Updated HTML-manual. Changed default setting on some cvars.
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@ -18,6 +18,9 @@ h3
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{
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font-family: "Verdana", "Arial", "Times";
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font-size: medium;
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border-bottom-style: dotted;
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border-bottom-color: #C0C0C0;
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border-bottom-width: 2px;
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}
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h4
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1059
docs/zr_manual.htm
1059
docs/zr_manual.htm
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Load Diff
@ -1281,7 +1281,7 @@ main configuration file, or on a per-map basis with map configuration files.
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3.9 HIT GROUP CONFIGURATION
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------------------------------
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A hit group configuration makes it possible to disable damage or adjust knock
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Hit group configuration makes it possible to disable damage or adjust knock
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back per hit group. This is useful for fine tuning game balance.
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The hit group configuration file is a file in Valve's key/value format with
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@ -1402,7 +1402,7 @@ These are the console variables for the infection module:
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zr_infect_sound "npc/fast_zombie/fz_scream1.wav"
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---------------------------------------------------------------------------
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Sound played when infected. The file path is relative to the "sounds"
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Sound played when infected. The file path is relative to the "sound"
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folder. Leave blank ("") to disable infection sound.
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zr_infect_explosion 1
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