFirstClass(teamfilter = -1, bool:ignoreEnabled = false, cachetype
{
if (!ignoreEnabled && !ClassIsEnabled(classindex, cachetype))
{
// The class is disabled and the enabled attribute is NOT ignored.
// Skip to the next class.
continue;
}
if (!ignoreAdminOnly && ClassGetAdminOnly(classindex, cachetype))
{
// The class is for admins only. This attribute isn't ignored so
// skip to the next class.
continue;
}
@ -669,17 +701,19 @@ stock ClassGetFirstClass(teamfilter = -1, bool:ignoreEnabled = false, cachetype
/**
* Gets the first class marked as default for the specified team.
*
* @param teamid The team ID.
* @param ignoreEnabled Optional. Ignore the class's enabled attribute. Default
* is false.
* @param cachetype Optional. Specifies what class cache to read from.
* Options:
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
* ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest
* class data.
* @param teamid The team ID.
* @param ignoreEnabled Optional. Ignore whether the class is enabled or
* not. Default is false.
* @param ignoreAdminOnly Optional. Ignore whether the class is for admins
* only or not. Default is false.
* @param cachetype Optional. Specifies what class cache to read from.
* Options:
* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
* ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest
* class data.
* @return The first default class index. -1 on error.
*/
stock ClassGetDefaultClass(teamid, bool:ignoreEnabled = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
stock ClassGetDefaultClass(teamid, bool:ignoreEnabled = false, bool:ignoreAdminOnly = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
{
new Handle:classarray;
new arraycount;
@ -688,7 +722,7 @@ stock ClassGetDefaultClass(teamid, bool:ignoreEnabled = false, cachetype = ZR_CL
classarray = CreateArray();
// Get all classes from the specified team.
if (!ClassAddToArray(classarray, teamid, ignoreEnabled, cachetype))
if (!ClassAddToArray(classarray, teamid, ignoreEnabled, ignoreAdminOnly, cachetype))
{
// Failed to get classes.
return -1;
@ -759,7 +793,7 @@ stock ClassGetDefaultSpawnClass(teamid, cachetype = ZR_CLASS_CACHE_MODIFIED)
if (strcmp(classname, "random", false) == 0)
{
// Get a list of all classes with the specified team ID.
classindex = ClassGetRandomClass(teamid, _, cachetype);
classindex = ClassGetRandomClass(teamid, _, _, cachetype);
// Validate the result, in case there were errors.
if (ClassValidateIndex(classindex))
@ -791,7 +825,7 @@ stock ClassGetDefaultSpawnClass(teamid, cachetype = ZR_CLASS_CACHE_MODIFIED)
// The class index is invalid or the team IDs didn't match.
// Because it's user input, we'll fall back to the first class
// in the specified team, and log a warning.
classindex = ClassGetFirstClass(teamid, _, cachetype);
classindex = ClassGetFirstClass(teamid, _, _, cachetype);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Playerclasses, "Default Spawn Class", "Warning: Failed to set \"%s\" as default spawn class for team %d. The class doesn't exist or the team IDs doesn't match. Falling back to the first class in the team.", classname, teamid);
@ -813,6 +847,6 @@ stock ClassGetDefaultSpawnClass(teamid, cachetype = ZR_CLASS_CACHE_MODIFIED)
else
{
// Blank class name, get the default class and return the index.
return ClassGetDefaultClass(teamid, _, cachetype);
return ClassGetDefaultClass(teamid, _, _, cachetype);
}
}

View File

@ -91,6 +91,7 @@
#define ZR_CLASS_DEFAULT_ENABLED true
#define ZR_CLASS_DEFAULT_TEAM ZR_CLASS_TEAM_ZOMBIES
#define ZR_CLASS_DEFAULT_TEAM_DEFAULT true
#define ZR_CLASS_DEFAULT_ADMIN_ONLY false
#define ZR_CLASS_DEFAULT_NAME "classic"
#define ZR_CLASS_DEFAULT_DESCRIPTION "Need brains!!! Arrrrggghh!"
#define ZR_CLASS_DEFAULT_MODEL_PATH "models/player/zh/zh_zombie003.mdl"
@ -165,29 +166,30 @@
#define ZR_CLASS_FLAG_ENABLED (1<<0)
#define ZR_CLASS_FLAG_TEAM (1<<1)
#define ZR_CLASS_FLAG_TEAM_DEFAULT (1<<2)
#define ZR_CLASS_FLAG_NAME (1<<3)
#define ZR_CLASS_FLAG_DESCRIPTION (1<<4)
#define ZR_CLASS_FLAG_MODEL_PATH (1<<5)
#define ZR_CLASS_FLAG_ALPHA_INITIAL (1<<6)
#define ZR_CLASS_FLAG_ALPHA_DAMAGED (1<<7)
#define ZR_CLASS_FLAG_ALPHA_DAMAGE (1<<8)
#define ZR_CLASS_FLAG_OVERLAY_PATH (1<<9)
#define ZR_CLASS_FLAG_NVGS (1<<10)
#define ZR_CLASS_FLAG_FOV (1<<11)
#define ZR_CLASS_FLAG_HAS_NAPALM (1<<12)
#define ZR_CLASS_FLAG_NAPALM_TIME (1<<13)
#define ZR_CLASS_FLAG_IMMUNITY_MODE (1<<14)
#define ZR_CLASS_FLAG_IMMUNITY_AMOUNT (1<<15)
#define ZR_CLASS_FLAG_NO_FALL_DAMAGE (1<<16)
#define ZR_CLASS_FLAG_HEALTH (1<<17)
#define ZR_CLASS_FLAG_HEALTH_REGEN_INTERVAL (1<<18)
#define ZR_CLASS_FLAG_HEALTH_REGEN_AMOUNT (1<<19)
#define ZR_CLASS_FLAG_HEALTH_INFECT_GAIN (1<<20)
#define ZR_CLASS_FLAG_KILL_BONUS (1<<21)
#define ZR_CLASS_FLAG_SPEED (1<<22)
#define ZR_CLASS_FLAG_KNOCKBACK (1<<23)
#define ZR_CLASS_FLAG_JUMP_HEIGHT (1<<24)
#define ZR_CLASS_FLAG_JUMP_DISTANCE (1<<25)
#define ZR_CLASS_FLAG_ADMIN_ONLY (1<<3)
#define ZR_CLASS_FLAG_NAME (1<<4)
#define ZR_CLASS_FLAG_DESCRIPTION (1<<5)
#define ZR_CLASS_FLAG_MODEL_PATH (1<<6)
#define ZR_CLASS_FLAG_ALPHA_INITIAL (1<<7)
#define ZR_CLASS_FLAG_ALPHA_DAMAGED (1<<8)
#define ZR_CLASS_FLAG_ALPHA_DAMAGE (1<<9)
#define ZR_CLASS_FLAG_OVERLAY_PATH (1<<10)
#define ZR_CLASS_FLAG_NVGS (1<<11)
#define ZR_CLASS_FLAG_FOV (1<<12)
#define ZR_CLASS_FLAG_HAS_NAPALM (1<<13)
#define ZR_CLASS_FLAG_NAPALM_TIME (1<<14)
#define ZR_CLASS_FLAG_IMMUNITY_MODE (1<<15)
#define ZR_CLASS_FLAG_IMMUNITY_AMOUNT (1<<16)
#define ZR_CLASS_FLAG_NO_FALL_DAMAGE (1<<17)
#define ZR_CLASS_FLAG_HEALTH (1<<18)
#define ZR_CLASS_FLAG_HEALTH_REGEN_INTERVAL (1<<19)
#define ZR_CLASS_FLAG_HEALTH_REGEN_AMOUNT (1<<20)
#define ZR_CLASS_FLAG_HEALTH_INFECT_GAIN (1<<21)
#define ZR_CLASS_FLAG_KILL_BONUS (1<<22)
#define ZR_CLASS_FLAG_SPEED (1<<23)
#define ZR_CLASS_FLAG_KNOCKBACK (1<<24)
#define ZR_CLASS_FLAG_JUMP_HEIGHT (1<<25)
#define ZR_CLASS_FLAG_JUMP_DISTANCE (1<<26)
/**
* @endsection
*/
@ -201,6 +203,7 @@ enum ClassAttributes
bool:class_enabled,
class_team,
bool:class_team_default,
bool:class_admin_only,
String:class_name[64],
String:class_description[256],
@ -426,6 +429,7 @@ ClassLoad(bool:keepMultipliers = false)
ClassData[ClassCount][class_enabled] = bool:KvGetNum(kvClassData, "enabled", ZR_CLASS_DEFAULT_ENABLED);
ClassData[ClassCount][class_team] = KvGetNum(kvClassData, "team", ZR_CLASS_DEFAULT_TEAM);
ClassData[ClassCount][class_team_default] = bool:KvGetNum(kvClassData, "team_default", ZR_CLASS_DEFAULT_TEAM_DEFAULT);
ClassData[ClassCount][class_admin_only] = bool:KvGetNum(kvClassData, "admin_only", ZR_CLASS_DEFAULT_ADMIN_ONLY);
KvGetString(kvClassData, "name", name, sizeof(name), ZR_CLASS_DEFAULT_NAME);
strcopy(ClassData[ClassCount][class_name], 64, name);
@ -553,6 +557,7 @@ bool:ClassReloadDataCache()
ClassDataCache[classindex][class_enabled] = ClassData[classindex][class_enabled];
ClassDataCache[classindex][class_team] = ClassData[classindex][class_team];
ClassDataCache[classindex][class_team_default] = ClassData[classindex][class_team_default];
ClassDataCache[classindex][class_admin_only] = ClassData[classindex][class_admin_only];
strcopy(ClassDataCache[classindex][class_name], 64, ClassData[classindex][class_name]);
strcopy(ClassDataCache[classindex][class_description], 256, ClassData[classindex][class_description]);
@ -616,6 +621,7 @@ bool:ClassReloadPlayerCache(client, classindex, cachetype = ZR_CLASS_CACHE_MODIF
ClassPlayerCache[client][class_enabled] = ClassData[classindex][class_enabled];
ClassPlayerCache[client][class_team] = ClassData[classindex][class_team];
ClassPlayerCache[client][class_team_default] = ClassData[classindex][class_team_default];
ClassPlayerCache[client][class_admin_only] = ClassData[classindex][class_admin_only];
strcopy(ClassPlayerCache[client][class_name], 64, ClassData[classindex][class_name]);
strcopy(ClassPlayerCache[client][class_description], 256, ClassData[classindex][class_description]);
@ -654,6 +660,7 @@ bool:ClassReloadPlayerCache(client, classindex, cachetype = ZR_CLASS_CACHE_MODIF
ClassPlayerCache[client][class_enabled] = ClassDataCache[classindex][class_enabled];
ClassPlayerCache[client][class_team] = ClassDataCache[classindex][class_team];
ClassPlayerCache[client][class_team_default] = ClassDataCache[classindex][class_team_default];
ClassPlayerCache[client][class_admin_only] = ClassDataCache[classindex][class_admin_only];
strcopy(ClassPlayerCache[client][class_name], 64, ClassDataCache[classindex][class_name]);
strcopy(ClassPlayerCache[client][class_description], 256, ClassDataCache[classindex][class_description]);
@ -852,6 +859,9 @@ ClassDumpData(index, cachetype, String:buffer[], maxlen)
Format(attribute, sizeof(attribute), "team_default: \"%d\"\n", ClassGetTeamDefault(index, cachetype));
cellcount += StrCat(buffer, maxlen, attribute);
Format(attribute, sizeof(attribute), "admin_only: \"%d\"\n", ClassGetAdminOnly(index, cachetype));
cellcount += StrCat(buffer, maxlen, attribute);
ClassGetName(index, format_buffer, sizeof(format_buffer), cachetype);
Format(attribute, sizeof(attribute), "name: \"%s\"\n", format_buffer);
cellcount += StrCat(buffer, maxlen, attribute);