Improved logging system.

Made generic flags for log event types.
Made support for module filtering. Note: Manager for module filtering is not implemented. Don't enable filter when testing, otherwise nothing will be logged.
Updated all log events.
This commit is contained in:
richard 2009-06-01 23:29:26 +02:00
parent db866c6f43
commit 4ce30ac002
18 changed files with 317 additions and 141 deletions

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@ -18,6 +18,9 @@
#define VERSION "3.0-dev"
// Header includes.
#include "zr/log.h"
// Core includes.
#include "zr/zombiereloaded"
#include "zr/translation"

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@ -29,7 +29,7 @@ AccountOnOffsetsFound()
g_iToolsAccount = FindSendPropInfo("CCSPlayer", "m_iAccount");
if (g_iToolsAccount == -1)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Account", "Offsets", "Offset \"CCSPlayer::m_iAccount\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Account, "Offsets", "Offset \"CCSPlayer::m_iAccount\" was not found.");
}
}

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@ -48,7 +48,7 @@ AntiStickOnOffsetsFound()
g_iToolsCollisionGroup = FindSendPropInfo("CBaseEntity", "m_CollisionGroup");
if (g_iToolsCollisionGroup == -1)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "Offsets", "Offset \"CBaseEntity::m_CollisionGroup\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Antistick, "Offsets", "Offset \"CBaseEntity::m_CollisionGroup\" was not found.");
}
}

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@ -201,7 +201,7 @@ ConfigLoad()
ServerCommand("exec %s", mapconfig);
// Log action.
LogPrintToLog(LOG_FORMAT_TYPE_NORMAL, "Config", "Map Configs", "Executed map config file: %s", path);
LogEvent(false, LogType_Normal, LOG_CORE_EVENTS, LogModule_Config, "Map Configs", "Executed map config file: %s", path);
}
/**
@ -239,7 +239,7 @@ ConfigOnModulesLoaded()
ServerCommand("exec %s", mapconfig);
// Log action.
LogPrintToLog(LOG_FORMAT_TYPE_NORMAL, "Config", "Map Configs", "Executed post map config file: %s", path);
LogEvent(false, LogType_Normal, LOG_CORE_EVENTS, LogModule_Config, "Executed post map config file: %s", path);
}
/**
@ -552,7 +552,7 @@ stock bool:ConfigReloadConfig(ConfigFile:config)
ConfigGetConfigAlias(config, configalias, sizeof(configalias));
// Print reload failure to logs.
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Config", "Reload Function", "Invalid reload function for config: \"%s\"", configalias);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Config, "Reload Function", "Invalid reload function for config: \"%s\"", configalias);
return true;
}

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@ -26,14 +26,11 @@ enum CvarsList
{
Handle:CVAR_ENABLE,
Handle:CVAR_LOG,
Handle:CVAR_LOG_LOAD,
Handle:CVAR_LOG_CORE,
Handle:CVAR_LOG_FILTER_MODULES,
Handle:CVAR_LOG_FILTER_DESCRIPTION,
Handle:CVAR_LOG_FILTER_DEBUG,
Handle:CVAR_LOG_FLAGS,
Handle:CVAR_LOG_MODULE_FILTER,
Handle:CVAR_LOG_IGNORE_CONSOLE,
Handle:CVAR_LOG_PRINT_ADMINS,
Handle:CVAR_LOG_PRINT_CHAT,
Handle:CVAR_LOG_PRINT_CONSOLE,
Handle:CVAR_CONFIG_PATH_MODELS,
Handle:CVAR_CONFIG_PATH_DOWNLOADS,
Handle:CVAR_CONFIG_PATH_CLASSES,
@ -191,13 +188,12 @@ CvarsCreate()
// ===========================
// Log (core)
// ===========================
g_hCvarsList[CVAR_LOG] = CreateConVar("zr_log", "1", "Logs key actions performed by the plugin, including errors and debug.");
g_hCvarsList[CVAR_LOG_FILTER_MODULES] = CreateConVar("zr_log_filter_modules", "", "If any log module name is within this string, log will be suppressed. [Dependency: zr_log]");
g_hCvarsList[CVAR_LOG_FILTER_DESCRIPTION] = CreateConVar("zr_log_filter_description", "", "If any log description is within this string, log will be suppressed. [Dependency: zr_log]");
g_hCvarsList[CVAR_LOG_FILTER_DEBUG] = CreateConVar("zr_log_filter_debug", "1", "Supresses debug messages. [Dependency: zr_log]");
g_hCvarsList[CVAR_LOG_PRINT_ADMINS] = CreateConVar("zr_log_print_admins", "0", "Print all logs to currently connected admins. [Dependency: zr_log]");
g_hCvarsList[CVAR_LOG_PRINT_CHAT] = CreateConVar("zr_log_print_chat", "1", "Print log to admin's chat area. [Dependency: zr_log & zr_log_print_admins]");
g_hCvarsList[CVAR_LOG_PRINT_CONSOLE] = CreateConVar("zr_log_print_console", "1", "Print log to admin's console. [Dependency: zr_log & zr_log_print_admins]");
g_hCvarsList[CVAR_LOG] = CreateConVar("zr_log", "1", "Enable logging of events in the plugin. Fatal errors are logged independent on this setting.");
g_hCvarsList[CVAR_LOG_FLAGS] = CreateConVar("zr_log_flags", "3", "A bit field that specify what event types to log. See logging section (3.3) in manual for details.");
g_hCvarsList[CVAR_LOG_MODULE_FILTER] = CreateConVar("zr_log_module_filter", "0", "Enable module filtering. Only log events from listed modules will be logged.");
g_hCvarsList[CVAR_LOG_IGNORE_CONSOLE] = CreateConVar("zr_log_ignore_console", "1", "Don't log events triggered by console commands that are executed by the console itself, like commands in configs. Enable this command to avoid spamming logs with events like weapon restrictions.");
g_hCvarsList[CVAR_LOG_PRINT_ADMINS] = CreateConVar("zr_log_print_admins", "0", "Print log events to admin chat in addition to the log file.");
g_hCvarsList[CVAR_LOG_PRINT_CHAT] = CreateConVar("zr_log_print_chat", "0", "Print log events to public chat in addition to the log file.");
// ===========================
@ -531,7 +527,7 @@ public CvarsHookLocked(Handle:cvar, const String:oldvalue[], const String:newval
SetConVarInt(g_hAutoTeamBalance, CVARS_AUTOTEAMBALANCE_LOCKED);
// If log flag check fails, then don't log.
LogPrintToLog(_, "Cvars", "Cvar Locked", "Cvar \"mp_autoteambalance\" was reverted back to \"CVARS_AUTOTEAMBALANCE_LOCKED\".");
LogEvent(false, LogType_Normal, LOG_CORE_EVENTS, LogModule_Cvars, "Cvar Locked", "Cvar \"mp_autoteambalance\" was reverted back to \"CVARS_AUTOTEAMBALANCE_LOCKED\".");
}
// If cvar is mp_limitteams, then continue.
else if (cvar == g_hLimitTeams)
@ -546,7 +542,7 @@ public CvarsHookLocked(Handle:cvar, const String:oldvalue[], const String:newval
SetConVarInt(g_hLimitTeams, CVARS_LIMITTEAMS_LOCKED);
// If log flag check fails, then don't log.
LogPrintToLog(_, "Cvars", "Cvar Locked", "Cvar \"mp_limitteams\" was reverted back to \"CVARS_LIMITTEAMS_LOCKED\".");
LogEvent(false, LogType_Normal, LOG_CORE_EVENTS, LogModule_Cvars, "Cvar Locked", "Cvar \"mp_limitteams\" was reverted back to \"CVARS_LIMITTEAMS_LOCKED\".");
}
}
@ -574,5 +570,5 @@ public CvarsHookRestartGame(Handle:cvar, const String:oldvalue[], const String:n
RoundEndTerminateRound(delay);
// If log flag check fails, then don't log.
LogPrintToLog(_, "Cvars", "Restart Game", "\"mp_restartgame\" was caught and blocked, commencing round.");
LogEvent(false, LogType_Normal, LOG_CORE_EVENTS, LogModule_Cvars, "Restart Game", "\"mp_restartgame\" was caught and blocked, commencing round.");
}

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@ -322,7 +322,7 @@ public Action:DamageSuicideIntercept(client, argc)
TranslationReplyToCommand(client, "Damage suicide intercept");
// Log suicide interception
LogPrintToLog(LOG_FORMAT_TYPE_NORMAL, "Damage", "Suicide Intercept", "\"%L\" attempted suicide.", client);
LogEvent(false, LogType_Normal, LOG_GAME_EVENTS, LogModule_Damage, "Suicide Intercept", "Player \"%L\" attempted suicide.", client);
// Block command.
return Plugin_Handled;

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@ -31,7 +31,7 @@ DownloadsLoad()
if (!exists)
{
// Log failure and stop plugin.
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Downloads", "Config Validation", "Fatal Error: Missing downloads file: \"%s\"", pathdownloads);
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Downloads, "Config Validation", "Missing downloads file: \"%s\"", pathdownloads);
}
// Set the path to the config file.
@ -43,7 +43,7 @@ DownloadsLoad()
// Unexpected error, stop plugin.
if (!success)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Downloads", "Config Validation", "Fatal Error: Unexpected error encountered loading: %s", pathdownloads);
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Downloads, "Config Validation", "Unexpected error encountered loading: %s", pathdownloads);
}
new downloadcount;
@ -71,7 +71,7 @@ DownloadsLoad()
// Backtrack one index, because we deleted it out from under the loop.
x--;
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Downloads", "Config Validation", "Missing file \"%s\"", downloadpath);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Downloads, "Config Validation", "Missing file \"%s\"", downloadpath);
continue;
}
@ -83,7 +83,7 @@ DownloadsLoad()
}
// Log model validation info.
LogPrintToLog(LOG_FORMAT_TYPE_NORMAL, "Downloads", "Config Validation", "Total: %d | Successful: %d | Unsuccessful: %d", downloadcount, downloadvalidcount, downloadcount - downloadvalidcount);
LogEvent(false, LogType_Normal, LOG_CORE_EVENTS, LogModule_Downloads, "Config Validation", "Total: %d | Successful: %d | Unsuccessful: %d", downloadcount, downloadvalidcount, downloadcount - downloadvalidcount);
// Set config data.
ConfigSetConfigLoaded(File_Downloads, true);

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@ -70,7 +70,7 @@ HitgroupsLoad()
if (!exists)
{
// Log failure.
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Hitgroups", "Config Validation", "Missing hitgroups config file: %s", pathhitgroups);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Hitgroups, "Config Validation", "Missing hitgroups config file: %s", pathhitgroups);
return;
}
@ -84,7 +84,7 @@ HitgroupsLoad()
// Unexpected error, stop plugin.
if (!success)
{
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Hitgroups", "Config Validation", "Unexpected error encountered loading: %s", pathhitgroups);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Hitgroups, "Config Validation", "Unexpected error encountered loading: %s", pathhitgroups);
return;
}
@ -93,7 +93,7 @@ HitgroupsLoad()
new size = GetArraySize(arrayHitgroups);
if (!size)
{
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Hitgroups", "Config Validation", "No usable data found in hitgroups config file: %s", pathhitgroups);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Hitgroups, "Config Validation", "No usable data found in hitgroups config file: %s", pathhitgroups);
}
// Now copy data to array structure.
@ -120,7 +120,7 @@ HitgroupsCacheData()
if (!success)
{
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Hitgroups", "Config Validation", "Unexpected error caching data from hitgroups config file: %s", pathhitgroups);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Hitgroups, "Config Validation", "Unexpected error caching data from hitgroups config file: %s", pathhitgroups);
}
decl String:hitgroupname[HITGROUPS_MAX_LENGTH];
@ -134,7 +134,7 @@ HitgroupsCacheData()
KvRewind(kvHitgroups);
if (!KvJumpToKey(kvHitgroups, hitgroupname))
{
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Hitgroups", "Config Validation", "Couldn't cache hitgroup data for: %s (check hitgroup config)", hitgroupname);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Hitgroups, "Config Validation", "Couldn't cache hitgroup data for: %s (check hitgroup config)", hitgroupname);
continue;
}

65
src/zr/log.h.inc Normal file
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@ -0,0 +1,65 @@
/*
* ============================================================================
*
* Zombie:Reloaded
*
* File: log.h.inc
* Type: Core
* Description: Log header. Types an defines.
*
* ============================================================================
*/
/**
* @section Log message max lengths.
*/
#define LOG_MAX_LENGTH_FILE 2048
#define LOG_MAX_LENGTH_CHAT 192
/**
* @endsection
*/
/**
* @section Log flags.
*/
#define LOG_CORE_EVENTS (1 << 0) /** Log events from the plugin core like config validation and other messages. */
#define LOG_GAME_EVENTS (1 << 1) /** Log admin commands, console commands, and game related events from modules like suicide attempts and weapon restrictions. */
#define LOG_PLAYER_COMMANDS (1 << 2) /** Log events that are triggered by players, like chat triggers, teleporting and class change. */
#define LOG_DEBUG (1 << 3) /** Log debug messages, if any. Usually only developers enable this log flag. */
#define LOG_DEBUG_DETAIL (1 << 4) /** Log additional debug messages with more detail. May cause spam depending on filter settings. Usually only developers enable this log flag. */
/**
* @endsection
*/
/**
* Log format types.
*/
enum LogTypes
{
LogType_Normal = 0, // Normal log message. Printed in SourceMod logs.
LogType_Error, // Error message. Printed in SourceMod error logs.
LogType_Fatal // Fatal error. Stops the plugin with the specified message.
}
/**
* List of modules that write log events. Add new modules if needed (in
* alphabetical order).
*/
enum LogModules
{
bool:LogModule_Account,
bool:LogModule_Antistick,
bool:LogModule_Config,
bool:LogModule_Cvars,
bool:LogModule_Damage,
bool:LogModule_Downloads,
bool:LogModule_Hitgroups,
bool:LogModule_Infect,
bool:LogModule_Models,
bool:LogModule_Playerclasses,
bool:LogModule_Soundeffects,
bool:LogModule_Tools,
bool:LogModule_Volfetures,
bool:LogModule_Weapons,
bool:LogModule_Weaponrestrict
}

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@ -10,113 +10,225 @@
* ============================================================================
*/
/**
* @section Log message max lengths.
*/
#define LOG_MAX_LENGTH_FILE 2048
#define LOG_MAX_LENGTH_CHAT 192
/**
* @endsection
/*
* Note: See log.h.inc for header types and defines.
*/
/**
* @section Log format types
*/
#define LOG_FORMAT_TYPE_NORMAL 1 /** Printed in normal log. */
#define LOG_FORMAT_TYPE_DEBUG 2 /** Printed in normal log, flagged as debug. */
#define LOG_FORMAT_TYPE_ERROR 3 /** Printed in error log. */
#define LOG_FORMAT_TYPE_FATALERROR 4 /** Stops the plugin + LOG_FORMAT_TYPE_ERROR */
/**
* @endsection
* Handle for dynamic string array for module filtering.
*/
new Handle:LogModuleFilter;
/**
* Print a formatted message to logs or error logs.
* Cache of current module filter settings. For fast and easy access.
*/
new LogModuleFilterCache[LogModules];
/**
* Gets a module type as a human readable string.
*
* @param type (Optional) Logging type. (See LOG_FORMAT_TYPE_* defines)
* @param module Module the log belongs to.
* @param description Short descriptive phrase to group together similar logs.
* @param text Text to print to log.
* @param buffer Destination string buffer.
* @param maxlen Size of destination buffer.
* @param module Module type to convert.
*
* @return Number of cells written.
*/
LogGetModuleNameString(String:buffer[], maxlen, LogModules:module)
{
switch (module)
{
case LogModule_Antistick:
{
return strcopy(buffer, maxlen, "Anti-Stick");
}
case LogModule_Config:
{
return strcopy(buffer, maxlen, "Config");
}
case LogModule_Cvars:
{
return strcopy(buffer, maxlen, "CVARs");
}
case LogModule_Damage:
{
return strcopy(buffer, maxlen, "Damage");
}
case LogModule_Downloads:
{
return strcopy(buffer, maxlen, "Downloads");
}
case LogModule_Hitgroups:
{
return strcopy(buffer, maxlen, "Hit Groups");
}
case LogModule_Infect:
{
return strcopy(buffer, maxlen, "Infect");
}
case LogModule_Models:
{
return strcopy(buffer, maxlen, "Models");
}
case LogModule_Playerclasses:
{
return strcopy(buffer, maxlen, "Player Classes");
}
case LogModule_Soundeffects:
{
return strcopy(buffer, maxlen, "Sound Effects");
}
case LogModule_Tools:
{
return strcopy(buffer, maxlen, "Tools");
}
case LogModule_Volfetures:
{
return strcopy(buffer, maxlen, "Volumetric Features");
}
case LogModule_Weapons:
{
return strcopy(buffer, maxlen, "Weapons");
}
case LogModule_Weaponrestrict:
{
return strcopy(buffer, maxlen, "Weapon Restrictions");
}
}
// Module mismatch.
return 0;
}
/**
* Check if the specified log flag is set.
*
* @param eventType The log flag to check.
* @return True if set, false otherwise.
*/
bool:LogCheckFlag(eventType)
{
// Check if eventType is set.
if (GetConVarInt(g_hCvarsList[CVAR_LOG_FLAGS]) & eventType)
{
return true;
}
else
{
return false;
}
}
/**
* Check if the specified module is enabled in the log module filter cache.
*
* @param module Module to check.
* @return True if enabled, false otherwise.
*/
bool:LogCheckModuleFilter(LogModules:module)
{
if (LogModuleFilterCache[module])
{
return true;
}
else
{
return false;
}
}
/**
* Print a formatted message to logs depending on log settings.
*
* @param isConsole Optional. Specifies whether the log event came from
* client 0. Used in console commands, do not mix with
* regular log events. Default is false.
* @param logType Optional. Log type and action. Default is
* LogType_Normal.
* @param eventType Optional. A log flag describing What kind of log event
* it is. Default is LOG_CORE_EVENTS.
* @param module Module the log event were executed in.
* @param description Event type or function name. A short descriptive phrase
* to group together similar logs.
* @param text Log message. Can be formatted.
* @param ... Formatting parameters.
*/
LogPrintToLog(type = LOG_FORMAT_TYPE_NORMAL, const String:module[], const String:description[], const String:text[], any:...)
LogEvent(bool:isConsole = false, LogTypes:logType = LogType_Normal, eventType = LOG_CORE_EVENTS, LogModules:module, const String:description[], const String:text[], any:...)
{
// If logging is disabled, then stop.
new bool:log = GetConVarBool(g_hCvarsList[CVAR_LOG]);
if (!log)
// Only do filter and flag checks if the log type isn't a fatal error.
if (logType != LogType_Fatal)
{
return;
}
// If module is filtered, then stop.
decl String:filtermodules[256];
GetConVarString(g_hCvarsList[CVAR_LOG_FILTER_MODULES], filtermodules, sizeof(filtermodules));
if (StrContains(filtermodules, module, false) > -1)
{
return;
}
// If description is filtered, then stop.
decl String:filterdescription[256];
GetConVarString(g_hCvarsList[CVAR_LOG_FILTER_DESCRIPTION], filterdescription, sizeof(filterdescription));
if (StrContains(filterdescription, description, false) > -1)
{
return;
}
// If debug is disabled, then stop.
new bool:filterdebug = GetConVarBool(g_hCvarsList[CVAR_LOG_FILTER_DEBUG]);
if (filterdebug && type == LOG_FORMAT_TYPE_DEBUG)
{
return;
// Check if logging is disabled.
if (!GetConVarBool(g_hCvarsList[CVAR_LOG]))
{
return;
}
// Check if console is ignored.
if (isConsole && GetConVarBool(g_hCvarsList[CVAR_LOG_IGNORE_CONSOLE]))
{
return;
}
// Check event type (log flag).
if (!LogCheckFlag(eventType))
{
return;
}
// Check if module filtering is enabled.
if (GetConVarBool(g_hCvarsList[CVAR_LOG_MODULE_FILTER]))
{
// Check if the specified module is enabled.
if (!LogCheckModuleFilter(module))
{
return;
}
}
}
// Format extra parameters into the log buffer.
decl String:logbuffer[LOG_MAX_LENGTH_FILE];
VFormat(logbuffer, sizeof(logbuffer), text, 5);
// Get human readable module name.
new String:modulename[64];
LogGetModuleNameString(modulename, sizeof(modulename), module);
// Format
Format(logbuffer, sizeof(logbuffer), "[%s]|[%s]: %s", module, description, logbuffer);
Format(logbuffer, sizeof(logbuffer), "[%s] - [%s]: %s", modulename, description, logbuffer);
// Format other parameters onto the log text.
switch (type)
switch (logType)
{
// Log type is normal.
case LOG_FORMAT_TYPE_NORMAL:
case LogType_Normal:
{
LogMessage(logbuffer);
}
// Log type is error.
case LOG_FORMAT_TYPE_ERROR:
case LogType_Error:
{
LogError(logbuffer);
}
// Log type is fatal error.
case LOG_FORMAT_TYPE_FATALERROR:
case LogType_Fatal:
{
SetFailState(logbuffer);
}
}
// If print to admin cvar is enabled, then print to all connect admins.
new bool:printadmins = GetConVarBool(g_hCvarsList[CVAR_LOG_PRINT_ADMINS]);
if (printadmins)
// Note: The phrase "Literal text" is a blank phrase to pass any string we want into it.
// Check if printing log events to admins is enabled.
if (GetConVarBool(g_hCvarsList[CVAR_LOG_PRINT_ADMINS]))
{
// Print text to admins.
// Note: The phrase "Literal text" is a blank phrase to pass any string we want into it.
new bool:printchat = GetConVarBool(g_hCvarsList[CVAR_LOG_PRINT_CHAT]);
if (printchat)
{
TranslationPrintToChatAll(false, true, "Literal text", logbuffer);
}
new bool:printconsole = GetConVarBool(g_hCvarsList[CVAR_LOG_PRINT_CONSOLE]);
if (printconsole)
{
TranslationPrintToConsoleAll(false, true, "Literal text", logbuffer);
}
TranslationPrintToChatAll(false, true, "Literal text", logbuffer);
}
// Check if printing log events to public chat is enabled.
if (GetConVarBool(g_hCvarsList[CVAR_LOG_PRINT_CHAT]))
{
TranslationPrintToChatAll(false, false, "Literal text", logbuffer);
}
}

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@ -41,7 +41,7 @@ ModelsLoad()
if (!exists)
{
// Log failure and stop plugin.
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Models", "Config Validation", "Fatal Error: Missing models file: \"%s\"", pathmodels);
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Models, "Config Validation", "Missing models file: \"%s\"", pathmodels);
}
// Set the path to the config file.
@ -53,7 +53,7 @@ ModelsLoad()
// Unexpected error, stop plugin.
if (!success)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Models", "Config Validation", "Fatal Error: Unexpected error encountered loading: %s", pathmodels);
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Models, "Config Validation", "Unexpected error encountered loading: %s", pathmodels);
}
new modelcount;
@ -143,17 +143,17 @@ ModelsLoad()
x--;
// Log missing model files.
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Models", "Config Validation", "Missing model files on server (%s)", modelbase);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Models, "Config Validation", "Missing model files on server (%s)", modelbase);
}
}
// Log model validation info.
LogPrintToLog(LOG_FORMAT_TYPE_NORMAL, "Models", "Config Validation", "Total: %d | Successful: %d | Unsuccessful: %d", modelcount, modelvalidcount, modelcount - modelvalidcount);
LogEvent(false, LogType_Normal, LOG_CORE_EVENTS, LogModule_Models, "Config Validation", "Total: %d | Successful: %d | Unsuccessful: %d", modelcount, modelvalidcount, modelcount - modelvalidcount);
// If none of the model paths are valid, then log and fail.
if (!modelvalidcount)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Models", "Config Validation", "Fatal Error: No usable model paths in %s", pathmodels);
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Models, "Config Validation", "No usable model paths in %s", pathmodels);
}
// Set config data.

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@ -737,13 +737,13 @@ stock ClassGetDefaultSpawnClass(teamid, cachetype = ZR_CLASS_CACHE_MODIFIED)
// in the specified team, and log a warning.
classindex = ClassGetFirstClass(teamid, _, cachetype);
LogPrintToLog(LOG_FORMAT_TYPE_NORMAL, "Classes", "Default Spawn Class", "Warning: Failed to set \"%s\" as default spawn class for team %d. The class doesn't exist or the team IDs doesn't match. Falling back to the first class in the team.", classname, teamid);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Playerclasses, "Default Spawn Class", "Warning: Failed to set \"%s\" as default spawn class for team %d. The class doesn't exist or the team IDs doesn't match. Falling back to the first class in the team.", classname, teamid);
// Validate the new index.
if (ClassValidateIndex(classindex))
{
// Log a warning.
LogPrintToLog(LOG_FORMAT_TYPE_NORMAL, "Classes", "Default Spawn Class", "Warning: The default class name \"%s\" does not exist or matches the team ID.", classname);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Playerclasses, "Default Spawn Class", "Warning: The default class name \"%s\" does not exist or matches the team ID.", classname);
return classindex;
}
else

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@ -338,12 +338,12 @@ ClassLoad()
// If file doesn't exist, then log and stop.
if (!exists)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Classes", "Config Validation", "Fatal Error: Missing playerclasses config file \"%s\"", pathclasses);
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Playerclasses, "Config Validation", "Missing playerclasses config file \"%s\"", pathclasses);
return;
}
// Log what class file that is loaded.
LogPrintToLog(LOG_FORMAT_TYPE_NORMAL, "Classes", "Config Validation", "Loading classes from file \"%s\".", pathclasses);
LogEvent(false, LogType_Normal, LOG_CORE_EVENTS, LogModule_Playerclasses, "Config Validation", "Loading classes from file \"%s\".", pathclasses);
// Put file data into memory.
FileToKeyValues(kvClassData, pathclasses);
@ -352,7 +352,7 @@ ClassLoad()
KvRewind(kvClassData);
if (!KvGotoFirstSubKey(kvClassData))
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Classes", "Config Validation", "Fatal Error: Can't find any classes in \"%s\"", pathclasses);
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Playerclasses, "Config Validation", "Can't find any classes in \"%s\"", pathclasses);
}
decl String:name[64];
@ -370,7 +370,7 @@ ClassLoad()
if (ClassCount > ZR_CLASS_MAX)
{
// Maximum classes reached. Write a warning and exit the loop.
LogPrintToLog(LOG_FORMAT_TYPE_NORMAL, "Classes", "Config Validation", "Warning: Maximum classes reached (%d). Skipping other classes.", ZR_CLASS_MAX + 1);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Playerclasses, "Config Validation", "Warning: Maximum classes reached (%d). Skipping other classes.", ZR_CLASS_MAX + 1);
break;
}
@ -431,7 +431,7 @@ ClassLoad()
// There's one or more invalid class attributes. Disable the class
// and log an error message.
ClassData[ClassCount][class_enabled] = false;
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Classes", "Config Validation", "Warning: Invalid class at index %d, disabled class. Class error flags: %d.", ClassCount, ClassErrorFlags);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Playerclasses, "Config Validation", "Warning: Invalid class at index %d, disabled class. Class error flags: %d.", ClassCount, ClassErrorFlags);
failedcount++;
}
@ -443,13 +443,13 @@ ClassLoad()
// Validate team requirements.
if (!ClassValidateTeamRequirements())
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Classes", "Config Validation", "Fatal Error: The class configuration doesn't match the team requirements.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Playerclasses, "Config Validation", "The class configuration doesn't match the team requirements.");
}
// Validate team default requirements.
if (!ClassValidateTeamDefaults())
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Classes", "Config Validation", "Fatal Error: Couldn't find a default class for one or more teams. At least one class per team must be marked as default.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Playerclasses, "Config Validation", "Couldn't find a default class for one or more teams. At least one class per team must be marked as default.");
}
// Cache class data.
@ -459,7 +459,7 @@ ClassLoad()
ClassValidated = true;
// Log summary.
LogPrintToLog(LOG_FORMAT_TYPE_NORMAL, "Classes", "Config Validation", "Total: %d | Successful: %d | Unsuccessful: %d", ClassCount, ClassCount - failedcount, failedcount);
LogEvent(false, LogType_Normal, LOG_CORE_EVENTS, LogModule_Playerclasses, "Config Validation", "Total: %d | Successful: %d | Unsuccessful: %d", ClassCount, ClassCount - failedcount, failedcount);
// Set config data.
ConfigSetConfigLoaded(File_Classes, true);
@ -657,7 +657,7 @@ ClassClientSetDefaultIndexes(client = -1)
{
// Invalid class index. Fall back to default class in class config and
// log a warning.
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Classes", "Set Default Indexes", "Warning: Failed to get default zombie class, falling back to default class in class config. Check spelling in \"zr_classes_default_zombie\".");
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Playerclasses, "Set Default Indexes", "Warning: Failed to get default zombie class, falling back to default class in class config. Check spelling in \"zr_classes_default_zombie\".");
// Use default class.
zombieindex = ClassGetDefaultClass(ZR_CLASS_TEAM_ZOMBIES);
@ -668,7 +668,7 @@ ClassClientSetDefaultIndexes(client = -1)
{
// Invalid class index. Fall back to default class in class config and
// log a warning.
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Classes", "Set Default Indexes", "Warning: Failed to get default human class, falling back to default class in class config. Check spelling in \"zr_classes_default_human\".");
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Playerclasses, "Set Default Indexes", "Warning: Failed to get default human class, falling back to default class in class config. Check spelling in \"zr_classes_default_human\".");
// Use default class.
humanindex = ClassGetDefaultClass(ZR_CLASS_TEAM_HUMANS);

View File

@ -66,7 +66,7 @@ bool:AmbientSoundsValidateConfig()
if (!FileExists(sound, true))
{
// Log invalid sound file error.
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Ambient Sounds", "Config Validation", "Invalid sound file specified in \"zr_ambientsounds_file\".");
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Soundeffects, "Config Validation", "Invalid sound file specified in \"zr_ambientsounds_file\": %s", sound);
return false;
}
@ -75,7 +75,7 @@ bool:AmbientSoundsValidateConfig()
if (ambientvolume <= 0.0)
{
// Log invalid ambient sound volume error.
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Ambient Sounds", "Config Validation", "Ambient sound is either muted or invalid.");
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Soundeffects, "Config Validation", "Ambient sound volume specified in \"zr_ambientsounds_volume\"is either muted or invalid.");
return false;
}
@ -85,7 +85,7 @@ bool:AmbientSoundsValidateConfig()
if (ambientlength <= 0.0)
{
// Log invalid ambient sound length error.
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Ambient Sounds", "Config Validation", "Specified ambient sound length is invalid.");
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Soundeffects, "Config Validation", "Ambient sound length specified in \"zr_ambientsounds_length\" is invalid.");
return false;
}

View File

@ -59,42 +59,42 @@ ToolsFindOffsets()
g_iToolsVelocity = FindSendPropInfo("CBasePlayer", "m_vecVelocity[0]");
if (g_iToolsVelocity == -1)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "Offsets", "Offset \"CBasePlayer::m_vecVelocity[0]\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "Offsets", "Offset \"CBasePlayer::m_vecVelocity[0]\" was not found.");
}
// If offset "m_vecBaseVelocity" can't be found, then stop the plugin.
g_iToolsBaseVelocity = FindSendPropInfo("CBasePlayer", "m_vecBaseVelocity");
if (g_iToolsBaseVelocity == -1)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "Offsets", "Offset \"CBasePlayer::m_vecBaseVelocity\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "Offsets", "Offset \"CBasePlayer::m_vecBaseVelocity\" was not found.");
}
// If offset "m_flLaggedMovementValue" can't be found, then stop the plugin.
g_iToolsLMV = FindSendPropInfo("CCSPlayer", "m_flLaggedMovementValue");
if (g_iToolsLMV == -1)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "Offsets", "Offset \"CCSPlayer::m_flLaggedMovementValue\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "Offsets", "Offset \"CCSPlayer::m_flLaggedMovementValue\" was not found.");
}
// If offset "m_bHasNightVision" can't be found, then stop the plugin.
g_iToolsHasNightVision = FindSendPropInfo("CCSPlayer", "m_bHasNightVision");
if (g_iToolsHasNightVision == -1)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "Offsets", "Offset \"CCSPlayer::m_bHasNightVision\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "Offsets", "Offset \"CCSPlayer::m_bHasNightVision\" was not found.");
}
// If offset "m_bNightVisionOn" can't be found, then stop the plugin.
g_iToolsNightVisionOn = FindSendPropInfo("CCSPlayer", "m_bNightVisionOn");
if (g_iToolsNightVisionOn == -1)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "Offsets", "Offset \"CCSPlayer::m_bNightVisionOn\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "Offsets", "Offset \"CCSPlayer::m_bNightVisionOn\" was not found.");
}
// If offset "m_iDefaultFOV" can't be found, then stop the plugin.
g_iToolsDefaultFOV = FindSendPropInfo("CBasePlayer", "m_iDefaultFOV");
if (g_iToolsDefaultFOV == -1)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "Offsets", "Offset \"CBasePlayer::m_iDefaultFOV\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "Offsets", "Offset \"CBasePlayer::m_iDefaultFOV\" was not found.");
}
// Forward event to modules.
@ -115,7 +115,7 @@ ToolsSetupGameData()
// If gamedata file can't be loaded, then stop the plugin.
if (g_hToolsGameConfig == INVALID_HANDLE)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "GameData", "Can't load game config file (plugin.zombiereloaded.txt) from the gamedata directory.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "GameData", "Can't load game config file (plugin.zombiereloaded.txt) from the gamedata directory.");
}
// Prep the SDKCall for "EyeAngles."
@ -127,7 +127,7 @@ ToolsSetupGameData()
// If offset "EyeAngles" can't be found, then stop the plugin.
if(g_hToolsEyeAngles == INVALID_HANDLE)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "GameData", "Offset \"EyeAngles\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "GameData", "Offset \"EyeAngles\" was not found.");
}
// Prep the SDKCall for "TerminateRound."
@ -140,7 +140,7 @@ ToolsSetupGameData()
// If offset "TerminateRound" can't be found, then stop the plugin.
if(g_hToolsTerminateRound == INVALID_HANDLE)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "GameData", "Signature \"CGameRules::TerminateRound\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "GameData", "Signature \"CGameRules::TerminateRound\" was not found.");
}
// Prep the SDKCall for "CSWeaponDrop."
@ -154,6 +154,6 @@ ToolsSetupGameData()
// If offset "CSWeaponDrop" can't be found, then stop the plugin.
if(g_hToolsCSWeaponDrop == INVALID_HANDLE)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "GameData", "Signature \"CBasePlaye::CSWeaponDrop\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Tools, "GameData", "Signature \"CBasePlaye::CSWeaponDrop\" was not found.");
}
}

View File

@ -28,14 +28,14 @@ WeaponAmmoOnOffsetsFound()
g_iToolsClip1 = FindSendPropInfo("CBaseCombatWeapon", "m_iClip1");
if (g_iToolsClip1 == -1)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "Offsets", "Offset \"CBaseCombatWeapon::m_iClip1\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Weapons, "Offsets", "Offset \"CBaseCombatWeapon::m_iClip1\" was not found.");
}
// If offset "m_iClip2" can't be found, then stop the plugin.
g_iToolsClip2 = FindSendPropInfo("CBaseCombatWeapon", "m_iClip2");
if (g_iToolsClip2 == -1)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "Offsets", "Offset \"CBaseCombatWeapon::m_iClip2\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Weapons, "Offsets", "Offset \"CBaseCombatWeapon::m_iClip2\" was not found.");
}
}

View File

@ -87,7 +87,7 @@ WeaponsOnOffsetsFound()
g_iToolsActiveWeapon = FindSendPropInfo("CBasePlayer", "m_hActiveWeapon");
if (g_iToolsActiveWeapon == -1)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "Offsets", "Offset \"CBasePlayer::m_hActiveWeapon\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Weapons, "Offsets", "Offset \"CBasePlayer::m_hActiveWeapon\" was not found.");
}
// Forward event to sub-modules
@ -126,7 +126,7 @@ WeaponsLoad()
if (!exists)
{
// Log failure.
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Weapons", "Config Validation", "Missing weapons config file: %s", pathweapons);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Weapons, "Config Validation", "Missing weapons config file: %s", pathweapons);
return;
}
@ -140,7 +140,7 @@ WeaponsLoad()
// Unexpected error, stop plugin.
if (!success)
{
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Weapons", "Config Validation", "Unexpected error encountered loading: %s", pathweapons);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Weapons, "Config Validation", "Unexpected error encountered loading: %s", pathweapons);
return;
}
@ -149,7 +149,7 @@ WeaponsLoad()
new size = GetArraySize(arrayWeapons);
if (!size)
{
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Weapons", "Config Validation", "No usable data found in weapons config file: %s", pathweapons);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Weapons, "Config Validation", "No usable data found in weapons config file: %s", pathweapons);
}
// Now copy data to array structure.
@ -179,7 +179,7 @@ WeaponsCacheData()
if (!success)
{
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Weapons", "Config Validation", "Unexpected error caching data from weapons config file: %s", pathweapons);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Weapons, "Config Validation", "Unexpected error caching data from weapons config file: %s", pathweapons);
}
decl String:weaponname[WEAPONS_MAX_LENGTH];
@ -192,7 +192,7 @@ WeaponsCacheData()
KvRewind(kvWeapons);
if (!KvJumpToKey(kvWeapons, weaponname))
{
LogPrintToLog(LOG_FORMAT_TYPE_ERROR, "Weapons", "Config Validation", "Couldn't cache weapon data for: %s (check weapons config)", weaponname);
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Weapons, "Config Validation", "Couldn't cache weapon data for: %s (check weapons config)", weaponname);
continue;
}

View File

@ -31,7 +31,7 @@ ZMarketOnOffsetsFound()
g_iToolsInBuyZone = FindSendPropInfo("CCSPlayer", "m_bInBuyZone");
if (g_iToolsInBuyZone == -1)
{
LogPrintToLog(LOG_FORMAT_TYPE_FATALERROR, "Tools", "Offsets", "Offset \"CCSPlayer::m_bInBuyZone\" was not found.");
LogEvent(false, LogType_Fatal, LOG_CORE_EVENTS, LogModule_Weapons, "Offsets", "Offset \"CCSPlayer::m_bInBuyZone\" was not found.");
}
}