Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names.
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@@ -26,6 +26,7 @@
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#include "zr/classes"
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#include "zr/classes"
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#include "zr/models"
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#include "zr/models"
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#include "zr/overlays"
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#include "zr/overlays"
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#include "zr/playerclasses"
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#include "zr/anticamp"
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#include "zr/anticamp"
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#include "zr/teleport"
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#include "zr/teleport"
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#include "zr/zombie"
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#include "zr/zombie"
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@@ -48,7 +48,7 @@ enum ZTeam
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#define LOG_MODULE_OVERLAYS 4096 // overlays.inc
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#define LOG_MODULE_OVERLAYS 4096 // overlays.inc
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#define LOG_MODULE_SAYTRIGGERS 8192 // sayhooks.inc
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#define LOG_MODULE_SAYTRIGGERS 8192 // sayhooks.inc
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#define LOG_MODULE_TELEPORT 16384 // teleport.inc
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#define LOG_MODULE_TELEPORT 16384 // teleport.inc
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#define LOG_MODULE_CLASSES 32768 // classes.inc
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#define LOG_MODULE_CLASSES 32768 // playerclasses.inc
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#define LOG_MODULE_WEAPONRESTICT 65536 // weaponrestrict.inc
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#define LOG_MODULE_WEAPONRESTICT 65536 // weaponrestrict.inc
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#define LOG_MODULE_COMMANDS 131072 // commands.inc
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#define LOG_MODULE_COMMANDS 131072 // commands.inc
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#define LOG_MODULE_ANTICAMP 262144 // anticamp.inc
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#define LOG_MODULE_ANTICAMP 262144 // anticamp.inc
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