Don't use Valve file system when calling a FileExists.

This commit is contained in:
Oleg Tsvetkov
2016-06-12 00:31:15 +03:00
parent 71d5c297d3
commit 4f460baa9b
4 changed files with 6 additions and 6 deletions

View File

@ -202,7 +202,7 @@ stock ClassValidateAttributes(classindex, bool:logErrors = false)
!StrEqual(model_path, "no_change", false))
{
// Check if the file exists.
if (!FileExists(model_path, true))
if (!FileExists(model_path, false))
{
flags += ZR_CLASS_MODEL_PATH;
if (logErrors)
@ -264,7 +264,7 @@ stock ClassValidateAttributes(classindex, bool:logErrors = false)
{
// Check if the file exists.
Format(overlay, sizeof(overlay), "materials/%s.vmt", overlay_path);
if (!FileExists(overlay, true))
if (!FileExists(overlay, false))
{
flags += ZR_CLASS_OVERLAY_PATH;
if (logErrors)
@ -503,7 +503,7 @@ stock ClassValidateEditableAttributes(attributes[ClassEditableAttributes])
{
// Check if the file exists.
Format(overlay, sizeof(overlay), "materials/%s.vmt", overlay_path);
if (!FileExists(overlay, true))
if (!FileExists(overlay, false))
{
flags += ZR_CLASS_OVERLAY_PATH;
}