Made new admin_only class attribute.
This commit is contained in:
parent
10fd954ede
commit
424a852d3a
@ -54,6 +54,7 @@
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"enabled" "1"
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"team" "0"
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"team_default" "1"
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"admin_only" "0"
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"name" "Classic"
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"description" "Need brains!!! Arrrrggghh!"
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@ -96,6 +97,7 @@
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"enabled" "1"
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"team" "0"
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"team_default" "0"
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"admin_only" "0"
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"name" "Fast"
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"description" "-HP | +Speed | +Jump | +Knockback"
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@ -138,6 +140,7 @@
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"enabled" "1"
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"team" "0"
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"team_default" "0"
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"admin_only" "0"
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"name" "Mutated"
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"description" "+HP | -Speed | +Jump | +Knockback"
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@ -180,6 +183,7 @@
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"enabled" "1"
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"team" "0"
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"team_default" "0"
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"admin_only" "0"
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"name" "Heavy"
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"description" "+HP | -Speed | -Jump | -Knockback"
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@ -228,6 +232,7 @@
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"enabled" "1"
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"team" "1"
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"team_default" "1"
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"admin_only" "0"
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"name" "Normal Human"
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"description" "Default Counter-Strike settings"
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@ -270,6 +275,7 @@
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"enabled" "1"
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"team" "1"
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"team_default" "0"
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"admin_only" "0"
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"name" "Speedy"
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"description" "Fast human"
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@ -312,6 +318,7 @@
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"enabled" "1"
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"team" "1"
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"team_default" "0"
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"admin_only" "0"
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"name" "Light"
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"description" "Regular human with improved jump skills"
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@ -132,6 +132,39 @@ stock bool:ClassGetTeamDefault(index, cachetype = ZR_CLASS_CACHE_MODIFIED)
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return false;
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}
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/**
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* Checks if the specified class is for admins only or not.
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*
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* @param index Index of the class in a class cache or a client index,
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* depending on the cache type specified.
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* @param cachetype Optional. Specifies what class cache to read from. Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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* ZR_CLASS_CACHE_MODIFIED (default) - Changed/newest class
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* data.
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* ZR_CLASS_CACHE_PLAYER - Player cache. If this one is used,
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* index will be used as a client index.
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* @return True if it's for admins only, false otherwise.
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*/
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stock bool:ClassGetAdminOnly(index, cachetype = ZR_CLASS_CACHE_MODIFIED)
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{
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switch (cachetype)
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{
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case ZR_CLASS_CACHE_ORIGINAL:
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{
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return ClassData[index][class_admin_only];
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}
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case ZR_CLASS_CACHE_MODIFIED:
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{
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return ClassDataCache[index][class_admin_only];
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}
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case ZR_CLASS_CACHE_PLAYER:
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{
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return ClassPlayerCache[index][class_admin_only];
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}
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}
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return false;
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}
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/**
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* Gets the class name to be displayed in the class menu.
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*
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@ -963,6 +996,10 @@ stock ClassAttributeNameToFlag(const String:attributename[])
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{
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return ZR_CLASS_FLAG_TEAM_DEFAULT;
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}
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else if (StrEqual(attributename, "admin_only", false))
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{
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return ZR_CLASS_FLAG_ADMIN_ONLY;
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}
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else if (StrEqual(attributename, "name", false))
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{
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return ZR_CLASS_FLAG_NAME;
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@ -1121,7 +1158,8 @@ stock ClassDataTypes:ClassGetAttributeType(attributeflag)
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// Boolean.
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case ZR_CLASS_FLAG_ENABLED,
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ZR_CLASS_FLAG_NVGS,
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ZR_CLASS_FLAG_NO_FALL_DAMAGE:
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ZR_CLASS_FLAG_NO_FALL_DAMAGE,
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ZR_CLASS_FLAG_ADMIN_ONLY:
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{
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return ClassDataType_Boolean;
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}
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@ -177,6 +177,7 @@ ClassMenuSelect(client, teamid)
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new Handle:menu = CreateMenu(ClassMenuSelectHandle);
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new arraycount;
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new classindex;
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new bool:clientisadmin = ZRIsClientAdmin(client);
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decl String:title[64];
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decl String:classname[64];
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@ -207,7 +208,8 @@ ClassMenuSelect(client, teamid)
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new Handle:classarray = CreateArray();
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// Copy all class indexes into the array, with the specified team filter.
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if (ClassAddToArray(classarray, teamid))
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// Also list admin-only classes if client is a admin.
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if (ClassAddToArray(classarray, teamid, _, clientisadmin))
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{
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// Get number of classes.
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arraycount = GetArraySize(classarray);
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@ -47,8 +47,8 @@ stock bool:ClassValidateTeamRequirements(cachetype = ZR_CLASS_CACHE_ORIGINAL)
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}
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// Test if a zombie and human class was found.
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zombieindex = ClassGetFirstClass(ZR_CLASS_TEAM_ZOMBIES, _, cachetype);
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humanindex = ClassGetFirstClass(ZR_CLASS_TEAM_HUMANS, _, cachetype);
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zombieindex = ClassGetFirstClass(ZR_CLASS_TEAM_ZOMBIES, _, _, cachetype);
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humanindex = ClassGetFirstClass(ZR_CLASS_TEAM_HUMANS, _, _, cachetype);
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// Validate indexes.
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if (ClassValidateIndex(zombieindex) && ClassValidateIndex(humanindex))
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@ -79,8 +79,8 @@ stock bool:ClassValidateTeamDefaults(cachetype = ZR_CLASS_CACHE_ORIGINAL)
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}
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// Test if a default zombie and human class was found.
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zombieindex = ClassGetDefaultClass(ZR_CLASS_TEAM_ZOMBIES, _, cachetype);
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humanindex = ClassGetDefaultClass(ZR_CLASS_TEAM_HUMANS, _, cachetype);
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zombieindex = ClassGetDefaultClass(ZR_CLASS_TEAM_ZOMBIES, _, _, cachetype);
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humanindex = ClassGetDefaultClass(ZR_CLASS_TEAM_HUMANS, _, _, cachetype);
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// Validate indexes.
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if (ClassValidateIndex(zombieindex) && ClassValidateIndex(humanindex))
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@ -449,10 +449,12 @@ stock Float:ClassGetAttributeMultiplier(client, ClassMultipliers:attribute)
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* specified array.
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*
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* @param array The destination array to add class indexes.
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* @param teamfilter Optional. The team ID to filter. A negative value for
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* no filter (default).
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* @param ignoreEnabled Optional. Ignore the class's enabled attribute. Default
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* is false.
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* @param teamfilter Optional. The team ID to filter. A negative value
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* for no filter (default).
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* @param ignoreEnabled Optional. Ignore whether the class is enabled or
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* not. Default is false.
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* @param ignoreAdminOnly Optional. Ignore whether the class is for admins
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* only or not. Default is false.
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* @param cachetype Optional. Specifies what class cache to read from.
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* Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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@ -461,7 +463,7 @@ stock Float:ClassGetAttributeMultiplier(client, ClassMultipliers:attribute)
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* @return True on success. False on error or if no classes were added or
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* found.
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*/
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stock bool:ClassAddToArray(Handle:array, teamfilter = -1, bool:ignoreEnabled = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
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stock bool:ClassAddToArray(Handle:array, teamfilter = -1, bool:ignoreEnabled = false, bool:ignoreAdminOnly = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
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{
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// Validate the array.
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if (array == INVALID_HANDLE)
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@ -489,6 +491,13 @@ stock bool:ClassAddToArray(Handle:array, teamfilter = -1, bool:ignoreEnabled = f
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continue;
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}
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if (!ignoreAdminOnly && ClassGetAdminOnly(classindex, cachetype))
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{
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// The class is for admins only. This attribute isn't ignored so
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// skip to the next class.
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continue;
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}
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// Check team filtering.
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if (has_filter)
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{
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@ -524,7 +533,10 @@ stock bool:ClassAddToArray(Handle:array, teamfilter = -1, bool:ignoreEnabled = f
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*
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* @param teamfilter Optional. The team ID to filter. Negative value for
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* no filter (default).
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* @param ignoreEnabled Ignore the enabled attribute.
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* @param ignoreEnabled Optional. Ignore whether the class is enabled or
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* not. Default is false.
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* @param ignoreAdminOnly Optional. Ignore whether the class is for admins
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* only or not. Default is false.
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* @param cachetype Optional. Specifies what class cache to read from.
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* Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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@ -532,7 +544,7 @@ stock bool:ClassAddToArray(Handle:array, teamfilter = -1, bool:ignoreEnabled = f
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* class data.
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* @return Number of total classes or classes in the specified team.
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*/
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stock ClassCountTeam(teamfilter = -1, bool:ignoreEnabled = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
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stock ClassCountTeam(teamfilter = -1, bool:ignoreEnabled = false, bool:ignoreAdminOnly = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
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{
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// Check if there are no classes.
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if (ClassCount == 0)
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@ -554,6 +566,13 @@ stock ClassCountTeam(teamfilter = -1, bool:ignoreEnabled = false, cachetype = ZR
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continue;
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}
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if (!ignoreAdminOnly && ClassGetAdminOnly(classindex, cachetype))
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{
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// The class is for admins only. This attribute isn't ignored so
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// skip to the next class.
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continue;
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}
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// Check team filtering.
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if (has_filter)
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{
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@ -578,10 +597,12 @@ stock ClassCountTeam(teamfilter = -1, bool:ignoreEnabled = false, cachetype = ZR
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/**
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* Gets a random class index from a specified team or from all classes.
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*
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* @param teamfilter Optional. The team ID to filter. A negative value for
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* no filter (default).
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* @param ignoreEnabled Optional. Ignore the class's enabled attribute. Default
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* is false.
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* @param teamfilter Optional. The team ID to filter. A negative value
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* for no filter (default).
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* @param ignoreEnabled Optional. Ignore whether the class is enabled or
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* not. Default is false.
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* @param ignoreAdminOnly Optional. Ignore whether the class is for admins
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* only or not. Default is false.
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* @param cachetype Optional. Specifies what class cache to read from.
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* Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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@ -589,7 +610,7 @@ stock ClassCountTeam(teamfilter = -1, bool:ignoreEnabled = false, cachetype = ZR
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* class data.
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* @return The class index if successful, or -1 on error.
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*/
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stock ClassGetRandomClass(teamfilter = -1, bool:ignoreEnabled = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
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stock ClassGetRandomClass(teamfilter = -1, bool:ignoreEnabled = false, bool:ignoreAdminOnly = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
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{
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new Handle:classarray;
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new arraycount;
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@ -598,7 +619,7 @@ stock ClassGetRandomClass(teamfilter = -1, bool:ignoreEnabled = false, cachetype
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classarray = CreateArray();
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// Try to get a class list.
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if (ClassAddToArray(classarray, teamfilter, ignoreEnabled, cachetype))
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if (ClassAddToArray(classarray, teamfilter, ignoreEnabled, ignoreAdminOnly, cachetype))
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{
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// Get a random index from the new class array.
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arraycount = GetArraySize(classarray);
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@ -618,10 +639,12 @@ stock ClassGetRandomClass(teamfilter = -1, bool:ignoreEnabled = false, cachetype
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* Gets the first class index, or the first class index with the specified team
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* ID.
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*
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* @param teamfilter Optional. The team ID to filter. A negative value for
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* no filter (default).
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* @param ignoreEnabled Optional. Ignore the class's enabled attribute. Default
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* is false.
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* @param teamfilter Optional. The team ID to filter. A negative value
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* for no filter (default).
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* @param ignoreEnabled Optional. Ignore whether the class is enabled or
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* not. Default is false.
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* @param ignoreAdminOnly Optional. Ignore whether the class is for admins
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* only or not. Default is false.
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* @param cachetype Optional. Specifies what class cache to read from.
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* Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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@ -630,7 +653,7 @@ stock ClassGetRandomClass(teamfilter = -1, bool:ignoreEnabled = false, cachetype
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* @return The first class index, or the first class index with the specified
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* team ID. -1 on error.
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*/
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stock ClassGetFirstClass(teamfilter = -1, bool:ignoreEnabled = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
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stock ClassGetFirstClass(teamfilter = -1, bool:ignoreEnabled = false, bool:ignoreAdminOnly = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
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{
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// Check if there are no classes.
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if (ClassCount == 0)
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@ -645,6 +668,15 @@ stock ClassGetFirstClass(teamfilter = -1, bool:ignoreEnabled = false, cachetype
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{
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if (!ignoreEnabled && !ClassIsEnabled(classindex, cachetype))
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{
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// The class is disabled and the enabled attribute is NOT ignored.
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// Skip to the next class.
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continue;
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}
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if (!ignoreAdminOnly && ClassGetAdminOnly(classindex, cachetype))
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{
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// The class is for admins only. This attribute isn't ignored so
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// skip to the next class.
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continue;
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}
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@ -670,8 +702,10 @@ stock ClassGetFirstClass(teamfilter = -1, bool:ignoreEnabled = false, cachetype
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* Gets the first class marked as default for the specified team.
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*
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* @param teamid The team ID.
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* @param ignoreEnabled Optional. Ignore the class's enabled attribute. Default
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* is false.
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* @param ignoreEnabled Optional. Ignore whether the class is enabled or
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* not. Default is false.
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* @param ignoreAdminOnly Optional. Ignore whether the class is for admins
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* only or not. Default is false.
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* @param cachetype Optional. Specifies what class cache to read from.
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* Options:
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* ZR_CLASS_CACHE_ORIGINAL - Unchanced class data.
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@ -679,7 +713,7 @@ stock ClassGetFirstClass(teamfilter = -1, bool:ignoreEnabled = false, cachetype
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* class data.
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* @return The first default class index. -1 on error.
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*/
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stock ClassGetDefaultClass(teamid, bool:ignoreEnabled = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
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stock ClassGetDefaultClass(teamid, bool:ignoreEnabled = false, bool:ignoreAdminOnly = false, cachetype = ZR_CLASS_CACHE_MODIFIED)
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{
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new Handle:classarray;
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new arraycount;
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@ -688,7 +722,7 @@ stock ClassGetDefaultClass(teamid, bool:ignoreEnabled = false, cachetype = ZR_CL
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classarray = CreateArray();
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// Get all classes from the specified team.
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if (!ClassAddToArray(classarray, teamid, ignoreEnabled, cachetype))
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if (!ClassAddToArray(classarray, teamid, ignoreEnabled, ignoreAdminOnly, cachetype))
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{
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// Failed to get classes.
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return -1;
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@ -759,7 +793,7 @@ stock ClassGetDefaultSpawnClass(teamid, cachetype = ZR_CLASS_CACHE_MODIFIED)
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if (strcmp(classname, "random", false) == 0)
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{
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// Get a list of all classes with the specified team ID.
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classindex = ClassGetRandomClass(teamid, _, cachetype);
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classindex = ClassGetRandomClass(teamid, _, _, cachetype);
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// Validate the result, in case there were errors.
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if (ClassValidateIndex(classindex))
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@ -791,7 +825,7 @@ stock ClassGetDefaultSpawnClass(teamid, cachetype = ZR_CLASS_CACHE_MODIFIED)
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// The class index is invalid or the team IDs didn't match.
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// Because it's user input, we'll fall back to the first class
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// in the specified team, and log a warning.
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classindex = ClassGetFirstClass(teamid, _, cachetype);
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classindex = ClassGetFirstClass(teamid, _, _, cachetype);
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LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Playerclasses, "Default Spawn Class", "Warning: Failed to set \"%s\" as default spawn class for team %d. The class doesn't exist or the team IDs doesn't match. Falling back to the first class in the team.", classname, teamid);
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@ -813,6 +847,6 @@ stock ClassGetDefaultSpawnClass(teamid, cachetype = ZR_CLASS_CACHE_MODIFIED)
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else
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{
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// Blank class name, get the default class and return the index.
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return ClassGetDefaultClass(teamid, _, cachetype);
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return ClassGetDefaultClass(teamid, _, _, cachetype);
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}
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}
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@ -91,6 +91,7 @@
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#define ZR_CLASS_DEFAULT_ENABLED true
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#define ZR_CLASS_DEFAULT_TEAM ZR_CLASS_TEAM_ZOMBIES
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#define ZR_CLASS_DEFAULT_TEAM_DEFAULT true
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#define ZR_CLASS_DEFAULT_ADMIN_ONLY false
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#define ZR_CLASS_DEFAULT_NAME "classic"
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#define ZR_CLASS_DEFAULT_DESCRIPTION "Need brains!!! Arrrrggghh!"
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#define ZR_CLASS_DEFAULT_MODEL_PATH "models/player/zh/zh_zombie003.mdl"
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@ -165,29 +166,30 @@
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#define ZR_CLASS_FLAG_ENABLED (1<<0)
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#define ZR_CLASS_FLAG_TEAM (1<<1)
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#define ZR_CLASS_FLAG_TEAM_DEFAULT (1<<2)
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#define ZR_CLASS_FLAG_NAME (1<<3)
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#define ZR_CLASS_FLAG_DESCRIPTION (1<<4)
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#define ZR_CLASS_FLAG_MODEL_PATH (1<<5)
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#define ZR_CLASS_FLAG_ALPHA_INITIAL (1<<6)
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#define ZR_CLASS_FLAG_ALPHA_DAMAGED (1<<7)
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#define ZR_CLASS_FLAG_ALPHA_DAMAGE (1<<8)
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#define ZR_CLASS_FLAG_OVERLAY_PATH (1<<9)
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#define ZR_CLASS_FLAG_NVGS (1<<10)
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#define ZR_CLASS_FLAG_FOV (1<<11)
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#define ZR_CLASS_FLAG_HAS_NAPALM (1<<12)
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#define ZR_CLASS_FLAG_NAPALM_TIME (1<<13)
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#define ZR_CLASS_FLAG_IMMUNITY_MODE (1<<14)
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#define ZR_CLASS_FLAG_IMMUNITY_AMOUNT (1<<15)
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#define ZR_CLASS_FLAG_NO_FALL_DAMAGE (1<<16)
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#define ZR_CLASS_FLAG_HEALTH (1<<17)
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#define ZR_CLASS_FLAG_HEALTH_REGEN_INTERVAL (1<<18)
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#define ZR_CLASS_FLAG_HEALTH_REGEN_AMOUNT (1<<19)
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#define ZR_CLASS_FLAG_HEALTH_INFECT_GAIN (1<<20)
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#define ZR_CLASS_FLAG_KILL_BONUS (1<<21)
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#define ZR_CLASS_FLAG_SPEED (1<<22)
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#define ZR_CLASS_FLAG_KNOCKBACK (1<<23)
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#define ZR_CLASS_FLAG_JUMP_HEIGHT (1<<24)
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#define ZR_CLASS_FLAG_JUMP_DISTANCE (1<<25)
|
||||
#define ZR_CLASS_FLAG_ADMIN_ONLY (1<<3)
|
||||
#define ZR_CLASS_FLAG_NAME (1<<4)
|
||||
#define ZR_CLASS_FLAG_DESCRIPTION (1<<5)
|
||||
#define ZR_CLASS_FLAG_MODEL_PATH (1<<6)
|
||||
#define ZR_CLASS_FLAG_ALPHA_INITIAL (1<<7)
|
||||
#define ZR_CLASS_FLAG_ALPHA_DAMAGED (1<<8)
|
||||
#define ZR_CLASS_FLAG_ALPHA_DAMAGE (1<<9)
|
||||
#define ZR_CLASS_FLAG_OVERLAY_PATH (1<<10)
|
||||
#define ZR_CLASS_FLAG_NVGS (1<<11)
|
||||
#define ZR_CLASS_FLAG_FOV (1<<12)
|
||||
#define ZR_CLASS_FLAG_HAS_NAPALM (1<<13)
|
||||
#define ZR_CLASS_FLAG_NAPALM_TIME (1<<14)
|
||||
#define ZR_CLASS_FLAG_IMMUNITY_MODE (1<<15)
|
||||
#define ZR_CLASS_FLAG_IMMUNITY_AMOUNT (1<<16)
|
||||
#define ZR_CLASS_FLAG_NO_FALL_DAMAGE (1<<17)
|
||||
#define ZR_CLASS_FLAG_HEALTH (1<<18)
|
||||
#define ZR_CLASS_FLAG_HEALTH_REGEN_INTERVAL (1<<19)
|
||||
#define ZR_CLASS_FLAG_HEALTH_REGEN_AMOUNT (1<<20)
|
||||
#define ZR_CLASS_FLAG_HEALTH_INFECT_GAIN (1<<21)
|
||||
#define ZR_CLASS_FLAG_KILL_BONUS (1<<22)
|
||||
#define ZR_CLASS_FLAG_SPEED (1<<23)
|
||||
#define ZR_CLASS_FLAG_KNOCKBACK (1<<24)
|
||||
#define ZR_CLASS_FLAG_JUMP_HEIGHT (1<<25)
|
||||
#define ZR_CLASS_FLAG_JUMP_DISTANCE (1<<26)
|
||||
/**
|
||||
* @endsection
|
||||
*/
|
||||
@ -201,6 +203,7 @@ enum ClassAttributes
|
||||
bool:class_enabled,
|
||||
class_team,
|
||||
bool:class_team_default,
|
||||
bool:class_admin_only,
|
||||
|
||||
String:class_name[64],
|
||||
String:class_description[256],
|
||||
@ -426,6 +429,7 @@ ClassLoad(bool:keepMultipliers = false)
|
||||
ClassData[ClassCount][class_enabled] = bool:KvGetNum(kvClassData, "enabled", ZR_CLASS_DEFAULT_ENABLED);
|
||||
ClassData[ClassCount][class_team] = KvGetNum(kvClassData, "team", ZR_CLASS_DEFAULT_TEAM);
|
||||
ClassData[ClassCount][class_team_default] = bool:KvGetNum(kvClassData, "team_default", ZR_CLASS_DEFAULT_TEAM_DEFAULT);
|
||||
ClassData[ClassCount][class_admin_only] = bool:KvGetNum(kvClassData, "admin_only", ZR_CLASS_DEFAULT_ADMIN_ONLY);
|
||||
|
||||
KvGetString(kvClassData, "name", name, sizeof(name), ZR_CLASS_DEFAULT_NAME);
|
||||
strcopy(ClassData[ClassCount][class_name], 64, name);
|
||||
@ -553,6 +557,7 @@ bool:ClassReloadDataCache()
|
||||
ClassDataCache[classindex][class_enabled] = ClassData[classindex][class_enabled];
|
||||
ClassDataCache[classindex][class_team] = ClassData[classindex][class_team];
|
||||
ClassDataCache[classindex][class_team_default] = ClassData[classindex][class_team_default];
|
||||
ClassDataCache[classindex][class_admin_only] = ClassData[classindex][class_admin_only];
|
||||
strcopy(ClassDataCache[classindex][class_name], 64, ClassData[classindex][class_name]);
|
||||
strcopy(ClassDataCache[classindex][class_description], 256, ClassData[classindex][class_description]);
|
||||
|
||||
@ -616,6 +621,7 @@ bool:ClassReloadPlayerCache(client, classindex, cachetype = ZR_CLASS_CACHE_MODIF
|
||||
ClassPlayerCache[client][class_enabled] = ClassData[classindex][class_enabled];
|
||||
ClassPlayerCache[client][class_team] = ClassData[classindex][class_team];
|
||||
ClassPlayerCache[client][class_team_default] = ClassData[classindex][class_team_default];
|
||||
ClassPlayerCache[client][class_admin_only] = ClassData[classindex][class_admin_only];
|
||||
strcopy(ClassPlayerCache[client][class_name], 64, ClassData[classindex][class_name]);
|
||||
strcopy(ClassPlayerCache[client][class_description], 256, ClassData[classindex][class_description]);
|
||||
|
||||
@ -654,6 +660,7 @@ bool:ClassReloadPlayerCache(client, classindex, cachetype = ZR_CLASS_CACHE_MODIF
|
||||
ClassPlayerCache[client][class_enabled] = ClassDataCache[classindex][class_enabled];
|
||||
ClassPlayerCache[client][class_team] = ClassDataCache[classindex][class_team];
|
||||
ClassPlayerCache[client][class_team_default] = ClassDataCache[classindex][class_team_default];
|
||||
ClassPlayerCache[client][class_admin_only] = ClassDataCache[classindex][class_admin_only];
|
||||
strcopy(ClassPlayerCache[client][class_name], 64, ClassDataCache[classindex][class_name]);
|
||||
strcopy(ClassPlayerCache[client][class_description], 256, ClassDataCache[classindex][class_description]);
|
||||
|
||||
@ -852,6 +859,9 @@ ClassDumpData(index, cachetype, String:buffer[], maxlen)
|
||||
Format(attribute, sizeof(attribute), "team_default: \"%d\"\n", ClassGetTeamDefault(index, cachetype));
|
||||
cellcount += StrCat(buffer, maxlen, attribute);
|
||||
|
||||
Format(attribute, sizeof(attribute), "admin_only: \"%d\"\n", ClassGetAdminOnly(index, cachetype));
|
||||
cellcount += StrCat(buffer, maxlen, attribute);
|
||||
|
||||
ClassGetName(index, format_buffer, sizeof(format_buffer), cachetype);
|
||||
Format(attribute, sizeof(attribute), "name: \"%s\"\n", format_buffer);
|
||||
cellcount += StrCat(buffer, maxlen, attribute);
|
||||
|
Loading…
Reference in New Issue
Block a user