Don't use Valve file system when calling a FileExists.

This commit is contained in:
Oleg Tsvetkov 2016-06-12 00:31:15 +03:00
parent 71d5c297d3
commit 4f460baa9b
4 changed files with 6 additions and 6 deletions

View File

@ -75,7 +75,7 @@ DownloadsLoad()
GetArrayString(arrayDownloads, x, downloadpath, sizeof(downloadpath));
// If file doesn't exist, then remove, log, and stop.
if (!FileExists(downloadpath, true))
if (!FileExists(downloadpath, false))
{
// Remove client from array.
RemoveFromArray(arrayDownloads, x);

View File

@ -125,7 +125,7 @@ ModelsLoad()
strcopy(buffer, sizeof(buffer), path);
StrCat(buffer, sizeof(buffer), name);
StrCat(buffer, sizeof(buffer), ".mdl");
if (!FileExists(buffer, true))
if (!FileExists(buffer, false))
{
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Models, "Config Validation", "Warning: Invalid model name/path setting at index %d. File not found: \"%s\".", ModelCount + failedCount, buffer);
failedCount++;

View File

@ -202,7 +202,7 @@ stock ClassValidateAttributes(classindex, bool:logErrors = false)
!StrEqual(model_path, "no_change", false))
{
// Check if the file exists.
if (!FileExists(model_path, true))
if (!FileExists(model_path, false))
{
flags += ZR_CLASS_MODEL_PATH;
if (logErrors)
@ -264,7 +264,7 @@ stock ClassValidateAttributes(classindex, bool:logErrors = false)
{
// Check if the file exists.
Format(overlay, sizeof(overlay), "materials/%s.vmt", overlay_path);
if (!FileExists(overlay, true))
if (!FileExists(overlay, false))
{
flags += ZR_CLASS_OVERLAY_PATH;
if (logErrors)
@ -503,7 +503,7 @@ stock ClassValidateEditableAttributes(attributes[ClassEditableAttributes])
{
// Check if the file exists.
Format(overlay, sizeof(overlay), "materials/%s.vmt", overlay_path);
if (!FileExists(overlay, true))
if (!FileExists(overlay, false))
{
flags += ZR_CLASS_OVERLAY_PATH;
}

View File

@ -79,7 +79,7 @@ bool:AmbientSoundsValidateConfig()
Format(sound, sizeof(sound), "sound/%s", sound);
// If file doesn't exist, then log error and stop.
if (!FileExists(sound, true))
if (!FileExists(sound, false))
{
// Log invalid sound file error.
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_SEffects, "Config Validation", "Invalid sound file specified in \"zr_ambientsounds_file\": %s", sound);